Skip to content

Softonic English

Just another Softonic Sites site

Tag: assassin’s creed

Ubisoft cancels its upcoming Assassin's Creed to avoid upsetting Donald Trump fans

Ubisoft has canceled a video game set during the U.S. Civil War and the Reconstruction era due to concerns about current political controversy and negative reactions to other characters in its recent titles. According to reports from Game File, the decision was made in 2024 after the controversy generated by the portrayal of the black samurai Yasuke in Assassin’s Creed Shadows. This uproar exposed the vulnerabilities of the company’s leadership, which has been reluctant to address political themes in its games. A game about the origins of the Ku Klux Klan? Guaranteed chaos The canceled project was […]

Ubisoft cancels its upcoming Assassin's Creed to avoid upsetting Donald Trump fans

Ubisoft has canceled a video game set during the U.S. Civil War and the Reconstruction era due to concerns about current political controversy and negative reactions to other characters in its recent titles. According to reports from Game File, the decision was made in 2024 after the controversy generated by the portrayal of the black samurai Yasuke in Assassin’s Creed Shadows. This uproar exposed the vulnerabilities of the company’s leadership, which has been reluctant to address political themes in its games.

A game about the origins of the Ku Klux Klan? Guaranteed chaos

The canceled project was going to follow the story of a black man who was previously enslaved and becomes part of the Assassin Brotherhood, facing the Ku Klux Klan. Although the developers were excited about the game’s potential to create a positive social impact, CEO Yves Guillemot stated that the company does not seek to promote political agendas, which contrasts with the initial support from management for the game’s concept.

The situation in the U.S., marked by a return to policies that dismantle civil rights legislation during the Trump administration, has led Ubisoft to consider the project too controversial and risky. This occurs in a complicated context for the company, which is facing delays in releases and weak financial performance, leading to a more conservative stance in development decisions.

While the game was still in the conceptual phase, the fact that it addressed such delicate human and social issues has been seen by some as a bold step, even within Ubisoft’s creative environment. However, the growing economic risk and concerns about public perception led to the cancellation of the project. In a tense political environment and mixed reactions on social media, the chances of the game resurfacing in the future are uncertain.

Steam
Steam DOWNLOAD
Author SoftonicPosted on October 10, 2025October 10, 2025Categories Gaming, NewsTags assassin's creed, assassin's creed shadows, Donald Trump, eeuu, Guerra Civil, Ku Klux Klan, racismo, Reconstrucción, Yasuke, Yves Guillemot

If you like games in the style of Assassin's Creed but don't have 100 hours to dedicate to them, Dying Light: The Beast is the game you were waiting for

Most open-world games have a feature that can turn many people off: they are infinite. This, which can be a virtue for younger players or for those who only play one or two games a year, is a curse for the rest. Having huge amounts of side missions, icons to complete, and the main story never ending does not appeal to a significant portion of the audience. It feels like work. And that makes certain games disappointing. This was one of the reasons why Dying Light 2: Stay Human did not succeed

If you like games in the style of Assassin's Creed but don't have 100 hours to dedicate to them, Dying Light: The Beast is the game you were waiting for

Most open-world games have a feature that can turn many people off: they are infinite. This, which can be a virtue for younger players or for those who only play one or two games a year, is a curse for the rest. Having vast amounts of side missions, icons to complete, and an endless main story does not appeal to a significant portion of the audience. It feels like work. And that makes certain games disappointing.

This was one of the reasons why Dying Light 2: Stay Human did not succeed. It was a game that was marketed as a parkour survival horror, but we spent as much time leveling up stats, exploring the terrain, having conversations with people, or fighting zombies as we did actually managing our resources or fleeing from threats. Not to mention running errands for people who really contributed nothing to the story or the world. This is something they wanted to address in Dying Light: The Beast in the simplest way possible: by making it much more straightforward.

Steam
Steam DOWNLOAD

A game of kicking zombies and doing parkour

Born as a DLC for Dying Light 2: Stay Human, Dying Light: The Beast starts where that one left off. But if you’ve never played any Dying Light, don’t worry, as it’s not necessary. The game takes care of explaining everything you need to know, and even without that, the story it wants to tell is perfectly understandable.

