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Tag: Mike York

GTA 5 and Death Stranding 2 animator reacts to DLSS 5: this is just wrong

In a recent debate about the use of Nvidia’s DLSS 5 technology, senior animator Mike York expressed his deep criticism regarding its effects on video game characters. York, known for his work on titles like GTA 5 and Death Stranding 2, argues that this new technology, which is based on a real-time neural rendering model, distorts the appearance of characters in an unrealistic way. His analysis has gained relevance following the controversy generated by the use of DLSS 5 in Resident Evil Requiem, where he highlighted the transformation of the […]

GTA 5 and Death Stranding 2 animator reacts to DLSS 5: this is just wrong

In a recent debate about the use of Nvidia’s DLSS 5 technology, senior animator Mike York has expressed his deep criticism regarding its effects on video game characters. York, known for his work on titles like GTA 5 and Death Stranding 2, argues that this new technology, which is based on a real-time neural rendering model, distorts the appearance of characters in an unrealistic way. His analysis has gained relevance following the controversy generated by the use of DLSS 5 in Resident Evil Requiem, where he highlighted the transformation of the protagonist Grace Ashcroft into an image that he considers comparable to a TikTok filter.

Consider that there is nothing good here

York’s criticisms come at a time when the debate over DLSS 5 is intensifying among players of other franchises. In particular, the Assassins Creed Shadows community has begun to protest against the new DLSS 5 filter, warning that it could harm the historical reputation of the saga. Gamers argue that the implementation of this technology could lead to results similar to those observed by York, which would create widespread discontent among the fanbase.

On the other hand, Digital Foundry’s initial response to DLSS 5 was more enthusiastic, although the publication has revised its stance, acknowledging that performance under certain conditions may not be as expected. This disagreement in perceptions highlights the current tension in the industry regarding the direction that graphics technology is taking and its impact on gameplay. While developers seek to innovate, the opinion of veterans like York brings to the forefront the need for a balance between technology and the player experience.

GeForce Experience
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Author SoftonicPosted on March 20, 2026March 20, 2026Categories Gaming, NewsTags Assassins Creed Shadows, Digital Foundry, DLSS 5, filtro de TikTok, impacto en la jugabilidad, Mike York, NVIDIA, personajes de videojuegos, Resident Evil Requiem, tecnología de renderizado

One of the most veteran animators at Rockstar believes there is a game that can take the GOTY away from GTA6

Mike York, veteran animator from Rockstar, has made bold statements about the potential of Crimson Desert to win the Game of the Year (GOTY) title if GTA 6 does not meet player expectations. In an analysis on his YouTube channel, York highlighted the features of the new title in development by Pearl Abyss, surprising many with his comparison to GTA 6 and Red Dead Redemption 2. He has faith in Crimson Desert. York, who has extensive experience in creating highly successful titles, emphasized that Crimson Desert offers a vast map and a variety […]

One of the most veteran animators at Rockstar believes there is a game that can take the GOTY away from GTA6

Mike York, veteran animator from Rockstar, has made bold statements about the potential of Crimson Desert to win the Game of the Year (GOTY) title if GTA 6 does not meet player expectations.

In an analysis on his YouTube channel, York highlighted the features of the new title in development by Pearl Abyss, surprising many with his comparison to GTA 6 and Red Dead Redemption 2.

Has faith in Crimson Desert

York, who has extensive experience in creating successful titles, highlighted that Crimson Desert offers a vast map and a variety of mechanics that invite exploration.

According to his assessments, the game could provide over 100 hours of content, with a world that surpasses the size of Red Dead Redemption 2 and is twice as large as Skyrim. “This game is clearly aimed at players looking for experiences like ‘Red Dead 2’, something new and truly massive that they can explore,” he commented.

Despite the expectations surrounding Crimson Desert, the gaming community remains attentive to the release date of GTA 6, scheduled for November 19, 2026. This date has raised concerns about its possible impact on the voting for GOTY. The concern is that if GTA 6 does not meet the high expectations, it could be postponed for consideration in the 2027 nominations, which would significantly alter the landscape of candidates this year.

The discussion about the dates has gained momentum in forums like Reddit, where users have debated how the release dates and voting could be influenced by the launch of GTA 6. With Crimson Desert establishing a strong presence ahead of its release in March 2024, only time will tell if York’s predictions come to fruition.

