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Capcom has released three excellent games this year, but they have already warned: they are not done with 2026 yet

The year 2026 has started promisingly for the video game industry, with a series of early access releases that have captured the attention of players. Titles like Pokémon Pokopia, Cairn, Crimson Desert, Mewgenics, and Windrose have stood out in this initial period, receiving positive feedback overall. Three highly successful games However, Capcom has established itself as the undisputed leader at the start of the year, thanks to its recent successes: Resident Evil: Requiem, Monster Hunter Stories 3, and Pragmata. All these titles have received excellent reviews, according to Metacritic, strengthening Capcom’s position […]

Capcom has released three excellent games this year, but they have already warned: they are not done with 2026 yet

The year 2026 has started promisingly for the video game industry, with a series of early access releases that have captured the attention of players. Titles like Pokémon Pokopia, Cairn, Crimson Desert, Mewgenics, and Windrose have stood out in this initial period, receiving positive feedback overall.

Three blockbuster games

However, Capcom has established itself as the undisputed leader at the beginning of the year, thanks to its recent successes: Resident Evil: Requiem, Monster Hunter Stories 3, and Pragmata. All of these titles have received excellent reviews, according to Metacritic, strengthening Capcom’s position in the video game market.

Recently, the official Capcom USA account posted a message on social media that generated great anticipation, stating that “we are not done with 2026 yet.” They accompanied the post with images promoting their current releases and a preview of Onimusha: Way of the Sword, a title that many are eagerly awaiting. The company clearly feels confident in its ability to continue its streak of successes, although the challenge will increase with the imminent release of GTA VI by Rockstar, which could change the course of the industry once again.

With the backdrop of fierce competition, Capcom’s titles are expected to be strong contenders for Game of the Year, thanks to their track record of outstanding sales and reviews. If Onimusha: Way of the Sword manages to maintain this standard, it is likely that Capcom will remain a dominant name in the gaming space throughout the rest of 2026. Despite the growing pressure from major releases like the highly anticipated GTA VI, Capcom has already secured months of significant achievements in the gaming realm.

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Author Álvaro ArbonésPosted on April 21, 2026April 21, 2026Categories Gaming, NewsTags acceso anticipado videojuegos, Capcom, Crimson Desert, gta VI, juegos del año, mewgenics, Monster Hunter Stories 3, Onimusha: Way of the Sword, Resident Evil: Requiem, videojuegos 2026

According to the director of ID@Xbox, we are living in a golden age of indies

In the context of the video game industry, indie titles have shown surprising performance, even surpassing the biggest names in the sector. Games like Mewgenics and Slay the Spire 2 have captured the public’s attention and credit the rise of indie developers, who have demonstrated unmatched creativity. Chris Charla, director of ID@Xbox, mentioned that we are living in a “golden age” for these developers, highlighting that the explosion of creativity in the last 20 years has allowed low-budget games to shine in a market saturated with big titles. Indies support the industry more than […]

According to the director of ID@Xbox, we are living in a golden age of indies

In the context of the video game industry, indie titles have shown remarkable performance, even surpassing the biggest names in the sector. Games like Mewgenics and Slay the Spire 2 have captured the public’s attention and attest to the rise of indie developers, who have demonstrated unmatched creativity.Chris Charla, director of ID@Xbox, mentioned that we are living in a “golden age” for these developers, highlighting that the explosion of creativity in the last 20 years has allowed low-budget games to shine in a market saturated with big titles.

Indies support the industry more than ever

However, the situation for Xbox has been less favorable, facing massive layoffs in 2025 and a leadership change that brought Asha Sharma to the presidency of the company. Despite these challenges, Charla remains optimistic about the future, stating that “the present is great” and that Xbox is committed to supporting indie developers to maintain this period of innovation and success.

With the development of Project Helix, Xbox promises significant improvements for the next generation, including cutting-edge AI scaling and a remarkable increase in ray tracing performance. Rumors suggest that these features aim to secure a competitive edge in the upcoming console war, which could change the landscape of digital entertainment.

