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Sony announces the closure of its biggest failure to date

Sony has officially confirmed that it is closing Destruction AllStars, the PlayStation 5 exclusive released in February 2021. Launched as a major bet to encourage online gaming on the platform, the game faced an extremely cold reception, being criticized for its lack of content, the aggressiveness of its microtransactions, and the repetitiveness of its gameplay proposal. A game doomed to disaster According to information from Sony in an email sent to all users, it is no longer possible to purchase the game or virtual currency within the game since yesterday, May 26th of […]

Sony announces the closure of its biggest failure to date

Sony has officially confirmed that it is shutting down Destruction AllStars, the PlayStation 5 exclusive released in February 2021. Launched as a major bet to encourage online gaming on the platform, the game faced an extremely cold reception, being criticized for its lack of content, the aggressiveness of its microtransactions, and the repetitiveness of its gameplay proposal.

A Game Bound for Disaster

According to information from Sony in an email sent to all users, it is no longer possible to purchase the game or virtual currency within the game since yesterday, May 26, 2026. Stating that “due to ongoing technical issues, the multiplayer services of Destruction AllStars for PlayStation 5 consoles will remain disabled and will no longer be available”, they emphasized that single-player modes will still be available until November 25, 2026, when the servers will close.

Destruction AllStars has always been surrounded by controversy. Announced as a premium game, it was set to be sold for €69.99 at a time when the standard for games was €59.99, leading to significant controversy. So much so that it would eventually be released as a free-to-play with free updates and micropayments for cosmetics and upgrades. This did not help alleviate an almost immediate failure.

Although this is not the only failure of Sony this generation with online games. The other great example is Concord, a game developed by Firewalk Studios that, due to unprecedented low sales, shut down its servers in two weeks. The difference compared to Destruction AllStars is that it was a premium game and not free-to-play, which is why they decided to kill it off sooner: it was giving them bad press. Even if the numbers were, by no means, worse than those of the game from Lucid Games.

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Author Álvaro ArbonésPosted on May 27, 2026June 17, 2026Categories Gaming, NewsTags Concord, Destruction AllStars, Firewalk Studios, Free-to-play, Lucid Games, microtransacciones, multijugador, Playstation, playstation 5, Premium, servidores, Sony

If you're having trouble playing Riot's fighting game, you're not alone and there are a couple of things you can do

Riot Games has released 2XKO, a 2D fighting game that allows fans of League of Legends to embody their most iconic characters. Currently, the game is in early access, allowing players to explore its mechanics and game modes. However, it is important to note that 2XKO requires an internet connection to play, which can be problematic in case of technical failures or interruptions in the network infrastructure. You can play even if you cannot connect to the servers Despite these limitations, the title offers […]

If you're having trouble playing Riot's fighting game, you're not alone and there are a couple of things you can do

Riot Games has released 2XKO, a 2D fighting game that allows fans of League of Legends to embody their most iconic characters. Currently, the game is in early access, allowing players to explore its mechanics and game modes. However, it is important to note that 2XKO requires an Internet connection to play, which can be problematic in case of technical failures or interruptions in the network infrastructure.

You can play even if you can’t connect to the servers

Despite these limitations, the title offers a practice mode and a local mode that can be played offline. In these modes, players can face off against their friends or the artificial intelligence, but it is essential to emphasize that no new content will be unlocked nor will there be access to missions or challenges while the game is not connected to the servers.

To help players manage potential connection issues, Riot offers several tools to check the status of the 2XKO servers. Through the Riot Service Status page, users can stay informed about any problems affecting both 2XKO and its other titles, such as League of Legends and Valorant. Additionally, players can follow the official 2XKO account on the social network Twitter, where Riot posts updates and notices about general server outages.

In the context of gaming and its infrastructure, it is crucial for developers to focus on improving server stability, as an unstable connection can ruin the gaming experience, especially in a competitive title like 2XKO. Fans expect Riot to take the necessary measures to ensure smooth and uninterrupted gameplay in the near future.

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Author SoftonicPosted on October 9, 2025October 9, 2025Categories Gaming, NewsTags 2D, 2XKO, juego de lucha, league of legends, offline, Riot Games, servidores, Valorant

The CEO of Ubisoft stands against the Stop Killing Games movement: "games are not meant to last forever"

The Stop Killing Games movement, initiated by content creator Ross Scott, has gained relevance in the video game industry following Ubisoft’s decision to shut down the servers of The Crew. This movement seeks to question the legality and ethics of publishers who decide to close games that have already been sold to consumers. During a shareholders’ meeting, Ubisoft’s CEO, Yves Guillemot, was asked about the goals of the movement and stated that games are not meant to “last forever.” Statements that go against consumers Guillemot emphasized that “a service is provided, […]

The CEO of Ubisoft stands against the Stop Killing Games movement: "games are not meant to last forever"

The Stop Killing Games movement, initiated by content creator Ross Scott, has gained relevance in the video game industry following Ubisoft’s decision to shut down the servers of The Crew. This movement seeks to question the legality and ethics of publishers who decide to close games that have already been sold to consumers. During a shareholders’ meeting, Ubisoft’s CEO, Yves Guillemot, was asked about the goals of the movement and stated that games are not meant to “last forever.”

