Diablo 4 receives a new patch: this is everything that changes in Loot Reborn

The biggest issue with Diablo 4 since its release has been the loot, something that is going to change with the new patch, aptly named Loot Reborn.

The new Diablo 4 update is very close and, in addition, promises to radically change the game as we know it. Named Loot Reborn, it doesn’t leave much to the imagination of what it seeks to do: completely change how the item acquisition system works. Something that has been problematic in Diablo 4, as it was in Diablo 3 and Diablo Immortal before it, from day one. And that Blizzard is finally going to tackle.

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The biggest change is that now the affixes you will get will be simplified. Until now there were extremely situational affixes, which made potentially good weapons useless because of them. From now on, the affixes will be simpler things, like “+X% damage”, instead of things like +[0.21*100}|1%|] — [0.42*100}|1%|] crushing damage. Yes, it’s a real affix.

To compensate for the simplified loot system, Diablo 4 will introduce two new systems to add depth to items: Tempering and Masterworking. The first will allow us to replace and add affixes to our weapons, adjusting them to our needs. The second will allow us to enhance our affixes, empowering our items. Both of these systems will use materials from the endgame, while Masterworking in particular will require materials from a new, particularly challenging dungeon: The Quarry of the Artificers.

Another problem they will tackle is the rarity system. Since the first Diablo, every item is always better than any of a lower rarity. That wasn’t the case with Diablo 4. There were many occasions where rare items could be better than legendaries. Thanks to this update, legendaries will be better than rares in practically every case, making inventory management easier.

To put an end to the big changes, there is also a reformulation of the Power Codex coming. If until now you could only obtain certain aspects, from now on you will be able to catalog all the Legendary Aspects in the Codex. In fact, you will be able to extract Aspects from objects directly in the Codex, which will give an improvement to that Legendary power for the entire season. Something that will allow you to customize your character in a deeper way.

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As evident, Loot Reborn also comes with a large number of minor changes to items, powers, and classes. All of which have been specified in an extensive patch note by Blizzard.

Although Loot Reborn is the most anticipated patch since Diablo 4 was released, we will still have to wait a few days. Because this update will not be released until May 14th. More than enough time for us to take a short vacation to grind everything necessary to get those juicy new legendaries.

Microsoft gives us a way to get the Diablo 4 battle pass without paying a euro

Do you like Diablo 4, but don’t have money to buy the battle passes? Don’t worry, Microsoft has found a way for you to play them.

It has been a long and difficult process, but Activision Blizzard is now part of Microsoft. And while the merger hasn’t been immediately noticeable, we are starting to see its fruits. Especially, all those people who play or want to play the extremely popular Diablo 4.

Blizzard has recently confirmed that it is now possible to purchase the Diablo 4 battle pass with Microsoft Rewards points. This means that it is now possible to acquire the Premium Battle Pass, the Accelerated Battle Pass, or some Tier Skips in a way that does not involve paying.

Now, how do you get Microsoft Rewards points? By playing through the Xbox App and completing daily Rewards tasks, among other ways. It is also worth noting that, unless you dedicate yourself daily to getting all possible points, this is not a particularly efficient method of getting the battle pass. However, if you have more time than money and want the Battle Pass, it is an excellent alternative to get it.

All of this comes with one of Microsoft’s big news this month: Diablo 4 will arrive on March 28th to Xbox Game Pass. Although it won’t be included in the Core games, it will be available on the service for users of the other three service levels. This demonstrates Microsoft’s interest in this game that has managed to carve out an important place in the hearts of many players.

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Diablo 4 Season 3 is here: This is the new incredible feature never seen before

We explain everything you need to know about Season 3 of Diablo 4, named the Automatons Season, so you don’t miss anything.

Blizzards promised us that Diablo 4 would be constantly updated, always keeping the players happy, and they are delivering. Season 3 of the game is almost here and we have come here today to explain everything you need to know so you don’t miss anything. Now, without further ado, let’s get started.

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When will it be playable?

The season 3 of Diablo 4 starts on Tuesday, January 23 at 7pm, Spanish peninsula time. However, be careful. Season 2 had to be delayed for a few hours due to issues with the update system, so it shouldn’t surprise you if it happens again this time. That means that if it’s not available at 7pm, it’s normal. Have a little patience and give them time to fix it.

It is the time to have a companion: something totally new

Season 3 is called Season of the Automatons and, while it’s not a full expansion, it’s loaded with content. There will be a new storyline for us to follow, where we will face Zoltun Kulle, who returns from Diablo 3 with his infernal machines to make our lives miserable. And also, for the first time in Diablo 4, we will have our first companion: Seneschal, a fully customizable little robot. And if you want something more, they will introduce the Chambers, specialized dungeons that are harder to beat, but with better rewards.

