5 things Game Freak must add to Pokémon Sword and Shield

Pokémon Sword and Shield could be amazing… if it includes these 5 things.

The highly anticipated mainline Pokémon games have been announced for Nintendo Switch. Dubbed Sword and Shield, these games will take players through the UK-inspired Galar region…and that’s about all we know so far. Will the game have gyms? An Elite Four? We don’t know for sure.

The Pokémon formula is tried and true: young kid sets off on a journey to be the best there ever was, collecting eight gym badges and defeating an evil team, culminating in a battle with the Elite Four. While this formula has clearly worked for decades, Game Freak has hardly ever strayed. They experimented with a slightly different formula in Pokémon Sun and Moon that paid off nicely. After two decades even the rock-solid Pokémon formula needs some switching up. Here are 5 ways Game Freak could put a fresh spin on the Pokémon blueprint and make Pokémon Sword and Shield the definitive next-gen Pokémon experience.

5 most-wanted features of Pokémon Sword and Shield

5. Difficulty Selection

Pokémon Sword and Shield difficulty selection

As a series designed primarily for children, the difficulty level of Pokémon games has always been low. While this is fine as it allows young children to complete the game, older longtime players would appreciate being able to choose a harder game. Adding extra Pokémon at higher levels and more gimmicky movesets that relied more on strategy and less on brute force would make the game much more interesting for more hardcore players.

Pokémon Black 2 and White 2 actually both had difficulty options included, though Game Freak made the baffling decision to lock those difficulties until after the player beats the game, forcing them to start a new save file. Allowing access to harder difficulties at the start would be a nice change of pace for returning players while still allowing younger or newer players to easily beat the game.

4. Movable Camera

Pokémon sword shield movable camera
A small part of the trailer demonstrates what might be a movable camera

Pokémon Sword and Shield are the first HD mainline Pokémon games, and the series has never looked better. The game appears to run on the same engine as Sun and Moon, however, so the graphical upgrades are unfortunately incremental compared to the 3DS games. Still, the trailer shows many hills and buildings that give the Galar region a fresh sense of verticality. Allowing players to use the right stick to adjust the camera would allow this new region to fully come to life, as well as showing off the graphical fidelity of the Switch.

Other Switch titles like Super Mario Odyssey and Breath of the Wild would feel much less like “lived-in” worlds without a free camera, and as such, Pokémon Sword and Shield needs a movable camera to allow players to truly explore. No 3D mainline Pokémon game has ever had a movable camera, not even console spinoffs like Pokémon Colosseum and Pokémon XD: Gale of Darkness, so allowing players to rotate the camera around them would give the series a welcome sense of immersion.

3. For the love of God, pick up the pace

Pokémon Sword Shield faster pace

Pokémon Sun and Moon had some of the best characters and story in the series, with fleshed out characters and an intriguing story full of twists. While this is all fine and good, the beginning of the game was a complete slog as the player would get interrupted by long cutscenes every few minutes. Even the best stories become tiring this way, and the problem became especially bad at the beginning of the game, as the player has neither invested in the characters enough or played enough of the game to truly invest in the cutscenes.

This slow beginning was compounded by the usual onslaught of tutorials, showing the player how to catch a Pokémon or how battling works. A lighter paced story that doesn’t frontload the player with cutscenes combined with an option to skip basic tutorials we’ve seen a million times would do wonders to keep the game from feeling like a chore.

2. Bring back jerk rivals

Jerk rivals Pokémon Sword and Shield

In the first few games, Pokémon rivals like Blue and Silver were notorious for being absolute jerks to the player character. They would insult you at every turn and pop up at the absolute worst moments to force you into a tough battle.

As the series has gone on, these jerk rivals have been phased out in favor of friendly rivalries. These friendly rivalries lack the tension or satisfaction of finally taking down the smug jerks of the earlier games. Bullies have been missing from the series for a long time, and many players desperately miss them. Also, give us the option to name our rivals again! The little kid in me would greatly appreciate being able to name the rival “POOPFACE” or “BUTTHEAD”.

