Riot Games claims they canceled a Super Smash Bros.-style fighting game

Riot Games ha estado trabajando en otro juego de lucha antes de 2XKO, uno al estilo Super Smash Bros, pero por lo visto, fue cancelado hace tiempo.

Riot Games achieved fame, success, and money with League of Legends. But they were never satisfied with that. TFT showed that they were capable of competing in more markets. Valorant showed that they could excel even in those markets that were already saturated. And while it’s true that Legends of Runeterra was a stumble, proving unable to compete with games like Hearthstone or Magic: The Gathering, that doesn’t mean they don’t know how to navigate between genres. And it doesn’t mean they haven’t learned to be cautious over time.

According to what we’ve learned through the reporter Mikhail Klimentov, there was a moment when Riot Games was working on a platform fighting game in the style of Super Smash Bros. A prototype was created, and they had assigned between 70 and 80 developers for the project. This means that it was at a very advanced stage of the project. And we speak in past-tense because, unfortunately, the game was canceled.

The reason for this title’s cancellation was none other than the success of MultiVersus. Seeing the success that the Warner Bros. game was having, Riot executives were not convinced that there was as much appetite among players for another alternative to the popular Nintendo franchise. That’s why they decided to close the project, even in such an advanced state, considering Riot Games is always working on several games at once. It doesn’t represent a serious loss for the studio.

Fortunately, this did not result in a round of layoffs. Half the team was offered reassignment within the studio, while the other half was considered for internal roles. This is not usually the case when a video game is canceled.

This means that, as far as we know, the only fighting game being developed by Riot Games is 2XKO. A 2v2 team fighting game that’ll be coming soon to PlayStation 5, Xbox Series X, Xbox Series S, and PC, though we still don’t have a release date. We assume it should arrive at some point in 2025.

Super Smash Bros. Ultimate DOWNLOAD
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This is the ultimate version of the Super Smash Bros. series. It is the first game released for Nintendo Switch.

Nintendo doesn’t want you to play that ‘Super Smash Bros’ tournament and has implemented draconian measures

Nintendo has always resisted, especially if they are not the ones making all the rules, for fear of turning their familiar icons into absurd statues dedicated to uncontrolled competitiveness.

The happiest moment of my gaming life is probably the announcement of ‘Super Smash Bros Brawl.’ The cinematics, the characters, the fights: everything was there. It was like a doorway to happiness made by Nintendo. But the company insists on closing the doors to our joy if they are not the ones manufacturing it, and 15 years after that amazing game for Wii, they have started imposing draconian regulations on their tournaments.

Super Smash Bros Ultimate DOWNLOAD

About that, there is more Nestea

While other developers have embraced esports as a way to grow their game beyond traditional channels, Nintendo has always resisted, especially if they are not the ones setting all the rules, for fear of turning their beloved icons into absurd statues dedicated to uncontrolled competitiveness. And now it’s the turn of one of the kings of online sports: ‘Super Smash Bros’.

From now on, the game’s tournaments must be organized without profit, effectively destroying professional tournaments. Additionally, participation is limited to 200 players, prizes exceeding $5000 are prohibited, the use of sponsors is banned, and – logically enough – modified versions of their games cannot be used.

So much so that Nintendo prohibits organizers from selling food, drinks, and merchandise, dealing a fatal blow to anyone wanting to host a tournament for more than just pure fun. It seems terrible, but the truth is, there could be commercial tournaments… if they manage to obtain special permissions directly from Nintendo. It will be the company who decides whether to grant it or not.

Is it worth hosting a ‘Super Smash Bros’ tournament if all you’re going to get is a rejection from Nintendo and frustration tied to losing money? Some have chosen to confront Nintendo until they explicitly demand a stop, while others have long abandoned the game, like Evo, which, when bought by Sony, was prohibited from showing a single image of Mario in their streams. A pity for all the kind-hearted people who pick Kirby to crush their opponents. And for the rest too. If playing without Kirby can be called playing, that is.

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Nintendo Switch Online introduces four new games, and three of them you’ve never been able to play before!

Four new games arrive on Nintendo Switch Online in September, with a particularity: three of them never made it out of Japan.

Although Nintendo is not known for pampering its classics, from time to time it shows awareness of their value. That people want to play them. Even that many of its games that never left Japan generate interest beyond its borders. Therefore, while their business decisions are not always the most popular, that doesn’t mean they don’t make occasional small efforts in the right direction.

