This dead person is very much alive: one of its most beloved characters returns to Tekken

Llega un nuevo personaje a Tekken 8 y, sorprendentemente para sorpresa de muchos, es un personaje que todos dábamos por muerto.

This weekend has been the EVO. If you don’t know it, it is the biggest competitive event in the world of fighting games. Here the best players from all over the globe come together to find out who is the best, every year, in all kinds of games. Generally, the most popular and well-known games are the ones that receive the most attention, but this is a true celebration of video games. That’s why there are also lots of smaller tournaments and exhibitions of lesser-known games.

That means there are a lot of people at EVO. And every fighting game fan looks in its direction. That’s why it’s also the great weekend for video game companies to make genre-related announcements. Something we haven’t exactly been lacking. Even if it’s not difficult to highlight one above the others.

Bandai Namco has taken the opportunity to introduce the new character that will be added to Tekken 8, the third since the game was released earlier this year. This new character will be Heihachi Mishima, one of the most important characters in the Tekken franchise. Confirming in its new trailer that it will also come with an extension of the base game’s story, which will expand with a new chapter that will tell Heihachi’s story, it seems that Tekken 8 still has a lot to say.

And the surprise has been remarkable because, in theory, Heihachi was dead. Although it is not the first or second time he was considered dead, this time it seemed that, after being thrown into a volcano instead of a cliff, they had managed to finish him off. Big mistake. Mishima is still alive and now, among the playable characters, he has another daughter, Reina, who seems to be among his possible allies. Although we still have to find out what his plans are for the future.

How long will we have to wait to know more? Until next autumn. It is then when the release of Heihachi is confirmed. So far, two new characters have already been released, Eddy Gordo and Lidia Sobieska, and with the addition of Heihachi Mishima, there is only one more character left to be revealed to complete the year 1 season pass. So we will have to be attentive to the surprises that Bandai Namco has in store for us.

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4.7
Tekken 8 is a premium fighting game developed and published by Bandai Namco Entertainment. This is the eighth installment in the entire Tekken franchise.

The group of people who spent 100 dollars on video game characters and a year later are still waiting for them

Despite everything, there were people who trusted in this disaster. To their sadness, they ended up in debt. Literally.

Do you remember ‘Redfall’? The answer is probably “What are you talking about?”. And that’s because Bethesda’s game was not exactly popular when it was released a year ago. Quite the opposite: it was so full of bugs and so unfunny that Phil Spencer himself had to apologize saying “I’m disappointed. I’m angry with myself”. And, despite everything, there were people who trusted in this disaster. To their sadness, they have come out in debt. Literally.

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RedFAIL

‘Redfall’, on release, promised that everyone who bought the deluxe edition would have, among other things, two new heroes through post-launch DLC. Many people trusted and, instead of trying the game on Game Pass, they spent a fortune. One year later, they still haven’t received anything at all.

There are two possibilities: either they are dedicated to fixing issues (which is true, the game is better now than at its launch, although that’s not saying much), or they haven’t even started working on the DLC, which would be concerning twelve months after the promise. The last update we had was in November, where Arkane, their studio, assured that they were still working on the characters and would announce news in 2024.

And here we are. Half a year has passed and there is no news, which has not sat well with those who spent $100. Many were expecting a surprise on May 2nd to celebrate the anniversary, but instead there has been a deafening silence. ‘Redfall’ seems to have died, and those who bet on it have lost all their chips. You’ll see how they trust Bethesda next time. Oh, yes.

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Cities Skylines 2 confirms that its DLC causes the game to stop working

The disaster of Cities Skylines 2 seems to have no end, this time with the DLC breaking the base game and with weeks ahead until it’s fixed.

Making video games is very difficult. We are aware of that. Sometimes things go wrong, or even terribly wrong. But that doesn’t mean there aren’t occasions when one should stop and reflect on what they are doing. Because when a video game is more known for its problems than anything else, there is something fundamentally wrong. Like in the case of Cities Skylines II.

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Cities: Skylines II

From: Instant-Gaming

29.63€ 50€

Cities Skylines II recently released its first paid DLC. The problem is that, following the footsteps of the main game, it has been an absolute disaster. And in trying to fix it, they have only made it worse. A change in the game has caused almost fatal visual glitches, making it unplayable. According to the studio behind the game, Colossal Order, the fix will take at least three weeks. In the meantime, players are left with their buildings as large cement pillars, similar to tombstones, which basically makes the game unplayable.

