The new PlayStation 5 update adds a perfect accessibility feature for competitive gaming

On April 24, Sony released a system update for the PlayStation 5 that features a new accessibility function known as Audio Focus. This system allows players to amplify and hear certain sounds within video games more clearly, which is especially useful in competitive modes like Call of Duty: Warzone and Search and Destroy. An option that PC players have been using for years. The implementation of Audio Focus on the PS5 aims to provide players with a competitive edge by making it easier to detect enemies at greater distances. This feature resembles […]

On April 24, Sony released a system update for the PlayStation 5 that features a new accessibility function known as Audio Focus. This system allows players to amplify and hear certain sounds within video games more clearly, which is especially useful in competitive modes like Call of Duty: Warzone and Search and Destroy.

An option that PC players have been using for years

The implementation of Audio Focus on the PS5 aims to provide players with a competitive advantage by facilitating the detection of enemies at greater distances. This feature is similar to the Loudness Equalization setting that many PC gamers have used for years, which levels the game audio, minimizing excessive sounds and amplifying more subtle sounds, such as enemy footsteps.

Although it should be used with caution, Audio Focus offers several presets, including one specifically for amplifying footsteps called Boost High Pitch. This preset enhances high-frequency sounds, but players should keep in mind that excessive use could harm their hearing. It is recommended that users without hearing loss use this feature at low or medium settings to avoid long-term hearing damage.

PS5 players who have tried Audio Focus report that, although the option does not offer the same level of control as the PC setup, it does enhance audio perception in competitive games, allowing for more effective detection of opponents. However, it is important to moderate the use of this feature, as the amplification of metallic or background sounds can be uncomfortable.

Audio Focus is also expected to be compatible with other competitive titles on the PS5, which opens the door to a more inclusive gaming experience. This update on hearing in games is in line with the industry’s commitment to facilitating accessibility for all players.

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Gamers Unite: Why Call of Duty: Warzone 2.0 Is Considered the Worst Version Yet

Call of Duty: Warzone 2 is not going through its best moment, with its players very unhappy, due to a serious problem with its sound design.

On the battlefield being able to hear your enemy can be the difference between life and death. That’s no different in Call of Duty. That’s why Call of Duty: Warzone 2.0 is proving to be tremendously controversial, in which its developers have decided to make the characters’ footstep sounds virtually imperceptible, making it virtually impossible to detect rivals through sound.

This is a problem that was already present in Call Of Duty Warzone 1, but has only gotten worse with Call Of Duty: Warzone 2.0. Although the beta seemed to have alleviated this problem, many players complain that it is possible for an opponent to run up to practically next to them and that their footsteps are virtually impossible to hear. Something that makes that, in competitive environments, there are cases in which many deaths feel unfair due to the impossibility of responding to rivals that we should be able to stand up to. Something that would justify declaring it as one of the worst sound design jobs in the history of competitive gaming.

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In fact, sound is so important that a multitude of games even include accessibility options for them. Fortnite is the most famous in this regard – with an exceptional accessibility system that indicates the intensity and direction where the sound is coming from, which is also used by professionals without any kind of hearing problem – but it is increasingly common in all kinds of multiplayer games. So Call of Duty players are hoping that Activision will listen to them and do something about this problem that is making this season 3 experience of the popular multiplayer game one of the least fun in the franchise’s history.

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