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Tag: The Elder Scrolls VI

At Bethesda, they love the Resident Evil remakes, but they have reasons why it's impossible to make remakes like that of Fallout or Oblivion

Among the most notable news are the remakes of the Resident Evil series, developed in Capcom’s RE Engine. These remakes have been universally acclaimed for their ability to modernize graphics and systems while maintaining the original atmosphere of the games. However, according to Nate Purkeypile, a former employee of Bethesda, the idea of applying this treatment to the company’s RPGs is not viable. They are excessive games, Purkeypile, who worked as an artist on iconic titles like Skyrim and Fallout 4, argues that the complexity of the interacting systems in these games makes a remake […]

At Bethesda, they love the Resident Evil remakes, but they have reasons why it's impossible to make remakes like that of Fallout or Oblivion

Among the most notable news are the remakes of the Resident Evil series, developed in Capcom’s RE Engine. These remakes have been universally acclaimed for their ability to modernize graphics and systems while maintaining the original atmosphere of the games. However, according to Nate Purkeypile, a former employee of Bethesda, the idea of applying this treatment to the company’s RPGs is not feasible.

They are excessive games

Purkeypile, who worked as an artist on iconic titles like Skyrim and Fallout 4, argues that the complexity of the interacting systems in these games makes a comprehensive remake extremely challenging. While the Resident Evil remake may offer a renewed experience, RPGs like those from Bethesda present a map of interactions and dynamics that complicate their remastering. Although Bethesda released Oblivion Remastered last year, it was more of a new skin than a complete remake, which greatly differs from what players would expect.

Bethesda has been working on The Elder Scrolls VI for eight years and is facing significant obstacles in its development, which suggests that any possible remake of its RPGs will not be feasible in the short term. Purkeypile, after leaving Bethesda, founded his own studio, Just Purkey Games, and will release his new hunting game, The Axis Unseen, in 2024, reaffirming his commitment to innovation in the industry.

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Author SoftonicPosted on March 20, 2026March 20, 2026Categories Gaming, NewsTags Bethesda RPGs, Fallout 4 remake, gráficos RE Engine, Just Purkey Games, Nate Purkeypile, Oblivion Remastered, remake Resident Evil, Skyrim remasterización, The Elder Scrolls VI, videojuegos innovación

Bethesda says that their paid mods are working well, except that they are not

Desde 2015, Bethesda ha intentado monetizar los mods a través de varias iniciativas, comenzando con Steam Workshop y evolucionando a lo largo de los años hasta el actual programa Creations. Este programa permite a los creadores verificados vender su contenido en juegos como Skyrim, Fallout 4 y Starfield, lo que ha generado un debate en el

Bethesda says that their paid mods are working well, except that they are not

Since 2015, Bethesda has attempted to monetize mods through various initiatives, starting with Steam Workshop and evolving over the years into the current Creations program. This program allows verified creators to sell their content in games like Skyrim, Fallout 4, and Starfield, which has sparked debate in the gaming and modding community.

An initiative with problems

Todd Howard, the creative director of Bethesda, commented in a recent interview that the company is “very, very happy” with the performance of the Creations program, both for free and paid content. However, he acknowledged that one of the main challenges is increasing the visibility of paid content so that it reaches a wider audience. “Our problem right now is getting that content to more people because we believe it is very good,” Howard explained.

Despite these statements, the community’s reaction has been mixed. Several modders and fans have expressed their discontent on platforms like Reddit, pointing out that the modding communities that have flourished for years would not exist if paid models were imposed. They also criticize that access to the complete documentation of the Creation Kit, necessary for creating mods, is restricted only to participants of the paid program, which could push creators towards monetization.

In a broader context, Bethesda has announced that Starfield will be coming to PS5, along with additional news. Additionally, Howard confirmed that the development of The Elder Scrolls VI is progressing compared to Starfield, although there is still time until more information is revealed about this highly anticipated installment in its popular RPG saga.

