This will be the fourth year without E3 in Los Angeles.
Goodbye to E3 2023. It was an open secret that this edition was not going to be held, especially after all the cancellations and rumors we have had in recent weeks. However, it has not been until now when it has been confirmed: the ESA (Entertainment Software Association) has sent a statement (and a tweet) confirming its cancellation both physically and digitally. Now, why has this happened?
To begin with, the main reason why this E3 2023 has been canceled is because of the null presence of important companies. Already after the 2018 edition Sony announced that it would not be present at the 2019 edition, something that has been maintained over time. Likewise, Microsoft held its own outside the Convention Center, leaving only Nintendo of the big three. Problem? Well, Nintendo confirmed in February that it would not be attending E3. All the big ones were out of the event.
From here we have to start adding another large number of companies that have been falling off as the weeks went by, with Ubisoft as the last of them (at first said it would go, but then has ended up confirming its cancellation). What is a video game fair without video games? That was going to be E3 2023 after all the major companies said “goodbye”.
On top of that, there is also the idiosyncrasy of the show itself. The companies already know that they can capitalize on all the attention by staging their own events, hence the physical presence should give something extra (and more considering that the price of the booths at the show are not cheap). In addition, the relationship of many of these video game companies with the ESA is not good.
If one adds all this up, the odd thing is not that E3 2023 was canceled now, but that it wasn’t canceled months ago. The looming doubt now is whether we will have E3 2024. And it doesn’t look good, really. Maybe there will be no more E3 in our lifetime.
Who is Yung Beef and why can he afford to hand out money like trinkets? We tell you.
5000 euros (well, as much as a bill can sound). That’s the amount that Yung Beef handed out in Callao to promote his new album, as if it were the opening of season 3 of ‘The Paper House‘. A countdown, a logo, his songs playing in the background and a few people receiving legal tender. But who is Yung Beef and why can he afford to give away money as if they were trinkets? We tell you.
Who is Yung Beef?
Born in 1990 in Granada, it is possible that nobody calls him “Fernando Gálvez” anymore: for the last ten years he has been better known as Yung Beef. A drug dealer who has had a complex life: he started selling drugs at the age of fourteen and soon after he already had a point of sale with his group, the Kefta Boys. But before becoming a mafia boss, he knew how to stop. He worked in Marseille, Paris and London, where he learned all about urban hip-hop and how to mix it with reggaeton, rock, breakbeat or even flamenco.
Where could I hear you?
Although he began his career alongside the crimino-music group Kefta Boys, he soon made the move to two of the most influential in the urban scene of the past decade: PXXR GVNG, which changed its name to Los Santos after Sony appropriated the name, and La Mafia del Amor. Since disbanding in 2017, Yung Beef has released six albums and ten EPs. In fact, in 2023 he plans to release three more albums in an unstoppable music career. The first, this one, ‘Gangster Paradise’.
Why should I listen to you?
Yung Beef is not your run-of-the-mill rapscallion. He doesn’t just talk about street stuff or brag about the money he has, he has a more nihilistic approach, questioning whether Yung Beef really is Fernando or is a character he has created for himself, doubting about art, music and modernity itself. That’s why a performance like the one in Callao is more than coherent with himself. After all, what are 5000 euros for someone who has everything?
Yung Beef’s new release is 6 tracks where he turns the routine of the rag-picker who is out of the system and who has finally found happiness. A mature work of someone who seems to have been born wise, but that time has shaped him that way.
We analyze Terra Nil, an environmental strategy game where the objective is to transform a wasteland into a beautiful habitable place.
You know that Netflix has bet on video games as a way to attract customers, reach more people and offer a better experience to its current users. More content for the same money is a good idea.
This is due to the fact that Netflix has a good set up, since they banned account sharing to users a few months ago and that their prices do not stop rising. Almost 20 euros per month counts the good subscription with 4K and HDR.
And from all this new policy has come something that we now have in our hands: the new video game Terra Nil, a complex environmental strategy game whose objective is to transform a desolate wasteland into a prosperous and balanced ecosystem.
You can pay 25 € for it on Steam or you can access it with your Android or iPhone and play for free… as long as you have an active Netflix subscription. It’s caught me by days.
