The players of Marathon, the new title from Bungie, will have the opportunity to try an experimental duo mode starting March 18. This new mode, which will operate on a single map called Perimeter, will be available for a limited period of approximately two weeks. The decision on whether it will be implemented permanently will depend on the feedback that players provide during this testing phase. They warn that it will not be polished from the start. The game director, Joe Ziegler, explained that this feature has been requested by the community since the “server slam” that […]
Players of Marathon, Bungie’s new title, will have the opportunity to try out a duo mode experimentally starting March 18. This new mode, which will operate on a single map called Perimeter, will be available for a limited period of approximately two weeks.
The decision on whether it will be implemented permanently will depend on the feedback players provide during this testing phase.
They warn that it will not be polished from the start
Although the duos mode is presented as a “nice to have” option, Bungie acknowledges that its implementation is a significant challenge, as changing the composition of teams could alter how the game flows and the behavior of players within the map.
As the release date for this new feature approaches, Bungie seems committed to learning from this experience to better understand how to expand the duos mode in the future. With this initiative, the company hopes to take a step forward in the evolution of the game and consider implementing improvements based on the feedback it receives.
The development of Subnautica 2 has become a hot topic in the video game industry, caught in a legal dispute between Krafton, the South Korean parent company, and three former executives of Unknown Worlds, the studio behind the successful original title. As this conflict intensifies, a judge has ruled that Krafton breached agreements by unjustly firing these executives in an apparent attempt to avoid paying a $250 million bonus. ChatGPT was wrong According to the legal ruling published on March 16, the former CEO of Unknown Worlds, Ted Gill, […]
The development of Subnautica 2 has become a hot topic in the video game industry, caught in a legal dispute between Krafton, the South Korean parent company, and three former executives of Unknown Worlds, the studio behind the successful original title. As this conflict intensifies, a judge has ruled that Krafton breached agreements by unjustly firing these executives in an apparent attempt to avoid paying a $250 million bonus.
ChatGPT made a mistake
According to the legal resolution published on March 16, the former CEO of Unknown Worlds, Ted Gill, has regained his position and operational control over the project, allowing him to manage the early access of Subnautica 2. This is crucial, as the game still does not have a defined release date. Early access was expected to begin in 2026, but the effects of the dispute on this timeline remain uncertain for players.
The judge supported the accusations that Krafton acted improperly by dismissing these key employees, which could result in compensation if the game’s management leads to a drastic decrease in revenue. This outcome is significant, especially considering that internal forecasts indicated that Subnautica 2 could generate considerable revenue, which fueled Krafton’s fear of facing the corresponding bonus payment.
In a surprising turn, it was reported that the CEO of Krafton had consulted with an artificial intelligence chatbot about strategies to gain control of Unknown Worlds, adding a layer of intrigue to the case. Although no official statement has been issued regarding the current situation of the game, the community remains alert for any news that may arise in the coming days.
Mike York, veteran animator from Rockstar, has made bold statements about the potential of Crimson Desert to win the Game of the Year (GOTY) title if GTA 6 does not meet player expectations. In an analysis on his YouTube channel, York highlighted the features of the new title in development by Pearl Abyss, surprising many with his comparison to GTA 6 and Red Dead Redemption 2. He has faith in Crimson Desert. York, who has extensive experience in creating highly successful titles, emphasized that Crimson Desert offers a vast map and a variety […]
Mike York, veteran animator from Rockstar, has made bold statements about the potential of Crimson Desert to win the Game of the Year (GOTY) title if GTA 6 does not meet player expectations.
In an analysis on his YouTube channel, York highlighted the features of the new title in development by Pearl Abyss, surprising many with his comparison to GTA 6 and Red Dead Redemption 2.
Has faith in Crimson Desert
York, who has extensive experience in creating successful titles, highlighted that Crimson Desert offers a vast map and a variety of mechanics that invite exploration.
According to his assessments, the game could provide over 100 hours of content, with a world that surpasses the size of Red Dead Redemption 2 and is twice as large as Skyrim. “This game is clearly aimed at players looking for experiences like ‘Red Dead 2’, something new and truly massive that they can explore,” he commented.