In the game, we embody Kyle Crane, a man immune to the strange disease that has come to the world in the post-apocalypse. Most of humanity is dead and, instead of lying eternally, they have decided to return to kill and eat those who are still alive. Kyle is not only immune, but they have also decided to experiment on him to test the possibility of turning him into a biological weapon, and from there arises one of the main mechanics of the game: the Beast Mode. A mode in which we can become a beastly entity to quickly and effectively eliminate enemies for a limited time.

Otherwise, the game is Dying Light. The entire emphasis of the game is on parkour from one place to another, fighting with melee weapons against all kinds of zombies and avoiding, as much as possible, fighting more than a couple of enemies at the same time, or doing so at night, as their strength increases significantly. Occasionally using vehicles and firearms, we will need them for the more dramatic encounters, and especially for some bosses that have just the right level of difficulty to force us to think about how we need to approach them to defeat them.

Neither 50 nor 100 hours ahead

That said, the great value point of Dying Light: The Beast is that it is brief. At least, if you want it to be. With about 12 to 15 hours of story ahead, it is perfectly possible to ignore the side missions and stick to the story and feel satisfied without feeling like you’ve missed anything. And if you want more? You can double your playtime, or even add a few more hours to that, by doing the side missions offered by the characters you encounter.

If you add to that the possibility of completely customizing the UI —we recommend playing in Immersive Mode, even if the game tells you not to do so in your first playthrough—, the game becomes tremendously enjoyable. A delight that is as simple as it is direct.

Because sometimes all you need is a fun game that knows what it wants to do, but doesn’t demand all your leisure hours. And that’s what Dying Light: The Beast does. Being a fun game that knows exactly what it wants to be, and that could even be polished in some aspects, is never less than a well of fun.

Steam
Steam DOWNLOAD
Author Álvaro ArbonésPosted on September 24, 2025September 24, 2025Categories Gaming, NewsTags Assassin Creed, assassin's creed, dying light, Dying Light 2: Stay Human, Dying Light: The Beast, Modo Bestia, Modo Inmersivo, parkour, patada

Assassin's Creed Shadows receives a new DLC that pleasantly surprises with its narrative and gameplay

Ubisoft has surprised fans of the Assassin’s Creed saga with the expansion of the game Assassin’s Creed Shadows, which presents an unusual approach to storytelling. Instead of typical cutscenes, the DLC content unfolds through a puppet theater, offering a visual experience that recalls the best of classical theater. This change is complemented by side-scrolling gameplay, similar to iconic titles like Rayman and Prince of Persia: The Lost Crown, representing a significant departure from the main entries in the franchise. There are great similarities with recent successes of the company […]

Assassin's Creed Shadows receives a new DLC that pleasantly surprises with its narrative and gameplay

Ubisoft has surprised fans of the Assassin’s Creed saga with the expansion of the game Assassin’s Creed Shadows, which presents an unusual approach to storytelling. Instead of typical cutscenes, the DLC content unfolds through a puppet theater, offering a visual experience that recalls the best of classical theater. This change is complemented by side-scrolling gameplay, similar to iconic titles like Rayman and Prince of Persia: The Lost Crown, representing a significant departure from the main entries in the franchise.

Great similarities with recent successes of the company

The mission called The Claws of Awaji lasts about 20 minutes and allows players to control both a soldier and an assassin, evoking the style of characters like Yasuke and Naoe. During this experience, players can enjoy a varied set of activities, including direct combat, stealth assassinations, parkour, and alternative routes, all in an artistic style reminiscent of period theater. This unexpected proposal has been well received, suggesting that it could be a nod to the underrated Assassin’s Creed Chronicles trilogy, which also aligned with a side-scrolling gameplay style.

The similarities with Prince of Persia: The Lost Crown, Ubisoft’s most successful game in recent years, fuel expectations that a title in this style for Assassin’s Creed could find a warm reception. Some experts suggest that this mission could be an experiment to assess the viability of developing a full game along these lines. Many in the gaming community express a desire for the franchise to return to more concise installments, around 20 to 30 hours, a duration that would resonate with the classics of the series.

The reception of The Claws of Awaji and its similarity to past works could be a sign that Ubisoft is considering an interesting future for the series, sugesting that the time for metroidvanias in the Assassin’s Creed universe might be closer than many think.

