Steam and Itch.io are facing pressure from payment processors that have requested them to remove certain adult games from their platforms. This situation not only affects the market giants but is also having repercussions on smaller platforms. A notable case is that of Zoom Platform, a digital game store that has reaffirmed its commitment not to remove titles, even those considered for adults. After receiving concerns from a payment processor, Zoom Platform committed to protecting freedom of expression on its platform. This was never about pornographic games […]
Steam and Itch.io are facing pressure from payment processors who have requested them to remove certain adult games from their platforms. This situation not only affects the market giants but is also having repercussions on smaller platforms. A notable case is that of Zoom Platform, a digital game store that has reaffirmed its commitment not to remove titles, even those considered for adults. After receiving concerns from a payment processor, Zoom Platform pledged to protect freedom of expression on its platform.
This was never about pornographic games
“One of our payment processors informed us that a ‘member of the industry’ was concerned about our content,” said Zoom Platform. In response, the company engaged in discussions with PayPal and Stripe to develop solutions that ensure the right to free expression and the safety of its users. Additionally, it has implemented a two-factor authentication system and a digital wallet to better manage transactions, preventing adult titles from being subject to individual scrutiny.
Although Zoom Platform has no plans to remove any titles, concern persists among developers that not only adult games are at risk. Examples like Grand Theft Auto and Duke Nukem have been mentioned as potentially threatened in this context. The pressure to remove adult games has been driven by Collective Shout, a charitable group that has been involved in video game censorship campaigns for decades, even attempting to pull GTA 5 from some retailers in Australia.
The concern among developers is palpable; as noted by the team behind the cooperative climbing game Peak, “it would be reckless to assume that any game is safe.” The current situation highlights how payment platform decisions can have a significant impact on the diversity of content in the realm of digital entertainment.
No one doubts that GTA 6 is going to be a hit. No one. But of course, perhaps with more moderation than some believe. Recently, the video game venture capital firm Konvoy shared its predictions, stating that the game could generate up to 7.6 billion dollars in revenue in its first 60 days. This projection would require approximately 65% of users of the Xbox Series X|S and PlayStation 5 consoles to purchase the title in that period. Almost nothing. Do you remember the case of Atari’s ‘ET’? However, this optimism has been questioned by Daniel Ahmad, […]
No one doubts that GTA 6 is going to be a hit. No one. But of course, perhaps with more moderation than some believe. Recently, the video game venture capital firm Konvoy shared its predictions, stating that the game could generate up to 7.6 billion dollars in revenue in its first 60 days. This projection would require approximately 65% of users of the Xbox Series X|S and PlayStation 5 consoles to purchase the title in that period. Quite a lot.
Do you remember the ‘ET’ case from Atari?
However, this optimism has been questioned by Daniel Ahmad, director of research and analysis at Niko Partners. Ahmad described Konvoy’s figures as an “aggressive prediction”, suggesting that it may not be realistic to expect such a high proportion of users to purchase the game. In comparison, GTA 5, released in 2013, sold 32.5 million copies in its first three months, which represented about 20% of the user base of Xbox 360 and PS3 consoles at that time.
Despite doubts about its commercial performance, analysts are paying attention to a possible significant innovation in GTA 6: a user-generated content (UGC) platform. According to reports, Rockstar Games is in talks with creators from Fortnite and Roblox to allow players to develop and monetize their own areas within the game, which could open new revenue streams for both creators and the company.
Grand Theft Auto 6 is scheduled for release on May 26, 2026, exclusively for PlayStation 5 and Xbox Series X|S. Although the financial future of the title remains a topic of debate, the combination of its legacy and its innovative potential suggests that fan expectations are likely to remain high in the coming years.
The Rockstar Games Social Club, launched in 2008 in conjunction with Grand Theft Auto IV, has suddenly ceased to function, redirecting its main URL to the official Rockstar Games portal. For over 15 years, this platform became an iconic tool for players, offering advantages such as the synchronization of statistics and the acquisition of exclusive items in GTA Online for those who registered. However, recent information suggests that the platform had become obsolete and vulnerable to security issues. It bids farewell to the Social Club forever The insider known as @videotechuk_ has […]
The Rockstar Games Social Club, launched in 2008 in conjunction with Grand Theft Auto IV, has suddenly ceased to function, redirecting its main URL to the official Rockstar Games portal. For over 15 years, this platform became an iconic tool for players, offering advantages such as the synchronization of statistics and the acquisition of exclusive items in GTA Online for those who registered. However, recent information suggests that the platform had become outdated and vulnerable to security issues.