You feel God in a barren land
And, at the beginning, there was none. As if it were the Bible, Terra Nil offers us a barren world where our job will be to turn it into a paradise. It can also be interpreted as a vision 100 years in the future.
But the seemingly burdensome task is made satisfyingly easy for players: all you have to do is place a windmill on a stone surface, where it will provide electricity to the machines.
The toxin scrubber and irrigator are crucial, whether you are restoring a continental zone, a polar zone or a patch of rainforest.
The scrubber detoxifies the surrounding space, preparing it to sprout new life; the irrigator provides the crucial moisture needed to get that process going, at least until you have the tools to make it rain.
A polyp collector, once discharged into the sea, will grow you a nice coral reef full of crustaceans, mollusks and anything with a shell, and easily recyclable atomic reactors bring heat and electricity to regions where a windmill can’t do the job.
Recycling is another vital part of the process, as is the reintroduction of local wildlife. Once a region’s nature has been restored, it’s time to move on.
Every piece of machinery you deposit on the ground must be collected before being recycled in the aircraft in which you will depart. You leave knowing that the interaction between the local fauna and flora will keep the region alive, without the need for human intervention.
This is the juxtaposition on which Terra Nil is based: the game will make you feel almost like a god every time you see the trees re-emerge and your first bears come out of the forest, but at the end of each mission, you will have done your job and they won’t need you anymore.
The strategy is in the placement of equipment
The game is mainly about tactical building placement, but it is more like a puzzle than a regular city builder.
When placing each machine, you have to make sure that it can restore as much land as possible and that they do not overlap too much, to avoid wasting resources.
Similarly, you have to place everything so that it is easy to recycle at the end of the day: your recycling drones, no matter how advanced, have their limits.
Even on the hardest of the three difficulty levels, Terra Nil is more forgiving than expected. Everything from its simple interface to an easy-to-understand tutorial and a fantastically beautiful game guide makes environmental restoration go smoothly.
The music and sound effects are very relaxing, and after each successfully restored map, there is a moment when you can simply appreciate your work.
While a little more friction wouldn’t have hurt, and the variation from map to map is modest, by keeping it simple, developer Free Lives spreads a clear message: saving the planet could be very easy if we wanted to. All that’s missing is a toxin scrubber.
Here comes the real criticism of the Netflix game: it’s too simple and unambitious.
It is true that it is a Netflix game designed for a massive audience and little given to video games, but I think they could have started with a premise as simple as this, and then gradually complicate it, as Hogwarts Legacy does.
If you have a Netflix subscription, don’t hesitate to try it out, but if you’re thinking of spending 25 euros to buy it on Steam, that’s a different story.
Some of the links added in the article are part of affiliate campaigns and may represent benefits for Softonic.
Today, we want to show how "challenging" it was to play GTA: Vice City pirated.
Depending on your age, you may already have been wreaking havoc since you were a child in the virtual streets of Grand Theft Auto. The well-known saga of video games developed by Rockstar began to stand out with the release of GTA III, a title that also meant the abandonment of two dimensions in favor of three.
However, its popularity has also made it a target for pirates looking to play the games of the saga without spending a penny. Here we are not going to point fingers at anyone, and he who is without sin, let him cast the first stone. In its fight against piracy, Rockstar has implemented curious systems that many have surely experienced without realizing it. Today, we want to show how “challenging” it was to play GTA: Vice City pirated.
Protective measures too convoluted?
Rockstar used to integrate two layers of protection in their games: copy protection and crack protection. The former is usually implemented through a third-party program, such as Sony’s famous SecuROM. The latter is what meant that we always had to keep the damn disk stuck in our PC while playing (the older ones will understand).
To prevent hackers from removing this layer of protection (I’m sure you’ll remember the “play without CD” patches), an additional layer was often added: crack protection. This is rooted in the same internal code of the game and makes sure that the protection is still active, no matter what. If the game detects that you have removed or modified the first layer of protection (the anti-crack protection), the game will know this and will start triggering certain in-game events that gradually undermine your progress.