Steam
Steam DOWNLOAD
Author SoftonicPosted on September 17, 2025September 17, 2025Categories Gaming, NewsTags assassin's creed, assassin's creed shadows, DLC, Las Garras de Awaji, metroidvania, Prince of Persia: The Lost Crown, rayman, scroll lateral, Ubisoft, Yasuke

According to Ubisoft, it's not that they do things wrong, it's that there is a smear campaign against them

Ubisoft is in a complex situation in the current landscape of video games. Although the company has released well-received games in recent years, it has also faced strong criticism due to some of its productions, such as the highly anticipated Star Wars Outlaws, failing to meet player expectations. In a context where quality and content standards are higher than ever, Yves Guillemot, CEO of Ubisoft, has expressed his concern about the growing criticism his company faces, which he has described as a “high” business risk factor. They are bothered that they are […]

According to Ubisoft, it's not that they do things wrong, it's that there is a smear campaign against them

Ubisoft is in a complex situation in the current video game landscape. Although the company has released well-received games in recent years, it has also faced strong criticism because some of its productions, such as the highly anticipated Star Wars Outlaws, failed to meet player expectations. In a context where quality and content standards are higher than ever, Yves Guillemot, CEO of Ubisoft, has expressed his concern about the growing criticism his company faces, which he has described as a “high” business risk factor.

They are bothered by being criticized for what they do wrong

During a recent meeting with investors, Guillemot emphasized that the impact of criticism can damage the company’s reputation, as it spreads through social media, distribution platforms, and specialized media, especially after strategic decisions or technical issues. “Ubisoft is exposed to risks of damage to its reputation as a result of online ‘bashing’,” he explained, emphasizing the new reality in which the perception of the video game industry as a cultural medium is influencing how users evaluate games.

This phenomenon has led to criticism focusing not only on gameplay and performance but also on ideological and social considerations, creating a complicated environment for publishers. Interestingly, Guillemot’s statements come at a time when Assassin’s Creed Shadows has reached 5 million players, after facing months of controversy in Japan. Looking ahead, Ubisoft seems ready to revolutionize the Assassin’s Creed series with the upcoming title known as Hexe, which promises an innovative approach to gameplay, although it has been mentioned that it may not be suitable for all players.

Steam
Steam DOWNLOAD
Author SoftonicPosted on July 28, 2025July 28, 2025Categories Gaming, NewsTags assassin's creed, assassin's creed shadows, bashing' online, CEO, críticas, Star Wars Outlaws, Ubisoft, Yves Guillemot

The director of Dying Light: The Beast believes that games are too long and wants to avoid that with his own

Dying Light: The Beast, the next title in the popular franchise, promises a core duration of 20 hours, a measure that distances itself from the approach of large games like Assassin’s Creed. Tymon Smektala, the franchise director, emphasizes that “size is not everything” and that the true value of the game lies in the gameplay experience rather than its duration. This perspective connects with a current trend in video game design where compact and quality experiences are gaining ground. Shorter games, but that you can complete During a conversation with GamesRadar+, Smektala points out that in […]

The director of Dying Light: The Beast believes that games are too long and wants to avoid that with his own

Dying Light: The Beast, the upcoming title in the popular franchise, promises a core duration of 20 hours, a measure that distances itself from the approach of large games like Assassin’s Creed. Tymon Smektala, the franchise director, emphasizes that “size is not everything” and that the true value of the game lies in the gameplay experience rather than its duration. This perspective connects with a current trend in video game design where compact and quality experiences are gaining ground.

Shorter games, but that you can complete

During a conversation with GamesRadar+, Smektala points out that in titles like Assassin’s Creed, the vastness of the world often creates a sense of burden, as many players may feel that they will never finish the game, which dilutes the return on investment. “If I start playing Assassin’s Creed Shadows, I know I will never finish it,” he states. In contrast, Dying Light: The Beast aims to provide a satisfying journey that players can complete and fully enjoy.

Additionally, Smektala compares Dying Light: The Beast with other industry hits like Control and Alan Wake 2, titles that provide quality experiences in a similar playtime of around 15 to 20 hours. This approach is considered competitive and appealing for those seeking a substantial narrative without the overload of endless content. The philosophy of the Techland studio, which does not have the same resources as giants like Ubisoft, translates into a more thoughtful and pragmatic design.