Says goodbye to the Social Club forever
The insider known as @videotechuk_ has pointed out that the decision to close the Social Club is due to multiple issues, including the hijacking of “crews” and the ease with which accounts were compromised. This situation raised doubts about the platform’s ability to provide a safe and satisfactory experience for its users. Therefore, the closure does not surprise many, as complaints about its outdatedness were becoming increasingly frequent among the gaming community.
In addition, an update made on November 20, 2023, had begun to remove almost all mentions of the Social Club in Rockstar titles, indicating a gradual decline in its relevance. All of this has led to speculation about whether the company might be working on a new platform that would be launched alongside the highly anticipated GTA 6. According to the insider, “it is very likely that juicy changes are coming for the sixth installment of the saga,” which has excited fans of the series.
With the closure of the Social Club, players can no longer access their profiles, photos, and videos, marking the end of an era in the history of Rockstar Games. The focus now shifts to what innovations and features they will be able to present in the future, especially with the imminent release of GTA 6.
According to information from renowned leaker Fravilys, players could soon find themselves in lobbies hosting up to 96 participants, a stark contrast to the current GTA V limit of 32.
This potential change, while exciting, has raised concerns among fans about the implications of such a crowded gaming environment.
New alleged GTA 6 Online details: – Codenamed “GTA6MP” – 64-player lobbies instead of 32 but aims to support up to 96 players – At a much more advanced stage of development than the original GTA Online was – New “Fluid Access” technology for a seamless experience – The ability to… pic.twitter.com/XiLrZVol5N
— GTA 6 Countdown ⏳ (@GTAVI_Countdown) June 25, 2025
Credibility Concerns Arise as Leaker Claims Larger Lobbies for GTA VI
Followers of the franchise are apprehensive about how this increase in players might affect the overall gaming experience. Critics argue that with so many users in one space, there could be a significant rise in toxicity, making communication and coordination nearly impossible.
One Twitter user humorously remarked that the experience might resemble a chaotic lobby akin to that of Call of Duty: Warzone, where pre-game chatter often devolves into disarray.
The proposed shift in gameplay could primarily emphasize free mode activities, allowing for greater interaction among players—a notable departure from the structured engagements currently found in GTA V.
Although this could foster a unique multiplayer landscape, many are left wondering how it will balance fun and functionality, given that previous experiences in crowded lobbies are often marred by negative interactions.
However, credibility issues surround Fravilys, as prior leaks have been met with skepticism due to a lack of accurate predictions. His claims merely reference insights from unnamed ‘insiders,’ prompting some to doubt the reliability of this latest information.
Although the notion of larger lobbies seems plausible, one cannot help but wonder if these rumors are merely a reflection of fan wishes rather than solid facts. Until verified details from Rockstar Games emerge, the community remains cautiously optimistic about what GTA VI’s online mode might entail.
Eager fans are anxiously awaiting the blockbuster release of Grand Theft Auto VI, scheduled for May 2026.
The announcement has already generated significant buzz within the gaming community, with social media abuzz over any news related to the title.
Rockstar Games has maintained a relatively quiet stance following recent delays and the release of a second trailer, suggesting that the development team is hard at work refining what many hope to be a genre-defining experience.
You can now install GTA 6's pre-load placeholder file on Xbox using the app.
— GTA News 🔴 RockstarINTEL.com (@GTAonlineNews) June 25, 2025
GTA VI Now Available for Wishlist on Xbox Store, Preorders Still Pending
In an exciting new development, Xbox users can now add GTA VI to their wish lists through the Xbox Store. However, preorders are not yet available, leaving players in suspense about the game’s eventual price tag.
The impact of the announcement has sparked intense debates on social media, with players fervently discussing console preferences. As one Twitter user noted, “Xbox finally got something,” which further escalated the ongoing “console wars.” Enthusiasts are engaging in friendly rivalries over whether PlayStation will secure any exclusive content, while others are clamoring for GTA VI’s potential appearance on Steam.