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Author SoftonicPosted on March 13, 2026March 13, 2026Categories Gaming, NewsTags competencia en consolas, desarrolladores indie, era dorada de los videojuegos, ID@Xbox, innovación en videojuegos, mewgenics, project helix, ray tracing, Slay the Spire 2, videojuegos indie

It just hit the market and there are already planned mods and DLCs

The game Mewgenics, released just 15 days ago by the creators of The Binding of Isaac, Tyler Glaiel and Edmund McMillen, has had notable sales success, comparable to that of Triple A titles. This initial reception suggests a promising future for the new cat roguelite, which could allow its developers to retire comfortably, although their focus is clear: to continue improving the gaming experience. If you enjoyed The Binding of Isaac… One of the most anticipated new features is the confirmation of official support for the installation and download of mods. Tyler Glaiel has commented in his […]

It just hit the market and there are already planned mods and DLCs

The game Mewgenics, launched just 15 days ago by the creators of The Binding of Isaac, Tyler Glaiel and Edmund McMillen, has seen remarkable sales success, comparable to that of Triple A titles.

This initial reception suggests a promising future for the new cat roguelite,which could allow its developers to retire comfortably, although their focus is clear: to continue improving the gaming experience.

If you enjoyed The Binding of Isaac…

One of the most anticipated news is the confirmation of official support for the installation and download of mods. Tyler Glaiel has commented on his X account that, although there is still no specific date for this feature, the intention is to add a launcher that facilitates the integration of user-created content.

However, they must wait to resolve some current technical issues before making this operating system. Glaiel also emphasized that his priority is to fix bugs and make adjustments to the base game to ensure an optimal experience for players.

Aside from the modding plans, the developers are already outlining a first expansion, which is expected to be a small DLC. Although specific details and an official name have not been revealed, Glaiel has mentioned that the release could take place in late 2027.

Still, he emphasized that these plans will be finalized once the current improvements to the game are completed, saying: I will probably need a couple of months to focus solely on bug fixing and support for the base game.

With so much to come in terms of content and support, Mewgenics seems destined to keep its community engaged and active in the coming years.

Author Jesús BosquePosted on February 26, 2026February 27, 2026Categories NewsTags mewgenics, Mewgenics DLC, Mewgenics mod, the binding of isaac

The new game from the creator of The Binding of Isaac sells a million copies in its first week

The cat breeding simulation game, Mewgenics, has achieved a remarkable milestone in its first week, surpassing the one million copies sold mark. This success was revealed by one of its creators, Tyler Glaiel, through his account on X, where he thanked players for their support. Expectations for the title were high, with approximately 400,000 wishlists before the launch that increased to 600,000 after the publication of positive reviews. Mewgenics is sweeping among the audience Despite the controversy surrounding the game’s voice cast, Mewgenics has reached figures […]

The new game from the creator of The Binding of Isaac sells a million copies in its first week

The cat breeding simulation game, Mewgenics, has achieved a remarkable milestone in its first week, surpassing the one million copies sold mark. This success was revealed by one of its creators, Tyler Glaiel, through his account on X, where he thanked players for their support. Expectations for the title were high, with approximately 400,000 wishlists before the launch that increased to 600,000 after the publication of positive reviews.

Mewgenics is taking the audience by storm

Despite the controversy surrounding the voice cast of the game, Mewgenics has reached impressive concurrent player numbers on Steam, peaking at over 115,000 and currently having more than 96,500 active players. This popularity suggests a strong ongoing interest in the game, and the player base is expected to grow even further with the arrival of support for languages such as simplified Chinese, Japanese, Korean, and Russian, as well as console versions that are in development.

Regarding the future of the game, several updates are planned, although Glaiel has warned players that the first patch, expected by the end of this week, will only include minor fixes. There will be no significant balance changes, which has generated some curiosity among users. Glaiel also mentioned that some aspects of the game, such as the “Merciless infinites,” will remain unchanged for now, while the team focuses on addressing minor bugs.

With a solid initial reception and plans to expand its audience, Mewgenics is positioning itself as a title that could have a lasting impact on the gaming community. However, the wait for additional content and new features could maintain long-term interest, prompting developers to stay attuned to the needs and desires of their growing fan base.