1. Bring back the Battle Frontier (and other postgame battle arenas)

Battle Frontier Pokemon Sword Shield

The absence of the Battle Frontier from Pokémon Omega Ruby and Alpha Sapphire was one of the most disappointing moments of the entire series. The massive postgame battle facility brought hours of varied challenges that tested trainers to their limits. While the Battle Tree and Battle Tower of recent games are fine postgame battle facilities, they don’t come close to the wide variety of challenges available at the Battle Frontier. On the Battle Frontier’s absence, longtime Pokémon director Junichi Masuda (who is serving as producer of Sword and Shield) said:

“Put simply, the Battle Frontier wasn’t included because only a tiny number of players would have appreciated and used this game feature. Players get fed up more easily than they did in the past and aren’t attracted by these ‘demanding’ challenges.”

The Pokémon fanbase at large has harshly criticized Masuda for this belief as being entirely incorrect. A large and varied postgame battle facility, whether it be the return of the Battle Frontier or something completely new, would be an incredible addition to Sword and Shield.

Any features you’d like to see? Let us know!

Meet Samsung’s new foldable Galaxy phone

Would you spend nearly $2,000 on a foldable phone?

samsung galaxy fold

Samsung has recently released a four-minute video showing off the basic functionality and design of its new Galaxy Fold device. The complete lack of voiceover or text gives the video a slightly eerie vibe, but it does a good job of showing off the phone’s basic design and tactile nuances. The mostly silent film can be seen below.

The video demonstrates the phone’s inward folding design, as opposed to the Huawei Mate X’s outward folding design. While folded in “phone mode,” the outside of the device has a 4.6inch HD+ display. The phone unfolds into “tablet mode,” featuring the device’s signature 7.3-inch Infinity Flex Display.

The Infinity Flex Display’s resolution is 2048×1536, which is much larger than 1080p. Apps that were running while folded will seamlessly transition to the unfolded screen, expanding to reveal additional content and information. This technology is called App Continuity, and it was added by Google to the Android platform with the Galaxy Fold being the first device to make use of it.

Smartphone photographers rejoice, as the Galaxy Fold features a whopping six cameras: a selfie camera while folded, three rear cameras that are usable while folded or unfolded, and two front cameras to use while unfolded. As shown in the video, the cameras can be easily switched between by tapping a button, changing the zoom of the image. Hopefully, you’ll be able to put all of these cameras to better use than the video’s Patrick Bateman-like star shooting his sterile apartment.

The Galaxy Fold will be priced at $1,980, making it one of the most expensive smartphones in the world. Samsung is well aware that this price comes as shocking to many potential customers. To help ease their fears, Samsung considers the Galaxy Fold as a superpremium device and is treating its launch as such, including by limiting its supply. Elaborating on this in an interview with The Verge, Samsung UK’s Director of Product, Services, and Commercial Strategy Kate Beaumont said, “This is a super premium device, and we want to make sure it has a concierge-like service and experience, so it’s not going to be on display in all stores. You’re not going to see it on the stands, we want to make sure it’s a very personal experience. There will be quite intensive aftercare that goes with it as well.”

What exactly is meant by the “concierge and aftercare service” remains to be seen, but Samsung’s troubleshooting and tech support for such a premium device need to be spotless.

The Galaxy Fold will come with a free set of Galaxy Buds in premium packaging. If Samsung intends to stick with this price point, it’s smart of them to consider the Fold a superpremium product, complete with limited supply. At its release, the Galaxy Fold will likely be considered the absolute best, most advanced smartphone money can buy. The Galaxy Fold faces competition from the Huawei Mate X, another device that features a foldable design (though the Mate X’s outward folding and all-screen design are notably different from the Fold). The Mate X is even more expensive at $2,600. Huawei will be hard pressed to overcome Samsung’s highly recognizable Galaxy brand, as consumers are likelier to buy a never-before-seen foldable smartphone from a brand they already trust.

