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We would never have had 'GTA' if it weren't for a small bug in a different game

When May 26 of next year arrives and GTA VI appears in stores around the world, no one will talk about anything else for weeks. It doesn’t even matter if it’s good or bad, or if it deserves the price it will cost: it’s one of those events that marks a before and after in the history of video games, like GTA V in 2013. However, it was almost never to exist. Not because its development was excessively complex, but because, originally, the first Grand Theft Auto was made purely by chance. […]

We would never have had 'GTA' if it weren't for a small bug in a different game

When GTA VI hits stores worldwide on May 26 next year, no one will talk about anything else for weeks. It doesn’t even matter if it’s good or bad, or if it deserves the price it will cost: it’s one of those events that marks a before and after in the history of video games, like GTA V in 2013. However, it almost never existed. Not because its development was excessively complex, but because, originally, the first Grand Theft Auto was made purely by chance.

Police, thieves, and bugs

Initially, not even Rockstar was part of the GTA story: the ones responsible for making the first game were DMA Design (which now, indeed, is Rockstar North, but that’s another story), a studio that had been making video games since 1989 and had their first major success with Lemmings, which they ported to as many consoles and computers as possible. From then on, they focused on making versions and sequels of their flagship game until the title had run its course. It was then, in the mid-90s, that they decided it was time to do something different.

Why not try a game where you could choose to be a police officer chasing a criminal or a criminal being chased by police, through races in three more or less open cities? It didn’t sound bad, did it? DMA set out to create Race’n’chase, where you could participate in illegal races in the style of Fast & Furious. However, they had a problem: it wasn’t just that you couldn’t do all kinds of missions (they were all the same), but also that the chases were… boring. Imagine the idea of creating a racing video game and having testers tell you it’s not fun. At least, until they found a bug that changed everything.

Suddenly, one day, the testers found that the cops and robbers game they had to endure every day had become… Fun! Of course, not on purpose: suddenly, the cops were no longer chasing you to make you stop, but were hitting you on the sides, speeding towards you, and causing chaos in the city just to stop you. Somehow, the algorithm got it wrong, believing that its true target was not a few centimeters from the rival car, but inside the rival car. As a result, they were constantly attacking, making it so that no one was friendly in the game anymore, and also changing its entire reason for being.

Dan and Sam Houser, from BMG Interactive, ended up buying the rights to Race’n’chase as distributors and turned it into Grand Theft Auto. The rest, as they say, is history, more or less: the game grew in every way, they set aside the option of being the police (“it’s more fun to be bad,” they commented) and, when it was released in 1997, it had to face a wave of negative comments that wanted to ban it. It didn’t matter: the seed was planted and by 2001 they had sold 6 million units worldwide. A huge success for the time, indeed. It even managed to get a version for Game Boy Advance!

Obviously, a sequel was immediately approved: in 1999 DMA continued the saga, but this time they were published not by BMG, but by a new distributor founded by the Housers, who, after selling their company to Take Two, founded their own, Rockstar Games (maybe that sounds familiar). Back then, their business was basically based on GTA and other minor games like Earthworm Jim 3D and Monster Truck Madness 64. Fortunately, as we know, their future looked very, very bright, and with no other Race’n’chase in sight.

Author AgenciasPosted on August 12, 2025August 12, 2025Categories NewsTags grand theft auto, gta, rockstar

After the porn games, the next games in Collective Shout's crosshairs are your favorites: Duke Nukem and GTA

Steam and Itch.io are facing pressure from payment processors that have requested them to remove certain adult games from their platforms. This situation not only affects the market giants but is also having repercussions on smaller platforms. A notable case is that of Zoom Platform, a digital game store that has reaffirmed its commitment not to remove titles, even those considered for adults. After receiving concerns from a payment processor, Zoom Platform committed to protecting freedom of expression on its platform. This was never about pornographic games […]

After the porn games, the next games in Collective Shout's crosshairs are your favorites: Duke Nukem and GTA

Steam and Itch.io are facing pressure from payment processors who have requested them to remove certain adult games from their platforms. This situation not only affects the market giants but is also having repercussions on smaller platforms. A notable case is that of Zoom Platform, a digital game store that has reaffirmed its commitment not to remove titles, even those considered for adults. After receiving concerns from a payment processor, Zoom Platform pledged to protect freedom of expression on its platform.

