Adi Shankar is famous for making adaptations of video games into animated series with great success for Netflix. Castlevania has been a tremendous success among fans and Devil May Cry is closely following it. That doesn’t mean he isn’t already looking for what could be his next target to turn into a successful series. And it seems to be one that hasn’t even been around for long. A man with clear ideas Pragmata, the latest original IP from Capcom, is a game that Adi Shankar and the people around him have their eye on […]
That doesn’t mean he isn’t already looking for what could be his next target to turn into a successful series. And it seems to be one that hasn’t even been around for long.
A man with clear ideas
Pragmata, the latest original IP from Capcom, is a game that Adi Shankar and the people around him have their eyes on. “The number of people who have written to me is concerning (…). They are all like, ‘God, you have to do this next'” Shankar himself declared. But according to him, if it happens, it won’t be soon. “The next two things beyond Devil May Cry are original,” he stated, showing an interest beyond adapting the works of others.
On the other hand, Shankar is not surprised by his success. “I have the feeling that one of the reasons people are excitedly talking about Pragmata is because it is original”. It is not a reboot of Dead Space or The Last of Us 3, which also explains his position when it comes to making his own original productions before working on adaptations of others. Demonstrating that his interest is also in what he finds interesting in others.
Japón, conocido por sus estrictas regulaciones sobre la representación de la violencia en los videojuegos, ha sido una vez más el escenario de modificaciones para un lanzamiento reciente. Dying Light: The Beast, el título de mundo abierto de Techland, ha visto su versión japonesa sufrir recortes significativos en su contenido, una tendencia que no es nueva en el … Continúa leyendo “”
Japan, known for its strict regulations on the representation of violence in video games, has once again been the scene of modifications for a recent release. Dying Light: The Beast, the open-world title from Techland, has seen its Japanese version undergo significant cuts to its content, a trend that is not new in the Japanese market.
Japan is very restrictive with video games
The Japanese country, which has a classification body, CERO, has required publishers to make adjustments so that their games can be marketed. In the case of Dying Light: The Beast, this has resulted in the reduction of gore representation, the removal of nude content, and adjustments to the models of some female characters. These restrictions have been applied to both the PlayStation 5 version and on Steam, despite the fact that PC games are not subject to the same classification in Japan.
This situation reflects a recurring pattern where publishers must adapt their products to comply with local regulations. Previously, titles like Dead Space, The Callisto Protocol, and Assassin’s Creed Shadows faced similar situations, where releases were modified or canceled due to pressure from the Japanese regulator. In some cases, the demands have conflicted with the creative vision of the developers.
In addition to Dying Light: The Beast, other games have found ways to circumvent restrictions, such as Baldur’s Gate 3, which managed to include visual censorship for nudity. However, despite having achieved the ZERO Z rating, which allows for more explicit content, Dying Light: The Beast has censored certain “increased brutality” that was part of its original promotion.
With the arrival of Dying Light: The Beast, the tension between the creativity of developers and the strict regulations they must endure in markets like Japan is once again evident, where public sensitivities play a decisive role in editorial decisions.
Electronic Arts has decided to focus its attention on player feedback to develop the next title in the acclaimed Battlefield franchise. As stated by EA’s CEO, Andrew Wilson, this is the “largest testing initiative in the history of the franchise,” an effort aimed at restoring community trust after the criticism received for Battlefield 2042. Wilson revealed that a core group of testers has played thousands of hours of the new game, particularly focusing on the complaints that arose during the launch of its predecessor. “We have always worked closely with the […]
Electronic Arts has decided to focus its attention on player feedback to develop the next title in the acclaimed Battlefield franchise. As stated by EA’s CEO, Andrew Wilson, this is the “largest testing initiative in the history of the franchise,” an effort aimed at restoring the community’s trust after the criticism received for Battlefield 2042.
Wilson revealed that a core group of testers has played thousands of hours of the new game, focusing especially on the complaints that arose during the launch of its predecessor. “We have always worked closely with the community, but not always as we should have,” he stated, emphasizing EA’s commitment to involving players in crucial aspects such as map building and game progression.
This new title, still without a definitive name, will be the first Battlefield game under the direction of Vince Zampella, co-founder of Infinity Ward and Respawn Entertainment. For this project, EA has brought together several studios, including Ripple Effect, which is developing a new experience in Battlefield, and Motive, known for titles like the remake of Dead Space and Star Wars: Squadrons, which will focus on the single-player mode.