Did you know that GTA: Vice City is full to the brim with anti-piracy measures? If you play with a pirated copy of this installment, everything will start going downhill from the beginning. Now, every time you complete a mission, you will have a 25% chance of activating a permanent rainstorm in your game. Although this is a somewhat strange measure, the truth is that Vice City is no longer the same without its summer sun.
Don’t try to use the rifles either, because not one of them will work. Neither will the garages. After 35 minutes, the game completely disables the functionality of all garages. This means that there is no more change of bodywork and paint and you will not be able to save a single car in your properties. And of course, neither the map nor the markings will work properly, especially if there are cops chasing you. Looking at your game stats? Forget it, the game won’t show you a single one.
But it doesn’t stop there: if you load a game where you have played less than 40 minutes, the city will stop having passers-by. With the rain and the absence of people, Vice City will gradually become a substitute for Silent Hill. However, if you visit places like the mall, you will see people inside as if they were hiding.
Of course, don’t even think of spending more than 40 minutes playing and quitting the game, since you won’t be able to access it again. GTA: Vice City will crash every time you try to access it on your computer. You will only be able to enter again if conditions such as permanent rain or the city without passers-by were activated.
As icing on the cake, if a fire truck appears, there is a 12.5% chance that it will deactivate all entry points. What does this mean? Goodbye saving game, changing clothes, buying property, picking up weapons, etc.
Well, what if I move my saved game to a legal copy of the game, will I be able to continue where I was? The answer is yes, but your game will be marked forever. If you have eternal rain or ghost town activated, you will never be able to get rid of it.
Surely more than once, tired of always playing a Catan, a Carcassonne or a Trivial, you have thought about getting started in role-playing games.
Using the magic staff you found in the realm of Folvendat, you make your way through the enemies across all dimensions and stand before the door to Avernus. The door is red and heavy, and from within it comes a stinking stench, pure sulfur. Not even Fertrenn’s enhanced eyesight can see beyond it. When you try to open it you find that it is locked tight, protected by Idilssur’s spell,and the magic staff begins to lose strength and power. What do you do?
Un programa gratuito para Android, creado por TwinCoders.
What you need to play role
Surely more than once, tired of always playing a Catan, a Carcassonne or a Trivial, you have thought about getting started in role-playing games. You’ve seen how they played in ‘E.T’ and ‘Stranger things‘, but you have no idea how to start, what game you should buy, you don’t even know what it is! Don’t worry: keep an eye on your inventory, roll the dice and get ready to maximize your powers, because we’re going to tell you what it is and how to role-play.
When it comes down to it, the most basic things you need are friends, pencil, paper and imagination. After all, a role-playing game is a collaborative story in which one person narrates what happens and the rest of the players act as their characters would, varying the story. But of course, said like that it is not very funny. Therefore, and although there are dozens of variants, it is normal that each character has some associated characteristics.
Whether decided by the player or decided by luck with the dice, the characteristics (strength, intelligence, charisma, etc.), usually added to the result of a die, indicate whether what you want to do is going to work out well or whether you are about to screw up and send everything to hell.
Imagine that you are a powerful warrior with enhanced attack and strength attributes and that, when you want to attack an enemy, you roll the maximum possible: you will not only hit that kobold with a sword, but you will do it better than expected (hitting the henchman next to him, for example). Now, imagine that you are a very intelligent gnome but with a very low attack that wants to hit a guard in the back and, on top of that, the stealth roll is low: it is more likely that instead of hitting him you hit yourself in the foot and, with the scream, you alert the whole castle. Things that happen.
But a lot of numbers have no real interest if your character doesn’t have a life: you must think about where he comes from, what his goal is, his friendships, his enemies, his alignment, his tastes. Come on, create a life out of nothing that you can play and evade reality. You can also create a nine-to-six worker who spends his evenings watching TV and sending WhatsApps, but the role may fall into the “boring” category.
The master’s degree
Okay, you already have your character. You know how he talks, you’ve drawn a picture of him and you’ve even imagined what will be his star phrase (“Eat my sword, knave!”), but he won’t do anything without the master. Call him Game Director, Dungeon Master or Narrator, the system is always the same and what differentiates the role from a regular board game: there is someone who knows what can happen, makes the decisions of the enemies and non-playable characters and holds your destiny in his hands.