Finally, Dying Light: The Beast not only represents the return of Kyle Crane, but it is described as an evolution of the saga, often considered by many as Dying Light 3. Smektala emphasizes his confidence that this new chapter will provide players with full value for their investment, aligning with the current demand for meaningful and accessible gaming experiences.

Steam
Steam DOWNLOAD
Author SoftonicPosted on July 24, 2025July 24, 2025Categories Gaming, NewsTags Alan Wake 2, assassin's creed, Control, dying light, Dying Light 3, Dying Light: The Beast, Tymon Smektala

According to the creators of Assassin's Creed, microtransactions make games more fun

Ubisoft has reaffirmed its commitment to microtransactions, describing them not only as part of its business model but also as a way to make games “more fun.” However, this stance has drawn criticism from both players and the media due to the inclusion of features like paid XP boosters in their single-player titles. Paying more and less consciously is fun, apparently Despite the controversies, the studio has achieved significant financial successes with its recent releases in the Assassin’s Creed series, such as Assassin’s Creed Valhalla […]

According to the creators of Assassin's Creed, microtransactions make games more fun

Ubisoft has reaffirmed its commitment to microtransactions, describing them not only as part of its business model, but also as a way to make games “more fun”. However, this stance has drawn criticism from both players and the media due to the inclusion of features such as paid XP boosters in its single-player titles.

Paying more and less consciously is fun, apparently

Despite the controversies, the study has achieved significant financial successes with its recent releases in the Assassin’s Creed series, such as Assassin’s Creed Valhalla and Assassin’s Creed Shadows. In its latest annual report, Ubisoft reiterated its intention to continue implementing microtransactions in full-price games, highlighting its desire to “respect the player experience” and resort to “sustainable” monetization.

The report highlights what seems to be an attempt to balance integrating microtransactions into the company’s financial strategy while assuring players that these practices will not be abused. It is mentioned that “the golden rule when developing premium games is to allow players to enjoy the game in its entirety without the need to spend more.” However, this statement contrasts with the idea that microtransactions can enhance the player experience by allowing for avatar customization or faster progression.

By allowing players to purchase progression upgrades, Ubisoft exposes itself to criticism regarding game design that could favor a payment system prioritizing transactions over the free gaming experience. On another note, the company also addressed the Stop Killing Games movement in an official statement, in response to condemnations from former executives regarding workplace harassment that occurred in July.

Steam
Steam DOWNLOAD
Author SoftonicPosted on July 23, 2025July 23, 2025Categories Gaming, NewsTags assassin's creed, assassin's creed shadows, Assassins Creed Valhalla, microtransacciones, Premium, Stop Killing Games

The CEO of Ubisoft opens the door to Assassin's Creed Shadows on other platforms, but still doesn't commit

The CEO of Ubisoft, Yves Guillemot, brings good news, although he hasn’t committed much. He mentioned that new versions of Assassin’s Creed Shadows will arrive on other consoles, although he did not confirm if Nintendo’s Switch 2 is among them. The uncertainty about the game’s arrival on Nintendo’s console has generated a mix of speculation and expectations among fans of the saga. I’m not saying yes or no Frédérick Duguet, CFO of Ubisoft, stated that other titles will be announced, in addition to Star Wars Outlaws, which will also be available on Switch 2. This statement suggests that there could be […]

The CEO of Ubisoft opens the door to Assassin's Creed Shadows on other platforms, but still doesn't commit

The CEO of Ubisoft, Yves Guillemot, brings good news, although he hasn’t committed much. He mentioned that new versions of Assassin’s Creed Shadows will arrive on other consoles, although he did not confirm if Nintendo’s Switch 2 is among them. The uncertainty about the game’s arrival on Nintendo’s console has generated a mix of speculation and expectations among fans of the saga.

I’m not saying yes or no

Frédérick Duguet, CFO of Ubisoft, stated that other titles will be announced, in addition to Star Wars Outlaws, which will also be available on Switch 2. This statement suggests that there could be more surprises for players looking forward to fresh content on the new console. Duguet assured that Assassin’s Creed Shadows has had a very good start since its launch in March, and that an expansion titled Claws of Awaji is scheduled for the end of the quarter.

Ubisoft has a history of releasing Assassin’s Creed titles on Nintendo platforms, which fuels hope that Assassin’s Creed Shadows will finally come to Switch 2. Previous games in this saga have performed well on Nintendo consoles, such as Assassin’s Creed III and its remaster, which debuted on Wii U and Switch respectively.