Despite the criticism that Battlefield 2042 received, the anticipation for this new title is palpable. Wilson hinted that the game will be the “biggest” in the franchise, although he detailed that this does not necessarily refer to the size of the maps or the number of players, but possibly to the significant investment that has been made in its development. EA plans to open its testing program, known as Battlefield Labs, to more players as the game’s reveal scheduled for summer approaches, thus maintaining an active channel of communication with the gaming community.
Wilson reveló que un grupo central de testers ha jugado miles de horas del nuevo juego, enfocándose especialmente en las quejas que surgieron durante el lanzamiento de su predecesor. “Siempre hemos trabajado estrechamente con la comunidad, pero no siempre como debimos hacerlo”, afirmó, subrayando el compromiso de EA por involucrar a los jugadores en aspectos cruciales como la construcción de mapas y progresión del juego.
Este nuevo título, aún sin nombre definitivo, será el primer juego de Battlefield bajo la dirección de Vince Zampella, cofundador de Infinity Ward y Respawn Entertainment. Para este proyecto, EA ha reunido a varios estudios, incluyendo Ripple Effect, que está desarrollando una nueva experiencia en Battlefield, y Motive, conocido por títulos como el remake de Dead Space y Star Wars: Squadrons, que se enfocará en el modo para un solo jugador.
A pesar de las críticas que recibió Battlefield 2042, la expectativa por este nuevo título es palpable. Wilson insinuó que el juego será el “más grande” de la franquicia, aunque detalló que esto no se refiere necesariamente al tamaño de los mapas ni al número de jugadores, sino posiblemente a la inversión significativa que se ha realizado en su desarrollo. EA planea abrir su programa de pruebas, conocido como Battlefield Labs, a más jugadores a medida que se acerca la revelación del juego programada para el verano, manteniendo así un canal activo de comunicación con la comunidad de jugadores.
The launch of The Callisto Protocol, led by Glenn Schofield, creator of Dead Space, raised high expectations in the gaming community. Promising a triumphant return to survival horror with cutting-edge graphics and a disturbing atmosphere, the game ultimately failed to connect with players. Since its release, the reviews have been unfavorable, pointing to a lack of innovation in its gameplay and level design, as well as constant comparisons to the successful Dead Space Remake. For more than two years, the game has reported poor sales, which worsened with the release of an expansion that […]
The launch of The Callisto Protocol, led by Glenn Schofield, creator of Dead Space, raised high expectations in the gaming community. Promising a triumphant return to survival horror with cutting-edge graphics and a disturbing atmosphere, the game ultimately failed to connect with players. Since its release, reviews have been unfavorable, pointing to a lack of innovation in its gameplay and level design, as well as constant comparisons to the successful Dead Space Remake.
For more than two years, the game has reported poor sales, which worsened with the release of an expansion that failed to satisfy fans, as its narrative remained incomplete. This series of setbacks culminated in the recent departure of the game director and other layoffs at Striking Distance Studios, creating an atmosphere of uncertainty within the studio. Recent reports suggest that most of the development team has been laid off, raising concerns about the studio’s viability.
Although the study is moving forward, it is not doing so under the best conditions
Despite this, Krafton, the parent company of Striking Distance, has stated that the studio remains operational and that the recent staff reduction is aimed at creating a more agile and sustainable environment for the development of its projects. According to a spokesperson, “no further changes are planned at this time,” although the extent of the layoffs remains unclear.
Amid this reorganization, Striking Distance Studios is working on a new project using the Unreal Engine 5, but details about this game have not yet been revealed. The situation is critical and may raise doubts about the studio’s future and its ability to deliver games that resonate with players, amid rumors of the continuation of the restructuring.
The autumn Steam offers have arrived: we tell you the best deals, so you don’t miss any of the best offers on video games
We know you’re busy with Black Friday. That you’re scrutinizing every discount, that no offer less than the best will do. But trust us. Steam has started its autumn sales, and there are deals worth considering. Even if they’re not the biggest bargains you’ve ever seen in your life. Just good deals. A good bargain. The best deal you’ll be offered for the remainder of the year. And we’re going to convince you of that.
For many people, 2023 will be the year when CD Projekt finally fixed Cyberpunk 2077. Why not join the celebration? At half price, it offers us, for the cost of its DLC, dozens of hours of a game that now works as it always should have. Do you have another 30 euros in your pocket? You have their DLC, Phantom Liberty, which adds another many hours of content. If not, by the time you finish this, it’ll probably be 50% off in the next sales.