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Author SoftonicPosted on March 20, 2026March 20, 2026Categories Gaming, NewsTags comunidad de jugadores, creadores de mods, documentación Creation Kit, Fallout 4 contenido, mod monetización, programa Creations, Skyrim mods, Starfield novedades, The Elder Scrolls VI, Todd Howard declaraciones

The development of The Elder Scrolls VI is progressing much faster than that of Starfield

Todd Howard, the director of Bethesda, has shared updates on the development of The Elder Scrolls VI, stating that the process is considerably smoother compared to that of Starfield, especially during its most problematic moments. According to his statements in a recent interview with IGN, the team is working with playable builds that function daily, allowing them to focus on adding content instead of constantly dealing with technical issues, a situation that affected the development of Starfield for years. You learn from everything The improvement in development efficiency is largely due to the new […]

The development of The Elder Scrolls VI is progressing much faster than that of Starfield

Todd Howard, the director of Bethesda, has shared updates on the development of The Elder Scrolls VI, stating that the process is considerably smoother compared to that of Starfield, especially during its most problematic moments.

According to his statements in a recent interview with IGN, the team is working with playable builds that function daily, allowing them to focus on adding content instead of constantly dealing with technical issues, a situation that affected the development of Starfield for years.

https://twitter.com/Pirat_Nation/status/2034087395667100105

One learns from everything

The improvement in development efficiency is largely due to the new Creation Engine 3, which has reduced the number of bugs and optimized the team’s workflow. Howard explained that the lessons learned during the creation of Starfield have been key to the production of this new installment, integrating player feedback and improvements in the tools used by the studio.

This evolution in internal technology has allowed the team to progress in a more predictable manner, with design and narrative tasks advancing smoothly.

Although the progress is promising, Howard has also indicated that the release of The Elder Scrolls VI is still far off, likely without a release date expected for 2026 or 2027. This additional time suggests that Bethesda is committed to developing a game that not only meets expectations but is also free of the inconveniences experienced with Starfield.

Additionally, there are indications that new developers, who previously worked on Starfield, may join the production team of The Elder Scrolls VI. This strengthening of the team could further contribute to the stability and effectiveness of the development. Patience seems to be the best virtue at this moment, as fans eagerly await the return of the saga.

Author Jesús BosquePosted on March 19, 2026March 20, 2026Categories NewsTags bethesda, creation engine 3, The Elder Scrolls VI, Todd Howard

The creators of the largest mod for Fallout 4 are afraid that Bethesda will continue using the same graphics engine

The Creation Engine graphics engine from Bethesda, used for decades in iconic franchises like The Elder Scrolls and Fallout, faces strong criticism for its constant loading screens, technical limitations, and a rigidity that hinders the promised innovation in new titles. This debate resurfaces with the anticipation of future releases like Fallout 5 and The Elder Scrolls VI. It would be a necessary change Dean Carter, leader of the Fallout: London project, has spoken out about the need for Bethesda to consider abandoning the Creation Engine. In recent statements, he expressed his concern about the persistence of an engine that has shown its […]

The creators of the largest mod for Fallout 4 are afraid that Bethesda will continue using the same graphics engine

The Creation Engine graphics engine from Bethesda, used for decades in iconic franchises like The Elder Scrolls and Fallout, faces strong criticism for its constant loading screens, technical limitations, and a rigidity that hinders the promised innovation in new titles. This debate resurfaces with the anticipation of future releases like Fallout 5 and The Elder Scrolls VI.

It would be a necessary change

Dean Carter, leader of the Fallout: London project, has spoken out about the need for Bethesda to consider abandoning the Creation Engine. In recent statements, he expressed his concern about the persistence of an engine that has shown its age and that, according to him, limits creative potential. “It can be better, yes, but it’s not a bad engine; although I think it is starting to show its age,” Carter commented, suggesting that a renewal of the system could facilitate the implementation of new mechanics, such as vehicle driving.