There is a rule written in the role that indicates that the final decision of the master is the one that counts: if you have fallen down a ravine and a fire monster has devoured you, don’t try to change its mind while the monster is digesting. It’s time for your companions to mourn the fallen warrior and for you to create a new character. When you arrive ready to play, the master will have already spent several hours preparing the game, so the least you can do is, at least, have a little respect for him and bring the supplies. Keep in mind that an average role-playing game usually lasts about three hours!
Although you, as a player, will have to learn some basic rules (how to investigate, attack, etc.), it is the master who will have to learn most of the manuals to decide in the fairest way possible. He is also the person who will know your secrets and will dose them throughout the games. Note: you can also be a master. The problem is that this is the job to which very few are destined. It is not paid. Literally.
Some games to start with
Get a few sets of dice (4, 6, 10, 10, 12 and 20-sided, although there may be more) and decide which game to start with. Surely your head immediately went to ‘Dungeons & Dragons‘, and no wonder: it was the first role-playing game in history 50 years ago and is still the king (as proof, the great ‘The Legend of Vox Machina’ in prime video). But although 5E is much more narrative and simplified, deep down you don’t want to study two manuals of 300 pages each before rolling a single die, do you?
There are other options for simpler games that are no less fun or deep. In fact, D&D itself knows this and that’s why it has a starter box with the simplified manual and a story with which to start rolling dice almost immediately. But why not try other options? ‘Fiasco’, for example, is special because it has no narrator. In it, with very few rules, you can create great stories in a group. Of course, you need a very creative group.
Imagine that you are attracted to the idea of playing role-playing games but set in your own world, only having some basic rules. For that there is ‘FATE Accelerated’, a game with which you can literally play whatever you want. Or, why not, ‘Call of Cthulhu‘, whose rules, once you know them, are not so complex compared to the Lovecraftian mystery adventure it can give you.
There are even role-playing games that only have two pages of rules – you can even make up your own if you have the time! At this point, you can play a game playing practically anything you want, from slashers to soap operas (watch out for ‘Passion of Passions’). If you thought role-playing was just about axe-wielding medieval adventures, you’re very wrong: there’s a whole world out there to play! Don’t get overwhelmed, choose a manual to start with, get your friends together… And let the fun begin.
To finish
Once you have finished your first game, you have a question to solve: Do you intend to end it here or do you want to make a campaign and keep the same characters for years (or days, depending on the expertise and type of game)? If you choose the latter, get ready for adventure, romance, unexpected twists, deaths, friends and battles. Or don’t. You decide, after all, how to spend three hours every week with your friends. Isn’t that the best thing about role-playing?
In your usual store you will find hundreds of D&D manuals. And you just wanted to know if you were going to like it! Don't worry: we'll tell you everything you wanted to know about the most famous role-playing game in the world.
Surely more than once in your group of friends there has been someone who has wanted to form a group to play ‘Dungeons & Dragons‘. Since the arrival of Critical Role and the popularity of Twitch, more or less everyone has been curious to leave everything behind, learn a bit of magic, pick up a sword and set off to explore the Forgotten Realms. But of course, when it comes down to it, where to start? In your usual store you’ll find hundreds of D&D manuals. And you just wanted to know if you were going to like it! Don’t worry: we tell you everything you wanted to know about the most famous role-playing game in the world.
50 years ago…
At the beginning of the 70’s, in the United States, board games were reduced to those that families could play: ‘The game of life’, ‘Monopoly’, ‘Connect Four’… The current boom in which we can take a ‘Gloomhaven’ or an ‘Exploding kittens’ to the table is terribly recent. If back then you wanted to find something of complexity you had to go to the tables of the young (and not so young) where they played what some have considered the pre-role-playing game: wargames.
Or, to put it in English, the war games that are still popular today. For example, the humorist Javier Cansado is a great fan of painting figurines and sending them to fight in the Napoleonic wars. These were realistic games in which two armies faced each other: the armies were not made up of fantastic creatures and fighters, but of Napoleonic soldiers or soldiers from the American Civil War at the Battle of Gettysburg. A party, come on. And among those gamers there was a thirty-something so fanatic that he had even set up one of the first conventions in history (the now ultra-famous Gen Con)… in the basement of his house: Gary Gygax.