Maybe you’ve already had your fill of Cyberpunk 2077. Perhaps your taste in video games leans less towards the mainstream. If that’s the case, you’re not alone. “The Silver Case” isn’t just the game that marked the debut of a legend like SUDA51; it’s also an avant-garde visual novel that, to this day, remains incredibly smart, unsettling, groundbreaking, and experimental. All this without forsaking the decadent and ‘no future’ tone that many anticipated from Cyberpunk.
“Hades” was the 2020 Game of the Year. So why not grab all the games from the studio? “Bastion” is a marvel that encapsulates everything that “Hades” would develop later on, “Transistor” evolves from that formula, and “Pyre” lays the groundwork for attractive characters and tragic narratives that would make “Hades” popular. All this at a 71% discount. Haven’t convinced you? Well, then there’s always “Hades” at a 50% discount.
We won’t hide it: we didn’t have high hopes for this remake. We thought the original, while not perfect, hadn’t aged in a way that a remake could do it justice. But it seems we were wrong. If you want to play one of the most terrifying and visually spectacular games of the year, you can get it at half price, with just as much terror.
If it weren’t for 2023 being a year packed with great games, “El Paso, Elsewhere” would have sneaked into more than one or two Game of the Year nominations. Resurrecting the formula of classic Max Payne games with a tale of breakup between a vampire hunter and a vampire, it draws from Twin Peaks, from Max Payne, from all those times your heart’s been broken, to craft a game with short but excellent levels. All to tell a compelling story with the best shooting mechanics of the year.
There’s no better way to wrap things up than with a heavyweight. In this case, Horizon Zero Dawn Complete Edition comes with a 75% discount, nearly hitting the 10 euro mark. And what does it offer? Dozens of hours, a marvelous open world, a protagonist you can’t help but love, and the knowledge that its sequel will arrive on PC sooner rather than later. A game where, if you enjoy adventure, action, or open-world games even a bit, you can’t go wrong.
Halloween is already among us and Steam has opened its Halloween offers, where we make a selection of the best titles
Darkness is approaching, ghosts lurk, and pumpkins sport sinister smiles. That’s because Halloween is almost upon us, and whether you like it or not, it’s time to celebrate. The easiest way to do so is with a handful of video games, and Valve knows this well, as they have already started their iconic Halloween sales. Under the name of Steam’s Festival of Fear: Revenge, there are thousands of games on sale from October 26 at 7:00 PM to November 2 at 6:00 PM. To make sure you don’t miss out, we have selected some of our favorites for you to enjoy a fabulous few days of spookiness.
The Game of the Year from two years ago is a roguelike card game with escape room elements that can send shivers down anyone’s spine. How? If we told you, maybe it wouldn’t be so scary, right? What we can tell you is that it’s one of the most original, fun, and clever games that has been released in years, and you can get it for half the price. Not getting it for €9.99 is a real crime.
The classic science fiction survival horror still looks and plays incredibly well, so we all thought, why would it need a remake? And EA silenced us. It needs a remake to be smoother, more stylish, and even scarier than the original. A true delight that will captivate even the most demanding, now with a good chunk cut from its price.
Do you like The Exorcist? Do you like the retro, pixelated aesthetic? Well, we bring you the game you never thought could scare you like this. In FAITH: The Unholy Trinity, you take on the role of a young exorcist who must return to finish an unfinished job. And even though it may not seem like it, trust us on this: it’s very scary. Exceptionally playable, artistically stunning, this is one of the best horror games of recent years.
Resident Evil 4 is on many lists for Game of the Year, but you might not have played the latest installment of the franchise yet. And you would be doing yourself a disservice. Resident Evil Village is a fantastic survival horror game with stunning graphics and artistic direction that takes the Resident Evil franchise into new territory without ever losing its essence.
Perhaps you want something more tranquil. To go out with your boat. Sail. Fish. Have something unknown assail you in the middle of the night looking to kill you. The usual on the high seas. That’s what Dredge offers you, a horror and fishing game that has been a resounding success among critics and the public, and it will receive its first DLC on November 16th. What better time to get on board than now?
The Steam summer sales have arrived and we have made a selection of the best offers, taking into account budgets so that you can choose.