This was never about pornographic games

“One of our payment processors informed us that a ‘member of the industry’ was concerned about our content,” said Zoom Platform. In response, the company engaged in discussions with PayPal and Stripe to develop solutions that ensure the right to free expression and the safety of its users. Additionally, it has implemented a two-factor authentication system and a digital wallet to better manage transactions, preventing adult titles from being subject to individual scrutiny.

Although Zoom Platform has no plans to remove any titles, concern persists among developers that not only adult games are at risk. Examples like Grand Theft Auto and Duke Nukem have been mentioned as potentially threatened in this context. The pressure to remove adult games has been driven by Collective Shout, a charitable group that has been involved in video game censorship campaigns for decades, even attempting to pull GTA 5 from some retailers in Australia.

The concern among developers is palpable; as noted by the team behind the cooperative climbing game Peak, “it would be reckless to assume that any game is safe.” The current situation highlights how payment platform decisions can have a significant impact on the diversity of content in the realm of digital entertainment.

Steam
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Author SoftonicPosted on August 5, 2025August 5, 2025Categories Gaming, NewsTags Collective Shout, Duke Nukem, gta, GTA 6, Itch.io, peak, Stripe, Zoom Platform

GTA6 could have cost 1.5 billion dollars and that is bad for your wallet

It is expected that Grand Theft Auto VI will cost around 100 euros, which has generated intense debates among analysts and developers about the viability of this price in the current video game landscape. Louise Wooldridge from Ampere Analysis has pointed out that GTA 6 is “probably the most anticipated game of all time,” while Michael Pachter from Wedbush Securities expects that the game will not only reach this price but also become one of the most profitable in history. Get ready to pay 100 euros. Estimates suggest that the development costs of GTA […]

GTA6 could have cost 1.5 billion dollars and that is bad for your wallet

It is expected that Grand Theft Auto VI will cost around 100 euros, which has sparked intense debates among analysts and developers about the viability of this price in the current landscape of video games. Louise Wooldridge from Ampere Analysis has pointed out that GTA 6 is “probably the most anticipated game of all time,” while Michael Pachter from Wedbush Securities expects the game not only to reach this price but also to become one of the most profitable in history.

Get ready to pay 100 euros

Estimates suggest that the development costs of GTA 6 could exceed $1.5 billion, including marketing campaigns. The analysis indicates that, over its lifetime, the title could generate up to $10 billion, in addition to $500 million annually through GTA Online. This is presented in a context where the perception of video game prices has changed, with many special and collector’s editions raising the average cost to figures above $60 or $70 in recent years.

The possibility that GTA 6 could cost 100 euros has been discussed by some investors and analysts, although not everyone shares this opinion, with critics arguing that the success of GTA 5 at a more accessible price could motivate Rockstar to opt for a lower pricing strategy. Historically, GTA 5 had editions that reached very high prices, such as the collector’s edition at 149.99 euros, which suggests that GTA 6 could follow a similar trend, with prices aligning with current inflation.

Despite the skepticism about the 100 euro threshold as a base price, the market continues to view GTA 6 as a phenomenon that will attract both passionate and casual buyers, which could influence Rockstar’s long-term pricing strategy.