That has been the case with the new batch of titles available on Nintendo Switch Online. Introducing four new titles, two from NES, one from Game Boy Color, and one from SNES, only one of them was originally released in the West.

Nintendo Switch Online DOWNLOAD

The Game Boy Color game, Quest for Camelot, is the one that was released outside of Japan. Based on the Warner Bros. animated film of the same name, it was an action-adventure game that, like the movie, passed by without much notice on the system. A curious but not particularly inspired clone of The Legend of Zelda: Link’s Awakening, its main selling points were good use of color and the ability to use the Game Boy Printer with the game.

The two NES games are among those that were never released in the West. Joy Mech Fight is a 2D fighting game from Nintendo that aimed to compete with the popularity of Street Fighter 2. Its main merit was having a huge roster of 35 robots and serving as inspiration for the Super Smash Bros. series, although it didn’t make a big impact. More relevant was Downtown Nekketsu March: Super-Awesome Field Day!, a spin-off of the Kunio-kun beat’em up series where players had to participate in various sports mini-games. A translated version was released in the West in 2020 as part of the Double Dragon & Kunio-kun Retro Brawler Bundle.

The last game, the SNES one, also never left Japan, but with a little twist. Kirby’s Star Stacker is a remake of the Game Boy puzzle game that was released in Europe and North America. However, the console version never made it out of Japan.

All of these games are now available on Nintendo Switch Online. There’s one small catch though: all the games originally not released in the West are in perfect Japanese. Nevertheless, this shouldn’t be a particular problem as all three games are perfectly playable without knowing any Japanese. Even so, given the limited amount of text in these games, Nintendo could have shown a bit of love for their franchises and fans by translating them.

Some of the links added in the article are part of affiliate campaigns and may represent benefits for Softonic.

Banjo-Kazooie, Dragon Quest heroes are coming to Smash

The bear and bird have abandoned hunting Jiggies, and have decided to duke it out in Smash!

Banjo KazooieCODE BLUE! BANJO-KAZOOIE IS IN SMASH! REPEAT, CODE BLUE!

Toward the end of Nintendo’s E3 presentation today, the company announced that Banjo-Kazooie is coming to Super Smash Bros. Ultimate! 

That’s right, the bear and bird duo will be shooting eggs, bird-slamming, and beak-lunging at the competition. If you don’t know who Banjo and Kazooie are, please educate yourself:

Along with bringing the tools of their trade from Banjo-Kazooie and Banjo-Tooie, it appears that there will be a Spiral Mountain stage and a Gruntilda’s Lair stage. Also, Gruntilda herself looks like she will be making an appearance as an assist trophy.

Fans have wanted Banjo Kazooie in Smash for YEARS. The fact that Nintendo has made it happen is bringing tears to our eyes. To make things even better, This wasn’t Nintendo’s only character announcement for the day!

Dragon Quest 11 heroes join the fight

Dragon QuestHeroes from Dragon Quest 11 will be playable in Smash Ultimate as well. The trailer doesn’t quite specify if each hero will be their own character or just a skin under the name “The Hero.” However, given that Smash already has so many swordfighters, we can’t see them adding four more.

The characters look amazing. They are designed by legendary manga creator Akira Toriyama. Although fans have wanted Toriyama’s pride and joy Goku to join Smash, this is probably going to be the closest we will ever get.

The Hero will have a list of abilities to unleash on the battlefield. This includes a spell to put people to sleep, turning into iron, and even a massive kamikaze explosion. The abilities are similar to Shulk’s Monado Arts but are one of the most unique traits of any Smash fighter.

Honestly, we can’t wait to see what both of these characters will do to the competitive scene. Luckily, we will get to find out this fall!

Who’s next?

Yeah, yeah, yeah. We don’t want to be greedy, but we can’t help but think of who we want to see next!

With so many more potential characters to add to the mix, we would love to see more characters from the Sonic the Hedgehog franchise. Also, cut Waluigi some slack and throw him in there!

Who were you most excited to see today? Also, who do you think should still be in Smash? Let us know in the comments below!

10 best Wii games

Wii would like to play! Check out the best games that ever graced the Nintendo Wii.

Nintendo Wii

When the Nintendo Wii was first announced, it was quite possibly the most excited the world had ever been for a new console.