It has arrived that time of the year. The moment when our wallets cry because Gabe Newell decides it’s time to coordinate all the studios in the world to lighten our pockets. We’re talking about the Steam Summer Sale. That’s why, so you don’t get lost in the immense sea of games offered by Steam, we bring you a selection of the best games, divided into different budgets, and why you should play them.
My wallet doesn’t hurt (games of 40 euros or more)
This is the Crown Jewel. No deal is going to be juicier than this. The Steam Deck won’t have a replacement anytime soon, and it has a juicy discount depending on the version you’re interested in. 10% off for the 64GB, 15% off for the 256GB, and 20% off for the 512GB. If you’re considering buying a Steam Deck and have the money, this is the moment to go for it. It’s unlikely that you’ll find it cheaper than this in the near future.
This remake of the 2008 game developed by the sadly defunct EA Redwood Shores is one of the most surprising and chilling horror games of the year. Why? Its use of light and sound takes advantage of next-gen technology to make an already claustrophobic game even more intense. In terms of design, it not only hasn’t aged, but its weaker aspects, specifically the puzzle and exploration elements, have been greatly improved in this remake, which serves as a prime example of how a remake should be done when aiming to stay as faithful as possible to the original. Dead Space, the 2023 version, is the game we remembered in our heads as Dead Space from 2008. An absolute must-play for horror fans.
Although it originally released in Japan in 2014, we never got to see Like a Dragon: Ishin! in the West because Sega believed that no one outside of Japan would be interested in Japanese culture or samurai stories. An utterly incomprehensible thought for any Westerner. After the success of the seventh installment in the Yakuza franchise and its name change to the Japanese title, Like A Dragon, they decided to bring the game’s remaster to PlayStation 3, PlayStation 4, and PC. Gameplay-wise, it may not be as polished as the latest entries in the Yakuza series, but in terms of atmosphere and storytelling, it is an absolute fantasy. It’s a fun and tense game with a narrative full of bewildering twists that will delight fans of Yakuza, fans of samurai stories, and it also serves as a perfect entry point to the beat ’em up aspect of the franchise.
There’s little to say about Call of Duty that hasn’t been said already. Its fans hardly play anything else, while non-fans are unlikely to take interest in a game from the franchise. Sometimes their campaigns are good, other times they are a disaster, but their multiplayer is always excellent. In the case of Call of Duty: Modern Warfare II, it was one of those instances where the franchise offered us a decent campaign and a particularly polished multiplayer, making it one of the most solid entries in the franchise in recent years. If it has been a while since you played a Call of Duty game and you’re looking for one to invest hours in for the years to come, look no further: this is your Call of Duty.
Let’s not overdo it (Games between 20 and 30 euros).
Cyberpunk was a disastrous game at its launch, but it has gradually managed to redeem itself in the eyes of players. Let’s not deceive ourselves: it’s still not the marvel we were promised, with gameplay that is not always great and a narrative that sometimes stumbles. Does that mean it’s a bad game? Absolutely not. Cyberpunk is an interesting game, with ups and downs that, if we can overlook, provides us with a classic CD Projekt experience and countless hours of gameplay. Furthermore, with the DLC just around the corner, the game’s universe is only going to expand further.
Among arcade-style racing games that still maintain a touch of simulation, it’s undeniable that Forza Horizon 5 is the current king. Continuing with its open-world style, reinforcing the idea of navigating the map and trying out different challenges and events created by other players, it is an extensive and practically infinite game where the act of driving is not the least important, but rather driving in a specific way. The most important thing in Forza Horizon 5 is to enjoy the act of driving. Discovering what brings you joy, seeking it out, and never stopping unless you want to. Because that’s what the franchise is all about: having fun.
Hideo Kojima is one of the great creators in the gaming industry, and for good reason. Aside from creating the Metal Gear Solid series, he has made an indelible mark on the medium with many other games that have pushed the boundaries of what video games can be. Take, for example, Death Stranding. Set in a post-apocalyptic future, the main mechanic of the game is walking. And Hideo Kojima manages to make walking fun. It’s a beautiful game, excellently written, and incredibly enjoyable to play.
If you enjoy classic J-RPGs in the vein of Terranigma, Final Fantasy VI, or Chrono Trigger, and you’re itching for something in that style but don’t want to play something retro, look no further. Chained Echoes is a game heavily inspired by 90s Japanese role-playing games, incorporating many quality-of-life features and a modernized approach to the genre. It offers both a nostalgic experience and holds up perfectly to the standards of 2023.