Gygax did not know that she was destined to change the world of board games forever. In fact, more out of curiosity than anything else he helped create the game ‘Chainmail’, set in the Middle Ages with realistic battles, which had a small appendix explaining how to play with wizards, dragons, orcs, elves or… hobbits. With permission from JRR Tolkien? Of course not.
And you know what happens when you introduce a change, no matter how small, to a group of fans? A large part of them will angrily reject it. Chainmail’ had three editions but it didn’t seem that Gygax was going to become more than just a fan… Until 1974 when he released ‘Dungeons & Dragons: Playable medieval fantasy wargame campaigns with paper and pencil and miniatures‘. And the world changed forever… Even though this was not a role-playing game. Among other things, because nobody knew what a role-playing game was.
You the barbarian, you the archer
Actually, it cannot be said that this first edition of D&D was a role-playing game as we understand it now. In fact, a “referee” was supposed to be able to manage groups of up to 50 people at the same time – imagine doing that in a game right now if it’s already hard for four players to control themselves! This was a wargame at its core, but with one essential change that made it special: instead of moving armies, each person played with an original and unique character, which over the course of a campaign could evolve.
At no time was role-playing assumed as part of the experience, but the players adopted it naturally. Playing Napoleon’s army was not the same as playing Elf Langolier. Five years later, wargames took a back seat: the 80s were to be dominated -always in the United States, mind you- by D&D. In high schools, colleges… And on television.
Although now it may seem to us a thing only of a small group, really D&D, in its day, was an absolute devotion. So much so, that in 1983 began what for many was the first contact with the game: the cartoon series that, although it may seem impossible now, caused controversy in its day because of its violence. In total, 27 episodes co-produced by Marvel and Toei that coincided with the decision that ‘Dungeons and Dragons’ was a public danger.
There was no proof, but that has never stopped a generation from being frightened by what a more modern one does. Overnight, murder cases began to be linked with ‘Dungeons & Dragons’: mothers’ associations even pretended that before every episode of the very innocent series, warnings were issued that the franchise was linked with violent deaths.
Even Tom Hanks’ first starring role was in a 1982 anti-game pamphlet movie called ‘Monsters and Mazes’! In fact, at the time it was thought that playing the game led you to look up how to kill enemies in real life. Patricia Pulling, the mother of a child who committed suicide in the same year that the Tom Hanks movie appeared, claimed that there were 150 D&D-related deaths: “The child who is easily obsessed can end up looting graves while searching for objects needed to perform occult rituals, and is only one step beyond the need for blood”.
It may seem silly (because it is), but in the United States, which welcomed the board game with open arms, it gradually sank into marginalization. It ceased to be a game for everyone and only for a few, viewed with suspicion and a certain fear. Even in Spain, in 1999, ABC even linked it with Hitler and Marilyn Manson. Almost nothing. A year later, the third edition of D&D did not end up pleasing the fans (although more than the infamous 3.5) and the horrifying movie ended up sinking its fame completely.
The return
For a while it seemed that video games, even those based on D&D, had killed tabletop role-playing forever, but then came Twitch, Critical Role, Vox Machina and thousands of games played around the world in podcasts, live, videos, with celebrities, with voice actors, with anonymous. D&D was once again the king of fantasy. And no one could ever throw away its fame again.
And that brings us back to the beginning: if you want to play Dungeons & Dragons, what manuals do you need? If you want a recommendation, you can read most of the online rules on Wizards of the Coast’s own website, but it is possible that, instead of leaving your eyes and to always have something to consult, and in the absence of the Basic Box, you want the Player’s Handbook. This is the essential one, the one that has everything: the race, the class, the archetypes, how to set up each character and the adventures of the world.
As you progress, and especially if you have no idea how to make a game, you will need the Dungeon Master’s Manual and the Monster Manual. These are the three essentials (all three must be of the same edition, preferably 5E), to which you can add all sorts of additions. As for adventures, if you don’t want to create them yourself, there are entire manuals, such as Ravenloft, Strahd or the one that comes in the Basic Box, The Lost Mines of Phandelver (which I personally don’t find amazing, but it is true that, for convenience, it is one of the most played ones).
