The offline mode of Payday 3 forces you to… be online

We have all experienced this at some point. We go on vacation to the countryside, to our grandparents’ house, and we don’t have an internet connection. Well, at least not enough to play our favorite video games. It is at that moment, in a world of endless online games, when we appreciate those games that also offer the possibility of playing solo and without the need to be connected. Of course, some have a catch.

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Play without Internet, Internet required

Such is the case of Payday 3, which after nine months has finally decided to add an option to play without the need for an internet connection. There is only one problem: when all the fans download it tomorrow, they will discover… that they still need the internet to connect to the servers and save their progress, as well as to access the game mode itself.

For now, the game developers have stated that this is not the vision they had in mind, and for now, it will serve as a beta version to see how it goes. Not only that: in addition, the game will run a bit worse because the parts that were previously on the servers will now run on your computer locally, but at least they have assured you that it works and that you will be able to progress so that when you return to the online servers, you won’t lose anything you have done.

To cover their backs, the game director has stated that “This is not an offline mode, it is a solo mode, a first step towards something that is yet to come, not something that we are releasing and considering finished”. The current world of video games, frankly, is too complicated. Although you can’t play Payday 3 from your grandmother’s village without the Internet, at least this is better than nothing, right?

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Do you miss ‘Crash Team Racing’? Well, a group of fans has thought of you

Although now undisputed, there was a time when ‘Mario Kart’ was not the default racing game. Not even among kart games. There was a time, in the era of the first PlayStation, where ‘Crash Team Racing’ was as popular, or even more in certain places, than ‘Mario Kart.’ That’s why it’s a game that many fans have always wanted to come back, something that has never happened. Until now, fans have decided to do something about it.

A group of modders has created a mod that allows you to play ‘Crash Team Racing’ online for free. With all characters and tracks unlocked from the beginning, dedicated servers to play the game, and the ability to play private matches through LAN or local connection, it has better support than the official online mode of many games. Making it essential for any ‘Crash Team Racing’ fan.

The ones in charge of this achievement are the same team that, back then, created a mod that enabled playing the game at 60fps on widescreen monitors. This addition breathed new life into the game, making it feel as great as we remembered.

In any case, this is not the end of ‘Crash Team Racing.’ The team has already stated that this is just the public release and they are considering more features for the future. Although they have not specified what they will work on next, seeing the spectacular work they are doing to bring back a beloved game like ‘Crash Team Racing,’ we have no doubt that it will be worth keeping an eye on what they do.

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4.2
PlayStation app is a free application specially designed for PS4 and PS5.

From the Shadows: The Spanish MMO That Quietly Thrived for Two Decades Before ‘World of Warcraft

Are you ready? Leave your personal belongings here: we open the doors of ‘La Prisión’.

If we were to conduct a survey asking about the most famous online game of all time, the most likely result would include three titles: ‘Minecraft,’ ‘Fortnite,’ and ‘World of Warcraft.’ However, years before these games, a small Spanish title emerged and showcased originality, fun, and above all, a great deal of chaos in the gaming world that was not prepared for the improvisation of a small group of developers. Are you ready? Leave your personal belongings here: we’re opening the doors to ‘La Prisión.’

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Pressure in prison

Not all great projects have an epic start. In this case, in 1998, the owner of Dinamic, a Spanish video game company, seeing the success of ‘Ultima Online’ and ‘Everquest’ in the United States, decided to venture into the online world. The problem? Spanish modems were only 56k, the internet was still in its infancy, and the programmers had no clue how to do what was being asked of them. But as they say, when the boss makes a request, there’s no other choice but to find a way.

The first step was deciding what the game would be about: considering the limitations of the time, having large maps and fantasy settings was out of the question, especially with the computers most of Spanish society had. So, what now? Suddenly, a light bulb went off in their heads: of course. A prison that would always be the same setting but where players could do different things. Perfect. Well, sort of.

And the next step was the truly difficult one to solve: if it’s a prison, that means the goal of the game is to escape, right? And what happens when you escape? Is there an ending? Does it turn into ‘Prison Break’? Pondering over the matter, they came to the conclusion that it would be a game without an ending, where the novelty would be in interacting with other players: when they introduced the ability to fight and create clans after a few months, the real adventure began. And what they thought would be their biggest disadvantage became their distinguishing factor.

Twitter? What’s the point, having a jail

‘La Prisión’ was released in 1999. Six years before Twitter, five before Facebook, and even four before MySpace. It quickly became a sort of social network where people could meet, complete missions together, and chat every afternoon, depending on what the modems of the time allowed. As it didn’t have a real objective beyond passing the time, the game became a vital part of the Internet’s genesis for many millennials.

Millennials with money, it must be said. After all, the game cost around 4000 pesetas (24 euros at the time) and, for the first time, required an additional monthly payment of 1000 pesetas (6 euros) to continue playing. Nowadays, it seems normal to pay for Netflix, HBO Max, Game Pass, and even for fruit delivery to our homes, but back then the idea of having to keep paying for an unfinished game was strange. It seemed like a recipe for disaster.

