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Steam could surpass more revenue than all consoles combined by 2028

Since its launch in 2003, Steam has experienced exponential growth in the number of users, establishing itself as the main pillar of the video game industry. According to a report by Newzoo, it is expected that the revenue generated by gaming on PC will surpass that of all consoles combined starting in 2028, thanks to the increasing market penetration in Asia and among Generation Z and Alpha. This trend suggests that the PC will increasingly position itself as the platform of choice for gamers in the near future. A monopoly on PC gaming Despite […]

Steam could surpass more revenue than all consoles combined by 2028

Since its launch in 2003, Steam has experienced exponential growth in the number of users, establishing itself as the main pillar of the video game industry.

According to a report by Newzoo, it is expected that revenues generated by gaming on PC will surpass those of all consoles combined starting in 2028, thanks to the increasing market penetration in Asia and among Generation Z and Alpha. This trend suggests that the PC will increasingly position itself as the platform of choice for gamers in the near future.

Valve says nearly 6,000 games made over $100K on Steam in 2025 💰

The most in history

They also joked: 'If you have a line on a bunch of RAM, we are in the market and would like to buy it' pic.twitter.com/9B0H7tzQJV

— Culture Crave 🍿 (@CultureCrave) March 12, 2026

A monopoly on PC gaming

Despite the fact that the PC audience has historically been larger than that of consoles, the reason it had not manifested in higher revenues was the low average spending per player.

However, there has been a notable increase in spending on premium video games, which now represents 29% of the total, even though microtransactions and subscriptions continue to dominate at 71%. This change allows us to glimpse a future where paid content could be more relevant than ever on this platform.

An interesting fact revealed in the study is the increase in playtime dedicated to titles that are not in the top 20 most played, highlighting a greater diversity in the available gaming options. 56% of gaming hours were allocated to these less popular works, indicating a shift in player preferences.

For its part, Valve remains the biggest beneficiary of this expansion, facing competition that has not managed to offer a service comparable to Steam. The current situation seems to have led PlayStation to consider abandoning singleplayer game releases on PC, while Microsoft focuses on a consolidated PC strategy, highlighting that the gaming landscape is in constant evolution, with all players trying to adapt to a new paradigm.

Steam
Steam DOWNLOAD
Author SoftonicPosted on March 17, 2026March 18, 2026Categories Gaming, NewsTags competencia en gaming, diversidad en juegos, gasto en videojuegos premium, generaciones Z y Alfa, ingresos de gaming, juegos en PC, mercado de videojuegos, microtransacciones, Steam, Valve

"If we only wanted to make money, we would only release our games on Steam," says the CEO of one of the leading indie developers

The co-founder of New Blood Interactive, Dave Oshry, has shared his opinion on the financial viability of game distribution platforms, stating that Steam is undoubtedly the most profitable for the company. In a recent conversation with RPG Site, Oshry emphasized that porting games to consoles is a complicated task that generates “much less” in sales compared to what they achieve through Steam. Despite this, the New Blood team continues to port their games to other platforms, but they do so mainly to satisfy their players. What most […]

"If we only wanted to make money, we would only release our games on Steam," says the CEO of one of the leading indie developers

The co-founder of New Blood Interactive, Dave Oshry, has shared his opinion on the financial viability of game distribution platforms, stating that Steam is undoubtedly the most profitable for the company.

In a recent conversation with RPG Site, Oshry emphasized that porting games to consoles is a complicated task that generates “much less” in sales compared to what they achieve through Steam. Despite this, the New Blood team continues to port their games to other platforms, but they do so mainly to satisfy their players.

What compensates the most is the PC and specifically, Steam

Oshry pointed out that the decision to bring their games to Xbox or PlayStation is not solely driven by financial interests, but by the desire to please the gaming community.

“We do it because our players want it, right?” expressed the co-founder. This dedication to fans highlights New Blood’s commitment not only to profitability but also to user experience.

A encouraging aspect for developers has been the reception of development kits for Nintendo’s new console, known as Switch 2. According to Oshry, this new kit is not drastically different from the previous one, which has allowed the studio to get their game Dusk running at 120fps with mouse controls. “Dusk on Switch 2 works great,” he stated, suggesting a good adaptation of the game to the new platform.

On another note, New Blood has decided to venture into the RPG genre with Dungeons of Dusk, an adaptation of their popular title Dusk. The demo is available for free as part of the Steam Next Fest, and the full game is expected to be released this year. Additionally, GOG reaffirms its commitment to game preservation, stating that “the future of preservation is decided by the players who care.”

Steam
Steam DOWNLOAD
Author Jesús BosquePosted on February 24, 2026February 25, 2026Categories Gaming, NewsTags Blizzard Entertainment, competencia en gaming, Darkhaven, Diablo 2, juegos sandbox, Kickstarter, remasterización, RPG, Warlock

The creators of Diablo 2 have created a clone of their most well-known game

Blizzard Entertainment has taken a significant step by adding a new Warlock class to its classic franchise Diablo 2. The company has also released a remastered version of the game on Steam, reflecting the ongoing interest in this title that dates back over 20 years. Original developers of Diablo 2, such as Phil Shenk, have expressed their pride in seeing the game remain relevant and receiving new content, although they also feel internal competition due to the recent release of their old creations. A game with the DNA of Diablo 2 Speaking of new projects, Moon Beast […]

The creators of Diablo 2 have created a clone of their most well-known game

Blizzard Entertainment has taken a significant step by adding a new Warlock class to its classic franchise Diablo 2. The company has also released a remastered version of the game on Steam, reflecting the ongoing interest in this title that dates back over 20 years.Original developers of Diablo 2, such as Phil Shenk, have expressed their pride in seeing the game remain relevant and receiving new content, although they also feel internal competition due to the recent release of their old creations.

A game with the DNA of Diablo 2

Speaking of new projects, Moon Beast Productions, made up of former Diablo 2 developers, is working on an RPG titled Darkhaven. This ambitious game will focus on procedurally generated sandbox worlds, promising features such as deformable terrain, mining, and mod support, along with options for solo play or massive multiplayer mode. Currently, Darkhaven’s Kickstarter campaign has raised $200,000 of a $500,000 goal, with 25 days left to reach the target.

Susan Hu, also co-founder of Moon Beast, expressed her mixed feelings about competing with her own past creations and Blizzard’s remastering. However, the developers have made it clear that their intention is not simply to recreate the Diablo experience, but to offer an innovative proposal that combines elements of modern survival games.

These initiatives highlight a vibrant cycle in the gaming industry, where legends of the past intertwine with future projects and player interest continues to grow.

Steam
Steam DOWNLOAD
Author SoftonicPosted on February 24, 2026February 24, 2026Categories Gaming, NewsTags Blizzard Entertainment, competencia en gaming, Darkhaven, Diablo 2, juegos sandbox, Kickstarter, remasterización, RPG, Warlock

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