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Tag: reestructuración

Highguard could be on the verge of closure after the dismissal of more than half of its development studio

Wildlight Entertainment, the developer behind the recent video game Highguard, has laid off several members of its team less than a month after its release. This decision has raised concerns about the game’s reception and its success in the market. In a statement, the company reported that it made this incredibly difficult decision to restructure its team, keeping a core group of developers who will be responsible for continuing the innovation and support of the game. A game overwhelmed by circumstances Despite the fact that Highguard has been presented as the company’s first installment and has […]

Highguard could be on the verge of closure after the dismissal of more than half of its development studio

Wildlight Entertainment, the developer behind the recent video game Highguard, has laid off several team members less than a month after its release. This decision has raised concerns about the game’s reception and its success in the market. In a statement, the company reported that it made this incredibly difficult decision to restructure its team, retaining a core group of developers who will be responsible for continuing the innovation and support of the game.

A game overwhelmed by circumstances

Although Highguard has been presented as the company’s first release and has seen its launch in a competitive environment, the layoffs raise questions about its sales and critical performance. While the reasons behind the decision have not been officially stated, analysts suggest that it could be closely related to the reception of the video game in the gamer community. It is common for companies to review their staff after the launch of a product, especially if the market response has not been as expected.

Wildlight Entertainment has expressed its commitment to quality and continuous development, suggesting that the focus is on improving Highguard and possibly developing future updates or expansions. The company has reaffirmed its intention to maintain an innovative and long-term vision, despite the cuts to its team. The situation also opens the door to rumors about a possible broader restructuring of the company, at a time when competitiveness in the video game industry is fierce.

For the moment, Highguard remains active on gaming platforms, and the community is eager to see how the game will develop under the leadership of the small group of developers that has stayed with the company.

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Author Álvaro ArbonésPosted on February 13, 2026February 13, 2026Categories Gaming, NewsTags Actualizaciones, comunidad gamer, despidos, éxito en el mercado, Highguard, recepción del juego, reestructuración, videojuego, Wildlight Entertainment

Ubisoft employees, fed up with the situation, are threatening the company: they are on the verge of a strike

Ubisoft has started 2026 in a turbulent manner, marking a new chapter of challenges and restructuring within the company. The publisher has announced the cancellation of six games, including the highly anticipated remake of Prince of Persia: The Sands of Time, and has delayed the release of another seven titles. Additionally, the closure of its studios in Halifax and Stockholm has been confirmed, adding to the 55 previous layoffs at Massive Entertainment, which represents a severe blow to its workforce. A reorganization with potentially catastrophic results As part of this strategic reset process, Ubisoft has decided to order to […]

Ubisoft employees, fed up with the situation, are threatening the company: they are on the verge of a strike

Ubisoft has started 2026 in a turbulent manner, marking a new chapter of challenges and restructuring within the company. The publisher has announced the cancellation of six games, including the highly anticipated remake of Prince of Persia: The Sands of Time, and has delayed the release of another seven titles. Additionally, the closure of its studios in Halifax and Stockholm has been confirmed, adding to the 55 previous layoffs at Massive Entertainment, which represents a severe blow to its workforce.

A reorganization with potentially catastrophic results

As part of this strategic reset process, Ubisoft has decided to order its employees to return to the office full-time. This change has caused discomfort among workers, who perceive the measure as a setback regarding the work flexibilities implemented during the pandemic. The Solidaires Informatique union has described the plan as “disastrous,” calling for strikes and demanding not only the expansion of remote work but also salary adjustments that reflect adequate living conditions.

Ubisoft justifies the return to an in-person model under the argument of improving collaboration and fostering a more dynamic work environment, in order to maintain its competitiveness in the AAA market. However, this policy is not well received. Employees have expressed their disagreement and have threatened with mobilizations, including a half-day strike that could include other future actions.

The CEO of Ubisoft has acknowledged that the company will face potential strikes and will seek negotiations with unions to define the conditions for returning to in-person work. The combination of studio closures and restructuring amid a tense work environment presents an uncertain outlook for the future of Ubisoft, one of the major publishers in the video game industry.