In the lead-up to the release, fans’ fervor and anticipation are palpable. As tweets fly back and forth, it’s clear that the mere mention of GTA VI can stir excitement unlike any other title. This phenomenon, driven by the legacy of the Grand Theft Auto franchise and Rockstar’s reputation, underscores the immense expectations surrounding the game’s launch. Ultimately, gamers are hopeful that the long wait will culminate in a release worthy of the hype.
Rockstar Games has recently released Money Fronts, a new free update that expands the content of GTA Online, keeping player interest alive despite the anticipation for the release of GTA 6. This update allows players to immerse themselves in the world of money laundering using legitimate businesses as a front, including a medical cannabis dispensary and a helicopter service. Free rein for illegal businesses The narrative of Money Fronts begins with a call from Mr. Faber, a key character in the money laundering network. With his support and that of […]
Rockstar Games has recently released Money Fronts, a new free update that expands the content of GTA Online, keeping players’ interest alive despite the anticipation for the release of GTA 6. This update allows players to immerse themselves in the world of money laundering using legitimate businesses as a front, including a medical cannabis dispensary and a helicopter service.
Clear path for illegal businesses
The narrative of Money Fronts begins with a call from Mr. Faber, a key character in the money laundering network. With his support and that of other well-known characters, such as Martín Madrazo, players will be able to manage operations from a business called Hands On, which serves as a base to hide illicit profits through seemingly legal activities.
Within this new system, players will be able to diversify their businesses, managing operations such as Smoke on the Water, a cannabis retail outlet, and Higgins Helicopter Tours, which not only transports clients but also illegal goods. However, money laundering also brings a warning system that increases the risk of intervention by authorities, forcing players to maintain a low profile and reduce suspicious activity through legal tasks.
In addition, Mr. Faber’s Jobs are introduced, a series of missions that offer substantial rewards for completing tasks such as protecting shipments and recovering stolen items. While these missions provide quick opportunities to launder money, they also increase the risk of being discovered.
The update not only brings new gameplay mechanics but also six new vehicles, a graphical upgrade for the PC version, and scheduled events for celebrations like Independence Day and Halloween, ensuring that GTA Online remains an appealing space for its followers in the long term.
GTA Online, the popular multiplayer title from Rockstar Games, is facing criticism over its economy, considered one of the most unfavorable in the video game industry. Players often have to rely on microtransactions or the tedious farming process to enrich their accounts within the game. The recent achievement of a player known as KyotoJF, who reached one billion dollars in the game legally after more than 12,000 hours of play over 11 years, has reignited the debate about the viability of obtaining wealth without resorting to questionable methods. Is it legitimate not to play […]
GTA Online, the popular multiplayer title from Rockstar Games, is facing criticism over its economy, considered one of the most unfavorable in the video game industry. Players often have to rely on microtransactions or the tedious farming process to enrich their accounts within the game. The recent achievement of a player known as KyotoJF, who reached one billion dollars in the game legally after more than 12,000 hours of gameplay over 11 years, has reignited the debate about the viability of obtaining wealth without resorting to questionable methods.
Is it legitimate not to play the game?
KyotoJF achieved his feat by managing all available businesses in GTA Online, a monumental challenge given that many of these require significant investments of time and virtual money. Although his success is admirable, part of the community is skeptical about the legitimacy of his method. Some criticize the use of AFK tactics, which involve leaving the game running while the player engages in other activities, such as working. From this perspective, accumulating wealth through these practices is not considered a “clean” way to earn money in the game.
In addition to the questions about KyotoJF’s tactics, many players believe that the economy of GTA Online has been designed by Rockstar to encourage spending on microtransactions, which leaves those who play “legitimately” at a clear disadvantage. Although the company has taken measures against cheating and shortcuts, the shadow of these practices persists, further complicating the landscape for those seeking to get rich fairly.
In this context, the question arises about the morality of the AFK method. Is it legitimate in such a hostile ecosystem as GTA Online? Opinions are divided, and the debate continues in the player community as they await the arrival of future updates and content for the game.
Grand Theft Auto VI is set to release next year, generating immense anticipation within the gaming community. However, alongside this excitement lies a cloud of concern regarding the game’s potential pricing structure.