Resident Evil is a franchise that has been delivering great games ever since its triumphant return with Resident Evil 7. Thanks to that, we can now enjoy true masterpieces like the Resident Evil 2 remake for just ten euros, which is an absolute steal. Is the game only a couple of hours long, three at most? Yes, for each of the two main playable characters. That doesn’t even include the Mercenaries mode or any of the other additional content. Not to mention the periodic urge to replay it every now and then with the excuse that, hey, it’s actually quite short.
Disco Elysium is the best RPG released in the last five years, and this is not even up for debate. Narratively superb, artistically astounding, and musically awe-inspiring, it is a true masterpiece. What’s the synopsis? We play as a detective who has been sent to investigate a murder case in a neglected district forgotten by the government. Waking up with a deadly hangover, we don’t remember our names and we don’t have our gun, badge, or pants with us. Does it sound like a comedy? Well, this game will make you laugh as much as it will make you cry.
For strategy fans. For those who want to squeeze every ounce of gameplay. For those who want every euro they spend to translate into the maximum amount of gaming hours. Here it is. The ultimate cathedral of lost hours, the “just one more turn” syndrome, the game that makes you start playing at 5 in the afternoon and when you look at the clock again, it’s already 11 at night. Sid Meier’s Civilization VI follows a long lineage of great games, and its sixth installment does not disappoint in hooking us and never letting us go.
If you don’t have the budget for Call of Duty or have always felt that it lacks something, like more solid campaigns and better individual games, we have excellent news for you. Titanfall 2 has the best campaign of any shooter that has been released in many years, and it costs just a little more than a breakfast in a big city. With fabulous gunplay, amazing weapons, and incredible mech scenes, Titanfall 2 is a game that probably will never have, but deserves, a third installment.
Recommending Vampire Survivors is like recommending slot machines or cocaine. It’s simply not right to do so. Why? Because it’s highly addictive. It’s very straightforward: our character shoots automatically, and we have to move them to destroy enemies that appear in endless waves. But the sound, the lights, the effects—everything is perfect for keeping us in a constant trance-like state. And just when it seems like we’re about to lose ourselves, something pops up on the screen—we’ve gained a power, an attack, something new in this round or on this account. Vampire Survivors is addictive because it’s designed to be that way. Run in the opposite direction. Or dive headfirst.
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After shutting down Visceral Studios, the team responsible for the original experience, EA has released a remake of the classic cult horror Dead Space. The Dead Space remake has a few similarities in style and tone to another horror released recently, The Callisto Protocol. However, where The Callisto Protocol failed miserably as a game, the Dead Space remake has once again proven what gamers have known to be true since 2008 – Dead Space is the way to make a horror game that works.
This article will explore the triumphs and story of the new Dead Space remake, compared to the abundant shortcomings of The Callisto Protocol. We’ll try to determine what is wrong with the latter, and why the former represents the perfect formula for this genre of gaming.
Dead Space just works
Dead Space (2023) is a visually enhanced version of the original game from 2008. It’s designed for next-generation consoles and PC and features improved graphics, from the tentacles on the spaceship to the details on Isaac Clarke’s suit. However, the remake also deviates slightly from the 2011 sequel with new details.
This updated version is not a complete reimagining like Resident Evil 2 or Final Fantasy VII Remake, nor is it a user-friendly makeover of a classic game like the System Shock remake. It’s simply a strong update to a great game, released at an opportune time.
The Dead Space franchise is a third-person shooter series that is defined by its unique twist on the typical zombie gameplay. Instead of simply shooting the grotesque creatures known as necromorphs in the head, players must strategically sever their limbs in order to defeat them. The game combines horror elements with a combat system that feels like gruesome surgery and features weapons based on power tools, telekinetic powers, and a time-slowing ability called stasis.
The Dead Space remake, like the original game, is set on a mining spaceship called the USG Ishimura, which has gone silent after a mission to a distant planet. Engineer Isaac Clarke boards the ship to repair it and locate his missing girlfriend, Dr. Nicole Brennan.
Instead, Isaac and his team are met with challenges, including a necromorph outbreak, a sabotage operation and their own deteriorating mental states. Isaac discovers that the outbreak was caused by an alien artifact brought on board the ship and that a religious cult, the Church of Unitology, may be involved in spreading it.