Steam
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Author SoftonicPosted on August 5, 2025August 5, 2025Categories Gaming, NewsTags 100 euros, gta, gta VI, GTA5, GTA6, mil quinientos millones, rockstar

MindsEye, the game that was marketed as the GTA killer, never intended to compete against GTA according to a former Rockstar developer

MindsEye, el videojuego muy esperado que se lanzó en 2025, ha recibido una ola de críticas negativas, culminando en calificaciones de ‘Mayormente Negativas’ en Steam. Desde su lanzamiento, los jugadores han encontrado numerosos fallos técnicos que han empañado la experiencia general, incluso llevando a streamers que estaban haciendo publicaciones patrocinadas a burlarse de las fallas

MindsEye, the game that was marketed as the GTA killer, never intended to compete against GTA according to a former Rockstar developer

MindsEye, the highly anticipated video game released in 2025, has been met with a wave of negative reviews, culminating in ‘Mostly Negative’ ratings on Steam. Since its launch, players have encountered numerous technical glitches that have marred the overall experience, even leading sponsored streamers to mock the game’s failures. However, not all opinions about MindsEye are unfavorable.

Unfair comparisons they themselves provoked

Obbe Vermeij, former Rockstar developer, recently shared his positive experience with the game, highlighting elements such as the story, the characters, and the quality of the acting. In a tweet, he noted: “The narrative, the characters, and the atmosphere are outstanding,” despite widespread criticism. Vermeij has acknowledged that the high expectations, driven by the game’s association with Leslie Benzies, led to unfair comparisons with iconic titles like Grand Theft Auto.

Despite the fact that the narrative unfolds in a city as a backdrop, Vermeij clarified that MindsEye was not a direct competitor to GTA, as the game is not an open world until the main story is completed. “The missions are a bit mediocre and the code has issues,” wrote Vermeij, who also suggested that a release at a higher price would be more benevolent in its reception.

MindsEye also promises player-created levels, but these have not met expectations so far. Vermeij warned that the team’s preference for this feature may have diverted attention from the main gameplay experience. Despite its shortcomings, the game has been receiving patches, which has sparked speculation that it could redeem itself in the future, much like titles such as No Man’s Sky or Cyberpunk 2077.

Steam
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Author SoftonicPosted on July 30, 2025July 30, 2025Categories Gaming, NewsTags Cyberpunk 2077, ex-desarrollador, gta, MindsEye, no man's sky, Obbe Vermeij, rockstar, Steam

The new update for GTA Online where you can launder money and not get caught

Rockstar Games has recently released Money Fronts, a new free update that expands the content of GTA Online, keeping player interest alive despite the anticipation for the release of GTA 6. This update allows players to immerse themselves in the world of money laundering using legitimate businesses as a front, including a medical cannabis dispensary and a helicopter service. Free rein for illegal businesses The narrative of Money Fronts begins with a call from Mr. Faber, a key character in the money laundering network. With his support and that of […]

The new update for GTA Online where you can launder money and not get caught

Rockstar Games has recently released Money Fronts, a new free update that expands the content of GTA Online, keeping players’ interest alive despite the anticipation for the release of GTA 6. This update allows players to immerse themselves in the world of money laundering using legitimate businesses as a front, including a medical cannabis dispensary and a helicopter service.

Clear path for illegal businesses

The narrative of Money Fronts begins with a call from Mr. Faber, a key character in the money laundering network. With his support and that of other well-known characters, such as Martín Madrazo, players will be able to manage operations from a business called Hands On, which serves as a base to hide illicit profits through seemingly legal activities.

Within this new system, players will be able to diversify their businesses, managing operations such as Smoke on the Water, a cannabis retail outlet, and Higgins Helicopter Tours, which not only transports clients but also illegal goods. However, money laundering also brings a warning system that increases the risk of intervention by authorities, forcing players to maintain a low profile and reduce suspicious activity through legal tasks.

In addition, Mr. Faber’s Jobs are introduced, a series of missions that offer substantial rewards for completing tasks such as protecting shipments and recovering stolen items. While these missions provide quick opportunities to launder money, they also increase the risk of being discovered.

