How much would you be willing to pay for a simple skin in ‘League of Legends’? They believe it’s half a salary

Yes, the rewards of the more expensive battle pass include a special banner, a title, many rewards, and the skins, but it costs just 59,260 RPs. That is, 500 euros. A little gift. Let’s see who can resist.

There are those who believe that many DLCs and all skins are simple ways for developers to make money from a fan base that wants to differentiate themselves in online battles in some way, whether it’s wearing Peter Griffin’s skin or using a ‘Terminator’ weapon. But, according to the studios, they assure us that this is completely and categorically false. In other news, ‘League of Legends’ has just released a skin that costs 500 euros.

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League of Money

The idea of Riot is very good: to reward the best esports players in the history of their flagship game with custom skins for their favorite heroes. The first chosen one has been, of course, Faker, the world champion and possibly the best player to ever grace the competitive scene.

There will be two skins for Ahri associated with Faker, each with its own battle pass and corresponding rewards: Rising Legend, Immortal Legend and, in addition, Immortalized Signature Legend, which will have both. Yes, the prizes of the most expensive battle pass grant a special banner, a title, many rewards and the skins, but it costs 59260 RPs. In other words, 500 euros. A little gift. Let’s see who can resist.

It’s not that the Immortalized version is particularly cheap: it will come with emotes and icons for 300 euros, while the regular one will cost 50 euros. Which is already a notoriously expensive price for not providing any additional content in the final game.

It is important to note that Faker himself has said more than once that he prefers to buy skins when they are on sale, and possibly, if he could, he would ask fans not to spend 500 euros on this absurdity just for the most coffee lovers. Think about everything you could buy with that money, and then consider if you really prefer to spend it on making your hero look a little different from the rest.

The worst part is that if it works as expected at Riot, it will mean the beginning of the end. And we complained about the rise in tomato prices: the real inflation was in ‘League Of Legends’.

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Modern Warfare 3 removes one of its skins because it considers it provides too much competitive advantage

Modern Warfare 3 removes one of its skins because it considers that it offers too much competitive advantage, although it already had that problem in the past

Keeping a game perfectly balanced is a utopian idea. It’s impossible. It will never happen. There will always be slight advantages, minor drawbacks that favor certain styles and trends over others. Pure balance is impossible and probably undesirable. However, that doesn’t mean aiming to maintain the feeling of as much balance as possible isn’t desirable. Especially in the case of games with aggressive monetization like Call of Duty, it’s even essential.

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Modern Warfare 3 is learning the hard way with one of the most hated skins in the game. Named Gaia, this operator skin for Nila “Nova” Brown makes her look like an evil version of Groot from Guardians of the Galaxy. What’s the issue? Due to its unique aesthetic, a tangle of branches that simulate a human silhouette, it’s perfect for blending into the environment.

For a significant portion of the game’s community, this skin goes beyond aesthetics and becomes a form of pay-to-win. Ultimately, it allows players to hide from the sight of other players, which is impossible for other characters regardless of their skin. This led to changes last October, but it wasn’t sufficient. As a developer from Sledgehammer Games mentioned, they’ve removed the skin from the game until they completely redesign it.

The problem is, this isn’t the first time this has happened. The Gaia skin already appeared in Modern Warfare 2, gathered exactly the same criticisms, and has returned in Modern Warfare 3, seemingly without the developers addressing the community’s complaints. Or at least not with the attention they should have given.

According to the folks at Sledgehammer themselves, adjustments to this skin will arrive in the future in Modern Warfare III to make it playable without providing a competitive advantage to those who use it. It’s the least they can do after the less-than-ideal start of one of the most played franchises in the world.

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