Despite the expectations surrounding Crimson Desert, the gaming community remains attentive to the release date of GTA 6, scheduled for November 19, 2026. This date has raised concerns about its possible impact on the voting for GOTY. The concern is that if GTA 6 does not meet the high expectations, it could be postponed for consideration in the 2027 nominations, which would significantly alter the landscape of candidates this year.
The discussion about the dates has gained momentum in forums like Reddit, where users have debated how the release dates and voting could be influenced by the launch of GTA 6. With Crimson Desert establishing a strong presence ahead of its release in March 2024, only time will tell if York’s predictions come to fruition.
Remedy Entertainment has surprised fans by advancing the release of its highly anticipated video game, Control Resonant, to the end of the second quarter of 2026. This change marks a significant difference from the initial projections that placed the release date in the first half of 2027. The news was announced in a document detailing the company’s revenue estimates, indicating that this adjustment has drastically altered its financial performance forecasts for the coming years. A game that promises to sell quite well In terms of sales, Remedy expects Control Resonant to achieve approximately 1.8 million […]
Remedy Entertainment has surprised fans by advancing the release of its highly anticipated video game, Control Resonant, to the end of the second quarter of 2026. This change marks a significant difference from the initial projections that placed the release date in the first half of 2027. The news was revealed in a document detailing the company’s revenue estimates, indicating that this adjustment has drastically altered its financial performance forecasts for the coming years.
A game that promises to sell a lot
In terms of sales, Remedy expects Control Resonant to achieve approximately 1.8 million copies in 2026 and around 2.2 million during 2027. With the successful track record of the first Control, which sold 5 million units since its launch in 2019, the company believes that the conditions are favorable for Resonant to also succeed in the video game market.
Control Resonant will offer a renewed experience for the player, taking Dylan Faden, the brother of the protagonist Jesse Faden, beyond the Old House to the streets of Manhattan. The gameplay focus will shift to an action RPG with swords, promising dynamic and exciting gameplay in an urban environment. This change in direction aims not only to maintain the essence of the original title but also to introduce innovations that enrich the player’s experience.
Additionally, the Remedy document reveals that the company will receive royalties from the remakes of Max Payne 1 and 2, also in collaboration with Rockstar. Although these titles are expected to be released in 2026, the royalties will not arrive until 2027, highlighting the potential for future revenue for Remedy as it progresses with its current projects.
The development of Bungie’s next game, Marathon, has faced significant setbacks that have impacted both team morale and the release date. Significant delays have occurred due to negative feedback during playtesting and the loss of stolen artistic assets, leading to an internal crisis at the studio. Joseph Cross, former art director, left his position in December 2025 after six years at the company and recently shared his thoughts on the game’s perception in the digital realm. A cool game, in his perspective In an interview with Mikhail Klimentov […]
The development of Bungie’s upcoming game, Marathon, has faced significant setbacks that have impacted both team morale and the release date. Significant delays have occurred due to negative feedback during playtesting and the loss of stolen artistic assets, which created an internal crisis at the studio. Joseph Cross, former art director, left his position in December 2025 after six years at the company and recently shared his thoughts on the game’s perception in the digital space.
A great game, according to your perspective
In an interview with Mikhail Klimentov from ReaderGrev, Cross commented that as development progressed, online feedback shifted from mostly positive to negative, creating what he described as “spells” of changing perception. Despite this adversity, Cross remained optimistic about the art created by his team, stating that he considers it the most important aspect of his work and that he remains true to his artistic vision. “I think we did something really cool, and I’m sure it will be successful,” he declared.
However, Cross also admitted that the pressure to launch a product within a limited timeframe can inhibit creativity, making teams feel they cannot take risks. This anxiety is amplified by the recent failure of Concord, another Sony game that was shut down just weeks after its launch, raising doubts about the viability of funding long-term projects in the video game industry.
Despite the challenges, Cross emphasized the importance of maintaining faith in the team’s artistic experience, noting that any great commercial work faces a level of skepticism. “Until it exists,” he concluded, referring to the inevitability of doubt that accompanies creative productions.
VANRAN, a new title in the Soulslike genre, is generating expectations among players. Its release is scheduled for this year, although it does not yet have a specific date. A demo will be available at the end of January, providing players the opportunity to evaluate the game’s mechanics and design. A game with a different style Developed by the studio BECUZUS, VANRAN aims to differentiate itself from other titles in the genre through new mechanics, such as a hook that allows players to climb and fight against colossi, inspired by the classic Shadow of the Colossus. This addition offers to […]
VANRAN, a new title within the Soulslike genre, is generating expectations among players. Its release is scheduled for this year, although it does not yet have a specific date. A demo will be available at the end of January, providing players the opportunity to assess the game’s mechanics and design.