The update not only brings new gameplay mechanics but also six new vehicles, a graphical upgrade for the PC version, and scheduled events for celebrations like Independence Day and Halloween, ensuring that GTA Online remains an appealing space for its followers in the long term.

Author AgenciasPosted on June 19, 2025July 1, 2025Categories NewsTags gta, GTA 6, money fronts, rockstar

A player manages to reach one billion dollars in GTA Online in a way that has raised questions in the community

GTA Online, the popular multiplayer title from Rockstar Games, is facing criticism over its economy, considered one of the most unfavorable in the video game industry. Players often have to rely on microtransactions or the tedious farming process to enrich their accounts within the game. The recent achievement of a player known as KyotoJF, who reached one billion dollars in the game legally after more than 12,000 hours of play over 11 years, has reignited the debate about the viability of obtaining wealth without resorting to questionable methods. Is it legitimate not to play […]

A player manages to reach one billion dollars in GTA Online in a way that has raised questions in the community

GTA Online, the popular multiplayer title from Rockstar Games, is facing criticism over its economy, considered one of the most unfavorable in the video game industry. Players often have to rely on microtransactions or the tedious farming process to enrich their accounts within the game. The recent achievement of a player known as KyotoJF, who reached one billion dollars in the game legally after more than 12,000 hours of gameplay over 11 years, has reignited the debate about the viability of obtaining wealth without resorting to questionable methods.

Is it legitimate not to play the game?

KyotoJF achieved his feat by managing all available businesses in GTA Online, a monumental challenge given that many of these require significant investments of time and virtual money. Although his success is admirable, part of the community is skeptical about the legitimacy of his method. Some criticize the use of AFK tactics, which involve leaving the game running while the player engages in other activities, such as working. From this perspective, accumulating wealth through these practices is not considered a “clean” way to earn money in the game.

In addition to the questions about KyotoJF’s tactics, many players believe that the economy of GTA Online has been designed by Rockstar to encourage spending on microtransactions, which leaves those who play “legitimately” at a clear disadvantage. Although the company has taken measures against cheating and shortcuts, the shadow of these practices persists, further complicating the landscape for those seeking to get rich fairly.

In this context, the question arises about the morality of the AFK method. Is it legitimate in such a hostile ecosystem as GTA Online? Opinions are divided, and the debate continues in the player community as they await the arrival of future updates and content for the game.

Grand Theft Auto V
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Author SoftonicPosted on June 18, 2025July 1, 2025Categories Gaming, NewsTags AFK, gta, GTA 5, GTA 6, GTA Online, KyotoJF, microtransacciones, Rockstar Games

This iconic movie by Martin Scorsese could have had a GTA-style video game, but the director refused

The renowned director Martin Scorsese strongly opposed the development of a video game based on his iconic film Taxi Driver, which was presented at E3 in 2005. This project, considered an unauthorized sequel to the film, promised to offer a gameplay experience similar to the Grand Theft Auto series, allowing players to take on the role of Travis Bickle, the disturbed protagonist played by Robert De Niro. The idea was for players to freely navigate a recreated 1970s New York, working as taxi drivers while exploring the dark psyche of the character. Scorsese refused to […]

This iconic movie by Martin Scorsese could have had a GTA-style video game, but the director refused

The renowned director Martin Scorsese strongly opposed the development of a video game based on his iconic film Taxi Driver, which was presented at E3 in 2005. This project, considered an unauthorized sequel to the film, promised to offer a gameplay experience similar to the Grand Theft Auto series, allowing players to take on the role of Travis Bickle, the disturbed protagonist played by Robert De Niro. The idea was for players to freely navigate a recreated 1970s New York, working as taxi drivers while exploring the dark psyche of the character.