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Author SoftonicPosted on February 19, 2026February 19, 2026Categories Gaming, NewsTags actualizaciones del juego, juego de simulación de cría de gatos, jugadores en Steam, Merciless infinites, mewgenics, reseñas positivas, soporte para idiomas, Tyler Glaiel, ventas de videojuegos

Edmund McMillen, creator of Mewgenics, claims that roguelikes were only for "the most extreme nerds" before the two games that changed everything

Roguelike video games have been in the spotlight recently, especially with the release of Mewgenics, which has managed to surpass Hades 2 as the most played roguelike game on Steam. This phenomenon not only reflects the growing popularity of Mewgenics but also the evolution of the genre itself, which has managed to attract a much broader audience than in its early days, when it was seen as exclusive territory for “the most extreme nerds.” Spelunky and The Binding of Isaac started it all Edmund McMillen, co-creator of Mewgenics and the acclaimed franchise The Binding of Isaac, has […]

Edmund McMillen, creator of Mewgenics, claims that roguelikes were only for "the most extreme nerds" before the two games that changed everything

Roguelike video games have been in the spotlight recently, especially with the release of Mewgenics, which has managed to surpass Hades 2 as the most played roguelike game on Steam. This phenomenon not only reflects the growing popularity of Mewgenics but also the evolution of the genre itself, which has managed to attract a much broader audience than in its early days, when it was seen as exclusive territory for “the most extreme nerds.”

Spelunky and The Binding of Isaac started it all

Edmund McMillen, co-creator of Mewgenics and the acclaimed franchise The Binding of Isaac, has been a key figure in modernizing the genre. In an interview, McMillen mentioned how the creation of the game Spelunky set a new standard by merging action mechanics with roguelike design, allowing the genre to gain massive recognition. Spelunky helped break the entry barrier that made many players feel intimidated by the abstract nature of traditional roguelikes.

The flexibility of the roguelike format has allowed developers like McMillen to experiment, combining this style with other genres; in this way, a new subgenre known as roguelike action has been created. Tyler Glaiel, McMillen’s partner in Mewgenics, emphasized that the roguelike has transcended its rigid perception, becoming a structure that allows for innovative combinations with other gameplay styles, which has helped maintain a constant interest among players.

As its popularity solidifies, the roguelike genre continues to evolve, and with the impact of Mewgenics, more emerging titles are expected to explore its creative boundaries. This development could place McMillen on the list of the best roguelikes for the second time, a testament to the lasting impact he has had on the industry.

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Author SoftonicPosted on February 18, 2026February 18, 2026Categories Gaming, NewsTags acción roguelike, Edmund McMillen, género roguelike, hades 2, mewgenics, popularidad videojuegos, spelunky, the binding of isaac, videojuegos roguelike

You can automatically beat 'Mewgenics' with an unheard-of trick

The highly anticipated launch of Mewgenics, the new creation from the developer of The Binding of Isaac, has unleashed a wave of excitement among players, reaching an impressive peak of 115,428 simultaneous players on Steam. This title has become the most played roguelike on the platform, highlighting the community’s longing for such a complex and deeply designed experience, developed over approximately a decade. You only need flies Among the features that stand out in Mewgenics is a high level of randomization within the roguelike system, which promises surprises in every game. The length of the game is another of […]

You can automatically beat 'Mewgenics' with an unheard-of trick

The highly anticipated release of Mewgenics, the new creation from the developer of The Binding of Isaac, has sparked a wave of excitement among players, reaching an impressive peak of 115,428 simultaneous players on Steam. This title has become the most played roguelike on the platform, highlighting the community’s longing for such a complex and deeply designed experience, developed over approximately a decade.

You just need flies

Among the features that stand out in Mewgenics is a high level of randomization within the roguelike system, which promises surprises in every game. The length of the game is another surprise, as its creator has warned that completing Mewgenics 100% will require more than 500 hours of gameplay. This immersion has captured the attention not only of casual players but also of those seeking a prolonged and rewarding challenge.

A curious event recently occurred when a player known as Soilmate shared an image on Reddit showing his undefeated team, made up of an army of flies, which caused astonishment in the community. The image revealed that he had won automatically by preventing the game boss from appearing, an achievement he attributed to the use of unique synergies, such as the Butcher’s Class collar, which transforms leftover food into flies. The combination of strategic skills allowed him to infest the stage, preventing the boss from spawning.

Turns out you win automatically if the boss can't spawn!
byu/Soilmate inmewgenics

This type of strategy highlights the depth and variety of the game, where players must discover complex synergies to optimize their performance. With a robust class system and numerous skills, each match of Mewgenics can offer completely different experiences, keeping players in search of new surprises and challenges.