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Author SoftonicPosted on January 23, 2026January 23, 2026Categories Gaming, NewsTags AAA, CEO, huelga, IA, Massive Entertainment, Prince of Persia: Las Arenas del Tiempo, reestructuración, Ubisoft, Yves Guilemot

BioWare has an uncertain future following the failure of Dragon Age: The Veilguard

BioWare has gone through a critical stage following the failure of the video game Dragon Age: The Veilguard, which failed to meet the participation expectations set by EA, falling 50% short of what was planned. This situation has led the company to make significant layoffs, reducing its workforce to less than 100 employees, a drastic decrease from the more than 200 who worked on the game’s development. BioWare’s general manager, Gary McKay, commented that the company is in the process of “reimagining” its future, with the goal of becoming a more agile studio focused on the […]

BioWare has an uncertain future following the failure of Dragon Age: The Veilguard

BioWare has gone through a critical stage following the failure of the video game Dragon Age: The Veilguard, which failed to meet the participation expectations set by EA, falling 50% short of what was planned. This situation has led the company to make significant layoffs, reducing its workforce to less than 100 employees, a drastic decrease from the more than 200 who were working on the game’s development. BioWare’s general manager, Gary McKay, commented that the company is in the process of “reimagining” its future, aiming to become a more agile studio focused on creating memorable RPGs.

The failure of its latest titles has been a hard blow for the company

BioWare’s difficult journey is not new; the company has faced a decade of underperformance, marked by the failure of the ambitious Anthem project and the mixed reception of Mass Effect: Andromeda, which failed to match the quality of the original trilogy. Despite Dragon Age: The Veilguard and EA Sports FC 25 receiving generally favorable reviews, with scores of 82 and 76 on Metacritic, respectively, both titles failed to meet the performance targets that EA had stipulated.

Bloomberg reports that EA had planned to “lend” BioWare developers to other studios in anticipation of the pre-production of a new Mass Effect title, but the disappointment with Veilguard has complicated these plans. In the wake of these events, BioWare continues to evaluate its internal structure and strategic approach to improve its position in the video game market, a sector that has been especially competitive in recent years.

With the restructuring underway, the coming months will be crucial in defining the direction of BioWare, a studio that has been synonymous with deep and immersive storytelling, but now faces an uncertain future.

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Author SoftonicPosted on February 5, 2025July 1, 2025Categories Gaming, NewsTags anthem, Bioware, Dragon Age: The Veilguard, EA, Gary McKay, Mass Effect: Andromeda, reestructuración

BioWare undergoes a restructuring due to the results of its latest game

BioWare has announced significant changes in its operations following the disappointing results of its latest release, Dragon Age: The Veilguard, which attracted the attention of 1.5 million players, well below the 3 million expected by EA. In a statement, Gary McKay, general manager of BioWare, commented that the studio is “changing the way we build games” to ensure the highest quality standards. The problem: the company’s unrealistic expectations. As part of this restructuring, a core team at BioWare is already working on the next Mass Effect title, while other members of the […]

BioWare undergoes a restructuring due to the results of its latest game

BioWare has announced significant changes in its operations after the disappointing results of its latest release, Dragon Age: The Veilguard, which attracted the attention of 1.5 million players, far below the 3 million expected by EA. In a statement, Gary McKay, general manager of BioWare, commented that the studio is “changing the way we build games” to ensure the highest quality standards.

The Problem: The Company’s Unrealistic Expectations

Within this restructuring, a core team at BioWare is already working on the next Mass Effect title, while other members of the studio are being reassigned to different EA teams. However, it has not yet been confirmed if there were any layoffs associated with these changes. The director of The Veilguard, Corinne Busch, has left the company, adding uncertainty to the current situation of the studio.

McKay added that, given the early stage of development of the new Mass Effect, the studio does not require the full support of all staff. This move aims to transform BioWare into a more agile studio focused on creating memorable RPGs. “We appreciate your support as we build a new future for BioWare,” McKay stated in the same release.

Despite some notable successes, such as Dragon Age: Inquisition, BioWare has faced a series of failures in recent years, including Mass Effect: Andromeda and Anthem, games that failed to meet fans’ expectations. With the release of the Mass Effect Legendary Edition in 2021, the studio received positive reviews, but persistent challenges seem to have led to an urgent need for internal review.

In this context, it remains to be seen how these structural changes will affect the development of future titles and if they will be able to regain the trust of players, at a time when competition in the video game industry is intense.

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Author SoftonicPosted on January 30, 2025July 1, 2025Categories Gaming, NewsTags anthem, Bioware, Dragon Age: Inquisition, Dragon Age: The Veilguard, mass effect, reestructuración

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