Steam
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Author Jesús BosquePosted on February 23, 2026February 24, 2026Categories NewsTags comunidad de jugadores, Crimson Desert, exploración de juegos, fecha de lanzamiento, GOTY, GTA 6, juegos de video, Mike York, Pearl Abyss, Red Dead Redemption II

Former Rockstar developer is clear: Mario Kart cannot compete against GTA

The recent trailer for GTA 6 has confirmed its highly anticipated release for May 2026, raising industry expectations by introducing outstanding technical advancements. With each meticulously designed frame, Rockstar Games reaffirms its position as a pioneer in open-world game development, standing out in an era where other studios, like Nintendo, have opted for high prices, such as the 90 euros for Mario Kart World. A game that will push the limits of what is considered possible in terms of graphics According to animator Mike York, who worked at Rockstar from 2012 to 2017, GTA 6 promises […]

Former Rockstar developer is clear: Mario Kart cannot compete against GTA

The recent trailer for GTA 6 has confirmed its highly anticipated release for May 2026, raising industry expectations by introducing outstanding technical advancements. With every meticulously designed frame, Rockstar Games reaffirms its position as a pioneer in open-world game development, standing out in an era where other studios, like Nintendo, have opted for high prices, such as the 90 euros for Mario Kart World.

A game that will push the limits of what is considered possible in terms of graphics

According to animator Mike York, who worked at Rockstar between 2012 and 2017, GTA 6 promises to be an unparalleled experience, largely thanks to its revolutionary improvements in the lighting system. In a detailed analysis, York emphasizes how innovative techniques in lighting and ray tracing have elevated the level of detail and realism in the game. “Sometimes, during production, you realize something that changes everything, and in this case, it could be the lighting,” comments the former developer of Red Dead Redemption 2.

York also points out that the effort to perfect the lighting has led Rockstar to redo significant aspects of the game. “By discovering a new method to enhance reflections and lighting, a fundamental change has been made,” he adds. This commitment to graphical quality and realism has not gone unnoticed, and many experts believe that the content and quality of GTA 6 justify any price that may be set.

Additionally, the trailer has clarified that it includes real gameplay instead of just cinematics, a considerable evolution compared to previous installments. This decision has sparked a renewed debate about the price of video games in general. “Can a title like Mario Kart compete with a game as ambitious as GTA 6 in terms of content?” York asks, suggesting that the quantity and quality of content justify the cost. The anticipation for the return to Vice City and the technical innovations stand out as central themes as the release date approaches.

Nintendo Switch Online
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Author SoftonicPosted on May 8, 2025July 1, 2025Categories Gaming, NewsTags gta, GTA 6, Mario Kart, mario kart world, Mike York, Nintendo, Rockstar Games, Vice City

If you expect to play GTA6 at 60fps on day one, we have terrible news for you

The gaming community has rated Grand Theft Auto VI as the most anticipated video game of all time, partly due to the prolonged wait since its announcement. During this time, fans have turned to rumors, leaks, and statements from former Rockstar developers to gather information about the anticipated title. The much-desired 60fps, impossible at launch According to Mike York, a former developer who worked on titles like GTA 5 and Red Dead Redemption 2, GTA 6 is expected to be released on current generation consoles, such as PS5 and Xbox Series X|S, with […]

If you expect to play GTA6 at 60fps on day one, we have terrible news for you

The gaming community has rated Grand Theft Auto VI as the most anticipated video game of all time, partly due to the prolonged wait since its announcement. During this time, fans have turned to rumors, leaks, and statements from former Rockstar developers to gather information about the anticipated title.

The Much-Desired 60fps, Impossible at Launch

According to Mike York, a former developer who worked on titles like GTA 5 and Red Dead Redemption 2, GTA 6 is expected to be released on current generation consoles, such as PS5 and Xbox Series X|S, with a target performance of 30 FPS. In a recent interview, York emphasized that the studio might prioritize stability and visual quality over frame rate in the initial version of the game. “I don’t think they will be able to achieve 60 FPS from the start on a base console like the PS5,” York said.

Video game technology experts, such as analysts from Digital Foundry, agree that maintaining stable 60 FPS on the initial console version will not be feasible. It is anticipated that only PC players will be able to experience the game at 60 FPS, once optimizations are implemented and new graphics cards are released in the future.

The former developer also mentioned that, although the initial version might operate at locked 30 FPS, there is a possibility that performance will improve over time. “Once the game is available on PC, it will probably be optimized and able to run at 60 FPS,” added York. This perspective suggests that Rockstar will focus on providing a high-quality experience before trying to increase the frame rate in future updates.

For now, GTA 6 fans have to wait a little longer to experience what promises to be another monumental installment from Rockstar Games. Even to find out if they won’t have to pay 100 euros.

Steam
Steam DOWNLOAD
Author SoftonicPosted on January 30, 2025July 1, 2025Categories Gaming, NewsTags 30FPS, 60FPS, Digital Foundry, GTA5, GTA6, Mike York, pc, playstation 5, Red Dead Redemption II, rockstar

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