All of this is preceded by the fact that their DLC, named Beach Properties, was an absolute disaster. Being an update with very little content and causing performance issues in the game, at least one positive thing could be said about it: it worked. Something that is no longer the case due to the solution sought by the studio.

Due to the disappointment of the fans, Colossal Order decided to refund the money to all those who purchased the DLC, make it free and apologize to their audience. By removing it from the game, they have caused a chain reaction that has made the game, de facto, unplayable. Much to the dismay of their fans.

Unfortunately, this is not new for Cities Skylines 2. It was released last October with many performance issues and giving the feeling that it was a game that wasn’t even finished. This led to very negative reviews and numerous complaints from players, which led Colossal Order to promise that they would fix it all. Something that not only has not happened, but seems to be getting worse and worse. This should make them stop for a moment and find out what is causing all these problems with their otherwise extremely promising game.

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Cities: Skylines II

From: Instant-Gaming

29.63€ 50€

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Cities Skylines 2 has released such a bad DLC that they will refund everyone who has suffered because of it.

Putting the free DLC within the game and starting a campaign to refund all the money collected for it is no small feat: €9.99 for each purchase.

On March 25th, Cities Skylines 2, which is a game that had not been particularly well received by the public, released a DLC called Beach Properties that included several buildings, right on the beach. In theory, everything seemed fine, but in reality, this additional content was poor and rushed. And after apologizing a thousand times, Colossal Order has done the right thing.

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Place the dough right here

That is, putting the free DLC inside the game and starting a campaign to refund all the money raised by it. It’s not little: 9.99 euros for each purchase. In addition, the studio, which has emphasized how disappointed it is with itself (“You trusted and in return, we have failed you,” they say), has postponed all the additional content it had prepared for this year until 2025.

Or rather, we should put an asterisk: at least until 2025. For now, the delay of ‘Bridges and ports’, the upcoming DLC, is indefinite, and it is possible that the game (and with it, probably, the saga) will be considered dead if it doesn’t progress. And meanwhile, the console versions of the game are still planned for the coming months, but there is no further news about it. What a mess!

For now, Colossal Order seems to be more focused on addressing this identity crisis and bad press by adding more free content for the Definitive Edition, which, however, will not receive a partial refund because it apparently seems complicated. The community, on the other hand, will play a key role in the future, as they want to question every step of the way to ensure they don’t make the same mistakes again. Will ‘Cities Skylines 2’ be a story of redemption or, as the ranchera song says, are they already dead… no one has warned them?

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According to a dataminer, Elden Ring has mechanics that we have never seen before.

It seems that Elden Ring has a lot of discarded content, as demonstrated by the dataminer Sekiro Dubi, who has even uncovered unused mechanics.

Elden Ring is far from being fully explored. It still has a lot of unknown content, even among those who dedicate themselves to dissecting every last detail. It’s part of its magic. It also helps that we have a DLC, Shadow of the Erdtree, on the horizon. But that doesn’t mean that people who want to know everything are patiently waiting for its release.

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A dataminer named Sekiro Dubi has discovered a lot of deleted content from Elden Ring within the game’s source code. Showcasing alternative maps of known areas, previously unknown areas, and mechanics that were not implemented, they have created a nearly 17-minute video full of information. One particular detail stands out for what it would have meant for the game if it had been implemented.

Perhaps the most striking is the Cataclysm mechanic. A system that would allow players to interact with objects on the map, causing different natural disasters to occur in the game. The two examples found are meteorites falling from the sky and snow avalanches causing dramatic changes in the topography of the map. These events would cause certain areas to become inaccessible now, and other previously hidden areas to become passable. Something that would have made Elden Ring even more massive and interesting than it already is.

If they decided not to do it, it was probably because of the cost involved. The most likely reasons for not going ahead with it were that it could generate confusion, make level design much more difficult, and could create situations where players would get stuck without the possibility of reversing the situation.

Is it possible that we will see cataclysms in Shadow of the Erdtree, the Elden Ring DLC? It doesn’t seem likely. This is deleted content from the game, abandoned in the source code, and there is nothing to indicate that they can recover it in the future. At least not for Elden Ring. That doesn’t mean we wouldn’t be excited to see what a studio like From Software can do with a mechanism like the cataclysm. That and, when Shadow of the Erdtree is released, they will surprise us in ways we can’t even imagine at this moment.

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