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Tag: Bluepoint Games

The grim future of Bloodborne after Sony's rejection of more than 10 new proposals

The hopes of seeing new versions of Bloodborne are at their lowest point following the closure of Bluepoint Games, which revealed that Sony has rejected more than 10 proposals for remakes, reimaginings, and sequels of the popular title. This fact has generated great uncertainty about the future of the game, which has remained dormant since its release on PS4. United players will never be defeated Although FromSoftware had shown interest in remastering in the past, it is now understood that they are the main barrier preventing the creation of new projects related to Bloodborne. This situation has left frustrated […]

The grim future of Bloodborne after Sony's rejection of more than 10 new proposals

The hopes of seeing new versions of Bloodborne are at their lowest point following the closure of Bluepoint Games, which revealed that Sony has rejected more than 10 proposals for remakes, reimaginings, and sequels of the popular title. This fact has generated great uncertainty about the future of the game, which has remained dormant since its release on PS4.

Players united will never be defeated

Although FromSoftware had shown interest in remastering in the past, it is now understood that they are the main barrier preventing the creation of new projects related to Bloodborne. This situation has left the community frustrated, as they have been waiting for a rescue of the game that would allow its expansion to new platforms.

In the midst of this disappointment, the Bloodborne community has decided to organize the annual Return to Yharnam event, which will take place from March 24 to April 7. This event aims to revive the gaming experience and bring players together in a collective effort to promote multiplayer and the creation of new characters. Participants are expected to fight together against iconic bosses and engage in intense PvP, all while keeping alive the community spirit that defines Bloodborne.

During this event, players often leave messages on the ground, such as “A hunter is never alone” and “you’re in the know, right?”, to encourage others and reaffirm their desire for Bloodborne to be freed from the limitations of the PS4. Although this year hope is scarce, the event serves as a clear reminder to FromSoftware and Sony that the community still wishes for a bright future for Bloodborne.

Author AgenciasPosted on March 19, 2026March 19, 2026Categories NewsTags Bloodborne, Bluepoint Games, fromsoftware, versiones Bloodborne

A former Sony employee believes that the reason PlayStation is leaving PC is very different from what you think, and it's called Steam Machine

In an unexpected turn that has left the gaming community shocked, Bluepoint Games, known for its acclaimed remakes, has closed its doors after losing several projects, including a highly anticipated remake of Bloodborne. Sony’s decision to lay off the entire development team raises questions about its future approach to game development, especially in a context where the company seems to be adjusting its release strategy by refusing to publish more PS5 exclusives on PC. A computer that could compete with them This reorientation comes after years in which […]

A former Sony employee believes that the reason PlayStation is leaving PC is very different from what you think, and it's called Steam Machine

In an unexpected turn that has left the gaming community shocked, Bluepoint Games, known for its acclaimed remakes, has closed its doors after losing several projects, including a highly anticipated remake of Bloodborne. Sony’s decision to lay off the entire development team raises questions about its future approach to game development, especially in a context where the company seems to be adjusting its release strategy by refusing to publish more PS5 exclusive games on PC.

A computer that could compete with them

This reorientation comes after years in which Sony had experimented with publishing titles on Steam, including single-player games that arrived on the platform years after their release on PS5. The reasons behind this change in direction are unclear, but Peter Dalton, former head of technology at Bluepoint, suggests that Sony’s current competition lies more with Valve and its potential Steam Machine console than with Xbox. Dalton argues that a Steam console could provide players access to the vast PC library, creating an attractive product that combines the simplicity of consoles with the versatility of the PC gaming experience.

On the other hand, the RAM crisis and the rising costs of technological components could limit Valve’s ability to launch the Steam Machine at a competitive price. Dalton warns that if this new device approaches the cost of a mid-range PC, it would lose its appeal as an accessible alternative to consoles like the PS5. This situation is further complicated by the announcement of Xbox’s Project Helix, which aims to unify the Xbox and PC libraries, suggesting a fiercer competition between Microsoft and Valve than with Sony.

Amid these changes, the industry is closely watching how the console market will evolve and what the real impact of these decisions will be on the future of PlayStation.

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Author SoftonicPosted on March 13, 2026March 13, 2026Categories Gaming, NewsTags Bluepoint Games, competencia Valve, crisis de RAM, estrategia de lanzamiento, juegos exclusivos PS5, mercado de consolas, Project Helix Xbox, remake de Bloodborne, Sony, Steam Machine

FromSoftware is guilty of the lack of sequels and remakes of Bloodborne

Bluepoint Games has pointed to FromSoftware as the main responsible party for the lack of new versions or sequels of Bloodborne, despite multiple proposals to revive the franchise in the last decade. According to Brandon Sheffield, developer of Demonschool, FromSoftware has rejected a variety of projects related to Bloodborne, including sequels, spin-offs, and remakes, which has generated growing discontent among the fanbase of the title. Almost 10 years of Bloodborne Fans of Bloodborne have expressed their frustration, especially after it was revealed that Bluepoint Games, known for its work on the remake of Demon’s Souls, […]

FromSoftware is guilty of the lack of sequels and remakes of Bloodborne

Bluepoint Games has pointed to FromSoftware as the main responsible party for the lack of new versions or sequels of Bloodborne, despite multiple proposals to revive the franchise over the last decade. According to Brandon Sheffield, developer of Demonschool, FromSoftware has rejected a variety of projects related to Bloodborne, including sequels, spin-offs, and remakes, which has generated growing discontent among the fanbase of the title.

