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Red Dead Redemption 2 is undergoing a major change on Steam that has the entire community waiting for news about the game

Red Dead Redemption 2, released in 2018, has remained one of the most acclaimed titles of the previous generation. Rockstar Games’ masterpiece has maintained a high status among players, who have demanded significant improvements, such as updates to 60 fps and native 4K resolution for the new generation consoles, PS5 and Xbox Series X|S. However, Rockstar has maintained a notable silence regarding these requests, leaving the community in a state of anticipation. Is this the arrival on Nintendo Switch 2? Recently, a new interest has arisen due to changes in […]

Red Dead Redemption 2 is undergoing a major change on Steam that has the entire community waiting for news about the game

Red Dead Redemption 2, released in 2018, has endured as one of the most acclaimed titles of the previous generation. Rockstar Games’ masterpiece has maintained a high status among players, who have demanded significant improvements, such as updates to 60 fps and native 4K resolution for the new generation consoles, PS5 and Xbox Series X|S. However, Rockstar has maintained a notable silence regarding these requests, leaving the community in a state of anticipation.

Is this the arrival of Nintendo Switch 2?

In recent days, a new interest has arisen due to changes in the game’s description on Steam. This modification, tracked by SteamDB, has replaced a text that highlighted the game’s awards and its mention of Red Dead Online with a more conventional synopsis that summarizes the story of Arthur Morgan and Dutch’s gang. The community is speculating that this update could be a sign of an enhanced version that might be on the way, although there is also the possibility that it may not mean anything concrete.

Additionally, it has been mentioned that insider Nate the Hate claimed that Red Dead Redemption 2 could receive a native update for the new consoles, in addition to the release on the future Nintendo Switch 2. Although no details were provided about pricing or whether the update would be free, console fans have expressed their desire for performance improvements for several years.

Despite Rockstar’s silent focus, which seems to be concentrated on the development of Grand Theft Auto VI, the interest and passion of the community for Red Dead Redemption 2 remain alive. The rumors about possible updates generate excitement among players, who continue to hope that Rockstar will address their requests as console technology advances.

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Author SoftonicPosted on October 6, 2025October 6, 2025Categories Gaming, NewsTags 2018, 60FPS, Arthur Morgan, grand theft auto vi, Nate the Hate, ps5, Red Dead Redemption II, Rockstar Games, Steam, switch 2, Xbox Series X|S

Borderlands 4 will arrive on Nintendo Switch 2, but with numerous compromises

The highly anticipated game Borderlands 4 will arrive on the Nintendo Switch 2 on October 3, according to Randy Pitchford, head of Gearbox. In a video directed at fans, Pitchford confirmed that the physical version of the game will come on a game card, omitting the traditional cartridge. It is important to note that even physical copies will require an additional download, a change that has sparked some debate among enthusiasts of physical format games. A version that you might not want to play Despite Gearbox initially promising that Borderlands 4 […]

Borderlands 4 will arrive on Nintendo Switch 2, but with numerous compromises

The highly anticipated game Borderlands 4 will arrive on the Nintendo Switch 2 on October 3, as announced by Randy Pitchford, head of Gearbox. In a video directed at fans, Pitchford confirmed that the physical version of the game will come on a game card, omitting the traditional cartridge. It is important to note that even physical copies will require an additional download, a change that has sparked some debate among enthusiasts of physical game formats.

A version that you might not want to play

Despite Gearbox initially promising that Borderlands 4 would run at 60 FPS on the new console, Pitchford now points out that the game will mostly run at 30 FPS, with some drops during intense battles and multiplayer sessions in handheld mode. “It was important for us not to cut anything and to support cross-play with other platforms,” Pitchford explained, emphasizing that the player experience remains a priority.

Another topic that has generated interest is the performance of Borderlands 3 on the Switch 2, which has been the subject of criticism since its release. Pitchford acknowledged that this title was not optimized for the new console, and emphasized that Gearbox intends to improve its performance, although at this moment the studio’s focus is fully on Borderlands 4.

The announcement has not only generated excitement among fans of the franchise, but it also reflects a trend in the industry, where major developers like Square Enix and Capcom have opted for game cards instead of traditional cartridges. Despite the controversies, fans continue to show interest in the new release of Borderlands, awaiting more details in the coming days.

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Author SoftonicPosted on July 23, 2025July 23, 2025Categories Gaming, NewsTags 30FPS, 60FPS, Borderlands, Borderlands 4, Capcom, Gearbox, Nintendo Switch 2, Randy Pitchford, Square Enix, switch, switch 2

Sony updates PlayStation 5 in preparation for GTA 6

The second trailer for Grand Theft Auto VI has caused a stir among fans, not only for the new content it presents but also for the visual quality it promises. Rockstar Games has revealed that much of this trailer was recorded using the PlayStation 5, suggesting that the game will reach impressive graphical standards at its launch, scheduled for May 2026. The dream of playing the game at 4K and 60fps is not dead. Additionally, the company Sony is developing a revolutionary technology called PSSR, aimed at improving image quality and performance […]

Sony updates PlayStation 5 in preparation for GTA 6

The second trailer for Grand Theft Auto VI has caused a stir among fans, not only for the new content it presents but also for the visual quality it promises. Rockstar Games has revealed that much of this trailer was recorded using the PlayStation 5, suggesting that the game will reach impressive graphical standards at its launch, scheduled for May 2026.

The dream of playing the game at 4K and 60fps is not dead

Additionally, the company Sony is developing a revolutionary technology called PSSR, aimed at improving image quality and performance of video games on the PS5, with capabilities reaching up to 4K at 120 FPS and 8K at 60 FPS. This improvement in visual technology would not only benefit GTA VI, but also has the potential to elevate other titles to the highest graphical level available on the console.