Author AgenciasPosted on February 18, 2026February 18, 2026Categories NewsTags mewgenics

The new game from the creator of The Binding of Isaac has recouped its investment in less than 3 hours

The launch of Mewgenics has revolutionized the independent video game scene, achieving unprecedented commercial success in just three hours. Developed by Edmund McMillen and Tyler Glaiel, this title has not only recouped its initial investment but has also positioned itself as the top contender for game of the year 2026. The news was confirmed by Glaiel through his social media, where he shared his excitement about the game’s remarkable performance. Mewgenics is sweeping across all fronts With over 65,900 simultaneous users in its first hours of launch, Mewgenics ranks in the position […]

The new game from the creator of The Binding of Isaac has recouped its investment in less than 3 hours

The launch of Mewgenics has revolutionized the independent video game scene, achieving unprecedented commercial success in just three hours.

Developed by Edmund McMillen and Tyler Glaiel, this title has not only recouped its initial investment but has also positioned itself as the first contender for game of the year 2026. The news was confirmed by Glaiel through his social media, where he shared his excitement about the game’s remarkable performance.

Mewgenics is taking the world by storm

With over 65,900 simultaneous users in its first hours of release, Mewgenics ranks 300th in Steam’s history in this regard, indicating strong interest among players. This strategy game, which revolves around creating an army of cats through genetic manipulation, features an unusual concept that has captured the public’s attention.

The reviews have been equally impressive, as 97% of over 2,700 reviews have been favorable, revealing a high level of satisfaction among players. This success is remarkable, considering that Mewgenics moves away from the faster gameplay styles that characterize other titles by McMillen, such as The Binding of Isaac.

The good start of the year for independent games is reflected in this new title, which stands out for its unique and anti-commercial concept. As interest in innovative video games continues to grow, Mewgenics is shaping up not only as a commercial success but also as a key piece in the landscape of contemporary video games.

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Author Jesús BosquePosted on February 12, 2026February 16, 2026Categories NewsTags creación de gatos, Edmund McMillen, estrategia en videojuegos, éxito comercial, innovación en videojuegos, juego del año 2026, manipulación genética, mewgenics, reseñas positivas, videojuegos independientes

The new game from the creator of The Binding of Isaac wants us to do eugenics with cats and it is already the highest rated game of the year

Mewgenics, the new proposal from the creator of The Binding of Isaac, Edmund McMillen, has sparked great enthusiasm in the gaming community just days before its launch, scheduled for tomorrow, February 10. This title has achieved an impressive score of 90 out of 100 on Metacritic, making it the highest-rated game of 2026 and earning it the ‘Must-Play’ label, a recognition that highlights its exceptional quality. Cats that could very well take the GOTY In their quest to create an army of cats, players will delve into a world that combines feline breeding […]

The new game from the creator of The Binding of Isaac wants us to do eugenics with cats and it is already the highest rated game of the year

Mewgenics, the new proposal from the creator of The Binding of Isaac, Edmund McMillen, has sparked great enthusiasm in the gaming community just days before its release, scheduled for tomorrow, February 10. This title has achieved an impressive score of 90 out of 100 on Metacritic,making it the highest-rated game of 2026 and earning it the ‘Must-Play’ label, a recognition that highlights its exceptional quality.

Cats that could very well win the GOTY

In their quest to create an army of cats, players will delve into a world that combines feline breeding with roguelite mechanics and tactical RPG elements. Mewgenics allows participants to design their cats, taking them through strategic battles in a danger-filled environment. The breeding experience includes experiments to develop mutations, which in turn amplifies each cat’s abilities. More than 1,000 unique skills and 900 items are available, adding remarkable depth to the game.

McMillen’s collaboration with Tyler Glaiel results in a product that has resonated deeply with critics. The media highlights its combination of mechanics that require attention to positioning and other strategic elements during confrontations. Players will need to carefully manage their team of cats and adapt to the changing dynamics of each level, a mechanic that promises to engage fans of tactical strategy.

With reviews describing Mewgenics as a “powerful rogue” and a fascinating tactical RPG system, it’s no wonder that players are counting the hours to explore this innovative blend of cat breeding and roguelite challenges. As the release approaches, expectations are high, and the community is already anticipating a title that redefines the gaming experience, combining humor and strategy in unique ways.