Watch: 4 most iconic moments in the history of eSports

Insane comebacks, crazy luck, and unmatched skill: watch the greatest moments in eSports history.

esports

So many games have competitive scenes nowadays. Websites like YouTube and Twitch have thousands of compilations showing streamers making flashy plays. With all of this, it can be hard to tell the difference between a skilled gamer and a professional one. However, the moments on this list will clearly show you what it means to be a pro. These iconic moments changed competitive gaming and helped eSports evolve into the monster that it is today.

Top 4 moments in the history of eSports

4. Wombo Combo – Super Smash Bros. Melee

The Wombo Combo is far from the most impressive combo in competitive Smash Bros. It’s not a display of amazing technical skill coming together in symphonious harmony. It may not be either of those things, but it is the single rawest, hypest moment in Smash Bros history. You can know absolutely nothing about Smash and still get hyped like crazy while watching the clip. Commentator HomemadeWaffles is a legend on the mic, and within 30 seconds of improv spawned numerous iconic catchphrases like “WHERE YOU AT!?” “THAT AIN’T FALCO!” and “HAPPY FEET, WOMBO COMBO!”

Beyond just being a highly entertaining and quotable clip, the Wombo Combo was a major force in revitalizing interest in the competitive Smash scene. The clip was posted online in 2008, which is when Melee’s sequel Super Smash Bros. Brawl was released. At this time, the Melee competitive scene was struggling to stay afloat. Though the release of Brawl took attention away from Melee, Brawl’s gameplay was largely seen as inferior to Melee’s in a competitive setting. Brawl was floatier, had less combo potential, lacked Melee’s advanced techniques, and was a generally slower paced, less exciting competitive game. The Wombo Combo going viral turned heads and brought new players to the Melee scene, evolving it from the grassroots movement it was to the competitive powerhouse it is today over 11 years later.

3. S1mple’s Double Falling Headshots – Counter-Strike Global Offensive

Counter-Strike is a hard game to get into competitively. It requires a steady hand, good tactical senses, and the ability to remain cool under pressure. Mistakes are punished brutally, and smart, slow advances are often rewarded over flashier, riskier pushes. However, even in this game of positioning and mind games, sometimes the most straightforward plays are the most effective.

At ESL One Cologne in 2016, Team Liquid faced off against Fnatic. In the most memorable play of the night, Fnatic players dennis and KRiMZ were up against Liquid’s S1mple as the only players alive. Stalking his prey, S1mple jumped into the warehouse and killed both enemies in seconds with two expertly placed headshots. The craziest part is that S1mple got both of his headshots without scoping his AWP sniper rifle, shocking Fnatic with a remarkable feat of accuracy. S1mple lived up to his namesake with that no-nonsense play.

Counter-Strike: Global Offensive Download free ►
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2. The $6 Million Slam – Dota 2

Dota 2 is one of the most popular and lucrative competitive games out today. Its enormous player base and constant updates constantly create a fresh competitive metagame with multi-million dollar payouts. One of the most impressive and harrowing moments in Dota 2’s storied competitive history came to be known as the Six Million Dollar Slam.

Top American team Evil Geniuses faced off against Chinese team CDEC in the grand finals of Dota 2 International 5, the largest annual Dota 2 tournament. After killing one member of EG, CDEC moved to kill Roshan, a powerful neutral dragon character who grants huge amounts of exp and gold when defeated. Roshan’s area is tightly packed, which cramped CDEC as they moved in for the kill. Sensing opportunity, EG laid out a complex series of moves that culminated in the prolific Slam.

EG used the Ice Blast ability to slow all of CDEC’s heroes, which also increased the magical damage they would take. Suddenly, an EG Earthshaker comes in with his ultimate: Echo Slam, a devastating attack that does more damage as more opponents are caught in its radius. This combination quickly sends CDEC into a panic, and as they try to escape a further combination of moves from EG kills four of their players. EG then swoops in and finishes off the damaged Roshan, powering them up and allowing them to secure the $6 million grand prize money.