Criticism of the Creation Engine focuses on the poor optimization of recent games, which directly affects the player experience. Carter emphasized that removing loading screens and improving optimization should be priorities if Bethesda opts for a more modern engine. However, changing engines is not a simple decision. Veterans of the studio have mentioned that the Creation Engine is fundamental to key aspects of their games, which would imply a laborious process of adaptation and staff training that could slow down development.

Although the recent update to Creation Engine 2 brought notable improvements to Starfield, many players believe that historical issues persist. With the pressure to meet fan expectations, the future of Fallout 5 appears uncertain; will Bethesda be able to harness the potential of the Creation Engine without compromising the essence of its franchises, or will it be forced to make a drastic change? This dilemma remains unresolved, marking a critical era for the company.

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Author SoftonicPosted on January 21, 2026January 21, 2026Categories Gaming, NewsTags bethesda, Creation Engine, Creation Engine 2, Dean Carter, Fallout, Fallout IV, Fallout V, Fallout: London, starfield, The Elder Scrolls VI

Fallout 5 enters production, but at the cost of the cancellation of another important project

Fallout 5 has been officially approved and its development is already underway, although it has not been confirmed which studio will be in charge of the project. This news was revealed in a recent episode of the Xbox Two podcast, where Jez Corden, executive editor of Windows Central, shared that decisions regarding the Fallout franchise are being handled by Xbox, although he does not know who will lead the creation of the new installment. Interestingly, ZeniMax Online has made the decision to cancel its upcoming MMO, known as Project Blackbird, to reallocate resources to the development of Fallout 5

Fallout 5 enters production, but at the cost of the cancellation of another important project

Fallout 5 has been officially approved and its development is already underway, although it has not been confirmed which studio will be in charge of the project. This news was revealed in a recent episode of the Xbox Two podcast, where Jez Corden, executive editor of Windows Central, shared that decisions about the Fallout franchise are being handled by Xbox, although he does not know who will lead the creation of the new installment.

The sheep that enter through those that exit

Interestingly, ZeniMax Online has made the decision to cancel its upcoming MMO, known as Project Blackbird, to reallocate resources to the development of Fallout 5. This project had been in pre-production since 2018, but with the aim of prioritizing a franchise that already has significant recognition, the decision was made to redirect investment towards Fallout, which represents a safer bet in the current market.

The cancellation of Project Blackbird was part of cuts made by Microsoft, and Corden explained that, given the high investments required to create a competitive MMO, the choice to invest in Fallout could be more beneficial compared to entering a sector already dominated by titles like World of Warcraft and The Elder Scrolls Online.

The interest in Fallout has significantly resurged, driven by the release of the Amazon television series in 2024, which could positively influence the reception of future games in the franchise. However, although Fallout 5 has been officially approved, its release is expected to take several years, as Bethesda Game Studios is currently focused on The Elder Scrolls VI and additional content for Starfield.

Additionally, work is being done on a remaster of Fallout 3 that could be released before the new installment, allowing fans to enjoy this classic title again while waiting for more news about Fallout 5.

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Author SoftonicPosted on July 16, 2025July 16, 2025Categories Gaming, NewsTags bethesda, Fallout, fallout 5, Jez Corden, MMO, Project Blackbird, The Elder Scrolls VI, Windows Central, Zenimax Online

Fallout 5 may not be the next Fallout and the community is clear about what the next one will be

Fallout 5 has become a highly anticipated title for gamers, but its release could still be several years away, even up to a decade. Bethesda has confirmed that the development of Fallout 5 will not begin until The Elder Scrolls VI is available, which means that fans of the iconic post-apocalyptic RPG will need to be patient. Although a specific date for The Elder Scrolls VI has not been announced, it is rumored that it could be released in the next two or three years. There is so much time left for the next Fallout that fans are convinced there will be […]

Fallout 5 may not be the next Fallout and the community is clear about what the next one will be

Fallout 5 has become a highly anticipated title for gamers, but its release could still be several years away, possibly even a decade. Bethesda has confirmed that the development of Fallout 5 will not begin until The Elder Scrolls VI is available, which means that fans of the iconic post-apocalyptic RPG will need to be patient. Although a specific release date for The Elder Scrolls VI has not been announced, it is rumored that it could be launched in the next two or three years.