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Author SoftonicPosted on February 11, 2026February 11, 2026Categories Gaming, NewsTags crianza de gatos, Edmund McMillen, juego mejor valorado 2026, mecánicas estratégicas, mewgenics, Must, play, roguelite, RPG tácticos, the binding of isaac

The new game from the creator of The Binding of Isaac will be released with 280 achievements on Steam

After more than a decade in development, Mewgenics is about to see the light. This new title from acclaimed video game co-creator Edmund McMillen, known for his work on The Binding of Isaac, promises to capture the attention of players with its unique concept: the breeding of strange cats and their turn-based combat. Although it initially seems like a very peculiar game, the impressions of those who had access to a preview indicate that its complexity may exceed initial expectations. An inexhaustible game One of the most striking new features that McMillen has confirmed is that Mewgenics will feature […]

The new game from the creator of The Binding of Isaac will be released with 280 achievements on Steam

After more than a decade in development, Mewgenics is about to see the light. This new title from acclaimed video game co-creator Edmund McMillen, known for his work on The Binding of Isaac, promises to capture the attention of players with its unique concept: the breeding of strange cats and their turn-based combat. Although it initially seems like a very peculiar game, the impressions of those who had access to a preview indicate that its complexity may exceed initial expectations.

An Endless Game

One of the most striking novelties that McMillen has confirmed is that Mewgenics will feature 280 achievements at launch, a notable number compared to conventional titles. This release, scheduled for February 11 on Steam, positions Mewgenics among the games that do not skimp on content and rewards. Although there are other titles on Steam that have accumulated more than 280 achievements, many of them have increased their count over time with updates or are titles considered to be of questionable quality.

Examples like Team Fortress 2 and Payday 2, which have 520 and 1328 achievements respectively, demonstrate that the trend of achievements is not exclusive to competitive shooters. However, McMillen has emphasized that the achievements of Mewgenics are an integral part of the game since its initial release. Comparatively, McMillen’s previous work, The Binding of Isaac: Rebirth, has accumulated 641 achievements since its debut over eleven years ago, indicating how addictive his latest creation can be.

With the release date rapidly approaching, video game fans must be ready to dive into the strange and captivating world of Mewgenics, which promises to offer a unique experience, rich in content and challenges.

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Author SoftonicPosted on January 21, 2026January 21, 2026Categories Gaming, NewsTags 280 logros, Edmund McMillen, mewgenics, Payday 2, Steam, team fortress 2, the binding of isaac

The new game from the creator of The Binding of Isaac is about two things: cats and eugenics

The game Mewgenics, developed by Edmund McMillen and Tyler Glaiel, addresses the complex and often controversial theme of cat breeding through a highly tactical turn-based combat system. This title stands out not only for its innovative gameplay but also for the bold approach it takes towards ethical issues related to genetics and eugenics. A game that you won’t finish in a weekend The gameplay of Mewgenics is based on complex systems that include multiple skills, traits, and behaviors that can influence the outcome of each battle. […]

The new game from the creator of The Binding of Isaac is about two things: cats and eugenics

The game Mewgenics, developed by Edmund McMillen and Tyler Glaiel, addresses the complex and often controversial theme of cat breeding through a highly tactical turn-based combat system. This title stands out not only for its innovative gameplay but also for the bold approach it takes towards ethical issues related to genetics and eugenics.

A game you won’t finish in a weekend

The gameplay of Mewgenics is based on complex systems that include multiple skills, traits, and behaviors that can influence the outcome of each battle. According to its creators, completing the game will take approximately 200 hours, indicating extensive and varied content. The protagonist cats can only participate in one outing before retiring, but their legacy continues to impact gameplay, as they represent a source of new generations of heroic cats.

One of the most intriguing innovations is how the game represents disorders such as autism. Instead of being penalties, these disorders offer unique abilities, reflecting McMillen’s philosophy that each player must learn to make what they are given work to their advantage. This approach could personalize the gaming experience, allowing players to find value in each cat, regardless of their characteristics.

The visual style of Mewgenics, based on vector animation, has generated a mix of reviews. While some may find it difficult to read the battle maps, others highlight the aesthetic appeal of the characters and environments.

With Mewgenics scheduled for release on February 10, 2026, on Steam, expectations are rising. This title not only promises substantial content but also a provocative social commentary that could resonate with a wide audience.

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Author SoftonicPosted on August 1, 2025August 1, 2025Categories NewsTags autismo, Edmund McMillen, eugenesia, filosofía, gatos, lanzamiento, mewgenics, Steam, Tyler Glaiel

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