But no. 20,000 people bought the game in the first few days and flooded the servers… Although ‘La Prisión’ couldn’t prevent the downfall of Dinamic. With the company going bankrupt, the same developers ended up creating the first expansion (‘La fuga de Don Vitto’) at Cryo Networks, which also went under quickly. It’s now 2003, and the chaos has been so great that all players have lost their accounts. Now, is it finally the end of the game, or what?

Always locked up

The developers, now free from publishers, promised to take care of the game more than ever for those who wanted to create new characters from scratch. It even started selling again on CD-Rom under the name ‘La Prisión Online: Reincidentes’. For ten years, there were more or less regular updates until, finally, one day in 2018, the servers were shut down and never turned back on.

The original developers wanted nothing to do with a reboot or a sequel: ‘La Prisión’ had been defeated by the MMORPGs we all know, and towards the end, it was just a small club of friends who had found their niche in the uncomfortable cells. But with a niche, there’s no business (unless you’re an undertaker), and neither attempts to create a spiritual remake called ‘Imprisoned’ nor accumulated nostalgia have yielded results.

‘La Prisión’ opened many doors in the gaming industry that weren’t even considered before: patches, updates, monthly payments, online gaming, social networks… The gaming world of today was already present in a game from 25 years ago, created by a group of developers with little idea of what they were doing. It’s something to be proud of to have shared a cell with these comrades, isn’t it?

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Catastrophic Breach in Diablo IV Highlights Blizzard’s One-Click Solution

Blizzard should enable an offline mode. You know, how video games were played before, although it seems that only the elderly of the place agree.

It was one of the most anticipated games of the year, and that’s saying something considering the abundance of releases. ‘Diablo IV’ has only been with us for three weeks, but it has already faced its first major nightmare: a DDoS attack on Blizzard that left players stuck in an endless queue, unable to enter the game. Of course, the issue was eventually resolved after several hours, but it has highlighted a significant problem with the game.

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At devil dot com

To play ‘Diablo IV’, you need to be always connected. While it makes sense in some games like ‘Overwatch 2’ or ‘World of Warcraft’ (after all, they are online battles), it is not the case with this fourth installment. Players are starting to request that Blizzard enable an offline mode to avoid waiting times, hacker attacks, and other issues. You know, like how games used to be played in the past, even if it seems that only the elders among us remember while stroking our long white beards.

For other games that have been out for several years, a weekend of respite may not be such bad news (some might even take the opportunity to step outside and touch the grass). However, in ‘Diablo IV’, it is unheard of and worrisome. After all, if you are playing solo, why on earth would you need the servers to be up and running or hacker attacks to be mitigated? Wouldn’t it be easier to just… play?

Few people remember the time when playing was as simple as inserting a cartridge (or a disc) and starting the game. Now, many behaviors that, let’s be honest, are not normal have been accepted as the norm: hours-long updates, the requirement of being online, day-one patches, vital expansions to continue the game… It shouldn’t be this way. And they know it. If ‘Diablo III’ already had this problem and received constant complaints, why persist with it in the fourth installment if, within the first month, it’s already preventing people from playing?

Come on, Blizzard, it’s not that difficult. It may sound old school, but in the end, you’ll come out on top. Promise.

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Don’t Face the Apocalypse Alone: Learn How to Play Dead Island 2 in Co-Op Mode

Visiting Los Angeles is very good, but visiting Los Angeles carrying undead everywhere you look with your colleagues is much better.

What’s your plan for the weekend: go hiking, go to the nearest movie theater, go shopping at the mall? Here’s another idea: go zombie-charging. No, the day of mass resurrection hasn’t arrived yet, but of ‘Dead Island 2‘, the late sequel to the 2011 game that comes ready to break the mold with a gameplay as fun as it is naughty. And I’m sure you’re already thinking how this could be improved: exactly, by playing with friends.

Alone you can’t, with friends you can

Visiting Los Angeles is all well and good, but visiting L.A. and taking out the undead wherever you look with your buddies is even better. And to get the party started, all you have to do is follow these steps. First, buy ‘Dead Island 2’. Okay, it should be obvious, but you never know.

Start the campaign and complete the missions up to ‘Fight in Bel-Air’ (including this one, don’t be lazy). At that point, a tutorial will explain that you already have the co-op mode unlocked. Quick and easy, right? Get your two most trusted friends together and play through the game together: it’s fully playable in co-op from start to finish.

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Horror and survival videogame

You can join a game that is currently taking place from the main menu. Click on “Join” and you will either join a random person online or choose a friend from the list of available friends, as you wish. The other option is to start a game yourself: every time you play you will have to choose between playing alone, in a public room where anyone can join, only with friends or by invitation.

So there’s no excuse for you to miss out on brain-mashing with your buddies. Dead Island 2′ is available for PlayStation 4, PlayStation 5, Xbox One, Xbox X Series and S Series and Microsoft Windows. Almost nothing.