Hypixel has announced an exciting modding contest for its highly anticipated title, Hytale, which will allow 65 winners to access a six-figure prize pool. This initiative aims not only to encourage the creativity of the modding community but also to establish a closer bond between developers and players, something that its founder, Simon Collins-Laflamme, considers essential for the future of the game. They want to recruit you (if you are a good modder) Collins-Laflamme has expressed in a recent post that the modding community will be one of the foundations on which Hytale will be developed. Unlike other […]
Hypixel has announced an exciting modding contest for its highly anticipated title, Hytale, which will allow 65 winners to access a six-figure prize pool.
This initiative aims not only to encourage the creativity of the modding community but also to establish a closer bond between developers and players, something that its founder, Simon Collins-Laflamme, considers essential for the future of the game.
They want to sign you up (if you are a good modder)
Collins-Laflamme recently stated that the modding community will serve as a fundamental basis for the development of Hytale. Unlike other developers, Hypixel has hired more than 70 people from this community, creating an agile and talented team that is not limited by typical corporate hierarchies.
This choice reflects an innovative approach where all team members are actively involved in the game’s development.
The premise of Hytale, a mod-friendly game, means that there are already thousands of modifications available on platforms like CurseForge. This will allow players to transform the game in surprising ways, expanding its universe with the help of collective creativity.
Collins-Laflamme has pointed out that modders are not expected to carry the game on their own, but their work can offer learning opportunities and possible collaboration with the developers.
In this way, Hypixel stays connected with its most passionate player base, which can be beneficial in the long run. With a clear direction towards growing the game’s potential through modulation, Hytale is shaping up to be a product that could evolve significantly after its release.
The Hytale community continues to show remarkable activity with the release of numerous recent updates, which include innovative features like necromancy and flamethrowers. This rapid evolution of the game has caught the attention not only of players but also of critics, who recognize the potential of the title, although they indicate that it still needs significant improvements to reach its full glory. Why no modern weapons? One of the big surprises is the exponential growth of the mod base on CurseForge, where an impressive total of 4,000 modifications can currently be found. These range from simple enhancements, […]
The Hytale community continues to show remarkable activity with the release of numerous recent updates, which include innovative features such as necromancy and flamethrowers. This rapid evolution of the game has captured the attention not only of players but also of critics, who recognize the potential of the title, although they indicate that it still needs significant improvements to reach its full glory.
Why not modern weapons?
One of the big surprises is the exponential growth of the mod base on CurseForge, where you can currently find an impressive number of 4,000 modifications. These range from simple enhancements, such as adjustments to the user interface, to more ambitious projects that cross the boundaries of the original game, such as traveling mount mods that help address the lack of transportation options in the basic version of the game. Initiatives like Runeteria, which introduces MMO-style dungeons with unique enemies and legendary weapons, highlight the creativity and commitment of the community.
The recent community modjam has also led to impressive creations, highlighting the inclusion of custom dungeons that challenge the game’s limitations, such as the mod that allows interaction with programmable music boxes and another that features powerful mech suits armed to the teeth. The founder of Hypixel, Simon Collins-Laflamme, expressed his admiration for the talent of the team behind these developments, noting how “crazy talented” the group working on these innovations is.
While Hytale may have a complicated road ahead, its modability has proven to be a significant advantage. The creative contributions from players in such a short period make it exciting to think about the future of this game. Hytale enthusiasts can stay up to date with the latest news and developments through various newsletters dedicated to video games, technology, and much more.
Hytale, the highly anticipated open-world video game from Hypixel Studios, has begun its early access phase, providing players with a new opportunity to explore and experience its evolving features. Updates are being released gradually, allowing the community to familiarize themselves with the multiple mechanics the game offers. Skeletons, come to me! One of the most intriguing additions in the latest update is the Grimoire: Rekindle Embers, an item that allows players to summon skeletons on the battlefield. This item can be obtained as loot from the Skeletal Praetorians in the […]
Hytale, the highly anticipated open-world video game from Hypixel Studios, has begun its early access phase, providing players with a new opportunity to explore and experience its evolving features. Updates are being released gradually, allowing the community to become familiar with the multiple mechanics the game offers.