The Dead Space remake offers the best gaming experience the franchise has ever had. Motive has taken the best elements of the first and second games and combined them to create a polished and improved version. The game also includes a few changes to some of the less enjoyable encounters, making them feel more engaging and less repetitive.
The game maintains the methodical pace of the original while incorporating suspenseful elements, such as sudden blackouts and enemy jump scares, without relying on heavily scripted sequences or quick time events. Dead Space is a horror game that players can enjoy mastering, rather than simply being a passive participant within.
The Callisto Protocol is filled with alien-zombie-like creatures too. But the experience falls flat on too many levels to be considered a compelling example of the gory and gritty horror genre.
Why The Callisto Protocol fails
Upon its release, the game had performance issues on PC, which were resolved quickly with a patch. However, the console versions also experienced frame rate issues and crashes, but developers have announced that further improvements are in the works. The Xbox Series X version was praised for its beautiful ray-traced shadows, but the ray-traced reflections were not as impressive. The developers are working to improve this aspect of the game and more information will be released soon.
The Dead Space remake has received mixed reviews, with some praising its graphics and sound design while others have criticized the game’s performance issues on certain platforms. Despite these issues, the game has also received praise for its death animations and overall presentation when running smoothly.
Additionally, it has been noted that the PS5 version of the game runs well, likely due to the involvement of 150 people from PlayStation Malaysia and PlayStation Visual Arts Studio Group. It is speculated that there may be a partnership between Sony and the game’s developer, Striking Distance.
The design of the game’s environment receives a lot of praise, but many players find that the levels are too straightforward and feel like a series of corridors leading to the next objective. The objectives themselves are often simple and involve going from one point to another, finding and replacing fuses, and opening cases for health items.
While the concept of a sci-fi prison overrun by mutated creatures sounds exciting, the story itself is not particularly noteworthy. The majority of the more intriguing plot points are revealed in the latter half of the game, and the final encounter with a mutated version of Leon Ferris is underwhelming and occurs just minutes before the end of the game.
We hyped this game up quite a bit last year. I remember writing numerous articles about what we expected the game to be like, and what the trailer suggested it would be like. But all of those articles feel like a lie now that we’ve experienced the game first-hand. There’s no getting away from the fact that the developer, publisher, and everyone involved in the various teams was under a lot of pressure, something the team has commented on openly.
You can almost feel the conflict and how it’s resulted in a game that feels doesn’t feel finished, yet drags on as you make your way from one corridor to the next. With the modern standard of gaming being what it is, this simply doesn’t feel acceptable.
Hopefully, there’s a significant update in the game’s future somewhere or at least a remake planned that will fix all of the glaring performance and gameplay issues. For now, though, The Callisto Protocol, a great concept executed poorly, stands as an example of what happens when a team is not operating cohesively.
By comparison, the Dead Space remake is everything great about the gaming industry, and the horror genre rolled into one gory gritty package. The game packs a massive punch. The only punch The Callisto Protocol packs is delivered to your device hardware in the form of painful lag and tragic crashes.
At the end of 2022, rumors started about a collaboration between Fortnite x Dead Space, but it has not been completely confirmed. However, it does appear that it may happen sooner than later.
SPOILER ALERT – The leaked info may contain details you don’t want to know yet
Even though this rumor does not come from an official source or Epic Games, it was leaked via Twitter by the reliable and popular @ShiinaBR. According to him, January 23 brings an Item Shop rotation, and the crossover will have an Isaac Clarke skin and other aspects. The possibility of more content may arrive with the crossover.
CONFIRMED: Isaac Clarke will be available on January 23 at 7 PM ET!
– Plasma Cutter Pickaxe – Back Bling 1: Has an HP bar that changes based on health – Back Bling 2: Glows blue when you take no damage and glows red when you take damage
CONFIRMED: Isaac Clarke will be available on January 23 at 7 PM ET!
– Plasma Cutter Pickaxe
– Back Bling 1: Has an HP bar that changes based on health
– Back Bling 2: Glows blue when you take no damage and glows red when you take damage
Perfect timing from Epic Games with the scheduled release for The Dead Space remake in a few days, and the franchise excitement is high. There is confusion, and fans are surprised that they have not confirmed the crossover officially with the expected release upon us. But perhaps the Item Shop rotation will hold all the answers.
It is essential to remember that these are rumors based on leaks; therefore, until there is official confirmation from Epic Games or until it arrives in-game, you should treat the information as just that – a rumor!