The potential of the Switch 2, which has more powerful hardware specifications, is also a key factor. The improvement in graphical capability could allow for the arrival of highly anticipated open-world games by fans of the series. However, Duguet did not provide further details when asked if the new title would be too extensive for the console. We haven’t said what other games, beyond Star Wars Outlaws, will come to the console, he explained.

Finally, Guillemot emphasized that the development of Assassin’s Creed Shadows represented a significant investment, exceeding $100 million, which underscores the magnitude of Ubisoft’s efforts to deliver a product that meets the high expectations of players.

Author AgenciasPosted on July 23, 2025July 23, 2025Categories NewsTags assassin's creed, assassin's creed shadows, Nintendo, switch 2, Ubisoft

Netflix greenlights the Assassin's Creed series with the showrunner of two of the biggest hit series of the last 20 years

Netflix has greenlit the Assassin’s Creed series, almost five years after its initial announcement. The production will be led by creators and showrunners Robert Patino, known for his work on Westworld and Sons of Anarchy, and David Wiener, who has worked on Halo and The Killing. Their vision revitalizes a project that had faced significant challenges, including the departure of the previous showrunner, Jeb Stuart, who left the production due to “creative differences.” A series that promises to be everything Assassin’s Creed is The series is described as a high-octane thriller that addresses […]

Netflix greenlights the Assassin's Creed series with the showrunner of two of the biggest hit series of the last 20 years

Netflix has greenlit the Assassin’s Creed series, nearly five years after its initial announcement. The production will be led by creators and showrunners Robert Patino, known for his work on Westworld and Sons of Anarchy, and David Wiener, who has worked on Halo and The Killing. Their vision revitalizes a project that had faced significant challenges, including the departure of the previous showrunner, Jeb Stuart, who left the production due to “creative differences”.

A series that promises to be everything that Assassin’s Creed is

The series is described as a high-octane thriller that addresses the secret war between two opposing factions. One of these factions seeks to determine the future of humanity through control and manipulation, while the other fights to preserve free will. The creators have expressed their enthusiasm for exploring the deep human narratives that lie behind the action, highlighting themes of purpose, identity, destiny, and connection between cultures over time.

Although production has begun its course, no information has yet been revealed about the cast or the release date of the premiere. Fans will have to wait for more details as the project progresses through its initial stages.

In addition to this live series, Netflix is working on an animated series based on Assassin’s Creed, aiming to expand its narrative universe. Also, Ubisoft announced that it is developing a new Assassin’s Creed game for Netflix Games, which suggests a more comprehensive approach to the franchise by the streaming platform.

It is worth remembering that the 2016 live-action film, produced by 20th Century Fox and starring Michael Fassbender, grossed over $240 million worldwide, indicating the strong popularity of the Assassin’s Creed universe and the expectations placed on this new television adaptation.

Netflix
Netflix DOWNLOAD
Author SoftonicPosted on July 21, 2025July 21, 2025Categories Gaming, NewsTags assassin's creed, David Wiener, Halo, Jeb Stuart, Netflix, Robert Patino, Sons of Anarchy, The Killing, thriller, Ubisoft, Westworld

It announces the release date of the roguelike version of one of the most iconic platform and action games in history

Ubisoft has decided to revive the iconic Prince of Persia franchise after several years of inactivity, presenting two promising projects: Prince of Persia: The Lost Crown and The Rogue Prince of Persia. This decision marks a turning point in the history of a saga that gave rise to Assassin’s Creed and had been relegated to oblivion. A game that has had a long early access period, Prince of Persia: The Lost Crown has been well received by critics and players, standing out as a metroidvania that, however, did not meet sales expectations

It announces the release date of the roguelike version of one of the most iconic platform and action games in history

Ubisoft has decided to revive the iconic Prince of Persia franchise after several years of inactivity, presenting two promising projects: Prince of Persia: The Lost Crown and The Rogue Prince of Persia. This decision marks a turning point in the history of a saga that gave rise to Assassin’s Creed and had been relegated to oblivion.

A game that has had a long early access period

Prince of Persia: The Lost Crown has been well received by critics and players, standing out as a metroidvania that, however, did not meet sales expectations. On the other hand, The Rogue Prince of Persia, a roguelike developed by Evil Empire, has been in early access for over a year, allowing developers to refine its mechanics through various updates and patches.