What things does it introduce for the base game?

In addition to all this, there will be a new battle pass, new enemies, new items, and new traits. Furthermore, several endgame activities will undergo minor changes, so that the lifespan of the game can be extended even beyond the content of this third season.

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Diablo IV’s Record-Breaking Success Marks a Milestone in Blizzard’s 25-Year Legacy

Diablo 4 is one of the most anticipated games of this decade and a title that after its release has broken an all-time record at Blizzard, it is said soon.

We all know that the arrival of Lilith has been the best thing that could happen to Sanctuary. Well, maybe we’ve gone a bit too far, considering it’s filled with corpses and demons, but it’s all for a good cause: creating an amazing game like Diablo IV.

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According to Blizzard themselves, the latest installment in the Diablo franchise has experienced strong initial demand and a smooth launch, something that doesn’t always happen with the company’s titles.

Diablo IV, the latest entry in a series that is already 25 years old, has set internal records for veteran publisher Blizzard by surpassing $666 million in sales since its release on June 6th. This number is not coincidental; it’s demonic.

The game combines classic elements of the franchise, from the dark and gothic atmosphere of demon slaying to a persistent online focus where players can connect with friends to vanquish monsters.

The figure of $666 million is no coincidence

The number of the beast, the number of the devil. In this case, the over 666 million dollars is not a coincidence but a nod to the demonic franchise.

Rod Fergusson, the general manager of Diablo and senior vice president of Blizzard Entertainment, attributed the initial success to the company’s willingness to work across all platforms while listening to their audience, who were very displeased with the company’s recent decisions (such as Diablo Immortal).

Users have played over 276 million hours since its release. During the game’s early access period, it topped the charts on Twitch and YouTube for the first nine days of June.

A piece of news that is pure air for Blizzard

Activision Blizzard – formed in 2008 through the merger of Activision and Blizzard – has gone through some difficult years. The Federal Trade Commission has taken measures to halt Microsoft’s proposed acquisition of the company.

The deal has also been challenged in other countries, with regulators arguing that the potentially anticompetitive consolidation could harm the future of the gaming industry.

Activision Blizzard has also faced employee discontent and a lawsuit over a culture of “harassment and discrimination” that resulted in the mistreatment of women within the company. That’s when the company was on the brink of collapse.

However, creating a good game does not erase the tarnished image of recent years or excuse the toxic work culture they have practiced until now. Blizzard still has a long way to go in terms of making amends.

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Diablo IV Players Embrace Creativity: Hilarious Trolling of Character Designer Takes the Spotlight

Diablo 4 already has its good doses of trolling thanks to the character design, demonstrating the creative skills of its players for the meme.

Diablo 4 is already in our hands, and after the initial server issues, everything is going smoothly. Some players have already reached the maximum level, many game secrets have been revealed, and most importantly, as with any game that allows us to create our own character, many players have started trolling with it. While in Street Fighter 6 people dedicated themselves to creating the most grotesque and absurd characters, the trend in Diablo 4 has been to create action heroes and famous characters from our contemporary popular culture.

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It all started in a thread on the Diablo 4 subreddit, where a user named djnobility showcased their character, recreating the legendary He-Man. They nailed every detail, with an armor set and sword that looked like they came straight out of the animated series or the original comics. It was a demonstration of the editor’s possibilities and showcased the user’s creativity.

Another user, named vibrinttt, inspired by djnobility’s He-Man, decided to join in on the fun and take it a step further. They created He-Man’s archenemy, Skeletor, in a particularly armored version that could easily pass as a reimagining of the original character.

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Of course, people didn’t stop there. Other players like Lox72 picked up the baton and shared their own creations. In Lox72’s case, it was a version of Kratos from God of War, incredibly faithful to the original character model. The only drawback was that it didn’t have Kratos’ iconic Blades of Chaos. Nonetheless, the rest of the character model could easily pass as a new rendition of the much more questionable Kratos from the original trilogy.

To wrap things up, it was inevitable that some players would recreate the character that is always attempted when given a character editor. That’s exactly what bayne_lawl did, creating a character that is quite literally Walter White. This phenomenon has also occurred in Street Fighter 6 and will likely continue in games released this year, next year, and beyond, where players have the opportunity to create their own characters.

Indeed, this showcases the charm of Diablo 4. Its potential and the dedication of its community are evident. They are truly exploiting the game’s features to the point where the character creator has become an integral part of the experience, shaping how players interact with the game and with each other. It is truly a beautiful thing to witness. Ultimately, we can say that Diablo 4 has extended beyond what its designers had initially planned, and there is nothing more beautiful than that in a video game.

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