Team Ninja acknowledges that its port of Rise of the Ronin is a mess and commits to fixing it as soon as possible

The launch of Rise of the Ronin, one of Team Ninja’s most ambitious titles, has generated mixed reactions among PC players following its recent arrival on Steam. This open-world action RPG, which has been acclaimed in its PlayStation 5 version, has faced a series of technical challenges that have led many to criticize its performance on Valve’s platform. A game with a successful launch… that has plummeted. The most notable issues reported by users include stuttering, crashes, and a significant loss of saved games, […]

The launch of Rise of the Ronin, one of Team Ninja’s most ambitious titles, has generated mixed reactions among PC players following its recent arrival on Steam. This open-world action RPG, which has been acclaimed in its PlayStation 5 version, has faced a series of technical challenges that have led many to criticize its performance on Valve’s platform.

A game with a successful launch… that has plummeted

The most notable problems reported by users include stuttering, crashes, and a significant loss of saved games, which has made the gaming experience frustrating for those who were expecting a successful launch. In its first month on Steam, Rise of the Ronin reached a peak of only 12,700 simultaneous players, a figure that has drastically decreased, currently leaving only 856 concurrent users.

In the face of a wave of criticism, Team Ninja has issued a statement via social media apologizing for the inconveniences and committing to release a patch on April 10 aimed at addressing these issues. However, the details about which specific aspects will be addressed have not yet been revealed, leaving the community in suspense.

This setback is not new for Team Ninja; the developer has faced similar situations in the past with other titles like Wo Long: Fallen Dynasty and Ninja Gaiden: The Master Collection, raising questions about their ability to optimize ports for PC. In this context, the upcoming patch is expected to alleviate some of the players’ concerns and improve the game’s situation on the platform.

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The Perfect Blend: Unleash Your Inner Assassin in a Game That Combines the Best of Assassin’s Creed, Ghost of Tsushima, and Dark Souls

The Snitch has leaked more information about an important exclusive game for PlayStation 5 consoles with influences from big games

Although 2023 is not yet over, a year that has given us an enormous amount of games of incredible quality, that doesn’t mean we can’t start thinking about 2024. We already have some releases scheduled for next year, and some insiders have already begun leaking some details about those games that companies don’t want to reveal yet, especially given how packed the schedule is until November in the gaming world. This hasn’t stopped one of the most famous internet leakers, The Snitch, from commenting on new details about one of the most interesting games coming exclusively to PlayStation 5 consoles: Rise of the Ronin.

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Developed by Team Ninja, the people behind the Nioh series and more recently the outstanding Wo Long: Fallen Dynasty, the game first appeared in Sony’s State of Play event held in late 2022, showing us nothing more than a bit of gameplay, its setting based on 19th century Japan, and the promise of a release sometime in 2024. Now, thanks to The Snitch, we can add more details.

As hinted in the trailer, the game will be a mix of Assassin’s Creed, Ghost of Tsushima, and Dark Souls. This means it will be an open-world game where exploration and collecting collectibles will be of great importance, but the combat will be more similar to the studio’s previous titles, with a faster and more arcade-like style reminiscent of the Souls series. Of course, the influence of From Software doesn’t end there. It will also borrow from them highly detailed item descriptions with many references to the lore, providing glimpses of the surrounding world beyond what is told through the story. Similarly, from Assassin’s Creed, we can expect side missions with a sensibility closer to what we usually see in Ubisoft games, creating a very intriguing blend that could work wonderfully if they manage to make all the pieces fit naturally together.

On the other hand, The Snitch has also provided some other, perhaps minor, but equally interesting details. The game will have difficulty options, skill and ability trees, romance options, and we will be able to choose between quality and performance modes in the game. These additions may be less flashy, but they demonstrate the vast range they aim to achieve with Rise of the Ronin.

Furthermore, the grand finale is that The Snitch dares to provide a more specific release date than what Sony has given us. Rise of the Ronin will be published in the first quarter of 2024, between January 1st and March 31st. This means that if The Snitch is correct—and The Snitch has rarely been wrong—we could soon enjoy a game that seems destined to become the new obsession of many people.

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