There is so much time until the next Fallout that fans are convinced there will be a remaster before

In the midst of this long wait, Fallout enthusiasts are eager to hear any news related to the franchise. Some fans have begun to speculate about the possibility of a remastering of Fallout 3, similar to the recent and successful one of The Elder Scrolls IV: Oblivion. This remaster has been praised by critics and players, and has become a new standard for what a remaster should be.

According to various sources, it has already been indicated that Fallout 3 could be on its way to receiving a similar treatment, based on leaked documents that also mentioned the arrival of Oblivion Remastered. A user on Reddit expressed: “I would die if there is a remaster of Fallout 3 with this level of quality”. This expectation is further established with the recent conclusion of filming for the second season of the associated television series, making the context favorable for a related announcement.

The success of Oblivion Remastered has convinced many that Bethesda might consider a remastering of Fallout 3 as an effective strategy to maintain fan interest while waiting for the next main title. As the community continues to ask for more information, the anticipation for the future of Fallout remains alive.

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Author SoftonicPosted on May 12, 2025July 1, 2025Categories Gaming, NewsTags bethesda, Fallout, fallout 5, Oblivion, Oblivion Remastered, Reddit, remake, remaster, The Elder Scrolls VI

The possible date and details of The Elder Scrolls VI have leaked

A Bethesda developer has reportedly revealed details about the highly anticipated The Elder Scrolls VI, suggesting that the game could be completed within two years and that it will be set in Hammerfell. Since the teaser was presented in 2018, it has been seven years since the game was officially announced, making the estimate of two more years of production seem reasonable. A new navigation mechanic for exploring new areas Among the highlights of the alleged leak is the exploration ship, which will allow players to visit new islands. This new […]

The possible date and details of The Elder Scrolls VI have leaked

A Bethesda developer has reportedly revealed details about the highly anticipated The Elder Scrolls VI, suggesting that the game could be completed within two years and that it will be set in Hammerfell. Since the teaser was presented in 2018, it has been seven years since the game was officially announced, making the estimate of two more years of production seem reasonable.

A new navigation mechanic to explore new areas

Among the highlights of the alleged leak is the exploration ship, which will allow players to visit new islands. This new content would be possible thanks to a medieval shipbuilding mode, which will use technology already seen in Bethesda’s upcoming title, Starfield. This focus on navigation could mark a significant change in the gaming experience within the universe of The Elder Scrolls.

However, the credibility of this information has been questioned by some fans on Reddit. Among the concerns expressed is the peculiar insistence on the ship and naval construction system, something that seems unusual for the series. Some users have argued that many of the details presented in the leak have circulated before, making their veracity uncertain.

Despite these doubts, expectations remain high. Bethesda has not made any recent official announcements about The Elder Scrolls VI, but the studio is expected to take advantage of events like the Summer Game Fest to provide more information. It is speculated that the development of other projects, such as the remastering of Oblivion and the Fallout television series, could serve as a boost to reveal more details about this highly anticipated title.

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Author SoftonicPosted on May 2, 2025July 1, 2025Categories Gaming, NewsTags bethesda, Fallout, Hammerfell, Leak, Oblivion, Reddit, starfield, Summer Game Fest, teaser, The Elder Scrolls VI

The creators of the Oblivion mod for Skyrim are thrilled with the announcement of its remaster

The highly anticipated total conversion project known as Skyblivion, which aims to recreate The Elder Scrolls IV: Oblivion using the Skyrim engine, has been in development since 2012 and is expected to be released in 2025. The news comes in a year that will also see the official remastering of Oblivion, recently announced and expected for the same period, which poses an interesting dilemma for fans of the saga. They see it as ideal for players, not a problem for them. Rebelzize, the leader of the Skyblivion project, has commented that the simultaneous arrival of the official remaster and the mod can […]

The creators of the Oblivion mod for Skyrim are thrilled with the announcement of its remaster

The highly anticipated total conversion project known as Skyblivion, which aims to recreate The Elder Scrolls IV: Oblivion using the Skyrim engine, has been in development since 2012 and is expected to be released in 2025. The novelty arises in a year that will also see the official remastering of Oblivion, recently announced and expected for the same period, which presents an interesting dilemma for fans of the saga.