At the recent PC Gaming Show 2025, Ubisoft revealed that The Rogue Prince of Persia will exit early access in August 2025. This full version will include new content such as biomes, enemies, an additional new act, and improvements to weapons and perks. To date, the game has received over 86% positive reviews on Steam, supporting its emerging success. Additionally, Evil Empire has announced that they plan to increase the price of the game after its full release.

On the other hand, after the multiple issues faced by the remake of Prince of Persia: The Sands of Time, Ubisoft announced that the release window for this project is the first quarter of 2026. The company seems to be showing renewed confidence in its ability to meet this date, following the difficulties experienced in the past.

This revival of the franchise not only generates excitement among fans, but also raises the possibility that Ubisoft is ready to reclaim its legacy within the world of video games.

Steam
Steam DOWNLOAD

Author SoftonicPosted on June 12, 2025July 1, 2025Categories Gaming, NewsTags assassin's creed, Early Access, Evil Empire, Prince of Persia: Las Arenas del Tiempo, Prince of Persia: The Lost Crown, remake, The Rogue Prince of Persia, Ubisoft

Ubisoft updates Assassin's Creed Shadows and adds an interesting new mission

Ubisoft has announced the release of update 1.0.4 for Assassin’s Creed Shadows, which will be available on May 6. This new update includes a free mission titled The Path He Follows, where players will be able to interact with Luis, a Jesuit priest, in the town of Azuchi. By completing this mission, players will gain access to a new chapter of the story focused on the Works of Luis Frois. A Jesuit at the court of Oda Nobunaga The update also focuses on improving game stability and user experience. Numerous fixes have been implemented

Ubisoft updates Assassin's Creed Shadows and adds an interesting new mission

Ubisoft has announced the release of update 1.0.4 for Assassin’s Creed Shadows, which will be available on May 6. This new update includes a free mission titled The Path He Follows, where players will be able to interact with Luis, a Jesuit priest, in the town of Azuchi. By completing this mission, players will gain access to a new chapter of the story focused on the Works of Luis Frois.

A Jesuit at the Court of Oda Nobunaga

The update also focuses on improving game stability and user experience. Numerous bug fixes have been implemented, including optimization of the photo mode and enhancement of animations, as well as solutions for crashing issues that affected players. A highlighted aspect of this patch is the reduction of the excessive appearance of deer near roads, an adjustment that, according to Ubisoft, aims to prevent these animals from becoming victims of traffic.

Additionally, biographies of the characters have been included in the Codex database, allowing players to better follow their allies and enemies during their journey through Japan. This tool promises to enrich the storytelling and make it easier to keep track of the numerous characters that players may encounter.

Regarding the size of the update, it varies by platform: it will be 4.67 GB on PS5, 20 GB on Xbox Series X|S, and 8.5 GB on Steam. The update will be implemented at 4 PM, Spanish mainland time, giving players one more reason to return to the world of Assassin’s Creed Shadows and continue exploring its rich narrative in Japan.

Steam
Steam DOWNLOAD
Author SoftonicPosted on May 6, 2025July 1, 2025Categories Gaming, NewsTags assassin's creed, assassin's creed shadows, Codex, jesuítas, modo foto, Obras de Luis Frois, Ubisoft

Posts pagination

Previous page Page 1 Page 2 Page 3 … Page 7 Next page

Recent Posts

  • Legends of Aria Eternal arrives on Steam September 10: a reset built on player-run servers
  • Ahsoka season 2 gets its first trailer: Abeloth may be the real threat
  • Aliens turns 40: still looks near-perfect
  • Star Trek: Shadow Frontier is official: Trek goes survival horror in 2027
  • Mickey 17 is now trending on streaming: a second life after its box office flop