The Wii Remote was unlike any controller we had ever seen. Players were no longer going to be maneuvering around with an analog stick, but with motion controls. It truly felt like the wave of the future.

Too bad it really fell flat.

Motion controls have been downplayed a lot since the days of the Wii. The motion controls worked well on maybe a handful of Wii games and were complete garbage on others.

For example: when Donkey Kong Country Returns was released for the Wii, somebody thought it would be a good idea to have players shake the controller in order to get DK to roll. Later on, the game was ported to the Nintendo 3DS and players could use a joystick and buttons. Once we were able to play it that way, it turned out the game was actually a lot of fun. However, it was virtually unplayable on the Wii.

To make matters worse, they were obscenely hard to buy when they first came out. For some reason, Nintendo didn’t supply many consoles to stores making so buyers had to camp out in front of the store before it opened to get one.

Look, the title of this article is “Top 10 Wii games,” so clearly we liked a few of them. When the motion controls worked, games could actually be a lot of fun. However, we’re glad that Nintendo eventually decided to put actual controllers back in our hands.

Top 10 Wii games

10. Kirby’s Epic Yarn

Kirby's epic yarn

Before Yoshi made his way to the world of wool, Kirby’s Epic Yarn spun a pretty great adventure.

Kirby’s Epic Yarn wasn’t supposed to be a Kirby game at first. However, once developers saw how fun the game was and how beautiful it looked, Kirby was added to help boost sales.

Kirby is known for inhaling his enemies and then gaining their powers. However, Kirby has a new array of tools in this classic. Instead, Kirby spins yarn and morphs himself into whatever he needs to be to overcome challenges.

The platformer isn’t very difficult, and the more adept player can probably knock this out in a day or so. However, for those that have played it, they can assure you that you’re in a for a fun Warp Star ride. 

9. Super Smash Bros. Brawl

Brawl

Most fans of Smash agree that Super Smash Bros. Brawl was a huge step down from Super Smash Bros. Melee. The game just isn’t as fast-paced as Melee, and the new mechanics that were added were atrocious. It was the first Smash game to have online matchmaking, but the online side lagged so incredibly bad that almost nobody played it.

You can slip and fall over. Who even thought of that?

However, Brawl did give us an epic story mode with Subspace Emissary. Subspace was absolutely incredible. It felt like an Avengers storyline, but with our favorite Nintendo characters. It was an incredible adventure that we, unfortunately, have not seen since in other Smash games.

Brawl also gave us a bunch of cool characters that are staples in the series now including Ike, Snake, Sonic, Meta Knight, Pokémon Trainer, and Zero Suit Samus.

Thankfully, the Wii allowed us to use our old GameCube controllers to play the game, so we weren’t forced to use the Wii Remote. Brawl might just be the worst Smash game, but it’s still a Smash game.

8. New Super Mario Bros. Wii

Super Mario WIi

Much like Kirby’s Epic Yarn, New Super Mario Bros. Wii isn’t going to take you very long to beat. Even if you are casually playing through the game, you can get through the entire main story in just a few hours.

However, those are gonna be some of the most fun hours you’ve had in a while. The game takes Mario back to basics in a classic side-scrolling adventure. No 3D exploration. No maps where you hunt for stars. No bull.

You know what? It really works.

Get up to three other friends with you, and you can turn it this into a party game the likes of which you’ve never seen.

7. The Legend of Zelda: Skyward Sword

Skyward Sword

All things considered, The Legend of Zelda: Twilight Princess is a far better game. However, the GameCube version is better than the Wii version. On Wii, The Legend of Zelda: Skyward Sword is much more fun.

Much like Brawl, this is a weak entry in its franchise as a whole, but it’s still a fun game nonetheless. Skyward Sword revolves around Link on his journey to save Princess Zelda from an evil force blah blah blah, it’s the basic story yet again. The game included a crafting portion to make new gear and upgrade existing weapons. In most other games it would work, but it just seems out of place here in Zelda.

Also, you have a new guide named Fi. If you thought Navi was annoying, wait until you get a load of her. Navi at least had personality; Fi feels like a lifeless zombie who takes away from the adventure.

That said, the game still is a lot of fun and has a lot of great Zelda moments. As far as boss battles in Zelda go, this game has some of the best.

