The creator of Final Fantasy wants to revive a game for Square Enix. No, not the one you’re thinking of. Not that one either

If you think about games that Square Enix might want to revive, your mind might go to myths like Blue Dragon, Sword of Mana, Drakengard, Lost Odyssey or Grandia. Well, Hironobu Sakaguchi, the creator of Final Fantasy, has said that if it were up to him, none of these would return to the spotlight, but rather a very specific mobile game that you probably have never heard of.

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The ultimate fight

The game in question is called Terra Battle, and it was born on October 9, 2014 for iOS and Android, with an impressive team behind it: Sakaguchi in production, illustrations by Kimihiko Fujisaka (The Last Story) and Nobuo Uematsu himself in the soundtrack. It was a very Japanese RPG, with touches of both collectible cards and puzzles.

Note: it was successful. Successful enough, at least, to launch a sequel (which lasted only a year and never received love from the public). On June 30, 2020, Terra Battle was suspended and since then no one had spoken about it until Sakaguchi mentioned it as his next goal to revive after releasing the game he is currently preparing, Fantasian Neo Dimension, a remake of the iPhone title that he produced and wrote the script for in 2021. The gamer equivalent of scraping the bottom of the barrel.

Terra Battle reached 1.800.000 downloads and came close to a console version, which they would have made if it had reached two million. So now you know: if you want to see remakes of legendary games, forget about it for now. First, the mobile versions. Then, we’ll see. In this world of continuous remakes and reboots, it would be strange to expect much more.

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Square Enix confirms that their strategy is not working and they expose what they will do next

Square Enix has had a tough year in economic terms, earning more than ever but generating fewer profits, and they have decided to change their plans.

Square Enix has not had the best year in its history. Now that their fiscal year financial results have been published, the numbers are contradictory. The company generated 356.344 billion yen in revenue, around 2.120 billion dollars, which is a 3.8% increase compared to the previous year. The problem is that profits were 32.558 billion yen, around 193 million euros, which is a 26.6% decrease compared to the previous year.

This is explained because the increase in development costs has weighed down its profitability. They have emphasized that the revenues from Final Fantasy 16, Final Fantasy Pixel Remaster, Dragon Quest Monsters: The Dark Prince, and Final Fantasy VII Rebirth have performed very well, but due to development costs and the results of other games, they have not performed equally well. Especially when the releases of new free-to-play games, such as Dragon Quest Champions and Final Fantasy VII: Ever Crisis, have not managed to offset the decline in other divisions.

That is why Square Enix has announced a medium-term plan to improve its revenue. Over the next 3 fiscal years, the Japanese company will rely on four specific pillars. Which will greatly affect us as players.

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First, they want to make fewer games, but of higher quality. They will centralize their developments more, sharing resources, in order to reduce production costs. Second, they want to bet on multiplatform releases. That, along with a more aggressive attitude towards discounts on digital games, they hope to improve overall sales. Third, they want to rebuild their operations in Europe and North America, trying to achieve better results in those markets. And fourth and final, they will invest 100,000 million yen, around 595 million euros, to make strategic investments.

All this means that we should see fewer Square Enix games, but better advertised, more polished, and cheaper. Something that should be a net positive for players, as these are changes for the better, especially for the Western audience. Something that we will still have to wait to see results, as it is a three-year plan, but it will undoubtedly give us a better version of the Japanese company.

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Square is losing money hand over fist, but they have a plan to recover it

Square Enix lost $140 million last year alone on games that were abandoned halfway through, in what they’ve termed “extraordinary losses.” But don’t worry, they already know what they’re going to do.

One assumes, almost like a mantra, that a gigantic video game company with titles like ‘Final Fantasy’ or ‘Dragon Quest’ is impossible to lose money. That it always wins, always goes up, and at most one year will have less profits. And yet, reality comes to hit in the face: Square Enix lost 140 million dollars last year alone in games that were abandoned halfway, in what they have called “extraordinary losses”. But don’t worry: they already know what they are going to do.

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They are grid-like

Basically, the studio has promised investors, that entity that now decides the future of video games more than any creative, that they will make better decisions on which titles to invest money in from now on. In other words: more ‘Final Fantasy VII Remake’ and fewer experiments. It’s not an exaggeration: everything seems to indicate that to recover the money in a safe value, Square is going to focus on making remakes non-stop. Of course.

According to rumors, we will see in the coming years Final Fantasy IX, ‘Final Fantasy Tactics’ and ‘Dragon Quest III HD-2D remake’ in what is becoming a trend that can easily catch on. To add even more fuel to the fire, the person in charge of the ‘Dragon Quest’ franchise left his position tired of the delays and not being able to make a game properly.

It should be added that this year’s games, apart from a couple of exceptions, have sold worse than expected, starting with ‘Final Fantasy XVI’ and continuing with ‘Forspoken’, although this is largely due to the slow adoption of PS5 by players (who, by now, will be caught by PS6). What a future we have in the gaming world: Back to the past.

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The new expansion of Final Fantasy XIV has a release date, and narrowly avoids its biggest rival

Final Fantasy is having an excellent year in 2024, and it seems that it will only get better with the imminent release of the new expansion for FFXIV.

Few years have been as good for Final Fantasy fans as this 2024. Not only did we receive a new iteration of the main franchise last year, but also Final Fantasy 7 Rebirth has just been released, being an absolute success both critically and commercially. But Square Enix doesn’t plan to stop there. Because it seems that their goal, even beyond Rebirth, is to make 2024 the year of Final Fantasy.

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There are few expansions more anticipated than the new one for Final Fantasy XIV. The previous one, Endwalker, was released over a year ago, and fans of this popular MMORPG are eager for more. Fortunately, the game director, Naoki Yoshida, has announced the release date: July 2nd.

Named Dawntrail, this expansion will include everything you can expect. This implies a new story, two completely new classes with mechanics very different from anything seen before, and more dungeons in which to demonstrate our skills. In addition, to address all the challenges it will present, the maximum level will be increased to three digits, setting it at level 100. All this in an expansion that will cost $40 and will include all the content from the previous expansions, Shadowbringers and Endwalker.

About the release date, Yoshida wanted to clarify something important. Because as no one will miss, it comes out a week after the Elden Ring DLC, Shadow of the Erdtree. Something that Yoshida joked about giving us a week to play Shadow of the Erdtree and then immerse ourselves in Dawntrailer. Something he finished by saying that there was also another reason for that date: he also wants to play the DLC of the From Software game.

Meanwhile, if you don’t want to wait for the two most anticipated expansions of the year, you should know that Square Enix has you covered. Because the second DLC of Final Fantasy XVI, The Rising Tides, will be released on April 18th and will include new stories, a new Eikon, and a new mode called Kairos Gate, more focused on action. So, if you are a fan of Final Fantasy, you have no excuse not to fully enjoy this 2024. Not when the remake of Final Fantasy IX seems to be on the way.

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