Archives

  • September 2026
  • August 2026
  • July 2026
  • June 2026
  • May 2026
  • April 2026
  • March 2026
  • February 2026
  • January 2026
  • December 2025
  • November 2025
  • October 2025
  • September 2025
  • August 2025
  • July 2025
  • June 2025
  • May 2025
  • April 2025
  • March 2025
  • February 2025
  • January 2025
  • December 2024
  • November 2024
  • October 2024
  • September 2024
  • August 2024
  • July 2024
  • June 2024
  • May 2024
  • April 2024
  • March 2024
  • February 2024
  • January 2024
  • December 2023
  • November 2023
  • October 2023
  • September 2023
  • August 2023
  • July 2023
  • June 2023
  • May 2023
  • April 2023
  • March 2023
  • February 2023
  • January 2023
  • December 2022
  • November 2022
  • October 2022
  • September 2022
  • August 2022
  • July 2022
  • June 2022
  • May 2022
  • April 2022
  • March 2022
  • February 2022
  • January 2022
  • December 2021
  • November 2021
  • October 2021
  • September 2021
  • August 2021
  • July 2021
  • June 2021
  • May 2021
  • April 2021
  • March 2021
  • February 2021
  • January 2021
  • December 2020
  • November 2020
  • October 2020
  • September 2020
  • August 2020
  • July 2020
  • June 2020
  • May 2020
  • April 2020
  • March 2020
  • February 2020
  • January 2020
  • December 2019
  • November 2019
  • October 2019
  • September 2019
  • August 2019
  • July 2019
  • June 2019
  • May 2019
  • April 2019
  • March 2019
  • February 2019
  • January 2019
  • December 2018
  • November 2018
  • October 2018
  • September 2018
  • August 2018
  • July 2018
  • June 2018
  • May 2018
  • April 2018
  • March 2018
  • February 2018
  • January 2018
  • December 2017
  • November 2017
  • October 2017
  • September 2017
  • August 2017
  • July 2017
  • June 2017
  • May 2017
  • April 2017
  • March 2017
  • February 2017
  • January 2017
  • December 2016
  • November 2016
  • October 2016
  • September 2016
  • August 2016
  • July 2016
  • June 2016
  • May 2016
  • April 2016
  • March 2016
  • February 2016
  • January 2016
  • December 2015
  • November 2015
  • October 2015
  • September 2015
  • August 2015
  • July 2015
  • June 2015
  • May 2015
  • April 2015
  • March 2015
  • February 2015
  • January 2015
  • December 2014
  • November 2014
  • October 2014
  • September 2014
  • August 2014
  • July 2014
  • June 2014
  • May 2014
  • April 2014
  • March 2014
  • February 2014
  • January 2014
  • December 2013
  • November 2013
  • October 2013
  • September 2013
  • August 2013
  • July 2013
  • June 2013
  • May 2013
  • April 2013
  • March 2013
  • February 2013
  • January 2013
  • December 2012
  • November 2012
  • October 2012
  • September 2012
  • August 2012
  • July 2012
  • June 2012
  • May 2012
  • April 2012
  • March 2012
  • February 2012
  • January 2012
  • December 2011
  • November 2011
  • October 2011
  • September 2011
  • August 2011
  • July 2011
  • June 2011
  • May 2011
  • April 2011
  • March 2011
  • February 2011
  • January 2011
  • December 2010
  • November 2010
  • October 2010
  • September 2010
  • August 2010
  • July 2010
  • June 2010
  • May 2010
  • April 2010
  • March 2010
  • February 2010
  • January 2010
  • December 2009
  • November 2009
  • October 2009
  • September 2009
  • August 2009
  • July 2009
  • June 2009
  • May 2009
  • April 2009
  • March 2009
  • February 2009
  • January 2009
  • December 2008
  • November 2008
  • October 2008
  • September 2008
  • August 2008
  • July 2008
  • June 2008
  • May 2008
  • April 2008
  • March 2008
  • February 2008
  • January 2008
  • December 2007
  • November 2007
  • October 2007
  • September 2007
  • August 2007
  • July 2007
  • June 2007
  • May 2007
  • April 2007
  • March 2007
  • February 2007
  • January 2007
  • December 2006
  • November 2006
  • September 2006
  • August 2006
  • June 2006
  • May 2006
  • July 2001
  • January 2001
  • November 2000
  • September 2000
  • August 2000
  • July 2000
  • April 2000
  • March 2000

Categories

  • Affiliate post
  • Expert Review
  • Gaming
  • Guides
  • How to
  • Legacy how To
  • News
  • Noticias
  • Software>Security
  • Sponsored
  • Trucos y Consejos
  • Uncategorized
  • Windows software

Meta

  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org
Softonic English Proudly powered by WordPress