On February 5, Team Cherry released an update eagerly awaited by many, which introduces support for ultrawide screens in Hollow Knight, as well as fixing several bugs. This is the first patch for the game since 2022, and it arrives just before the ninth anniversary of its release, which is celebrated on February 24. The new functionality allows players to enjoy an enhanced visual experience, eliminating the annoying black bars that were common in widescreen setups. An update for handhelds and not-so-handhelds The update also optimizes gameplay on devices like the Steam Deck, where […]
On February 5, Team Cherry released an update eagerly awaited by many, which introduces support for ultrawide screens in Hollow Knight, as well as fixing several bugs. This is the first patch for the game since 2022, and it arrives just before the ninth anniversary of its release, which is celebrated on February 24. The new functionality allows players to enjoy an enhanced visual experience, eliminating the annoying black bars that were common in widescreen setups.
An update for laptops and not-so-portable ones
The update also optimizes gameplay on devices like the Steam Deck, where the popularity of Hollow Knight has seen a resurgence thanks to the imminent arrival of its highly anticipated sequel, Hollow Knight: Silksong. Many players have decided to revisit the original title in preparation for this release, which has significantly increased interest in the game. The improvement in support for the Steam Deck is an attractive incentive, allowing more players to enjoy this masterpiece on a portable platform.
Before this update, players had to resort to mods available on Nexus to play with ultrawide support, which was not the ideal solution as it required manipulating the game. Additionally, the inclusion of the 16:10 aspect ratio makes it easier to play under optimal conditions for many, especially as more fans seek new ways to experience the title. Although ultrawide adjustments were first introduced in the beta branch in December, their official arrival complements the anticipation surrounding the announcement of the Sea of Sorrow expansion for Silksong.
The renewed interest in Hollow Knight highlights not only the quality of the original game but also the cultural impact it has had on the gaming community. Together with the offering of specialized newsletters in video games, technology, and cinema, players are more connected than ever with trends, analysis, and relevant content in the realm of digital entertainment.
The video game Hollow Knight: Silksong has captured the attention of the gaming community thanks to a peculiar combat mechanic that has been rediscovered by players. Hornet, the main character, has a taunt button that not only attracts enemies but also inflicts damage, which has led a YouTuber, Bloblumordthe3rd, to attempt to complete the game using only this action, dubbing his video series “Garama%”. Ragebaiting until the end The curiosity about the use of the taunt has grown in the community, given that this attack causes six points of damage, while […]
The video game Hollow Knight: Silksong has captured the attention of the gaming community thanks to a peculiar combat mechanic that has been rediscovered by players. Hornet, the main character, has a taunt button that not only attracts enemies but also inflicts damage, which has led a YouTuber, Bloblumordthe3rd, to attempt to complete the game using only this action, dubbing his video series “Garama%”.
Ragebaiting until the end
The curiosity about the use of mockery has grown in the community, given that this attack causes six points of damage, while the needle, its main weapon, does five at the beginning and 21 when fully upgraded. However, users have pointed out that this strategy is not very effective for progressing quickly in the game. Bloblumordthe3rd has published weekly updates on his progress, highlighting that each fight becomes a monumental task, like when it took him two hours to defeat the final boss of the first act.
The comments on Bloblumordthe3rd’s videos reflect both amazement and fun, highlighting the entertaining and challenging nature of this approach. Some viewers describe these sessions as “ragebaiting” the bosses, echoing Hornet’s effort in facing enemies with coordinated and surprising skills. However, the path is not easy; in the second part of the game, the YouTuber has encountered significant difficulties in battles that require the intervention of NPCs, raising questions about the viability of his challenge as he progresses through the story.
With a growing base of followers, the initiative of Bloblumordthe3rd highlights creativity within the gaming community and the eternal quest for new challenges in the world of video games. As it continues its journey, many eagerly await to see if it will succeed in completing this unusual feat in Hollow Knight: Silksong.