Statements that go against consumers

Guillemot emphasized that “a service is provided, but nothing is set in stone and, at some point, the service may be discontinued.” The CEO stated that the company is working to minimize the impact on players, but the reality is that “support for all games cannot last indefinitely.” These statements come in a context where Ubisoft is facing a lawsuit over the closure of The Crew servers.

The Stop Killing Games movement has also received criticism from the association Video Games Europe, which warns that proposals to keep older games alive could limit developers’ freedom and increase creation costs. This dilemma resonates throughout the industry, as it is not just Ubisoft that is closing titles. BioWare has announced the closure of Anthem for January 2026, and Sony’s Concord was discontinued shortly after its release.

These server shutdowns and the discussion about their legality and ethics reflect a shift in the perception of the value of video games, raising important questions about the relationship between publishers and consumers in a rapidly evolving market.

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Author SoftonicPosted on July 22, 2025July 22, 2025Categories Gaming, NewsTags Concord, Europa, servidores, Sony, Stop Killing Games, The Crew, Ubisoft, Video Games Europe, Yves Guillemot

This citizen initiative wants to prevent them from taking away your games and the big publishers are fighting against it

The Stop Killing Games initiative has garnered over a million signatures in Europe, a significant effort to defend online video games that become unplayable once developers stop providing support. The movement, which opposes planned obsolescence practices, has found a strong public response, although it has been dismissed by the lobbying group Video Games Europe, which considers the initiative to be “disproportionate.” Warner Bros. and Microsoft are among those fighting against its advancement. In a recent statement, Video Games Europe, which represents major publishers like Warner Bros. and Microsoft, questioned […]

This citizen initiative wants to prevent them from taking away your games and the big publishers are fighting against it

The Stop Killing Games initiative has garnered over a million signatures in Europe, a significant effort to defend online video games that become unplayable once developers stop providing support. The movement, which opposes planned obsolescence practices, has found a strong public response, although it has been dismissed by the lobbying group Video Games Europe, which considers the initiative to be “disproportionate”.

Warner Bros. and Microsoft among those fighting to prevent it from moving forward

In a recent statement, Video Games Europe, which represents major publishers like Warner Bros. and Microsoft, questioned the legal objectives of the promoters of Stop Killing Games. The group argues that the lawsuits, which include maintaining online services indefinitely and allowing private servers, would be detrimental to the video game industry. “Requiring companies to maintain online services beyond their commercial viability would create a deterrent effect on game design,” they stated.

The movement, although lacking clarity in certain areas, has resonated with many players who feel they acquire products that become unusable when the company withdraws support. On its FAQ page, Stop Killing Games states that it seeks to keep the demand simple to avoid misunderstandings. However, Video Games Europe believes that this vagueness could hinder the interpretation of the proposal and that the initiative as a whole lacks solid foundations.

Despite the resistance from Video Games Europe, the public response has been largely positive towards the initiative. Comments on social media have been critical of the organization’s stance, highlighting support for the cause. Stop Killing Games aims to continue collecting signatures, warning that there is a possibility that a significant portion of those that have reached a million may not be authentic, which could affect the legitimacy of the movement.

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Author SoftonicPosted on July 8, 2025July 8, 2025Categories Gaming, NewsTags Microsoft, retro, servidores, Stop Killing Games, Video Games Europe, videojuegos, Warner Bros.

The REPO study is clear: they want you to add mods to their game

The development team of the video game REPO has issued a call to mod creators to optimize the amount of traffic they generate on the game’s servers. In a recent Q&A video, the semiwork developers expressed their appreciation for the creativity of the modding community but emphasized the importance of avoiding excessive increases in operating costs. “We encourage mods. It’s very fun to see how players add their own personality to our game,” they commented, insisting on the need to control the traffic they generate. This notice arises especially in the context of […]

The REPO study is clear: they want you to add mods to their game

The development team of the video game REPO has issued a call to mod creators to optimize the amount of traffic they generate on the game’s servers. In a recent Q&A video, the semiwork developers expressed their appreciation for the creativity of the modding community but emphasized the importance of avoiding excessive operational cost increases. “We encourage mods. It’s very fun to see how players add their own personality to our game,” they commented, insisting on the need to control the traffic that these generate.

This notice arises especially in the context of mods that increase the player limit beyond the maximum of six, which has caused problems in other games. In the past, similar initiatives led to the shutdown of certain mods, as they increased the demand on the servers. Developers are aware that adding more players can be overwhelming, complicating communication and game dynamics, which can affect the overall experience.

Mods yes, but with responsibility

Despite these warnings, the semiwork team supports the creation of mods that do not compromise server performance. There are examples of mods that enrich the gaming experience without overloading resources, such as the MoreHeadPlus mod, which introduces a wide range of cosmetics for robots, allowing players to experiment with fun and creative looks.

With this approach, developers hope to balance the creativity of the modding community and the stability of REPO servers. Although the game has been a resounding success, the semiwork team remains a small indie studio with limited resources. The hope is that modders take this request seriously to maintain a fun and sustainable gaming experience in the future.

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Author SoftonicPosted on April 22, 2025July 1, 2025Categories Gaming, NewsTags modders, mods, MoreHeadPlus, REPO, semiwork, servidores

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