1. Evo Moment 37 – Street Fighter III: Third Strike

Evo is the world’s largest fighting game tournament, and its 2004 incarnation hosted what many consider to be the greatest moment in competitive video gaming history.

During the semifinals of the Street Fighter III: 3rd Strike tournament, Japanese player Daigo Umehara faced off against American player Justin Wong. Daigo, nicknamed “The Beast,” was known for his aggressive, high-risk playstyle, making him a fan favorite. On the other hand, Justin Wong tore through the American scene with his defensive “turtling” style of play, frustrating his opponents with his stonewall defense. Daigo and Justin had never played each other prior to this set, so anticipation was high when they finally got to duke it out.

In match 1, Daigo (Ken) had a hard time breaking through Justin’s (Chun-Li) defenses. Justin was playing conservatively, methodically bringing Daigo’s health bar to one pixel. The normally cool and collected Daigo became frustrated, as noted by the commentators. At one pixel of health, literally any special move would’ve ended Daigo, as special moves do chip damage even if blocked.

Daigo’s only remaining method of defense would be to parry, which is an extremely difficult technique in which you move towards your opponent at a precise moment they’re attacking, negating all damage of the move. Parrying is extremely risky compared to blocking, but Daigo’s minuscule health bar left him no choice. Eager to end the match, Justin switched gears and threw out Chun-Li’s super move, a combination of fast and powerful kicks. Predicting this, Daigo amazingly parried every hit of the super and retailed with his own, winning the match.

This mindblowing feat of mind games and technical skill electrified the crowd. The clip, which came to be known as Evo Moment 37, has been compared to legendary non-gaming sports moments like the Miracle on Ice and Michael Jordan’s 1991 Tomahawk dunk. This stunning comeback single-handedly revived interest in the competitive fighting game scene, giving way to the healthy scene the genre enjoys today. Daigo’s determination and high-risk clutch play symbolized everything we love about video games, comebacks, and the spirit of competition.

Any big moments we missed? Let us know!

Facebook under pressure to remove anti-vax groups

Why won’t Facebook take action against anti-vax groups? Here are some theories.

vaccines

Adding to the growing list of Facebook controversies, the company has been accused of promoting anti-vax groups. Anti-vaxxers are people who ignore the scientifically proven benefits of vaccines by consuming or spreading misinformation, intentionally or not. Through Facebook, anti-vaxxers have found their greatest opportunities to thrive and grow.

On Facebook, users can create groups around pretty much any topic they want. The admins and moderators of these groups can choose to make the group open (allowing anyone to join), closed (allowing only approved members to join), or secret (the group can only be found when someone inside the group invites you, and you still must get approved).

In closed and secret groups, aspiring members usually have to fill out a questionnaire before they’re allowed to join. If the moderators don’t like someone’s answer, they can decline them from entering the group. The vast majority of anti-vax groups on Facebook are closed, meaning that if moderators feel that someone’s going to enter the group with the intention of debating members or spreading pro-vaccine content, they’ll simply shut the door in their face. This leads anti-vax groups to become echo chambers, where the anti-vax narrative goes unquestioned and is fed into with further misinformation.

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It should also be noted that many admins of these groups promote alternative medicine that they sell, encouraging users to buy their snake oil instead of using vaccines. This obvious manipulation, for financial gain or otherwise, takes advantage of people who don’t have the facts.