Dungeons & Dragons’ has become more than just a role-playing game. More and more, people are expressing themselves through their characters, their claims, their internal struggles, their powers and their relationships within their world. If you could be anything, what would you choose to be? What twist would you give to your character? How would you be with others? Maybe it’s time to pick up your die of 20 and find out.
The two-time world champion returned to Formula 1 because he still had a lot of gasoline to burn. Now he not only has a good car, but also the ingenuity to go viral.
El Nano, as the general public calls him. We also have the nickname Magic Alonso. Be that as it may, Fernando Alonso is breaking records in his 20th season. He is already over 40 years old and still unstoppable.
The Formula 1 driver of Asturian origin is on a roll this year with his new team, Aston Martin. The English team has relied on him to make his car a car at the height of the championship. So far they have two races… two podiums.
Only Red Bull is ahead right now, and it seems difficult to catch Checo Perez and Max Verstappen. But if there is one thing Nano has shown us is that anything is possible. The 33 is closer than ever.
A machine on the track, a mass phenomenon in networks
Good old Fernando Alonso blew up on Twitter the other day after the 2023 Saudi Arabian Grand Prix. Mercedes driver George Russell posted a thank you tweet on Twitter saying that Alonso had done a great race and that he congratulated him.
And Fernando Alonso decided to thank him with a photo of his front, with a very close shot, imitating how he saw George Russell during the whole race: through the rear-view mirror. And the fact is that the Nano was 3rd and Russell 4th.
This tweet went viral in a few minutes. Right now it has almost 50,000 retweets, 300,000 hearts and 9 million reproductions.
The funny thing about all this is that two days ago the Asturian trolled again on Twitter. This time to the official account of Formula 1 and the Australian Grand Prix, one of the funniest of the whole circuit.
As the official account put an upside down tweet about the race, referring to Australia being upside down, as they are in another hemisphere. Fernando Alonso thought nothing like responding with a picture of his forehead… upside down.
Lawrence Stroll, the leader of Aston Martin, who convinced Fernando Alonso to join his body. But who is this gentleman?
If at 63 years of age the world catches us surrounded by race cars going 350 kilometers per hour without the need to take Trankimazines, we will know that we have succeeded in life. At least a little bit. This is the case of Lawrence Stroll, the leader of Aston Martin, who convinced Fernando Alonso to join his bodywork. But who is this gentleman? Should we know him beforehand? Would we want to be friends with a sexagenarian car racing fanatic? Let’s take a look at him.
Lawrence Stroll was born in Montreal in 1959 and is, right now, very close to being one of the thousand richest people in the world, according to Forbes. Specifically, he is the 1012nd person with the most money, managing $3 billion. Nothing, small change. It should be noted that although his position in the top has dropped (in 2020 he was in position 804), it is not because he has become poorer, but because other people have become richer.
What is this man doing in Formula 1?
After becoming a fashion totem in 2011 and selling his shares in 2014, Stroll took over a Formula One team, Force India, before becoming executive chairman of Aston Martin in 2020 after investing $235 million in the company. The weekly paycheck, wow. As part of the deal, Aston Martin returned to Formula 1 by transforming his team into the brand’s official team. His son, by the way, is part of the team. Nepo baby automobilist.
Why did you want Fernando Alonso?
As he has been there all his life, it sometimes seems to us that Fernando Alonso must already be on the verge of retirement, but the truth is that he is only 41 years old and still has a career ahead of him. After a few years away from Formula 1, he returned in July 2021 with Renault. He came tenth, improving on his 2018 ranking, where he was a little behind. He still has much to improve to return to the 2005-2006 era, but Alonso wanted a change of scenery and Stroll spoke with him to convince him: “These are my plans for the future,” he told him. And the Spaniard agreed. If only there were much more to tell.
How’s the alliance going?
Well… So far Alonso has three third place finishes in a long-term plan to win. Can the money of one and the instinct of another combine in success? Who knows. We’ll be here to watch (miles per hour permitting).