Skeletons, come to me!
One of the most intriguing additions in the latest update is the Grimoire: Rekindle Embers, an item that allows players to summon skeletons on the battlefield. This item can be obtained as loot from the Skeletal Praetorians in Zone 4, although it is not a guaranteed drop. Although the summoning mechanic seems to be limited to a small group of skeletons due to the finite number of pages offered by the grimoire, its simplicity and the promise of an evolution in the magical mechanics have captured the attention of players.
Initial concerns about the presentation of magic in Hytale have been addressed by Simon Collins-Laflamme, CEO of Hypixel, who stated that this is just a fun random item, the magic system will evolve over time. This statement seems to reassure players who were hoping for a more elaborate magic system from the start.
In the same context of the game’s evolution, Hytale has registered over 3,000 mods in less than two weeks, highlighting the interest of the modding community in Hytale’s sandbox. The second update of the title also included new cosmetics and accessory variants, available to all players, regardless of the version they own. Among these additions, elements such as vampire fangs stand out, which have generated curiosity among players.
Hytale is still in development and promises to continue updating as its early access progresses, which suggests that the player experience will only improve from here on out.
The recent success of Hytale, a project that Riot Games decided to abandon after years of unfruitful development, has reignited criticism towards the company, especially regarding its own ongoing projects. One of the most anticipated is the MMO-RPG based on Runaterra, announced in December 2020, which has faced multiple changes in its direction and a significant reboot in early 2023. A high-profile signing The departure of Greg “Ghostcrawler” Street, who was leading the development of the MMO and was an active voice in reporting on its progress, generated a wave of concern […]
The recent success of Hytale, a project that Riot Games decided to abandon after years of unfruitful development, has reignited criticism towards the company, especially regarding its own ongoing projects. One of the most anticipated is the MMO-RPG based on Runaterra, announced in December 2020, which has faced multiple changes in its direction and a significant reboot in early 2023.
A high-profile signing
The departure of Greg “Ghostcrawler” Street, who led the development of the MMO and was an active voice in informing about its progress, generated a wave of concern and rumors suggesting the possible cancellation of the project, given the silence surrounding any updates since his departure. This context has led many to wonder about the future of the game, as similar events have foreshadowed the end of other initiatives in the video game industry.
However, the recent hiring of Raymond Bartos, a former producer of World of Warcraft, by Riot Games could signify a positive change in the direction of the MMO-RPG. Bartos expressed his enthusiasm for joining the team and his commitment to “adding value to players” and “enhancing the experience within the MMO”. His words have raised expectations among the community, which hopes that this new addition will bring a new momentum to the project.
In this context, Bartos’ arrival aligns with Riot Games’ desire to regain the trust of fans, who have been restless due to the lack of news. With an expert in the field joining the team, there are hopes that significant progress will be made in the development of the MMO-RPG based on Runaterra, finally bringing the project closer to its realization.
Hytale, the ambitious voxel RPG from Hypixel Studios, has made its debut in early access and quickly catapulted to the top of streaming platforms, attracting millions of players in just a few hours. With this impressive launch, the game has achieved what many considered unlikely after years of uncertainty and delays in its development. A game that has taken the world by storm at its launch The purchase of Hypixel Studios by Riot Games in 2020 generated high expectations for Hytale. However, the project faced multiple obstacles, including development issues and significant revisions in its […]
Hytale, the ambitious voxel RPG from Hypixel Studios, has made its debut in early access and quickly skyrocketed to the top of streaming platforms, attracting millions of players in just a few hours. With this impressive launch, the game has achieved what many considered unlikely after years of uncertainty and delays in its development.
A game that has taken the world by storm at its launch
The purchase of Hypixel Studios by Riot Games in 2020 generated high expectations for Hytale. However, the project faced multiple obstacles, including development issues and significant revisions to its graphics engine, which led to a prolonged silence from the studio. During this time, updates on the progress of Hytale were limited to sporadic communications, mostly during the holiday season.