It’s the end of the year, you have a little free time and you’re considering playing something. We know. We’ve been there. Because it’s the Steam sales, you know, and if you’re here it’s because you need to know which ones you can’t miss, the best ones. There are too many to choose from and that’s why we picked the eight that will make your eyes sparkle. The eight that, believe us, will make your end of the year perfect. Slay the Spire (€2.29 | -90%) The early access version of a game that is a candidate for GOTY 2026, Slay the Spire, will be released in March […]
It’s the end of the year, you have a little free time, and you’re thinking about playing something. We know. We’ve been there. Because it’s Steam sale time, you know, and if you’re here, it’s because you need to know which ones you can’t miss—the best ones. There are too many to choose from, and that’s why we’ve picked the eight that will make your eyes sparkle. The eight that, believe us, will make your end of the year perfect.
In March, the early access version of a candidate for GOTY 2026, Slay the Spire 2, will be released. Perhaps to celebrate this, the studio has put the original game at an absolutely ridiculous price: €2.29. You have paid for coffees that are more expensive than this game, and believe us, it will not only give you more energy than any coffee you have ever had, but it will also provide you with infinite hours in one of the best roguelikes and deckbuilders in history. At least until we see what its sequel has to offer and whether it can surpass the original.
Speaking of potentially infinite games for ridiculous prices, paying less than 3 euros for The Witcher 3 feels almost like an insult. Between 50 and 60 hours to complete just the main story, and you could go up to between 100 and 200 if you get distracted or want to do everything, this is a game from which you will get everything you want for every euro paid and then some. Because even though the Netflix series is not at its best, it is still The Witcher. Just because Netflix hasn’t known how to exploit it doesn’t mean it’s bad now.
We continue with games that you won’t finish this year or the next, and that also have a television series. Because for a ridiculous price you can get Fallout 76, the game that will shape the upcoming seasons of the Fallout series on Prime Video. What does that mean? That if you are enjoying the series and want to get ahead of what is going to happen, the perfect place to start with the games is here. And not just because it keeps evolving every day that passes.
From Software has no competition when it comes to soulslike games. No one makes them like they do, because that’s what they were created for. But Team Ninja managed to create a new branch of them, more focused on action, which has captivated a particular audience. The result is the Nioh saga, which will release its third installment in a few months, but you can now get its first installment with all its DLCs for less than 5 euros. A real bargain if you’re not intimidated by a good challenge.
Here we conclude with the offers that will make you wonder if Steam is in their right mind to include those that perhaps require a second thought, but not two. Because when it comes to challenges, Hollow Knight: Silksong is two things: one of the most anticipated and celebrated games in recent years and a game capable of energizing the most seasoned player. Absolutely fantastic in aesthetics and extremely difficult for some and simply challenging for others, it is a divisive game, but it has captivated the audience. And now it can be obtained for almost, almost, just 15 euros.
We highly recommend Red Dead Redemption 2 in these lists, but let’s be honest. It’s one of those games that is impossible not to recommend. It’s huge, it’s fun, and it captivates. It’s an absolutely fantastic game that, for just 20 euros, is an investment you don’t even have to think about if it catches your interest even slightly, whether you’re a fan of GTA or westerns. Because if you meet either of the two previous conditions, Red Dead Redemption 2 is going to enchant you.
If there is a game that seems like you have to love or hate, it is Elden Ring Nightreign. Many people have very strange attitudes towards this game, we don’t quite understand why, because we are going to be honest: we think it is a very fun game. Taking the formula of soulslikes and applying it to the logic of multiplayer games, it is an incredibly fun game with friends and sometimes brilliant with strangers. If you like soulslikes for their online component, get it right now, and if it catches your attention and you’re not sure, it’s only 30 euros. Where do 30 euros really take you in this economy?
The GOTY according to the Game Awards and most lists of the best of the year. And there must be something to it when they bless the water. With only a 20% discount and for almost 40 euros, it is the most expensive game on the list, but let’s be honest: Clair Obscur: Expedition 33 has probably caught your eye. It’s a different RPG, more focused on action, and everyone is in love with its narrative and its world. And now that you have a few days to dedicate your attention to it, isn’t this the perfect time to dive into a game that lasts between 20 and 30 hours?