If you’re looking for something on par with Ocarina of Timethis ain’t it, chief. However, if you’re looking for a decent entry in the series to eat up a few hours.

6. Okami

Okami

Okami is one of the most beautiful games ever made.

You play as a wolf as you adventure through a painted tapestry. Your means of travel and attacks all coordinate with brush strokes, which make the game sometimes feel more like you’re painting a picture. 

The art style mixes with Japanese culture to make a truly unique experience that you’ll never forget.

With all the characters that people want to see get added to Smash, Amaterasu from Okami is almost never brought up.

Come on, Sakurai. Make it happen!

5. Mario Kart Wii

Mario KArt Wii

While we got a below average Smash game and a below average Zelda game, we honestly got one of the best Mario Kart games with Mario Kart Wii. 

Just listen to that music:

The Wii’s motion controls actually worked pretty well for this game. Even if you didn’t like them, the game allowed you to use a slew of other controllers to tickle your fancy.

Like Brawl, this game had online matchmaking, but the lag wasn’t nearly as bad. Sure, it paled in comparison to the online capabilities of the PlayStation 3  and the Xbox 360, but we still got to show some elementary school kids who’s the boss.

4. Xenoblade Chronicles

Xenoblade

Xenoblade Chronicles flew passed a lot of peoples’ radar. It was also a pretty rare find in the United States. After the game was discovered to be the absolute gem that it is, you’d have to dish out around $100 IF you could somehow find a copy.

Xenoblade Chronicles is considered to be one of the best RPGs of our time. It simply nails every aspect. The combat is fun. The crafting is addictive. The story is epic. The characters are intoxicating.

From start to finish, Xenoblade Chronicles will have you hooked.

3. Super Mario Galaxy 2

Mario Galaxy 2

To be honest, Super Mario Galaxy 2 does not feel like its own game. It feels like DLC for the first Super Mario Galaxy. 

Guess what? We are totally fine with that!

Super Mario Galaxy 2 brings all the elements that made the first Mario Galaxy great and adds a bunch more awesome mechanics. For instance, you can ride Yoshi in this game!

Sure, blasting through the cosmos is fun, but it’s even more fun on the back of your dino bestie!

With all that being said, it still couldn’t beat its predecessor…

2. Super Mario Galaxy

Mario Galaxy

Super Mario Galaxy was the first Mario game that felt like a true successor to Super Mario 64. Mario didn’t just jump into the next generation of gaming; he launched himself from a star cannon and flew past planets along the way.

The music accompanying the game was extraordinary. Mario moved through the galaxy accompanied by an orchestra every step of the way.

Yeah, Super Mario Galaxy 2 added some more features. However, the developers clearly put their best ideas for bosses and levels into this gem.

As much as we loved this game on the Wii, we have to admit that the title begs for a remake. If Nintendo was able to make Mario work as well as they did on the Switch with Super Mario Odyssey, then they should be able to to do the same with Mario Galaxy.

1. Wii Sports

Wii sports

Hold on, before you go typing an angry comment down below, hear us out.

Wii Sports was the game played most by players and is probably the only Wii game that hasn’t had a suitable replacement made since.

Think about it. All the games on this list are fun, but would you really go through the trouble of hooking up your Wii, Wii Remote, and sensor bar just to play Mario Galaxy? We’re guessing you wouldn’t.

However, if you’re having a group of friends over, wouldn’t it be fun to break out bowling or tennis?

Wii Sports got the motion controls better than any other game on the Switch. It has aged quite well, and, just to cap it all off, it came free with every Nintendo Wii.

Wrapping up

Do you agree with our picks? What ones slipped past our radar, and deserve recognition? Let us know in the comments below!

Top 5 most overpowered fighting game characters in history

Some characters just aren’t fair. And some are absurd. Here are the most unbalanced fighting game characters in history.

Cheap characters have been a thing as long as fighting games have existed. Your friends will scream and whine at you for picking these characters, accusing you of being unfair, spammy, or a cheater. While sometimes your friend is just acting like a sore loser, there have been many fighting game characters that have been so overpowered that they completely break the game. Oftentimes, the only way you can beat these characters is by pausing the game and beating up your opponent IRL. Here are some of the most hilariously cheap characters in fighting game history.