Recently, in an unexpected turn of events, Riot Games cut off financial support to the studio, forcing it to buy back its shares to ensure the continuity of development. Despite the challenges, the Hypixel team, made up of just 50 developers, has self-funded and has made progress in creating Hytale. This context highlights the resource differences between a small developer and a giant like Riot Games.
Riot’s response has been swift; through a message on their social media, the company congratulated Hypixel on the launch of early access, reflecting a recognition of the game’s success, despite the internal challenges the company faces. This recognition suggests that if Hytale had been released under the Riot Games label, it would likely have received harsher criticism given the high expectations associated with it. In this sense, Hytale’s success highlights the ability of a smaller team to create a product that resonates with the gaming community, even in the face of adversity.
Many players have expressed their preference for Steam as the main platform for gaming, highlighting the inconvenience of having to resort to other launchers that require downloads, updates, and authentications. This is the case with the recent release of Hytale, a sandbox adventure game that is not available on Steam, forcing players to register and download a new launcher. Do you have any issues with the game? They don’t give you any trouble Despite the hassle of having to manage a new platform, Hytale offers an appealing compensation: its refund policy. While Steam allows returns of games only if […]
Many players have expressed their preference for Steam as the main platform for gaming, highlighting the inconvenience of having to resort to other launchers that require downloads, updates, and authentications. This is the case with the recent release of Hytale, a sandbox adventure game that is not available on Steam, forcing players to register and download a new launcher.
Do you have any issues with the game? They won’t give you a hard time
Despite the hassle of having to manage a new platform, Hytale offers an appealing compensation: its refund policy. While Steam allows returns only if games have been played for less than two hours within a two-week period from purchase, Hypixel Studios’ policy is more generous. Players can request a refund after playing up to four hours in Hytale, thus providing extra time to explore its vast worlds and systems.
This more flexible approach is especially beneficial in open-world games, where the first few minutes of gameplay often do not represent the full experience. Steam’s policy has been criticized for its rigidity, making players feel that they do not have enough time to truly evaluate a game.
It is important, however, that users carefully review the list of payment methods accepted by Hypixel Studios. Some of these methods do not allow for refunds, which could limit the options for those interested when purchasing Hytale. Although registering for a new service may be frustrating, the benefits of a more generous refund policy may outweigh the initial inconvenience of having to create a new account.
There are games that have bizarre and incredible stories. Stories of insane developments, impossible launches, or unexpected massive sales. Few are those that are all of that and also can say they survived being, literally, canceled. But that is what has happened with a game that has just been released in early access and promises to be talked about not only during 2026 but for years to come. Its name is Hytale, Riot Games wanted to kill it and its developers have shown that it was a mistake to try. The game that Riot Games canceled and has been a success Hytale […]
There are games that have bizarre and incredible stories. Stories of insane developments, impossible launches, or unexpected massive sales. Few can claim to be all of that and also say they survived being, literally, canceled. But that is what has happened with a game that has just been released in early access and promises to be talked about not only during 2026 but for years to come. Its name is Hytale, Riot Games wanted to kill it, and its developers have shown that it was a mistake to try.
The game that Riot Games canceled and has been a success
Hytale is a game that was born with the premise of becoming a new Minecraft. Literally. Starting its development in early 2015, the game is created by Aaron “Noxy” Donaghey from Hypixel Studios, a studio with more than forty employees, whose origin is the Hypixel server of Minecraft.
Although perhaps not known outside the Minecraft community, Hypixel Network, or Hypixel, is one of the most important servers of the game. Launching its beta on April 13, 2013, by Simon Collins-Laflamme and Philippe Touchett, its premise was simple: to offer adventure maps they created together. But that is not what made the server popular. To ensure that the waits between player connections were not tedious, they created minigames for already connected players to entertain themselves in the meantime. And they became so popular that Hypixel became a server specialized in minigames.
