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The most successful Action RPG of recent years will be available to play for free this weekend

Moon Studios has presented its latest project, No Rest for the Wicked, an ARPG that has captured the attention of players since its early access launch. Although the game is still not complete, it has received significant improvements in recent weeks, especially with the recent update known as Together. This update includes a cooperative mode that allows you to play with up to four friends, as well as important adjustments to combat to enhance the user experience. Additionally, you will be able to purchase it at a 40% discount Since its launch, No Rest for the Wicked has proven to be a commercial success, […]

The most successful Action RPG of recent years will be available to play for free this weekend

Moon Studios has presented its latest project, No Rest for the Wicked, an ARPG that has captured the attention of players since its early access launch. Although the game is still not complete, it has received significant improvements in recent weeks, especially with the recent update known as Together. This update includes a cooperative mode that allows you to play with up to four friends, as well as important adjustments to combat to enhance the user experience.

Additionally, you can buy it with a 40% discount

Since its launch, No Rest for the Wicked has proven to be a commercial success, surpassing one million copies sold on Steam. To celebrate this milestone and the release of the update, the game will be available for free from January 22 to 26 and will feature a 40% discount, an offer that may be the last before the release of its final version. The developers have announced that the game aims to exit early access in 2026, and after that, a release on PS5 is planned, while its arrival on Xbox Series X|S could be a possibility in the future.

The Together update also introduces new features that enhance game management, such as shared housing and a voting system for group decisions, adding an element of strategy and coexistence to the game. The dynamics of combat have also been enriched, allowing enemies to react more naturally when at a numerical disadvantage. No Rest for the Wicked is considered a hybrid experience between the gameplay styles of titles like Diablo and Dark Souls, appealing to fans of both genres.

With these updates, Moon Studios aims not only to polish the game before its final release but also to build a solid player base that will benefit its long-term success.

Steam
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Author SoftonicPosted on January 23, 2026January 23, 2026Categories Gaming, NewsTags acceso anticipado, actualización Together, ARPG, descuento 40%, modo cooperativo, Moon Studios, No Rest for the Wicked, ps5, ventas en Steam

The owner of an indie company erupts against Steam for its abusive model against developers

The debate over income distribution in digital video game platforms has once again gained relevance in the industry, especially between Steam and Epic Games Store. While Valve takes 30% of each sale, Epic Games has adopted a more favorable policy by taking only 12%, allowing independent studios to increase their profit margins. An excessive favoritism for those who have the most Thomas Mahler, co-founder of Moon Studios, has pointed out that the Steam model mainly benefits blockbuster games and large publishers, who receive a percentage […]

The owner of an indie company erupts against Steam for its abusive model against developers

The debate over income distribution on digital video game platforms has become relevant again in the industry, especially between Steam and Epic Games Store. While Valve takes 30% of each sale, Epic Games has adopted a more favorable policy by taking only 12%, allowing independent studios to increase their profit margins.

An excessive preferential treatment for those who have the most

Thomas Mahler, co-founder of Moon Studios, has pointed out that the Steam model mainly benefits blockbuster games and large publishers, who receive a more favorable profit percentage due to their sales volume. According to Mahler, this situation creates an unfavorable environment for smaller studios, making it difficult for them to generate significant income. “It’s hard to see the logic,” says Mahler, who also describes the 30% as an “aggressively excessive tax”. He also highlights that large companies enjoy discounts that independent developers do not receive, further increasing the disparity in revenue sharing.

In this context, Tim Sweeney, CEO of Epic Games, has supported Mahler’s criticism, stating that the 30% that Valve takes not only harms small developers but also affects medium-sized studios and consumers. The concern is that while large publishers can negotiate more favorable deals and lower platform fees, indie studios face a complicated landscape where their ability to compete is diminished.

As the developer community continues to debate equity in revenue distribution, these discussions are expected to influence future strategic decisions within the sector. The current market setup may leave many emerging studios at a disadvantage, raising the question of whether this model is sustainable in the long term.

Steam
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Author SoftonicPosted on June 2, 2025July 1, 2025Categories Gaming, NewsTags CEO, Epic Games, Epic Games Store, Indie, Moon Studios, Steam, Thomas Mahler, Tim Sweeney, Valve

The creators of Ori could close their studio if you don't leave good reviews on their new game

Moon Studios, known for its acclaimed Ori saga, is facing a serious economic crisis that could lead to its closure in the coming months. Thomas Mahler, the studio’s CEO, has made an urgent appeal to players through Discord, where he states that the sales of their recent title, No Rest for the Wicked, have not met expectations. This ARPG in early access, which combines elements of Diablo and Dark Souls, was expected to stabilize the studio’s financial situation, but it has not managed to capture the necessary attention from the public. Some reviews have negatively affected sales […]

The creators of Ori could close their studio if you don't leave good reviews on their new game

Moon Studios, known for its acclaimed Ori saga, is facing a serious economic crisis that could lead to its closure in the coming months. Thomas Mahler, the studio’s CEO, has made an urgent appeal to players via Discord, where he explains that the sales of their recent title, No Rest for the Wicked, have not met expectations. This ARPG in early access, which combines elements of Diablo and Dark Souls, was expected to stabilize the studio’s financial situation, but it has not managed to capture the necessary attention from the public.