The World Health Organization named “vaccine hesitancy” one of its top 10 health concerns for 2019. Facebook does not seem to care, as its algorithms promote anti-vax groups and pages when the topic of vaccines is searched (this is presumably due to anti-vax groups having more activity, likes, and posts than pro-vaccine groups).

anti-vax pages

Additionally, Facebook’s targeted ad system sends anti-vax ads to users it identifies as anti-vax, further confirming their biases and keeping them tightly locked in an echo chamber. Facebook has long been criticized for allowing these misinformative ads to flourish, as these anti-vax ads join other harmful targeted ads that promote things like white supremacy and anti-Semitism.  For a company that has vowed since 2016 to remove fake news, bigotry, and intentional misinformation, Facebook has done a remarkably awful job. Controversial content generates a lot of buzz on Facebook, and the company doesn’t appear to care whether that content includes fake information or not, as it brings more activity to the site, which brings more advertising dollars.

In a statement released last week, Facebook said it is “exploring additional measures to best combat the problem.” Measures mentioned in the statement include “reducing or removing this type of content from recommendations, including Groups You Should Join, and demoting it in search results, while also ensuring that higher quality and more authoritative information is available.” Whether or not these are hollow words remains to be seen, but based on Facebook’s track record with promoting blatantly fake news and misinformation, it’s hard to believe they’ll follow through.

The 5 coolest upcoming high tech theme park rides

Join us for a look at the mind-blowing next-gen theme park rides under construction right now.

mario ride

Long before video games or virtual reality, theme parks offered the most immersive fantasy experiences you could find. From exploring the syrupy Americana of Disneyland’s Main Street to making a bike escape with E.T. at Universal Studios, the grand scale and careful design of theme parks have enchanted audiences for decades. Now that digital technology is rapidly improving, the theme park industry is going to see massive shakeups with new high tech, immersive rides. Here are a few of the most exciting ones.

5 coolest high-tech theme park rides of the future

5. Donkey Kong Minecart Coaster – Universal Studios

Donkey Kong mine cart coaster coming to Universal Studios

Anyone who’s played the excellent Donkey Kong Country series can tell you about the minecart levels. These infamously difficult sections have players flying through caves on jumping minecarts, dodging enemies and flinging over gaps in the track. If you’ve ever hoped to experience these death-defying antics in person, then you’re in luck.

A Donkey Kong minecart coaster is underway as part of Universal Studios’ Super Nintendo Land area. While it is currently unconfirmed as to where Super Nintendo Land will be located within the Universal parks, it is rumored that the Donkey Kong coaster, along with ride we’ll get to later on this list, will be part of a brand new Universal Orlando park.

Revealed via patent, the Donkey Kong minecart coaster will see guests jumping around on minecarts through an expansive cave.

Donkey Kong ride patent

As shown by the figure above, the ride simulates the famous jumping minecarts by placing an unseen track below the guests. Underneath guests, another cart rides attached via an extendable pole, safely jumping over the “gaps” in the track ridden on by guests. This is a brilliant piece of engineering that is sure to faithfully replicate the stress and chaos of a Donkey Kong minecart ride in real life.

4. Maxx Force – Six Flags Great America

Maxxforce Six Flags Great America

Dubbed the “Thrill Capital of the Midwest,” Six Flags Great America is home to numerous dizzying roller coasters. For those looking for a new way to churn their stomach, Six Flags is currently building a coaster that will be the country’s fastest launch coaster ever. Maxx Force is a launch coaster that will accelerate guests from 0 to 78mph in less than 2 seconds (to put that into perspective, guests will feel more G-forces than astronauts do while rocketing into space). That isn’t the only record Maxx Force will break, however; the coaster also features the world’s fastest inversion (a Zero-G roll at 60mph) and the world’s highest double inversion at 175 feet.

Construction is still underway on the Maxx Force, and the coaster is expected to open sometime in 2019. A video simulating the experience can be seen below:

3. Tron Lightcycle Power Run – Walt Disney World

Tron Lightcycle Power Run coming to Magic Kingdom

American theme park fans can rest assured that this popular Shanghai Disneyland attraction will hit the Magic Kingdom by 2021. Based off of Tron: Legacy’s fantastic Lightcycle sequence, Tron Lightcycle Power Run has guests mount the iconic Lightcycles, blazing through cyberspace at over 60 mph.

