The director Qiwei Liang of Phantom Blade Zero has sparked a notable debate about the saturation of the video game market, stating that “nowadays there are too many Souls-style games.” This observation reflects a growing frustration among players who face a constant repetition of formulas in fantasy RPGs. Unlike many titles that align with the “Soulslike” style, Liang assures that his work does not fit into this category nor that of a traditional action game.
Its game is not a soulslike, no matter what Sony says
Instead, Liang describes Phantom Blade Zero as a “kung fu action game,” emphasizing a focus on acrobatic and frantic combat, which seeks to differentiate itself by incorporating elements from different genres within the realm of RPGs and action. “People are not going to understand exactly what it is until they play it,” Liang expresses, suggesting that the evolution of the video game industry lies in the fusion of genres.
However, the originality of the term “kung fu action” has been questioned by some critics, due to the existence of games like Sifu and Shenmue, which have already explored similar combat styles. Still, Liang seems convinced that there is untapped potential in combining the Souls-style experience with a martial approach, which could offer a fresh perspective for genre fans.
For the moment, players must wait for more information, as Phantom Blade Zero still does not have a confirmed release date. In the meantime, Liang invites enthusiasts to explore this new combat journey that promises to be both innovative and exciting.