They see it as ideal for the players, not a problem for them

Rebelzize, the leader of the Skyblivion project, has commented that the simultaneous arrival of the official remaster and the mod can be beneficial for users, as it offers more content from the beloved title of 2006. In a recent post, he stated that this phenomenon represents a victory for fans, who will be able to enjoy two different approaches to the same game during 2025. “It has always been a passion project and will continue to be until the end,” he added.

Unlike the official remaster, which may include significant changes to the visual aspect and combat mechanics, Skyblivion promises to stay true to the original essence of Oblivion while adding fresh content. This mod will include new quests, monsters, expanded cities, new music, and a reinvented lockpicking minigame, as well as an improved user interface. The stylistic differences, such as the more desaturated approach of the official remaster, suggest that both experiences will be unique and complementary.

Players will face a relevant choice between the officially remastered content and the Skyblivion modification, each offering a distinct experience. The wait for the next installment of the saga, The Elder Scrolls VI, continues; however, the arrival of these two projects in 2025 promises to satisfy fans of the franchise in an era marked by nostalgia and innovation.

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Author SoftonicPosted on April 21, 2025July 1, 2025Categories Gaming, NewsTags bethesda, mod, Oblivion, Rebelzize, remaster, remasters, Skyblivion, Skyrim, The Elder Scrolls, The Elder Scrolls IV: Oblivion, The Elder Scrolls VI

The long wait and doubts about The Elder Scrolls VI. Bethesda is plagued by doubts

The anticipation surrounding The Elder Scrolls VI is growing, but the recent reception of Bethesda’s games, especially Fallout 76 and Starfield, creates uncertainty about how the new title will be received. Although Starfield achieved favorable ratings from critics, with an 83 on Xbox and an 85 on PC, its perception on social media has been mostly negative. This raises questions about Bethesda’s design model, which many consider outdated. The crossroads faced by the company since the release of Skyrim, one of the most acclaimed video games of all time, has been […]

The long wait and doubts about The Elder Scrolls VI. Bethesda is plagued by doubts

The anticipation around The Elder Scrolls VI is growing, but the recent reception of Bethesda’s games, especially Fallout 76 and Starfield, creates uncertainty about how the new title will be received. Although Starfield achieved favorable ratings from critics, with an 83 on Xbox and an 85 on PC, its perception on social media has been mostly negative. This raises questions about Bethesda’s design model, which many consider outdated.

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The Crossroads He Faces

Since the release of Skyrim, one of the most acclaimed video games of all time, the company has been stumbling. Fallout 4 was also a success, but Fallout 76 faced a wave of criticism for its problematic launch, although it has improved since then. What really worries fans is that, despite the good numbers, the community has labeled Starfield as a failure. This dissonance between the critics and public reception indicates that Bethesda has a challenge ahead for The Elder Scrolls VI.

There are speculations that the next title could be a reimagining of Starfield, shifting its science fiction focus to a fantasy universe. However, analysts believe that if the company does not make significant changes in its game design, it could repeat the varied experience that Starfield had. The widespread criticism about the lack of modernization and design in the current field could affect the reception of a highly anticipated game like The Elder Scrolls VI.

As players anticipate more innovations, it is also important to consider the climate on social media, which has contributed to a negative atmosphere around video game releases. The public pressure for a game to be successful can influence perspectives, which could complicate the situation for Bethesda when presenting its next installment in the vast world of RPGs.

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Author AgenciasPosted on February 7, 2025July 1, 2025Categories NewsTags app-subdomain-redirection:fallout-3, Fallout 76, The Elder Scrolls VI

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