A game with a different style
Developed by the studio BECUZUS, VANRAN seeks to differentiate itself from other titles in the genre through new mechanics, such as a hook that allows players to climb and fight against colossi, inspired by the classic Shadow of the Colossus. This addition offers players the opportunity to face large enemies, which, unlike other games in the genre, are not puzzles, but true bosses that must be defeated using agile skills and techniques, such as parrying and dodging.
However, the first impressions of the game reveal that there are still aspects to improve regarding the response to the controls and the accuracy of the animations and collisions. These elements, fundamental in a Soulslike, are critical to avoid falling into the category of generic games and must be carefully implemented to provide the satisfying experience that players expect.
The developers of BECUZUS, who likely lack the resources of large publishers, face the challenge of balancing all the features of the game. Critics have mentioned the simple geometry of some levels and the excessive reliance on the Unreal engine in visual terms, which could limit the artistic immersion of the game. However, the lack of a release date may serve as an advantage, giving the team the necessary time to make adjustments and optimize the mechanics before the game hits the market.
La saga Disciples, que tiene 26 años de historia desde su lanzamiento inicial con Disciples: Sacred Lands, regresa con fuerza con su undécima entrega: Disciples: Domination. Este nuevo capítulo, desarrollado por Artefacts Studio y publicado por Kalypso Media, está programado para ser lanzado el 12 de febrero de 2026, para PC, PS5 y Xbox Series
The Disciples saga, which has a 26-year history since its initial release with Disciples: Sacred Lands, returns with strength with its eleventh installment: Disciples: Domination. This new chapter, developed by Artefacts Studio and published by Kalypso Media, is scheduled to be released on February 12, 2026, for PC, PS5, and Xbox Series. Accompanied by a new gameplay trailer, the title promises a significant evolution in its gameplay, combining elements of strategy and action RPG that mark the new direction of the franchise.
Un juego con una afición dedicada
The combat in Disciples: Domination presents itself as a more dynamic turn-based tactical system, with enhanced unit abilities and a greater emphasis on synergies between factions. This provides a solid strategic component, allowing players to exploit the strengths and weaknesses of their armies in a more agile combat environment. Additionally, players will govern from the capital Yllian, where political decisions will affect both their faction’s reputation and the response of the surrounding world.
Una de las características nuevas más notables es la inclusión de elementos de exploración en tiempo real dentro de un Nevendaar más oscuro y amenazante, que traerá nuevas regiones, misiones y desafíos, así como el tan esperado regreso de los enanos de los Clanes de la Montaña. Los jugadores podrán reclutar y entrenar unidades de cinco facciones diferentes, formando escuadrones especializados que influirán tanto en el combate como en la exploración del mundo.
With Disciples: Domination, the series seeks to revitalize its legacy while presenting innovations aimed at attracting both veterans of the saga and new players. With this renewed focus, fans are surely looking forward to the confrontation in Nevendaar on the day of its release.
The expansion of The Sims 4, titled Enchanted by Nature, will be released on July 10. This new installment delves into the world of fantasy, introducing new elements centered around nature and magic, in stark contrast to the previous expansion, Businesses & Hobbies. Of fairies, magic, and other fine herbs Among the most notable features are the nature-related skills and the inclusion of Fairy Sims, a new type of character that can customize their appearance with wings, skin tones, and magical accessories. Additionally, these Sims […]
The Sims 4 expansion, titled Enchanted by Nature, will be released on July 10. This new installment delves into the world of fantasy, introducing new elements centered around nature and magic, in stark contrast to the previous expansion, Businesses & Hobbies.
Of fairies, magic, and other fine herbs
Among the most notable features are the nature-related skills and the inclusion of Fairy Sims, a new type of character that can customize their appearance with wings, skin tones, and magical accessories. Additionally, these Sims have unique skills and different life paths, which opens up a world of creative possibilities for players. The expansion also introduces the new aspiration Nature Nomad, which allows Sims to live closer to nature and engage in outdoor activities.