Some reviews that have negatively affected sales

Negative reviews have been a determining factor in the commercial downfall of the game. Mahler emphasizes that unfavorable ratings have directly impacted sales, mentioning that the phenomenon of review bombing has been especially harmful. “If you are enjoying the game and haven’t left a positive review, it is very likely that we won’t be here in a few months,” he warned. This situation became even more complicated after the release of the latest update, The Breach, where numerous bugs forced the team to issue an urgent patch that fixed 23 issues.

Despite the improvements made, recent reviews remain mixed, suggesting that the perception of the game has not fully recovered yet. Mahler asks for understanding from the community, reminding that every review matters: “I don’t know if people understand that by leaving negative reviews, they may be contributing to killing the very studio they want to see succeed.” However, the message seems to be resonating with some players, who have started to improve their feedback.

If you own No Rest for the Wicked, users are called to reflect on the impact of their opinions on the future of the studio. With only a few months left to change the course, community support could be crucial for the survival of Moon Studios.

Steam
Steam DOWNLOAD
Author SoftonicPosted on May 12, 2025July 1, 2025Categories Gaming, NewsTags dark souls, diablo, Moon Studios, No Rest for the Wicked, Ori, The Breach, Thomas Mahler

No Rest for the Wicked is clear: ARPGs must give up on attributes

Thomas Mahler, co-founder of Moon Studios, has made a significant announcement regarding his game No Rest for the Wicked. After a recent problematic update, the studio has decided to remove the attribute system from the game, an approach that the developers believed would align their title with other games in the Souls-like genre. However, Mahler revealed that player data clearly showed that this system was no longer effective and was causing confusion. In a lengthy post on Twitter, Mahler commented that attributes like health and stamina became a hindrance in the experience of […]

No Rest for the Wicked is clear: ARPGs must give up on attributes

Thomas Mahler, co-founder of Moon Studios, has made a significant announcement regarding his game No Rest for the Wicked. After a recent problematic update, the studio has decided to remove the attribute system from the game, an approach that the developers believed would align their title with other games in the Souls-like genre. However, Mahler revealed that player data clearly showed that this system was no longer effective and was causing confusion.

In an extensive Twitter post, Mahler commented that attributes such as health and stamina became an obstacle in the gaming experience, leading to a reevaluation of how character progression and customization should be managed. “Making stats equally important is literally equivalent to giving players a rope to hang themselves,” he stated, alluding to the way players often confuse having a higher-level character with possessing more powerful attributes.

The co-founder also emphasized that, unlike Souls games, where statistics are not the main focus, the new system that Moon Studios is developing will aim to be much more intuitive. Instead of implementing rushed changes, Mahler stressed the need for thorough testing before the new system is launched as an update. “We want to ensure that leveling up is incredibly addictive and that each upgrade allows players to make satisfying decisions,” he stated. Drawing inspiration from the creative approaches of Final Fantasy 12 director, Yasumi Matsuno, the studio aims to reinvent the character progression process.

Mahler’s commitment to improving and adapting the game demonstrates his dedication to providing a smoother and more satisfying user experience. Meanwhile, the gaming community eagerly awaits the changes that could revitalize No Rest for the Wicked.

Steam
Steam DOWNLOAD
Author SoftonicPosted on May 9, 2025July 1, 2025Categories Gaming, NewsTags dark souls, Final Fantasy 12, Moon Studios, No Rest for the Wicked, soulslikes, Thomas Mahler, Yasumi Matsuno

The Ori saga has reached 15 million copies sold

The Ori saga has reached a significant milestone by surpassing 15 million copies sold, establishing itself as a benchmark in the metroidvania genre. Since its first installment, the Ori titles have captivated players thanks to their emotional narrative, stunning art, and moving soundtrack, becoming a phenomenon in the video game industry. Thomas Mahler, CEO of Moon Studios, expressed his satisfaction on Twitter about this achievement, noting that “it’s not bad for a metroidvania and a genre that we were told was dead when we started working on it.” Not only […]

The Ori saga has reached 15 million copies sold

The Ori saga has reached a significant milestone by surpassing 15 million copies sold, establishing itself as a benchmark in the metroidvania genre. Since its first installment, the Ori titles have captivated players thanks to their emotional narrative, stunning art, and moving soundtrack, becoming a phenomenon in the video game industry. Thomas Mahler, CEO of Moon Studios, expressed his satisfaction on Twitter about this achievement, noting that “not bad for a metroidvania and a genre that we were told was dead when we started working on it.”

Not only Ori: the studio continues with its next game, No Rest for the Wicked

In an important turn of events, Moon Studios has announced its total independence as a developer, which includes the acquisition of the publishing rights for its upcoming game, No Rest for the Wicked. This ARPG, which blends elements from iconic titles like Diablo and Dark Souls, has been in early access and will now be able to be completed without relying on an external publisher. This decision comes after Take-Two’s sale of Private Division, strengthening the studio’s autonomy.

The future of Moon Studios looks promising, as a new update for No Rest for the Wicked, titled The Breach, has been confirmed to be released on April 30. This update will be the largest to date, doubling the size of the map and adding new areas, factions, enemies, armors, and weapons. Additionally, the studio has announced that it will be working on a cooperative mode for up to four players, complemented by a new soundtrack composed by the musician behind the Ori saga, an addition that is sure to excite the fanbase.

With these developments, Moon Studios not only continues the story of Ori, but also prepares for an exciting future in the world of video games, while reaffirming its commitment to quality and innovation.

PlayStation App
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Author SoftonicPosted on March 12, 2025July 1, 2025Categories Gaming, NewsTags metroidvania, Moon Studios, No Rest for the Wicked, Ori, Thomas Mahler

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