Almost 10 years of Bloodborne

Bloodborne fans have expressed their frustration, especially after it was revealed that Bluepoint Games, known for its work on the Demon’s Souls remake, had shown interest in developing a new version of the game. However, it seems that discussions about a possible update have been fruitless, leaving Bloodborne stuck on the PS4 without even an upgrade for PS5 or a version for PC. This has been interpreted as a game of hot potato between PlayStation and FromSoftware, where each party blames the other for the lack of progress in the franchise.

Since Hidetaka Miyazaki, the creator of the series, expressed his desire for more players to enjoy Bloodborne, speculation about new installments has persisted. However, his reluctance to address the topic has further fueled doubts. Recently, Sheffield shared on BlueSky that there have been at least ten studios that have proposed projects related to Bloodborne, but all have been dismissed by FromSoftware.

Meanwhile, Bluepoint Games has focused on other titles, such as Elden Ring Nightreign and a new exclusive project for Nintendo Switch 2. This decision, instead of investing in updating or expanding Bloodborne, has left fans disappointed, especially with the game’s tenth anniversary approaching in 2025, without an appropriate celebration to commemorate its legacy.

Author AgenciasPosted on March 4, 2026March 11, 2026Categories NewsTags Bloodborne, Bluepoint Games, Elden Ring Nightreign, fromsoftware

The CEO of PlayStation Studios confirms that PlayStation will continue to have exclusives, although with some caveats

Hermen Hulst, CEO of PlayStation Studios, has confirmed that the company will release at least one flagship single-player game each year, starting in 2025. This news comes in a context where the PlayStation 5, launched almost five years ago, has been marked by a strategy focused on games as a service, which has failed on various fronts. This has led to a notable shortage of exclusive single-player titles on the console, raising concerns among fans. Major releases on the horizon Among the upcoming releases, Death Stranding 2 stands out, which will be exclusive to PS5 and […]

The CEO of PlayStation Studios confirms that PlayStation will continue to have exclusives, although with some caveats

Hermen Hulst, CEO of PlayStation Studios, has confirmed that the company will release at least one flagship single-player game each year, starting in 2025. This news comes in a context where the PlayStation 5, launched almost five years ago, has been marked by a strategy focused on games as a service, which has failed on various fronts. This has led to a notable shortage of exclusive single-player titles on the console, raising concerns among fans.

Big Releases on the Horizon

Among the upcoming releases, Death Stranding 2 stands out, which will be exclusive to PS5 and is scheduled to launch soon. Another important game is Ghost of Yotei, set for October 2, 2025. However, not all anticipated titles will arrive in the short term; projects like Insomniac Games’ Marvel’s Wolverine and other developments at Naughty Dog are still in early stages. Fans may have to wait some time before seeing these promising releases in action.

Sony’s strategy has faced criticism, especially after the cancellation of several games-as-a-service projects from studios like Bluepoint Games and Bend Studio. Naughty Dog also chose to halt development on The Last of Us Online to focus on creating high-quality narrative experiences. This decision underscores the importance the company places on single-player games, although recent cancellations have raised doubts about the future of certain studios within PlayStation.

On the other hand, launches like Marathon and Fairgame$ are planned, scheduled for 2026, in an attempt to diversify the game offerings. Despite the cancellation of more than seven titles, Sony continues to bet on games as a service, indicating a clear intention to balance its catalog with titles of different kinds. With several projects in the works, patience seems to be the key for players in this transition phase.

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Author SoftonicPosted on June 23, 2025July 1, 2025Categories Gaming, NewsTags Bend Studio, Bluepoint Games, CEO, Fairgame$, Hermen Hulst, Insomniac Games, Marathon, Marvel's Wolverine, naughty dog, playstation 5, PlayStation Studios, The Last of Us Online

Sony cancels a new God of War due to the failure of its new business plan

Sony continues to strongly invest in games as a service (GaaS), a model that aims to keep players engaged through multiplayer experiences with recurring content. However, this strategy has led the company to accumulate several failures in this area, the most recent being the cancellation of two unannounced video games developed by Bend Studio and Bluepoint Games, according to Bloomberg. These cancellations occur in a context where PlayStation has shown a history of failures, including titles like Concord and The Last of Us Online. More concerning is that one of these projects […]

Sony cancels a new God of War due to the failure of its new business plan

Sony continues to strongly bet on games as a service (GaaS), a model that seeks to keep players engaged through multiplayer experiences with recurring content. However, this strategy has led the company to accumulate several failures in this area, the most recent being the cancellation of two unannounced video games developed by Bend Studio and Bluepoint Games, according to Bloomberg.

These cancellations occur in a context where PlayStation has shown a history of failures, including titles like Concord and The Last of Us Online. More concerning is that one of these projects was from one of Sony’s star franchises: a God of War GaaS developed by Bluepoint Games. Despite this, it is assured that there will be no layoffs at either Bluepoint Games or Blend Studios, and both will continue working on new projects.

The gaming community hopes that Sony learns from these stumbles in a competitive market. Despite having canceled a total of nine GaaS projects to date, the company has invested 2.13 billion dollars in this sector and continues to develop titles such as a Horizon MMO and Fairgame$, a multiplayer heist shooter that was showcased at the last PlayStation Showcase.

Even though things didn’t go well this time, they continue to bet on GaaS

Additionally, the acquisition of Bungie for 3.6 billion dollars highlights the importance of this company in Sony’s strategy for games as a service. Bungie is working on Marathon, a multiplayer shooter expected to be released in 2025. Meanwhile, NetEase is focusing on a Destiny game for mobile, which could also come to PC.

Despite the setbacks, the story of PlayStation in the realm of games as a service is still far from over, with several initiatives on the horizon that could change its fortunes in this risky business model.

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Author AgenciasPosted on January 17, 2025July 1, 2025Categories Gaming, NewsTags Bend Studio, Bluepoint Games, GaaS, God of War, juego como servicio, Sony

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