The acclaimed developer Team Cherry has made an exciting announcement that fans of Hollow Knight: Silksong won’t want to miss. The expansion, titled Sea of Sorrow, is scheduled to be released in 2026 and will be free for those who already own the game Silksong. This expansion promises to introduce new areas, bosses, and tools, all immersed in a nautical theme that will surely expand the already rich universe of the game. DLC on par with the game’s level and difficulty The Sea of Sorrow trailer has generated a lot of buzz in the community, accumulating over 100,000 views in just 27 minutes since its […]
The acclaimed developer Team Cherry has made an exciting announcement that fans of Hollow Knight: Silksong won’t want to miss. The expansion, titled Sea of Sorrow, is scheduled to be released in 2026 and will be free for those who already own the game Silksong. This expansion promises to introduce new areas, bosses, and tools, all immersed in a nautical theme that will surely expand the already rich universe of the game.
DLC at the level and difficulty of the game
The trailer for Sea of Sorrow has generated a lot of buzz in the community, accumulating over 100,000 views in just 27 minutes since its release, reflecting strong interest from fans. Although the preview focuses more on establishing a tone than on providing concrete details, some visual examples, such as a spherical capsule being struck by a ray, suggest the possibility of an intriguing underwater world for Hornet, the main character.
In addition to the expansion, the developers have announced significant improvements for Hollow Knight. Nintendo Switch players will receive an enhanced version of the game next year, while PC users can already access updates. These include support for 16:10 and 21:9 aspect ratios, ideal for Steam Deck players or ultrawide monitors, as well as bug fixes and performance improvements available through beta branches on Steam and GOG.
With the expansion in development and improvements for the original game, Team Cherry seems determined to keep the excitement around Hollow Knight alive. More details about Sea of Sorrow are expected to be revealed in the near future, although no exact dates have been specified. Undoubtedly, fans of the metroidvania genre have a lot to look forward to.
After seven years of waiting, Hollow Knight fans have finally been able to explore the realm of Telalejana in Silksong. This release has sparked speculation about the upcoming projects of Team Cherry, the Australian studio behind the franchise. In a recent interview with Bloomberg, co-founders William Pellen and Ari Gibson shared their thoughts on the game’s development and what the future holds for them. They do not rule out working on something new. With the conclusion of Silksong on the horizon, Team Cherry is considering the possibility of creating additional content for the game, as well as the option of […]
After seven years of waiting, Hollow Knight fans have finally been able to explore the realm of Telalejana in Silksong. This release has sparked speculation about the upcoming projects of Team Cherry, the Australian studio behind the franchise. In a recent interview with Bloomberg, co-founders William Pellen and Ari Gibson shared their thoughts on the game’s development and what the future holds for them.
They do not rule out working on something new
With the conclusion of Silksong on the horizon, Team Cherry is considering the possibility of creating additional content for the game, as well as the option of developing Hollow Knight 3 or even a completely new title. However, both developers expressed their concern about the time that each project demands and the impact this has on their personal lives. As Gibson notes, “the only temporal concern is death,” highlighting the tension between the desire to keep creating and the reality of limited time.
Despite this concern, Pellen and Gibson are not eager to leave the Hollow Knight cosmos. According to them, the desire to explore new themes and genres remains, although they will keep certain familiar elements in their future titles. Pellen mentions that they are in a constant search for ideas that could expand the narrative without abandoning its distinctive essence.
Team Cherry’s statement suggests that they may continue to experiment within their already known universe, but they are also willing to explore other creative territories. Gibson concludes that “it would be interesting to explore the same things we are interested in, but perhaps in a slightly different genre.” This has led to speculation that the team may be on the path to diversifying their repertoire while continuing to captivate fans with their unique narrative style.
Team Cherry has revealed details about Bilewater, a toxic and thorny swamp area in their highly anticipated sequel, Hollow Knight: Silksong. This new environment not only stands out for its aesthetically intriguing design but also acts as a difficulty barrier between Act 2 and Act 3, making it a final test for players before facing the new challenges ahead. According to the developers, Ari Gibson and William Pellen, Bilewater represents the toughest challenge of the second act, and its difficulty increases the pressure of the gaming experience by setting demands that differentiate […]
Team Cherry has revealed details about Bilewater, a toxic and thorny swamp area in their highly anticipated sequel, Hollow Knight: Silksong. This new environment not only stands out for its aesthetically intriguing design but also serves as a difficulty barrier between Act 2 and Act 3, making it a final test for players before facing the new challenges ahead. According to developers Ari Gibson and William Pellen, Bilewater represents the toughest challenge of the second act, and its difficulty increases the pressure of the gaming experience by establishing demands that differentiate this area from others in the title.