Top 5 most overpowered fighting game characters in history

5. Akuma – Super Street Fighter 2 Turbo

Goldeneye has Oddball, Pokémon has Mewtwo, and Street Fighter has Akuma. The OG cheap fighting game character, Akuma debuted in Super Street Fighter 2 Turbo as an unlockable boss and hidden playable character. He makes his startling debut by killing the already overpowered final boss character M. Bison. Provided you are the Devil himself and you want to put your friends through hell, you can play as Akuma using a cheat code on the character select screen.

Akuma’s moves are basically Ryu’s on steroids, plus an air fireball and a teleport. His Shoryuken can take off a third of your health. His air fireball is the only aerial projectile in the game, and its diagonal trajectory makes it extremely difficult to dodge. His only real weakness is his sub-par mobility, but he can easily mitigate that with a super-fast teleport. For the cherry on top, Akuma has the strongest Super Combo in the game, plus it’s unblockable!

In most competitive tournaments, Akuma is flat-out banned, and if he isn’t, most players choose not to pick him as an honor rule. He’s consistently been a high tier in every game he appears in, including games outside his own series like Marvel vs Capcom or Tekken. Thankfully, Capcom at least toned him down by reducing his health and turning him into a glass cannon.

4. Meta Knight – Super Smash Bros Brawl

While Brawl is a fantastic game with loads of content, it’s something of a black sheep among the competitive Smash community. It’s very slow and floaty to play, lacking the blistering speed and combos of Melee and the quality of life improvements and balanced roster of Smash 4. And while each Smash game has their overpowered characters, Brawl’s Meta Knight makes Melee Fox look like a Nintendog.

Even in a game with plenty of overpowered characters like the Ice Climbers, Snake, and Diddy Kong, Meta Knight still stands head and shoulders above the rest of the cast as the best character. His moves are extremely quick on startup, and he’s the only character in the game who has standard moves (A moves) with transcendent priority. This means that these moves cannot clash with other moves, going right through them and beating them out.

If that wasn’t bad enough, Meta Knight has not only one, but two of the unquestionably best special moves in the game in Mach Tornado and Shuttle Loop. The Mach Tornado is a dreaded hurricane of death that protects Meta Knight, helps him recover, allows him to get vertical KO’s, and is a safe approach option. Shuttle Loop is Meta Knight’s recovery move that functions as a glide and a kill move, being relatively brain-dead to spam off stage to edgeguard your opponents and make it back to stage safely.

The debate on whether or not to ban Meta Knight caused a civil war within the already small Brawl competitive scene. Some tournaments banned him, but most didn’t. However, in the places where he was banned, an arguably even more horrifying character dethroned him: the Ice Climbers. These Eskimos from Hell could chaingrab you back and forth and the only counterplay was divine intervention.

3. Marvel vs Capcom 2 – Sentinel

Marvel vs Capcom 2 is arguably the most imbalanced fighting game that Capcom has ever made, but despite this, the game still has a special place in gamers’ hearts as a fast, chaotic, and technical fighter. Part of the game’s charm is that the top 5 or so characters are so overpowered that learning how to play them becomes a game in and of itself. Even among those characters, Sentinel stands out as the most broken character in the series.

The mutant-hunting machine of death has one of the highest health counts in the game, making killing him a war of attrition. Though his hitbox is huge, all of his attacks are surprisingly fast and have enormous range, allowing him to shut down opponents and trap them in the corner.

Additionally, he’s the only character in the game whose normal attacks cause chip damage, which means they damage opponents even if blocked. He can even fly, chasing down pesky top-tier mutants like Magneto or Storm and pummeling them back into the ground with his aerial combos. Even on the bench, Sentinel has some of the best assist attacks in the game, filling the screen with missiles and shutting out the opponent. Every MVC2 player has had nightmares at some point about a killer robot screaming “ROCKET PUNCH ROCKET PUNCH HYPER SENTINEL FORCE”.

Eddy – Tekken 3

Eddy Gordo is a Brazillian Tekken character who fights using capoeira, an Afro-Brazillian martial art that combines fighting with rhythm and dance. He is one of the most polarizing characters in fighting game history due to his extremely simple fighting style. And by “simplistic,” we mean “press both kick buttons over and over to win.” Eddy’s stylish kicks send him flipping and spinning across the screen, changing stances and keeping the opponent locked down. Tekken is already known for being a button masher among casual players, and Eddy’s acrobatic antics only cements this further. While pro players have a significantly easier time dealing with Eddy, picking Eddy while playing against your friend casually is an easy way to get a PlayStation controller thrown into your face.