The reveal trailer shows a new location called Innisgreen, where Sims can engage in gardening and resource gathering, although they will have to face new challenges such as diseases like Greenie Meanie and Emotional Void. To counter this, Sims will have access to items like the apothecary table, where they can create potions to improve their mood and cure their ailments.
Additionally, Enchanted by Nature maintains and expands interactions between packages, suggesting a richer and more varied gameplay. This expansion accompanies a themed event, Nature’s Calling, which invites players to immerse themselves in these new mechanics before its release. Although there is still time until its launch, it can already be pre-ordered on Steam and the EA store.
During the Nintendo Switch 2 Direct event, Hollow Knight: Silksong was briefly showcased, confirming that the game will arrive on this new platform. This announcement has offered a ray of hope to passionate fans of the saga, who have been waiting for news about this sequel since its announcement. A confirmation we did not expect, still without a specific date. In addition, it is reiterated that Hollow Knight: Silksong will be available on Xbox Game Pass from the first day of its release, as previously announced at the Xbox Showcase in 2022. This confirmation adds a positive note for subscribers […]
During the Nintendo Switch 2 Direct event, Hollow Knight: Silksong was briefly showcased, confirming that the game will arrive on this new platform. This announcement has offered a ray of hope to passionate fans of the saga, who have been waiting for news about this sequel since its announcement.
A confirmation we did not expect, still without a specific date
Additionally, it is reiterated that Hollow Knight: Silksong will be available on Xbox Game Pass from the first day of its release, as previously announced at the Xbox Showcase in 2022. This confirmation adds a positive note for Game Pass subscribers, who will be able to access the game at no additional cost upon its arrival.
Despite speculation that Hollow Knight: Silksong could be released in 2025, fans are cautious about this date due to the delays the game has faced in the past. Although the Team Cherry studio seems committed to this new date, fans of the series have learned not to fully trust timelines, having experienced disappointments before.
In the last month, several signs have fueled the conversation about the game. First, Xbox classified it as a “coming soon” game, followed by an update on the Steam page and a brief gameplay clip shown during the Nintendo presentation. With each small announcement, Hollow Knight fans find new reasons to keep hope alive, although some consider it to be crumbs rather than a full feast.
In summary, the situation of Hollow Knight: Silksong remains a hot topic among fans, who continue to be eager for the possibility of finally enjoying the long-awaited sequel in 2025.
Nintendo has just presented its console, the Nintendo Switch 2. It has been a peculiar presentation, with many ups and downs and certainly not what we expected. Although it is also true that it has been complemented with information that was given after the presentation. That’s why we are going to gather everything you need to know here. So you don’t have to bounce between different Nintendo pages, in addition to the Direct itself, to find out everything. Release date, price, and all the controversy The console will be released on June 5th. It will cost 469.99 euros, the console […]
Nintendo has just presented its console, the Nintendo Switch 2. It has been a peculiar presentation, with many ups and downs and certainly not what we expected. Although it is also true that it has been complemented with information that has been provided after the presentation. That’s why we are going to gather everything you need to know here. So you don’t have to bounce between different Nintendo pages, in addition to the Direct itself, to be able to find out everything.
Release date, price, and all the controversy
The console will be released on June 5th. It will cost 469.99 euros for the console alone, or 509.99 euros for the console with the new Mario Kart in digital format. The prices of the games that have already been announced range between 80 and 90 euros. Similarly, microSD cards start at 60 euros and the new pro controller will cost 90 euros. Prices that are not very popular and well above what people expected.
The features of the console
The most interesting thing and what we all wanted to know: what the console is like. With a 7.9-inch screen and the same thickness, it is much larger, but with an equivalent weight. With a 1080p LCD screen with HDR capabilities, magnetic controllers, SL and SR buttons, and larger joysticks, it is a much larger and better console. In addition, they have confirmed things we already knew, such as the mouse mode of the joycons.
They have also commented that it has three-dimensional sound, clearer speakers, and microphones with built-in noise cancellation. Additionally, it has a stand with multiple angles, two USB-C ports, one on top and one underneath the console. With 256GB of space, with faster write and read speeds, 4K support, and a fan in the dock, they have also confirmed that it will be fully backward compatible. Except for those games that, for one reason or another, do not work.