They have a bit of Miyazaki inside them
Gibson emphasized that “it’s all part of the name,” suggesting that the area is designed to be a true test of endurance and skill. The idea of incorporating a poisonous swamp has been on the developers’ minds for a long time. “We just love a great swamp,” declared Pellen, who also highlighted that Bilewater projects “a different kind of pressure” by pushing the player in unexpected ways, unlike other environments.
The atmosphere of Bilewater is complemented by a melancholic soundtrack that includes a sad piano, a weeping violin, and a ghostly choir, elements that create an immersive and evocative experience. As Pellen mentions, this musical approach was successful in White Palace, the infamous level of the first game, and aims to generate an emotional connection with the player in this new section of the world.
On the other hand, the developers have also acknowledged that the release date of Silksong has caused unexpected delays in other indie studios, something they did not anticipate. “It’s unfortunate,” the team admitted, “we didn’t know the date until one or two weeks before” its announcement, which reflects the tension that can arise in the industry due to such an anticipated release.
The arrival of Never Grave: The Witch and the Curse on the gaming horizon has been marked by controversy, especially due to accusations that it is a copy of Hollow Knight. This new title, developed by a subsidiary of Pocketpair, has been criticized in a context where Palworld also faces plagiarism suspicions. However, many players have discovered that, despite its aesthetic similarities, the gameplay experience is completely different, according to what was observed in the recently presented demo. The allegations are not dismissed. The game is scheduled to be released on the 5th […]
The arrival of Never Grave: The Witch and the Curse on the video game horizon has been marked by controversy, especially due to accusations that it is a copy of Hollow Knight. This new title, developed by a subsidiary of Pocketpair, has been criticized in a context where Palworld also faces plagiarism suspicions. However, many players have discovered that, despite its aesthetic similarities, the gameplay experience is completely different, as evidenced by the recently presented demo.
They can’t shake off the allegations
The game is scheduled to be released on March 5, 2026, for both PC and consoles. Never Grave combines elements of roguelike and metroidvania through an original creature possession system that plays a crucial role in combat and puzzle-solving. Additionally, the title includes persistent progression that will allow players to customize their “builds,” as well as a cooperative mode that supports up to four players. The inclusion of a village that users will need to build, using materials obtained during their ‘runs,’ is also noteworthy.
The development of the game has been extensive, starting in January 2024 and experiencing several delays before finally announcing its full release. Initially, an early access was being considered, but the decision to focus their efforts on a version 1.0 seems to have met the expectations of the players, who have been waiting since its first showcase.
Despite the initial criticism, many defend the uniqueness of Never Grave, which, although it is evident that it draws inspiration from other indie titles, brings a mix of ideas that give it its own identity. With its release on the horizon, this work seems ready to surprise both its player base and those who were skeptical about its originality.
In the world of Hollow Knight: Silksong, a new exploit has emerged that drastically affects game progress and has left players in a complicated situation. This glitch sends the main character, Hornet, to prison within the game, creating a blockage that can result in a ‘softlock’, where players cannot progress beyond a certain point. Hornet, to the jail you go This error occurs when players, unaware of the implications, follow certain paths that lead to Hornet being imprisoned. Once trapped, the save file becomes locked, causing the […]
In the world of Hollow Knight: Silksong, a new exploit has emerged that drastically affects game progress and has left players in a complicated situation. This glitch sends the main character, Hornet, to prison within the game, creating a blockage that can result in a ‘softlock’, where players cannot progress beyond a certain point.