The ride has been one of the most popular attractions at Shanghai Disneyland for good reason. The strong theming of the ride helps to highlight the unique neon aesthetic of the Tron universe, aided by ambient music in the queue and blaring outrun chase music during the ride.

Uniquely, guests lie forward on their bikes, gripping the handlebars. By sitting closer to the ground, guests feel more visceral thrills, especially considering that this is Disney’s fastest roller coaster ever. Mirrors, screens, and other visual tricks simulate a race with an enemy Lightcycle team, giving the illusion that they are chasing down and trying to eliminate guests. The ride’s queue is a highly immersive experience in itself, featuring advanced LED technology that shows light trails as the coaster speeds by. At one point, the ride does go outside of its building, so ride at night for the most immersive experience.

A POV video of the Shanghai Disneyland version can be seen below:

2. Millennium Falcon: Smuggler’s Run – Walt Disney World

Millennium Falcon ride coming to Magic Kingdom

“Chewie, we’re home.”

For years, Star Wars megafans have been hotly anticipating Galaxy’s Edge, a massive 14 acre Star Wars-themed addition to Disneyland and Disney’s Hollywood Studios. The section is supposed to represent an Outer Rim planet in the Star Wars universe and is set to be populated with droids, aliens, and other colorful characters. Galaxy’s Edge is set to open in late 2019, along with its most anticipated attraction: Millennium Falcon: Smuggler’s Run.

Millennium Falcon: Smuggler’s Run is one of the most unique and interactive attractions Disney has worked on to date. The simulator ride takes place inside of a massive, painstakingly-detailed replica of the Millennium Falcon. The ride comes complete with over 200 interactable controls, including joysticks, buttons, and switches. These aren’t just for show, however. All of these controls are fully functional, and they control the flight of the Millenium Falcon in real time. Depending on your group’s performance, the Millenium Falcon can either complete its smuggling run safely or in shambles. Characters in the area will chastise you for flying poorly or praise you for flying well. Plenty of flying scenarios, in addition to these controls, ensure that every ride will be a fresh experience.

A teaser trailer for the ride can be seen below:

1. Mario Kart Experience- Universal Studios

mario ride

When Super Nintendo Land is finally finished, visitors will enter through a gigantic green warp pipe. One of the first things they’ll see is Bowser’s Castle, a gigantic and imposing landmark that hosts the Mario Kart Experience.

Universal Studios Mario Kart
These guests are surprisingly cool with the giant killer plants

Blending VR, AR, physical sets, and 360 screens, Universal promises the Mario Kart Experience will be “an attraction that is unlike any that the world has ever seen, the most immersive and cutting-edge technological attraction that we could have possibly have imagined.” Universal and Nintendo have been notoriously tight-lipped about the attraction, though a few details have slipped out. Judging from a few leaked patents, Universal isn’t just spouting empty words, the attraction does, in fact, look like the most advanced theme park ride the world has ever seen.

Augmented reality goggles mario kart ride patent universal

The Mario Kart Experience will be the world’s first ever theme park ride to use augmented reality. Using augmented reality goggles, riders can experience objects, such as items or fellow racers, imposed onto the ride’s physical sets. This allows the ride to have replayability, as the ride can place different items and obstacles, like bananas or Koopa shells, onto the track that can move or behave in unexpected ways. Augmented reality, when combined with immersive tube-like 360 screens, will give guests a sense of speed combined with the chaotic hazards Mario Kart is known for.

Mario Kart ride patent universal studios

Half the fun of Mario Kart is power sliding around the track, which gives players a speed boost and allows them to conquer sharp turns. The ride designers clearly haven’t forgotten this, as the patent appears to show drifting capabilities in the ride’s cars. Being able to actually control your kart’s drift would add an awesome amount of interactivity to the ride. Judging from the picture, two riders enter each car (not unlike Mario Kart Double Dash), with the front rider driving and the other controlling something else (assumedly throwing items). This combination of advanced physical and virtual technology has never been seen in a ride, and we can’t wait to get our first look at the Mario Kart Experience.