Scorsese refused to allow the game to be produced

Despite having the initial approval from Sony Pictures and the vocal participation of De Niro, Scorsese managed to exert considerable influence to prevent the game’s progress, even though he officially had no rights over the project. According to statements from executive producer Dan Kitchen, the director used his prestige to pressure Sony, reminding them of the complications that could arise if they continued. This resulted in the abrupt cancellation of development, just weeks before its completion.

The development company Papaya Studios responded by filing a lawsuit against Majesco Entertainment for breach of contract, after having invested several million dollars in the production of the video game. Although other movie-based titles, such as The Godfather: The Game, found success in the market, Taxi Driver became a lost project in gaming history, leaving fans curious about what this adaptation could have been like.

Today, while some remember that era of GTA clones in gaming, the question remains of what a sequel to a classic could have been. Additionally, the possibility of a cinematic sequel to Taxi Driver has been discussed at times, although there have been no concrete advances so far.

Steam
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Author SoftonicPosted on June 3, 2025July 1, 2025Categories Gaming, NewsTags Dan Kitchen, grand theft auto, gta, Majesco Entertainment, Martin Scorsese, Papaya Studios, Robert De Niro, Sony, Sony Pictures, taxi driver, The Godfather: The Game

GTA 6 could have an unexpected connection with GTA 5

Grand Theft Auto VI, one of the most anticipated titles in the history of video games, will be released on May 26, 2026. Developed by Rockstar Games, the game promises not only a captivating narrative and memorable characters but also a vast open world that will pay homage to the rich history of the franchise. Recently, the released trailer has generated a great stir among fans and critics, who have discovered more than 30 references to other titles in the series, adding layers of nostalgia and excitement to the announcement. Could we return to Michael? One of the most intriguing connections of the […]

GTA 6 could have an unexpected connection with GTA 5

Grand Theft Auto VI, one of the most anticipated titles in the history of video games, will be released on May 26, 2026. Developed by Rockstar Games, the game promises not only a captivating narrative and memorable characters but also a vast open world that will pay homage to the rich history of the franchise. Recently, the released trailer has generated a great stir among fans and critics, who have discovered more than 30 references to other titles in the series, adding layers of nostalgia and excitement to the announcement.

Could we return to Michael?

One of the most intriguing connections in the trailer is a white yacht with a blue stripe that many have identified as identical to the one belonging to Michael De Santa in GTA V. This detail has led to speculation about a possible cameo of the famous character, given that Ned Luke, the actor who plays him, joked on social media by commenting: “I’m coming for you, Jason… for my boat.” Although this comment can be interpreted as a joke, it fuels theories about a possible appearance of Michael, whether through a nod or dialogue during the game.

The trailer has not only excited gamers but has also sparked a discussion about how such references will influence the reception of the game prior to its release. With such an active and passionate community, the focus is now on every detail, from the story to the game mechanics, indicating that the developers have been meticulous in creating a product that is capable of exceeding expectations.

As the release date approaches, the phenomenon of GTA 6 continues to grow, and fans are eager to unravel every revealed element, thus fueling an ongoing dialogue about what promises to be a milestone in the interactive entertainment industry.

Steam
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Author SoftonicPosted on May 12, 2025July 1, 2025Categories Gaming, NewsTags gta, GTA 5, GTA 6, GTA V, gta VI, Michael De Santa, Rockstar Games

Former Rockstar developer is clear: Mario Kart cannot compete against GTA

The recent trailer for GTA 6 has confirmed its highly anticipated release for May 2026, raising industry expectations by introducing outstanding technical advancements. With each meticulously designed frame, Rockstar Games reaffirms its position as a pioneer in open-world game development, standing out in an era where other studios, like Nintendo, have opted for high prices, such as the 90 euros for Mario Kart World. A game that will push the limits of what is considered possible in terms of graphics According to animator Mike York, who worked at Rockstar from 2012 to 2017, GTA 6 promises […]

Former Rockstar developer is clear: Mario Kart cannot compete against GTA

The recent trailer for GTA 6 has confirmed its highly anticipated release for May 2026, raising industry expectations by introducing outstanding technical advancements. With every meticulously designed frame, Rockstar Games reaffirms its position as a pioneer in open-world game development, standing out in an era where other studios, like Nintendo, have opted for high prices, such as the 90 euros for Mario Kart World.