There are troubled waters around Pokémon Go. Niantic will raise the price of the Incursion and Battle Passes starting this coming April 6. However, beyond this news, the smartphone game continues to receive juicy news. This time it is the turn of its new event, Spring Blossoms.
On the occasion of the arrival of spring, Pokémon Go has new tasks, encounters, raids and much more. We tell you all the details of Spring Blossoms, which will be available from Tuesday, April 4 (10:00 am Spain) until Monday, April 10 (20:00 pm Spain).
On the occasion of this holiday, there will be Pokémon debuts, according to the official blog. The complete list is as follows:
Cutiefly
Ribombee (we can evolve to this form with 50 Cutiefly Candies)
Pichu with Cherry Blossoms (possibility of Shiny/Variocolor)
Pikachu with Cherry Blossoms (possibility of Shiny/Variocolor)
Raichu with Cherry Blossoms*.
Eevee with Cherry Blossoms (possibility of Shiny/Variocolor)
Vaporeon with Cherry Blossoms*.
Jolteon with Cherry Blossoms*.
Flareon with Cherry Blossoms*.
Espeon with Cherry Blossoms*.
Umbreon with Cherry Blossoms*.
Leafeon with Cherry Blossoms*.
Glaceon with Cherry Blossoms*.
Sylveon with Cherry Blossoms*.
(*When you evolve a varicolor Pikachu or a varicolor Eevee with cherry blossoms, you will be able to obtain these Pokémon in their varicolor versions).
Spring Blossoms Bonus
The bonuses that we will be able to obtain are:
Double Candy for capturing Pokémon
Lucky Eggs now last for one hour instead of thirty minutes
Eggs in Incubators require half the time to hatch
Wild encounters
Of course, this week we will also have more frequent wild encounters on certain creatures. They are the following:
Pikachu with Cherry Blossoms (possibility of Shiny/Variocolor)
Jigglypuff (possibility of Shiny/Variocolor)
Eevee with cherry blossoms (possibility of Shiny/Variocolor)
Marill (possibility of Shiny/Variocolor)
Whismur (possibility of Shiny/Variocolor)
Buneary with a flower crown (possibility of Shiny/Variocolor)
Bunnelby (possibility of Shiny/Variocolor)
Cutiefly
Chansey with a flower crown (possibility of Shiny/Variocolor)
Togetic with a wreath (possibility of Shiny/Variocolor)
Both Chansey and Togetic have a very low occurrence rate – good luck if you get them!
Cherry blossoms, flower crowns, and an assortment of Eggs? It can only mean one thing— – it’s time to Spring into Spring!
Let’s go now to the raids, which cannot fail in a good event. The one-star ones are:
Pikachu with cherry blossoms (possibility of Shiny/Variocolor)
Jigglypuff (possibility of Shiny/Variocolor)
Eevee with cherry blossoms (possibility of Shiny/Variocolor)
Cutiefly
The three stars are:
Exeggutor
Alola Exeggutor (possibility of Shiny/Variocolor)
Chansey with a flower crown (possibility of Shiny/Variocolor)
Togetic with a flower crown (possibility of Shiny/Variocolor).
And the five stars are:
Lugia (can be Shiny/Variocolor).
The Megaincursión is:
Mega-Lopunny (can be Shiny/Variocolor).
Egg Hatching
These are the Pokémons that can be found hatching eggs:
Eevee with cherry blossoms (possibility of Shiny/Variocolor)
Pichu with cherry blossoms (possibility of Shiny/Variocolor)
Togepi with a flower crown (possibility of Shiny/Variocolor)
Azurill (possibility of Shiny/Variocolor)
Happiny with a flower crown (possibility of Shiny/Variocolor)
Exeggcute (posibilidad de Shiny/Variocolor)
Riolu (possibility of Shiny/Variocolor)
Cutiefly
Research Tasks
Pikachu with cherry blossoms (possibility of Shiny/Variocolor)
Chansey with a flower crown (possibility of Shiny/Variocolor)
Eevee with cherry blossoms (possibility of Shiny/Variocolor)
Togetic with a wreath (possibility of Shiny/Variocolor)
And finally, the collection challenge will give us PX, Stardust and a Lucky Egg. Also, the Happiny sweatshirt will be available as a new item for the avatar from the event.