Players are understandably worried about the financial implications of AAA gaming. Despite the excitement surrounding GTA VI, many gamers believe that a $70 price point would be more acceptable.
“If GTA 6 costs $100, I’m still buying it day one.”
Players Worry About Potential $100 Price Tag for Grand Theft Auto VI
Recent comments from fans indicate that while they see $70 as a fair ask for modern games, there is still a strong desire for prices to remain closer to $50, especially with the expectation of substantial DLC expansions in the future. The anxiety is palpable, with some fearing a more drastic jump to $80 in coming years.
Interestingly, recent pricing announcements from Gearbox, the studio behind the Borderlands series—also part of Take-Two Interactive—may provide a glimmer of hope for GTA VI fans. Borderlands 4 is confirmed to launch at $70, with higher-priced collector’s editions available.
GTA 6, a UCL final and the kick-off of a World Cup all in 16 days 🤯
This pricing decision could imply that Rockstar might follow a similar path for GTA VI, which would alleviate fears of exorbitant costs. Given that both studios operate under the same parent company, the parallels in pricing could be significant.
While we cannot discount rumors of a $100 price tag entirely, developments regarding Borderlands 4 raise optimism that GTA VI might be priced more reasonably than many initially feared. As anticipation builds for the next chapter in the beloved franchise, one can only hope that its price remains accessible for gamers eager to dive into the sprawling world of San Andreas.
Nintendo Switch 2 is the big event of the year. At least in terms of the world of video games. If until recently it was GTA6, due to the completely unsurpassable dimensions of Rockstar’s game, the delay of its release until 2026 makes this, officially, the year of Nintendo. Although that also places it in a position it didn’t have before. Because while before the industry expected to ride the wave of GTA6 to justify its numbers, now that obligation is going to fall, in large part, on Nintendo. Is that possible? Is it an absurd possibility? Or […]
Nintendo Switch 2 is the big event of the year. At least in terms of the video game world. If until recently it was GTA6, due to the completely unmatched dimensions of Rockstar’s game, the delay of its release until 2026 makes this, officially, the year of Nintendo. Although that also places it in a position it didn’t have before. Because while the industry previously expected to ride the wave of GTA6 to justify its numbers, now that obligation is going to fall, in large part, on Nintendo.
Is that possible? Is it an absurd possibility? Or when talking about Nintendo should we be at ease? Of course, this is something that is already being discussed. Less than two weeks before the console’s launch, which is on June 5th, both analysts and investors, as well as Nintendo itself, have something to say. And we find it interesting to shed some light on what the expectations are regarding this console.
First of all, it must be stated an obvious fact. Nintendo Switch 2 lives in the shadow of its predecessor, Nintendo Switch. And it should also be said something perhaps less obvious. Its main competitor is neither PlayStation 5 nor Xbox Series X|S nor PC nor the Steam Deck, but the Nintendo Switch itself. Because the expectations placed on this console are absurd because its successor managed to break all unimaginable records.
The original Switch managed to sell 15 million units in its first 10 months of life. This is an extraordinary figure for any console and is what they should aspire to at Nintendo. Is it possible that this will happen? For now, the pre-sale of the console has been “extremely high,” with nearly 2.2 million requests just in Japan. Far exceeding Nintendo’s own expectations.
Now, this brings us to the various challenges that lie ahead for Nintendo. The first of these is to produce enough consoles to meet global demand. If the console is a success, but they don’t have enough units to satisfy it, it wouldn’t matter if it were successful or not. The second challenge is to maintain a steady flow of interest from players. This means having a catalog of games and new releases that makes them interested in the console and take the leap. This is perhaps where they may encounter the most problems.
The launch catalog of the Nintendo Switch 2 is very limited. And unlike the Nintendo Switch, they have neither shown nor promised anything for the first months of the console. It is important to remember that for the original console they promised a new major game each month, which they have not done again. This is further amplified by another problem: the price.
The price of the console is much higher than that of the first Switch. Even if we consider that being a much more powerful console it is not significantly more expensive, in comparison, its games are. With Nintendo’s own games costing between 80 and 90 euros, there is a very good reason not to make the leap to the new console: not to pay prices that a large part of the public sees as abusive. This has been evident in the reactions on social media and Nintendo’s streams, where the audience has reacted extremely negatively.