1. Ivan Ooze – Power Rangers: Fighting Edition

While Power Rangers may not come to mind when it comes to iconic fighting games, Power Rangers: Fighting Edition on the SNES is infamous for featuring by far the most overpowered character in fighting game history: Ivan Ooze. Ooze is the final boss of the game, and can be unlocked by winning the story mode on the hardest difficulty.

In most fighting games (especially SNK ones) if a boss character is playable, their moveset is significantly toned down in order to bring them in line with the rest of the cast. The developers, assumedly in a fit of temporary insanity, forgot this basic tenet of game design and left Ooze untouched as a playable character. What resulted is the most hilariously broken and frustrating character to ever grace a TV screen.

Seriously, we don’t even need to say much here, just watch the video. Ooze can fly, rendering him completely invulnerable to low and throw attacks. Nearly all of his moves feature no startup and allow him to fill the screen with fireballs, pillars, and other nonsense. He even has a move that gives him a force field and fires a bunch of homing projectiles which he can activate at any time, even while being hit. Ironically, Ooze is the only character in the game who can’t block, but even that doesn’t hold him back from being the most unfair character in fighting game history. As they say, the best defense is a good offense.

Did we miss a character? Let us know in the comments below!

The 5 best video game glitches of all time

Did you survive the Corrupted Blood Plague?

gamer

For the most part, gamers don’t want to see glitches. They can delete saved data, cause crashes, or otherwise ruin an otherwise fun experience. There’s nothing worse than playing Skyrim and getting deeply immersed in a questline only for a crucial NPC to glitch out and die for no reason.

Sometimes though, a glitch can be so bizarre, rewarding, or mysterious that it actually enhances the gaming experience. Here are some of the craziest, weirdest, and coolest glitches in gaming history.

The best video game glitches of all time

5. Missingno – Pokémon Red and Blue

This disturbing blob of pixels and code is actually a Pokémon! Well, a glitch Pokémon to be exact. Players can encounter this glitch pretty easily in the Gen 1 games, including the 3DS remakes. To find Missingno (which stands for “missing number”), all you have to do is talk to the old man in Viridian City that teaches you how to catch a Pokémon. After this, immediately fly to Cinnabar Island and surf along the coastline. Missingno will then appear.

Missingno is a normal/bird type Pokémon. No, not flying, bird. It has the move Water Gun twice for some reason and has the highest base attack stat in the game, as well as the lowest base defense stat. This makes the blocky glitch a potent sweeper that could help you wipe the Elite Four if they’re giving you trouble. More importantly, catching Missingno glitches your trainer bag, duplicating whatever item you have in your sixth item slot hundreds of times. Want hundreds of Master Balls or Rare Candies? Missingo’s your man…..bird.

Pokémon Red and Blue came out at a time where playground rumors were rampant. There was no internet to debunk rumors, so kids could make up Pokémon like Mewthree or Pikablue that often had ridiculous catching methods. Missingno was one of those weird glitches that were actually true, and actually fairly easy to encounter. Though the freaky glitchy blob understandably freaked out younger players, it’s one of the many oddities that make Pokémon Red and Blue special.

4. Ermac – Mortal Kombat

The early Mortal Kombat games were known for their secrets almost as much as they were for their violence. Even in the very first arcade game, the green ninja Reptile would appear and offer cryptic hints to the player on how to fight him. Intrigued players tirelessly scoured the game for other hidden fighters. Occasionally, the game would glitch out when Scorpion or Sub-Zero would be chosen, giving them a red color palette and renaming them to Ermac (which stands for error macro). While this is a glitch, it was understandably mistaken for a secret character. Rumors quickly spread how to fight and unlock the mysterious red ninja Ermac. Cheeky arcade owners cashed in on the phenomenon by posting fake lists of players who defeated Ermac.

The Mortal Kombat developers at Midway were highly amused by all of the commotion, and added to it by spreading fake rumors within the game itself. Finally, with the release of Ultimate Mortal Kombat 3, Midway threw players a bone by including Ermac as a legitimate playable character. Ermac has been a series staple ever since, clad in red and fighting using magic and summoning souls. Ermac’s legendary rise from glitch to urban legend to playable character is emblematic of the Mortal Kombat team’s dedication to its fans.

