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"If we only wanted to make money, we would only release our games on Steam," says the CEO of one of the leading indie developers

The co-founder of New Blood Interactive, Dave Oshry, has shared his opinion on the financial viability of game distribution platforms, stating that Steam is undoubtedly the most profitable for the company. In a recent conversation with RPG Site, Oshry emphasized that porting games to consoles is a complicated task that generates “much less” in sales compared to what they achieve through Steam. Despite this, the New Blood team continues to port their games to other platforms, but they do so mainly to satisfy their players. What most […]

"If we only wanted to make money, we would only release our games on Steam," says the CEO of one of the leading indie developers

The co-founder of New Blood Interactive, Dave Oshry, has shared his opinion on the financial viability of game distribution platforms, stating that Steam is undoubtedly the most profitable for the company.

In a recent conversation with RPG Site, Oshry emphasized that porting games to consoles is a complicated task that generates “much less” in sales compared to what they achieve through Steam. Despite this, the New Blood team continues to port their games to other platforms, but they do so mainly to satisfy their players.

What compensates the most is the PC and specifically, Steam

Oshry pointed out that the decision to bring their games to Xbox or PlayStation is not solely driven by financial interests, but by the desire to please the gaming community.

“We do it because our players want it, right?” expressed the co-founder. This dedication to fans highlights New Blood’s commitment not only to profitability but also to user experience.

A encouraging aspect for developers has been the reception of development kits for Nintendo’s new console, known as Switch 2. According to Oshry, this new kit is not drastically different from the previous one, which has allowed the studio to get their game Dusk running at 120fps with mouse controls. “Dusk on Switch 2 works great,” he stated, suggesting a good adaptation of the game to the new platform.

On another note, New Blood has decided to venture into the RPG genre with Dungeons of Dusk, an adaptation of their popular title Dusk. The demo is available for free as part of the Steam Next Fest, and the full game is expected to be released this year. Additionally, GOG reaffirms its commitment to game preservation, stating that “the future of preservation is decided by the players who care.”

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Author Jesús BosquePosted on February 24, 2026February 25, 2026Categories Gaming, NewsTags Blizzard Entertainment, competencia en gaming, Darkhaven, Diablo 2, juegos sandbox, Kickstarter, remasterización, RPG, Warlock

The creators of Diablo 2 have created a clone of their most well-known game

Blizzard Entertainment has taken a significant step by adding a new Warlock class to its classic franchise Diablo 2. The company has also released a remastered version of the game on Steam, reflecting the ongoing interest in this title that dates back over 20 years. Original developers of Diablo 2, such as Phil Shenk, have expressed their pride in seeing the game remain relevant and receiving new content, although they also feel internal competition due to the recent release of their old creations. A game with the DNA of Diablo 2 Speaking of new projects, Moon Beast […]

The creators of Diablo 2 have created a clone of their most well-known game

Blizzard Entertainment has taken a significant step by adding a new Warlock class to its classic franchise Diablo 2. The company has also released a remastered version of the game on Steam, reflecting the ongoing interest in this title that dates back over 20 years.Original developers of Diablo 2, such as Phil Shenk, have expressed their pride in seeing the game remain relevant and receiving new content, although they also feel internal competition due to the recent release of their old creations.

A game with the DNA of Diablo 2

Speaking of new projects, Moon Beast Productions, made up of former Diablo 2 developers, is working on an RPG titled Darkhaven. This ambitious game will focus on procedurally generated sandbox worlds, promising features such as deformable terrain, mining, and mod support, along with options for solo play or massive multiplayer mode. Currently, Darkhaven’s Kickstarter campaign has raised $200,000 of a $500,000 goal, with 25 days left to reach the target.

Susan Hu, also co-founder of Moon Beast, expressed her mixed feelings about competing with her own past creations and Blizzard’s remastering. However, the developers have made it clear that their intention is not simply to recreate the Diablo experience, but to offer an innovative proposal that combines elements of modern survival games.

These initiatives highlight a vibrant cycle in the gaming industry, where legends of the past intertwine with future projects and player interest continues to grow.

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Author SoftonicPosted on February 24, 2026February 24, 2026Categories Gaming, NewsTags Blizzard Entertainment, competencia en gaming, Darkhaven, Diablo 2, juegos sandbox, Kickstarter, remasterización, RPG, Warlock

The creators of Diablo II have created a fantasy RPG that promises to surprise everyone

Philip Shenk, Peter Hu, and Erich Schaefer, prominent figures behind the acclaimed Diablo II, have joined their talents to create Darkhaven, the first title from MoonBeast Productions. This new game is presented as an isometric ARPG with a dark fantasy theme, set in a world that has suffered a civilizational collapse. Players will be able to enjoy both solo adventures and cooperative experiences, as well as confrontations in PvP realms. The hallmark of quality from Diablo One of the standout features of Darkhaven is its innovative terrain and structure alteration system. Players will be able to dig, break through walls […]

The creators of Diablo II have created a fantasy RPG that promises to surprise everyone

Philip Shenk, Peter Hu, and Erich Schaefer, prominent figures behind the acclaimed Diablo II, have joined their talents to create Darkhaven, the first title from MoonBeast Productions. This new game is presented as an isometric ARPG with a dark fantasy theme, set in a world that has undergone a civilizational collapse. Players will be able to enjoy both solo adventures and cooperative experiences, as well as confrontations in PvP realms.

The quality seal of Diablo

One of the most notable features of Darkhaven is its innovative terrain and structure alteration system. Players will be able to dig, break through walls, and redirect lava flows to modify combat dynamics and the game environment. This mechanic aims to provide gameplay that goes beyond numbers, integrating the player’s skill into the development of their character and their experience in the game.

The study has proposed an approach focused on the balance between numerical progression and player choices when building their character, as well as a more scarce but meaningful loot. Among the new movement mechanics are jumping, climbing, and swimming, which allow players greater freedom of action and strategies during combat. According to Erich Schaefer, movement will be a key element that will make the gaming experience more exciting and fun.

Darkhaven will be available on Kickstarter and Steam, and a demo will be launched with the crowdfunding campaign, allowing players to explore a bit of the world created by the developers. With vision and passion for the genre, the creators of Darkhaven aim to return to the roots of ARPG, offering fans a title that promises to capture their interest and excitement.

Author AgenciasPosted on January 30, 2026January 30, 2026Categories NewsTags ARPG, Darkhaven, diablo, diablo II, Steam

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