It has been whispered that a second version of this technology, known as PSSR 2, will allow the PS5 Pro to achieve even more impressive graphics starting from a base resolution of just 864p, scaling thanks to an artificial intelligence algorithm. The leaker Moore’s Law is Dead indicates that this improvement also aims to optimize game performance, removing the limit on the frames per second and thus allowing for a smoother gaming experience.

With the expected implementation of PSSR before the release of GTA VI, it is anticipated that the game will not only meet the high expectations regarding gameplay but could also provide a graphical quality that surpasses what has been seen so far. The details shown in the trailer may only be a glimpse of the real potential that this new title from Rockstar will offer to players with the PS5 Pro.

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Author SoftonicPosted on May 12, 2025July 1, 2025Categories Gaming, NewsTags 4k, 60FPS, gta VI, GTA6, ps5 pro, PSSR, PSSR2, rockstar

Sony cancels a fan project related to Bloodborne and fans suspect a bigger plan

Since its release in 2015, Bloodborne has set a precedent in the soulslike genre, gaining over the years a devoted fan base that clamors for a remaster or remake of the acclaimed title. To this day, the game is only available on PS4 and PS5 without an update to improve its performance, making the desire for a new version increasingly urgent. Two projects related to Bloodborne shut down by Sony Recently, Sony has made decisions that have left Bloodborne fans with more questions than answers. The company has […]

Sony cancels a fan project related to Bloodborne and fans suspect a bigger plan

Since its release in 2015, Bloodborne has set a precedent in the soulslike genre, gaining over the years a devoted fan base that clamors for a remaster or remake of the acclaimed title. To this day, the game is only available on PS4 and PS5 without an update to improve its performance, making the desire for a new version increasingly urgent.

Two Bloodborne-related projects shut down by Sony

Recently, Sony has made decisions that have left Bloodborne fans with more questions than answers. The company has issued DMCA claims against two community-developed projects: a mod that allowed playing at 60 FPS and a Bloodborne demake for PSX. The decision to halt these projects has caused surprise and speculation among players, who suggest that the Japanese company might be on the verge of an official announcement related to the IP.

One of the affected creators is Lance McDonald, who has hinted that Sony’s moves might be related to a broader strategy. According to McDonald, the company might be removing fan projects to facilitate the release of an eventual remake or port of Bloodborne, which would allow them to register trademarks related to the title without competition from unofficial content. “What the hell are they doing?” the creator asks on social media.

For her part, Lilith Walther, responsible for the controversial demake and the Bloodborne Kart project, has confirmed that she received a claim similar to the one previously sent to the 60 FPS mod. The intervention of MarkScan Enforcement, the company hired by Sony to handle these claims, has intensified speculations about the company’s intentions regarding the franchise.

The gaming community remains attentive to any official news, and the desire to revive the dark and captivating world of Bloodborne continues to be a hot topic in the gaming ecosystem. Even if it seems that in terms of emulation, they still haven’t done anything about it.

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Author SoftonicPosted on February 6, 2025July 1, 2025Categories Gaming, NewsTags 60FPS, Bloodborne, demake, port, PSX, remake, remaster, Sony

If you expect to play GTA6 at 60fps on day one, we have terrible news for you

The gaming community has rated Grand Theft Auto VI as the most anticipated video game of all time, partly due to the prolonged wait since its announcement. During this time, fans have turned to rumors, leaks, and statements from former Rockstar developers to gather information about the anticipated title. The much-desired 60fps, impossible at launch According to Mike York, a former developer who worked on titles like GTA 5 and Red Dead Redemption 2, GTA 6 is expected to be released on current generation consoles, such as PS5 and Xbox Series X|S, with […]

If you expect to play GTA6 at 60fps on day one, we have terrible news for you

The gaming community has rated Grand Theft Auto VI as the most anticipated video game of all time, partly due to the prolonged wait since its announcement. During this time, fans have turned to rumors, leaks, and statements from former Rockstar developers to gather information about the anticipated title.

The Much-Desired 60fps, Impossible at Launch

According to Mike York, a former developer who worked on titles like GTA 5 and Red Dead Redemption 2, GTA 6 is expected to be released on current generation consoles, such as PS5 and Xbox Series X|S, with a target performance of 30 FPS. In a recent interview, York emphasized that the studio might prioritize stability and visual quality over frame rate in the initial version of the game. “I don’t think they will be able to achieve 60 FPS from the start on a base console like the PS5,” York said.

Video game technology experts, such as analysts from Digital Foundry, agree that maintaining stable 60 FPS on the initial console version will not be feasible. It is anticipated that only PC players will be able to experience the game at 60 FPS, once optimizations are implemented and new graphics cards are released in the future.

The former developer also mentioned that, although the initial version might operate at locked 30 FPS, there is a possibility that performance will improve over time. “Once the game is available on PC, it will probably be optimized and able to run at 60 FPS,” added York. This perspective suggests that Rockstar will focus on providing a high-quality experience before trying to increase the frame rate in future updates.

For now, GTA 6 fans have to wait a little longer to experience what promises to be another monumental installment from Rockstar Games. Even to find out if they won’t have to pay 100 euros.

Steam
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Author SoftonicPosted on January 30, 2025July 1, 2025Categories Gaming, NewsTags 30FPS, 60FPS, Digital Foundry, GTA5, GTA6, Mike York, pc, playstation 5, Red Dead Redemption II, rockstar

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