App-controlled NBA jersey can change name and number

Buy one jersey, change it to any player and any team!

nba smart jersey

Fairweather fans, rejoice! At its All-Star Technology Summit, the NBA revealed a brand new smart jersey that can change player names and numbers through an app. See it in action below:

Buying a jersey is a large commitment for a fan. You’re literally wearing your faith in that player on your sleeve, and if that player gets embroiled in controversy, switches teams, or just flat out sucks, people are going to mock you for it. When this smart jersey comes out, you’ll be able to avoid ridicule by changing your jersey’s name and number within seconds. While the jersey didn’t change color, all you LeBron fans can at least change freely between 23 and 6. Unfortunately for them, it looks like the jerseys are many years away, so who knows where King James will play in the meantime.

These smart jerseys beg several questions. What incentive does the NBA have to sell jerseys that can transform into other jerseys? Unless the smart jerseys are ludicrously expensive to the point where they make up for the sale of individual jerseys, it doesn’t seem to make business sense. Also, will people be able to put whatever names and numbers they want onto the jerseys? Or will they only be able to select from official NBA player and number combinations? In that vein, would it be possible to hack someone’s jersey to say something hilarious or offensive?

When presenting the jersey, NBA Commissioner Adam Silver did not mention Nike at all, which is curious because Nike is the official jersey apparel partner of the NBA. Nike had previously created their own smart NBA jerseys called Connected Jerseys. These jerseys feature patches that offer special content when scanned with a smartphone app, including exclusive shoe drops, courtside tickets, and player highlights.

“Hopefully, I just put Michael Rubin [Fanatics CEO] out of business,” Silver joked.

How to design a great open world game

What separates a great open world game from a bad one?

Many see open world games as the be-all-end-all genre of gaming, and it’s easy to see why. It seems that gamers and game developers alike consider a massive, immersive open world as the pinnacle of game design. Being able to go anywhere and do anything was a driving promise of the early 3D era, and within the last ten years or so the technology to realize this promise finally became available. Open world games like Grand Theft Auto V, The Legend of Zelda: Breath of the Wild, Minecraft, and Red Dead Redemption 2 are among the best-reviewed games of all time, and the open world genre shows no signs of slowing down.

Where shooters were the prevailing genre of the early-2000’s, open world games are the hottest genre of the current decade. Not every open world game can be a masterpiece, however. For every Skyrim, there are dozens of boring copy-pasted open worlds that impress with their size but let down with their gameplay. To show where these games come short, we came up with some of the most important elements of making a fun and immersive open world.

What separates the best open world games from the competition?

Don’t gate off the world

In Breath of the Wild, you can head off to fight the final boss Ganon right away. You'll get your ass kicked, but the point is you can try.
In Breath of the Wild, you can head off to fight the final boss Ganon right away. You’ll get your ass kicked, but the point is you can try.

Let’s start with the basics. The most appealing basic description of an open world game is the ability to go anywhere and do anything. With this in mind, why do so many developers gate off their massive worlds? By not allowing players to enter certain places, game developers are imposing linearity onto them. Linearity is the arch-enemy of open world game design. In well-designed open world games, the entire world should be explorable from the beginning.  A perfect example of a freeform open world would be the one featured in The Legend of Zelda: Breath of the Wild.

In Breath of the Wild, the player gets every major tool they need in the very beginning. Armed with their hang glider and Sheikah Slate (which grants access to several world-altering abilities), the player can now freely access any point on the entire map. This is not to say that the map is easy to explore, however. The player must carefully prepare for the various areas of the map, such as wearing warm clothing and cooking hot food before exploring a snowy mountain.