Nintendo: extremely conservative with Switch 2
Now, what does Nintendo think about all this? Obviously, they haven’t provided concrete data, but they have had to do what every publicly traded company is required to do: provide forecasts for the upcoming fiscal year. This allows us to get a rough idea of whether they believe things will go well, poorly, or moderately.
For the next fiscal year, that of Nintendo Switch 2, they expect to increase their year-on-year revenue by 63.1%. Similarly, they expect their net profit and operating profit to rise by up to 13.3%. Additionally, they say they expect to distribute 15 million units of Switch 2 by next March 2026, when the next fiscal year ends. This provides a rather cautious estimate of their figures.
Why prudent? On paper, they may sound like spectacular figures, but the reality is that they are quite conservative. If Nintendo Switch 2 is a moderate success, it should be able to reach those figures without any problem. In fact, analysts are convinced that it should be able to surpass the numbers that Nintendo itself has provided without any issues.
Market analysts estimate that a realistic figure could be around 17 million units of Nintendo Switch 2 sold. While the more optimistic ones talk about between 18 and 20 million units during the first year. A very, very generous figure that would put it ahead of what Nintendo Switch was and that does not seem to take into account all the problems arising from Nintendo’s current policies and all the issues that are also beyond its control. Because all these forecasts could fall on deaf ears if someone changes their mind again about their tariff policies.
Donald Trump, the big problem for Nintendo
Donald Trump’s tariffs are a danger, not for the launch of Switch 2, but for its medium-term continuity. Nintendo has already stated that if implemented, they will have to consider reviewing the price of the console as it would be unsustainable to sell it at the current price. This would undoubtedly have a significant impact on sales. The impact would not only be on the console itself but also on its accessories, which could increase by up to 30%, at a minimum, in the United States.
With the 90-day extension given by President Trump, it is possible that they can create a contingency plan to minimize the short- and medium-term impact. But what is certain is that, if these tariffs are implemented, they will affect the future of the console in the long term.
Can Nintendo Switch 2 go wrong? Could it be a new WiiU? Nothing points to that possibility. It is a console that has sparked public interest and, despite Nintendo not having done a good job on many fronts and the geopolitical situation not being the best, it seems that, at the very least, it can perform well. But there is a big gap between performing well and being a success like the Nintendo Switch. We will see if it is enough to just perform well or if they need that extra. And above all, if they are capable of achieving it.
It has finally been confirmed that Grand Theft Auto VI will be released on May 26, 2026, marking a highly anticipated return to the sandbox video game world of Rockstar Games. This announcement comes after years of speculation about the game’s development, which began immediately after the release of Red Dead Redemption 2. The creation process of GTA 6 is estimated to take approximately eight years, in line with Rockstar’s trend of investing long periods of time in their superproductions. An insider perspective that provides context is David O’Reilly, who worked as an environment designer at Rockstar […]
It has finally been confirmed that Grand Theft Auto VI will be released on May 26, 2026, marking a highly anticipated return to the sandbox video game world of Rockstar Games. This announcement comes after years of speculation about the game’s development, which began immediately after the release of Red Dead Redemption 2. It is estimated that the creation process of GTA 6 will take approximately eight years, in line with Rockstar’s trend of investing long periods of time in their blockbusters.
An insider perspective that provides context
David O’Reilly, who worked as an environment designer at Rockstar North and was involved in the developments of GTA 6 and Red Dead Redemption 2 between 2018 and 2023, has shared valuable details about the evolution of the game. His experience at the company has allowed him to confirm that work on GTA 6 began as soon as the previous project was completed, demonstrating Rockstar’s dedication and commitment to delivering a high-quality title.
The development time of GTA 6, like that of Red Dead Redemption 2, is representative of the race for excellence in the world of video games. Both productions required eight years of effort, indicating that Rockstar is releasing elaborate and detailed games. By comparison, other titles like The Last of Us Part 2 and Final Fantasy XV also took significant years in their production, although these cases extended far beyond the usual norm.
The announcement has rekindled expectations among the series’ followers, who have been eager to learn the details of the upcoming installment. With the release approaching, players can anticipate a rich experience in narrative and design, features that have defined the series over the years.