With four Guinness World Records, two of them for being the Minecraft or any independent game server with the most concurrent players (64,533 as of July 7, 2017), having the most games on a Minecraft server (43 as of August 11, 2017), and having the most registered users on a Minecraft server (11,982,298 players as of August 24, 2017), it is one of the largest, if not the largest Minecraft server in the world. And for this reason, it is logical that Hypixel wanted to create their own game.
Especially because they had a more than evident reason to want to have control over their servers. A change in the terms of use of Minecraft by the developing company, Mojang, meant that, in 2014, there could be no microtransactions that affected gameplay on the game’s servers. This caused an 85% drop in Hypixel’s revenue, leading the server to lose the vast majority of its profits. This made them decide to respond by creating their own version of the game less than a year later.
The development began with the funding of the Hypixel server, but in December 2018 they not only announced the existence of the game and revealed its name, Hytale, but also received significant support from one of the largest companies in the world: Riot Games. Investing several million dollars, they maintained a close relationship that led to Riot acquiring Hypixel Studios in April 2020 for an amount that has still not been disclosed.
By then, Hytale already had two and a half million pre-registered users. With over 30 million views of its trailer during its first month, this led to the game growing in scale. Although it was scheduled for a release in 2021, it was delayed several times, leading players to think that the game would never be released. This seemed to be confirmed when Donaghey announced the cancellation of Hytale and the closure of Hypixel Studios on June 23, 2025, after more than ten years of development, because he believed that the game was too ambitious to succeed.
A story of rebirth
Collins-Laflamme, the original founder of the studio, did not share the same opinion. After the project’s cancellation, he negotiated with Riot Games to take over the project and, on November 17, 2025, officially confirmed that he had acquired the intellectual property of Hytale. This way, he re-hired more than 30 developers from the original project, abandoned the engine they were developing for the game, and reverted to the previous engine.
Hytale has finally been released on January 13, 2026, although with some caveats. It is in early access and according to Collins-Laflamme himself, “it’s still not very good.” If you want to buy it, it’s not available in stores, only on its official page. And you have three possible editions: the standard, the supporter, and the cursebreaker, costing respectively €20.72, €36.27, and €72.55.
Although the official figures are expected to take a few more days to be released, we already know that the game has been a success. Not only because it has taken social media and streaming services by storm as a true Minecraft killer, offering an adventure game that iterates and improves everything that made Mojang’s game great, but also because Collins-Laflame has confirmed this. Stating that, just with what they have sold so far, they can already cover the development of at least the next two years of the game.
That’s why, although we still need to see how it will evolve over time, it seems that we will have Hytale for a long time. And it seems that, for the first time in history since its launch, Minecraft has found a competitor of its caliber.
Hytale is an open-world RPG that emerged under the umbrella of the Minecraft community. It provides the player with a great level of freedom to explore, create, and unleash all their creativity.
Hytale, the highly anticipated open-world adventure and role-playing game, has been developed by a team made up of modders and members of the Minecraft community, which gives it a deep modding capability. This approach has allowed some fans to explore the possibilities that the game has to offer before its official release, scheduled for 2024. A game so customizable that it runs Doom One of the most surprising achievements comes from the modder known as ‘tr7zw’, who has managed to get Doom to run inside Hytale before access to the game is available for the […]
Hytale, the highly anticipated open-world adventure and role-playing game, has been developed by a team made up of modders and members of the Minecraft community, which gives it a deep capacity for modification. This approach has allowed some fans to explore the possibilities that the game has to offer before its official release, scheduled for 2024.
A game so customizable that it runs Doom
One of the most surprising achievements comes from the modder known as ‘tr7zw’, who has managed to make Doom run inside Hytale before the game is available to the public. Using a mod called Landmark, which facilitates fast travel within Hytale, tr7zw has adapted a complete port in Java of the classic from 1993, allowing the legendary shooter to operate within the new environment.
The mod, although innovative, has certain limitations. Tr7zw has commented that the experience is somewhat rudimentary, with a rate of 20 frames per second and a noticeable input lag. “It feels a bit like a broken keyboard,” explained the modder, reflecting the challenges of running such an iconic game on an unconventional platform.