A game that will push the limits of what is considered possible in terms of graphics

According to animator Mike York, who worked at Rockstar between 2012 and 2017, GTA 6 promises to be an unparalleled experience, largely thanks to its revolutionary improvements in the lighting system. In a detailed analysis, York emphasizes how innovative techniques in lighting and ray tracing have elevated the level of detail and realism in the game. “Sometimes, during production, you realize something that changes everything, and in this case, it could be the lighting,” comments the former developer of Red Dead Redemption 2.

York also points out that the effort to perfect the lighting has led Rockstar to redo significant aspects of the game. “By discovering a new method to enhance reflections and lighting, a fundamental change has been made,” he adds. This commitment to graphical quality and realism has not gone unnoticed, and many experts believe that the content and quality of GTA 6 justify any price that may be set.

Additionally, the trailer has clarified that it includes real gameplay instead of just cinematics, a considerable evolution compared to previous installments. This decision has sparked a renewed debate about the price of video games in general. “Can a title like Mario Kart compete with a game as ambitious as GTA 6 in terms of content?” York asks, suggesting that the quantity and quality of content justify the cost. The anticipation for the return to Vice City and the technical innovations stand out as central themes as the release date approaches.

Nintendo Switch Online
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Author SoftonicPosted on May 8, 2025July 1, 2025Categories Gaming, NewsTags gta, GTA 6, Mario Kart, mario kart world, Mike York, Nintendo, Rockstar Games, Vice City

Battlefield receives an approximate release date and they swear it has nothing to do with GTA 6

The Battlefield saga is going through a critical moment after the release of Battlefield 2042, which became one of the lowest-rated titles of 2021. However, Electronic Arts seems to have learned from the experience and is working hard on the new installment of the franchise. During its recent financial report, the company confirmed that the official presentation of the next game is scheduled for the summer of 2025, with a release expected before April 2026. They say without saying that the date depends on GTA Andrew Wilson, EA’s CEO, highlighted that this revelation will be a fundamental step towards […]

Battlefield receives an approximate release date and they swear it has nothing to do with GTA 6

The Battlefield saga is going through a critical moment after the release of Battlefield 2042, which became one of the lowest-rated titles of 2021. However, Electronic Arts seems to have learned from the experience and is working hard on the new installment of the franchise. During its recent financial report, the company confirmed that the official presentation of the next game is scheduled for the summer of 2025, with a release expected before April 2026.

They say without saying that the date depends on GTA

Andrew Wilson, CEO of EA, highlighted that this revelation will be a fundamental step towards delivering a new generation of entertainment. Additionally, it has been indicated that EA may adjust the game’s release date based on market competition. Although it was mentioned without naming it, it is speculated that it refers to Grand Theft Auto 6, whose release has been postponed to May 2026. “We believe that window is clearer than before and we feel good about the release of Battlefield in fiscal year 2026,” Wilson stated.

In an effort to improve the new title, DICE has expanded the closed testing of the game, inviting players from Europe, North America, and Asia to sign up. These tests aim not only to explore new content but also to adjust key mechanics such as weapon archetype balance, damage values, and destruction in the maps. “We will continue to work on our initial areas of interest,” was mentioned in a recent DICE post.

As development progresses, EA hopes that the lessons learned from Battlefield 2042 will contribute to creating an experience that satisfies its player base, a crucial step for the franchise’s recovery.

Steam
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Author SoftonicPosted on May 7, 2025July 1, 2025Categories Gaming, NewsTags 2025, 2026, Andrew Wilson, battlefield, Battlefield 6, CEO, DICE, EA, gta

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