3. Wavedashing –  Super Smash Bros. Melee

Super Smash Bros. Melee is easily the most popular game in the series among competitive players. The physics engine allows for fast, fluid combos. This, combined with advanced techniques like L-canceling, shield dropping, and SHFFLing, create a fighting game experience like no other. Melee’s most famous advanced technique, however, is the wavedash.

Wavedashing is not technically a glitch, it’s a physics exploit. Melee features directional air dodges, and if you air dodge into the ground your momentum is carried, causing you to slide. If you jump off the ground and immediately air dodge into the ground at a diagonal air dodge, you will wavedash, sliding across the ground like in the gif above.

While the timing is tight and can be difficult for newer players, wavedashing is an incredibly valuable technique in competitive play. Wavedashing allows you to approach or retreat while in your standing stance, allowing you to jab, grab, and use tilt and smash attacks. This is often preferable to simply dashing, as while dashing your character can only dash attack, jump, shield, or grab. Wavedashing opens up new options in your approach, allowing you to fake out and mix up your opponent. Characters who benefit from wavedashing most are characters with low traction like Luigi and the Ice Climbers, as they can slip around the stage at high speed while keeping their options open.

Wavedashing is a beloved and iconic part of Melee. While directional air dodges have returned in Smash Ultimate, it looks like wavedashing is, unfortunately, not possible.

2. The Minus World – Super Mario Bros.

Look at the world counter on top. It says you’re at World -1!

The Minus World is an entire level in Super Mario Bros that is glitched. To access the Minus World, the player must stand on the lip of the pipe at the end of World 1-2 and duck jump into the wall. If done correctly, Mario should automatically slide through the bricks into the Warp Zone. If the far left pipe is entered, Mario will enter the Minus World.

How to enter the Minus World

The Minus World is an endless watery grave for our beloved plumber. The world is a simple water level that repeats endlessly when Mario reaches the end pipe, trapping him until he gets a game over screen.

The Minus World is a mysterious and cool glitch that’s held gamers’ attention since the 80s. It’s so popular that Nintendo themselves have referenced the glitch in multiple games, including Super Paper Mario, Super Smash Bros. Brawl, and Mario + Rabbids Kingdom Battle.

1. The Corrupted Blood Plague – World of Warcraft

The Corrupted Blood Plague caused untold destruction throughout Azeroth

The Corrupted Blood Plague was a 2005 incident that happened within World of Warcraft. In early September of that year, Blizzard released a new raid that included a boss named Hakkar the Soulflayer. Hakkar cast a debuff spell called Corrupted Blood on players, causing them to rapidly lose health. Players spread the disease to nearby players, causing them to become afflicted too. While the spell was intended to be contained only within Hakkar’s dungeon, players quickly found out that their summoned pets could contract the disease. By summoning their pets outside the dungeon, they could spread the disease to the outside world.

What happened next was pure pandemonium.

The infection spread like wildfire, killing low-level players within a few seconds. Populated cities like Ironforge were hit the hardest, as players quickly spread the disease to one another. NPCs could also catch the disease, though they didn’t display symptoms, causing them to become asymptomatic carriers. Normal gameplay became impossible, as cities became littered with bodies and players avoided each other as much as possible, often fleeing to the countryside.

Some benevolent players made makeshift hospitals, using healing spells in an attempt to save as many people as possible. Other more mischevious players attempted to spread the plague as much as possible, infecting themselves and traveling to major locations to start an outbreak. The epidemic lasted a whole week before developer Blizzard hard reset the servers and prevented pets from becoming infected, isolating the plague to Hakkar’s dungeon as originally intended.

The event fascinated social scientists and epidemiologists, as it was the first example of a widespread unintentional plague within a digital place. Researchers compared players who spread the disease on purpose to bioterrorists, saying that their behavior mirrored that of those who experienced real life plagues like SARS. Epidemiologists also mapped out the spread of Corrupted Blood throughout the world of WoW, noting that the spread resembled real-life disease maps.

The Corrupted Blood Plague is one of the most iconic moments in MMORPG history, and it’s crazy to think that it was unintentional. The plague fascinated researchers by providing a model of panic and disease for the real world in a virtual space.

Have you tried these glitches? Any big ones we missed? Let us know!