This phenomenon is not new within the gamer community, which has documented countless attempts to run Doom on various and strange platforms, from the BIOS of a motherboard to Lego toys. Hytale, with its modular design, has proven to be an addition to this long list of successes in the field of modification.
With each new achievement in the modification of Hytale, the anticipation for its release grows. Many wonder what else the modders will be able to achieve once the game is in the hands of the public. In the meantime, the curious can follow the community updates and eagerly await the arrival of this innovative title.
Hytale will be released tomorrow in early access, marking the end of a development that has lasted six years. Acquired by Riot Games, the title has generated notable anticipation since its announcement in 2018, having evolved from a popular Minecraft server to an ambitious role-playing project. According to Simon Collins-Laflamme, known as Simon Hypixel, more than a million players are expected to connect to the game at its launch, which could overwhelm the servers, so the developers urge users to download the launcher in advance. An appealing price This voxel aesthetic RPG combines […]
Hytale will launch tomorrow in early access, marking the end of a development that has lasted six years. Acquired by Riot Games, the title has generated significant anticipation since its announcement in 2018, having evolved from a popular Minecraft server to an ambitious role-playing project. According to Simon Collins-Laflamme, known as Simon Hypixel, more than a million players are expected to connect to the game at its launch, which could overwhelm the servers, so developers urge users to download the launcher in advance.
An appetizing price
This voxel-style RPG combines building and creativity in the style of Minecraft, while integrating exploration, combat, and the possibility of delving into dungeons filled with creatures. Early access will be available from a base price of 20 euros on the official game website. Although the version being released is considered early by the developers, the anticipation to discover what Hytale offers is palpable among the gaming community.
In their efforts to manage the massive influx of users, Collins-Laflamme has shared a message on Twitter, asking players to log in and be ready for launch day. The story of Hytale’s development is one of an unlikely success, as the studio’s founders managed to buy back their rights from Riot Games after being acquired six years ago, and now they are ready to present their long-awaited creation to the world.
For those interested in exploring the game before purchasing early access, the developers have uploaded several gameplay snippets and mechanics on the official Hytale YouTube channel. However, the most reasonable option may be to wait until the title is available online and, thus, enjoy the streams that may arise on launch day.
Hytale, the highly anticipated open-world game that has captured the attention of the gaming community, will launch in early access next week. The developers are revealing more details about their vision and plans just before this much-anticipated release. One of the most significant features that will be introduced after launch is a renewed approach to world generation, which, according to founder Simon Collins-Laflamme, represents a “fundamental shift” in how sandbox games, similar to Minecraft, will create their play spaces in the future. A sandbox that wants to take the […]
Hytale, the highly anticipated open-world game that has captured the attention of the gaming community, will launch in early access next week. The developers are revealing more details about their vision and plans just before this much-anticipated launch. One of the most significant features to be introduced after the launch is a renewed approach to world generation, which, according to founder Simon Collins-Laflamme, represents a “fundamental shift” in how sandbox games, similar to Minecraft, will create their play spaces in the future.
A sandbox that wants to take the virtues of Minecraft to another level
At the beginning of early access, Hytale’s exploration mode will still use the “V1” world generation system, which was developed between 2016 and 2020. However, the new “V2” system, in development since 2021, will eventually replace the former, promising significant changes. Although V2 will still be a procedural generation system, it will introduce more meaningful patterns defined by the designers. This will allow, for example, generators to create certain environments, such as dark-leaved trees over caves, which will guide players during their exploration.
Developers aim to provide modders with tools that allow them to create world generation parameters easily, without the need for programming knowledge. With a node-based editor, users will be able to modify world generation variables and see the changes reflected in real time. Collins-Laflamme states that “this new approach will redefine the block game genre”, giving artists and game designers complete control over the final outcome of world creation.
To carry out this ambitious vision, the Hytale team is hiring more than 15 world designers, an unusual decision for a procedurally generated sandbox game. “The vision of Hytale is to feel carefully crafted while remaining infinitely procedural,” adds Collins-Laflamme. The journey of Hytale has been challenging, and the leadership has admitted that “it’s a miracle that we were able to save” what was once a canceled project.