EA lays off between 300 and 400 employees and confirms the cancellation of several games

Electronic Arts has undergone a significant restructuring, resulting in the layoff of between 300 and 400 employees, including approximately 100 at Respawn Entertainment, the studio responsible for Apex Legends. This decision is part of a strategy to better align teams and resources, in pursuit of sustained long-term growth, according to statements from an EA representative. A tragedy for the industry and fans of shooters, Respawn has confirmed the cancellation of at least two projects in development, one of which was an extraction game set in the Titanfall universe, […]

Electronic Arts has undergone a significant restructuring, resulting in the layoff of between 300 and 400 employees, including approximately 100 at Respawn Entertainment, the studio responsible for Apex Legends. This decision is part of a strategy to better align teams and resources, in pursuit of sustained long-term growth, according to statements from an EA representative.

A tragedy for the environment and shooter lovers

Respawn has confirmed the cancellation of at least two projects in development, one of which was an extraction game set in the Titanfall universe, internally known as R7. Despite the staff reduction and these cuts, Respawn has assured that its commitment to creating player-focused experiences remains strong. In a message via social media, the studio stated that they will move away from certain projects in early stages and make specific adjustments to the teams of Apex Legends and Star Wars Jedi.

Apex Legends, while still being a relevant game within EA’s catalog, has shown some signs of decline. During the company’s last quarterly financial call, CEO Andrew Wilson mentioned the possibility of an Apex 2.0, predicting a significant update that would expand the gaming experience. Although this update will not be released until after the next Battlefield game, it is speculated that EA could provide more details soon. The next financial report is scheduled for May 6, which could provide more clarity on the future of the franchise.

Respawn also confirmed that the employees affected by the layoffs will receive significant support, including opportunities to consider new positions within EA. Despite these difficult changes, the studio emphasizes that its primary mission of providing player-first experiences has not changed.

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Battlefield 2042 is over. What happens to the saga now?

The latest to fall has been Battlefield 2042 after seven honorable seasons.

When all game developers announced that the future of the medium would follow the “Fortnite-like” model (divided into seasons that would be updated every quarter), many of us thought that the system wouldn’t be able to handle so many ‘Fortnites’ at once. And indeed, that’s been the case. The latest to fall has been ‘Battlefield 2042’ after a respectable seven seasons: the game, which appeared in 2021 to lukewarm reviews – to put it kindly – reaches its final stop, but that doesn’t mean that EA is willing to let go of its golden goose. Or something similar to gold, at least.

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Battlefield: the console

The good part, if you are a fan of the franchise, is that the lack of future updates does not mean that the servers will close, so you can keep shooting to your heart’s content until they announce the next game, which they have already announced will be terribly ambitious. In fact, to help them, EA has assembled a team from Motive Studio, the creators of ‘Star Wars Squadrons’ or the remake of ‘Dead Space’. Big words.

The team has been chosen for “their proven experience in storytelling, creating immersive battles, and developing on the Frostbite engine.” However, that doesn’t mean you should expect the next Battlefield made by them tomorrow morning. On the contrary: the team has already stated that it is not their only priority and they are still working on the ‘Iron Man’ video game which could be the hit that our hearts need to hold onto our love for superheroes.

Does this mean that we won’t have a new Battlefield game until we forget about the saga? Not necessarily: ‘Battlefield 1’ and ‘Battlefield V’ (first of all, no confusion with the names) were released with a two or three-year gap, and that’s probably what they will end up looking for by having multiple studios working on their projects at the same time. Get your machine gun ready, because it may not be silent for many more months.

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