Something that has been confirmed is that, in addition to the backward compatibility of games, there are Switch games that will have versions for Nintendo Switch 2. These games can be updated for an extra fee, but they can be updated for free if you are a subscriber to Nintendo Switch Online. The confirmed games so far are Mario Party Jamboree, The Legend of Zelda: Breath of the Wild, The Legend of Zelda: Tears of the Kingdom, Kirby and the Forgotten Land, Metroid Prime 4: Beyond, and Pokémon Legends Z-A.
These improvements could be addressed both on a technical level and in the inclusion of new content, both in terms of story and new features. Although for now they are limited to Nintendo games, the door is open for other companies to do the same in the future.
The famous C button
In the end, the famous C button is not useful for anything we thought. It serves to connect to Game Share, a new free feature at launch, but which will become paid, that will allow us to connect with our friends to chat with them. Being able to connect via webcam and also share screens, it is a way to integrate social functions into the console.
Launch Games
Although it is a new console, the truth is that it doesn’t have many launch games. It seems that Nintendo is relying on the Nintendo Switch catalog and its improvements to sustain the first months of the console, given the relatively weak nature of its initial launch. What are its launch games?
Mario Kart World, the new installment of Mario Kart, will be the launch game for the console. With a changing atmosphere that will alter the scenarios, it will feature, in addition to the Grand Prix, two new modes: Survival Mode and Free Mode, where we will have to race until only one remains and run around the world without limitations respectively. Emphasizing the open world and racing everywhere, it is a shift towards a new kind of gameplay within Mario Kart, more similar to Double Dash than the previous installments.
They have also announced that the third and fourth chapters of Deltarune will be released. Being the major launch of the console, even if it is not exclusive to Nintendo Switch 2.
The other launch games are basically third-party games that can already be played on other consoles. That’s why we will list them below without particularly focusing on any of them:
Street Fighter 6
Split Fiction
Hoghwarts Legacy
Hitman World of Assassination
Brave Default Flying Fairy
Yakuza 0 Director’s Cut
Civilization VII
Survival Kids
Cyberpunk 2027 Definitive Edition
Kunitsu Gami
Puyo Puyo Tetris 2S
Nobunaga Ambition
Ridge Racer 2
Nintendo GameCube arrives at launch on Nintendo Switch Online
Another big surprise is that Nintendo GameCube will be coming to Nintendo Switch Online. Exclusively for Nintendo Switch 2, it will launch exclusively with three games, but three of its most beloved games: The Legend of Zelda: Wind Waker, Soul Calibur II, and F-Zero GX. They have announced that many more games will be released in the future and that the controls can be customized, in addition to having quality and graphical resolution improvements. To celebrate this, they will also release a GameCube controller edition compatible with the console.
The games coming from now until the end of the year and later
Nintendo has also announced three major games for the console by the end of the year. The first is The Duskbloods, a game from From Software that will be exclusive to Nintendo Switch 2 and is set to release in 2026, which seems to follow the path of Elden Ring: Nightrein. They have also announced a sequel to Kirby Air Rider called Kirby Air Riders, directed by Sakurai, for this year. And although it won’t be available at launch, Donkey Kong Bonanza is a new 3D Donkey Kong game in the style of Super Mario Odyssey or Kirby and the Forgotten Land called Donkey Kong Bananza on July 17.
They have also announced a new IP called Drag X Drive. A wheelchair basketball game that favors and rewards the use of beautiful gameplay and acrobatics. With 3v3 matches and played entirely with both joycons as mice, it is a very unique game that could stand out when it releases next summer.
We will now present all the other announced titles from third parties in list form. There are many, and some are very interesting, although we missed more original games. Except for Hyrule Warriors: Age of Calamity, the third part of Hyrule Warriors, which will narrate the events that occurred before Tears of the Kingdom from Zelda’s point of view.
Elden Ring: Tarnished Edition
Hades
Demon x Machine Titanic Scion
Tony Hawk Pro Skater 3+4 Remastered
Project 007
Borderlands 4
Enter the Gungeon 2
StarSeeker
Final Fantasy 7 Remake Intergrade
Silksong
When can I reserve the console?
You will be able to reserve the console starting April 9th. That said, to do so at the Nintendo store, you will need to receive an email from Nintendo itself in order to proceed. In other stores, you should have no problem doing it without that.