Hornet, to the jail you go
This error occurs when players, unaware of the implications, follow certain paths that lead to Hornet being imprisoned. Once trapped, the save file becomes locked, making progress impossible unless certain game mechanics are activated. In this context, players are advised to avoid freeing the Beast from the Bell, collect the dash ability, or eliminate Sister Splinter upon reaching the prison through the Wormways. Frustration is palpable, as even though the game is not considered excessively difficult, this type of issue can affect the immediate satisfaction that players seek when playing.
The YouTuber Kilroy Was Here has documented his experience with this exploit, pointing out that his Hornet does not have access to the necessary skills to escape from prison, leading him to describe it as “the biggest softlock in the world”. Despite the controversy surrounding the issue of imprisoning characters, the situation has sparked an interesting discussion among the gaming community about the nature of the game and its mechanics.
The developers of Hollow Knight: Silksong now face the challenge of addressing this exploit, as it could affect the player experience. Some consider that facing unexpected difficulties is part of the charm of video games, while others advocate for an approach that does not involve imprisoning beloved characters like Hornet.
The pause in video games, scientifically known as the “incubation effect,” has gained recognition for its positive impact on problem-solving. This notion, which has been studied for 99 years, suggests that taking a break after encountering an obstacle can facilitate victory, a phenomenon that many players have experienced in their own games. A well-studied effect whose effectiveness is more than proven. A recent analysis of player experiences in challenging titles like Hollow Knight and Nine Sols highlights how brief pauses can be decisive. The author recalls a frustrating encounter with the […]
The pause in video games, scientifically known as “incubation effect,” has gained recognition for its positive impact on problem-solving. This notion, which has been studied for 99 years, suggests that taking a break after encountering an obstacle can facilitate victory, a phenomenon that many players have experienced in their own games.
A well-studied effect whose effectiveness is more than proven
A recent analysis of player experiences in challenging titles like Hollow Knight and Nine Sols highlights how brief breaks can be decisive. The author recalls a frustrating encounter with the boss Groal the Great in Hollow Knight, which was quickly overcome after a break to make coffee. This aligns with studies indicating that players who take breaks have a 3% higher chance of winning in their next game of League of Legends if they take some time after losing.
Research has suggested that breaks allow players to forget inappropriate solutions, mentally restructure the problem, and activate previously forgotten knowledge. This is evidenced in a study with “Physics Playground,” where players who faced obstacles and took breaks were able to complete levels with the same effectiveness as those who never encountered blockages.
Science has shown that the “incubation effect,” coined by psychologist Graham Wallas in 1926, could be the explanation behind these experiences. Although a more thorough study is needed to establish a definitive correlation with video games, there are enough indications to consider that breaks are an effective strategy. The gaming community has begun to accept that sometimes, a breather is key to success in facing the toughest challenges.
Hollow Knight: Silksong ha sido calificado como el juego más desafiante de 2025, gracias a su sistema de combate mucho más rápido y a las difíciles batallas contra jefes. A medida que los jugadores se adentran en este título de Team Cherry, muchos enfrentan una curva de dificultad que supera la del juego
Hollow Knight: Silksong ha sido calificado como el juego más desafiante de 2025, gracias a su sistema de combate mucho más rápido y las difíciles batallas contra jefes. A medida que los jugadores se adentran en este título de Team Cherry, muchos se enfrentan a una curva de dificultad que supera a la del juego original, Hollow Knight.
Sin un solo golpe
Less than a month after its release, YouTuber HuntHussle has managed to complete the game in an impressive record time of two hours, without taking any hits. This outstanding performance is not only a testament to the player’s dedication but was also achieved using a 100% save with 46 hours of accumulated gameplay. In the video description, HuntHussle shares that after about two weeks of trying the game, he felt ready to take on the challenge and claims that, despite its difficulty, Silksong is not unattainable.
The difficulty of the game has fostered discussions within the community, with players sharing experiences and strategies to face the challenges. However, even in a realm where many still struggle to complete the game, there are those who have achieved extraordinary feats, such as the classic “no-hit runs” that have become popular among fans of high-difficulty games.
Additionally, the publishing head of Team Cherry has issued a warning to players about fraudulent ads circulating, which promise to spoil the game’s ending and offer the possibility of downloading titles without the need for an Internet connection. Players have been advised to report such ads to protect the proper gaming experience.