In Breath of the Wild, exploration isn’t limited by having special items or filling out a skill tree, it’s limited by the player’s knowledge of the world and its mechanics. By giving players every major tool they’ll need at the beginning, the game encourages players to get creative within the game’s sandbox in order to explore every inch of the world. A balance must be struck where players are able to access every part of the world, but the difficulty of navigating new areas must depend on the player’s creativity.

Let players experiment in a sandbox

This ramp in GTA V is more fun than many full games
This ramp in GTA V is more fun than some full games

While some use the terms “open world” and “sandbox” interchangeably, they aren’t quite the same thing. Games with sandbox designs have the player creating some of their own fun by experimenting deeply with the world and the systems at play. For example, the chemistry engine of Breath of the Wild allows players to light grass on fire, causing an updraft and allowing players to fly and get to hard to reach areas. Not all successful open world games have sandbox elements (Skyrim notably doesn’t really feature any deep sandbox systems to play around with, and relies more on the strength of its writing and worldbuilding), but sandbox elements can add a much-needed sense of depth and replayability.

Perhaps the best example of sandbox open world design is the Grand Theft Auto series. The highly detailed physics system of modern GTA games makes simple objects like ramps a lot of fun to play around with. You can use ramps to try and get on top of tall buildings, fly as far as you can in a sports car, or do flips and tricks on a motorbike. While these actions don’t grant any sort of reward to the player, the ability to do all kinds of fun things with a simple ramp demonstrates that sandbox systems allow players to personalize their experience and create their own fun.

The best-designed sandbox systems allow the player to create an infinite amount of gameplay scenarios with simple, easy to understand game mechanics and interactions.

Make traveling the world fun

Just Cause's gadgets make navigating the world one of the most fun parts of the game
Just Cause’s gadgets make navigating the world one of the most fun parts of the game

As technology has improved, open worlds have gotten bigger and bigger. In poorly designed open world games, the world is not filled with enough things to do, making traveling from place to place tedious and uninteresting. To get around this, most open world games incorporate fast travel, allowing the player to instantly teleport to specific locations.  The problem with fast travel is that players will miss content by skipping around the world, as a lot of the fun of open world games is encountering small events or quests as you travel from one major location to another.

The solution to both problems is to make traveling the world a fun experience in itself. Several games have engaging movement systems that make traveling fun, including Spider-Man’s web swinging and Breath of the Wild’s hang glider, but the shining example of open world movement is the Just Cause series.

In the Just Cause series, you have two major tools to get around the island: the grappling hook and the wingsuit. The grappling hook allows you to quickly attach to any object, quickly pulling you towards it. You can press the jump button at any time to let go of the hook and fly forward, conserving your momentum and allowing you to quickly and precisely fly through the air. Your wingsuit allows you to take this momentum and use it to fly, allowing the player to soar through the air and make quick evasive maneuvers like barrel rolls. By combining these two actions, players have a huge amount of freedom in how they want to fly through the air towards their next objective.

These movement systems are easy to pick up but difficult to master, allowing skilled players to chain together death-defying stunts. With a movement system like this, you’ll never want to use fast travel, and all open world games should strive towards making their world fun to travel.

Make exploration its own reward

Minecraft does a great job of creating a sense of discovery
Minecraft does a great job of creating a sense of discovery

In poorly designed open world games, your map is filled with an endless number of icons, missions, and objectives. Giving the player all of these objectives discourages exploration and can make the player feel like they’re playing the game wrong for avoiding them. Waypoints and guidance are fine, but they must be obtained naturally, such as by talking to an NPC or finding a clue. It is fine for the game to have objectives, but the player shouldn’t feel pigeonholed into only completing objectives. Exploration and discovery is the core of the open world genre, and the best open world games encourage players to explore the world how they want.

Minecraft is a unique game in that it does not have any defined objectives. Instead, the player is just dropped into a randomly generated world and it’s up to them to figure out where they want to go and what they want to do. Since the world is randomly generated, there will always be new places to explore no matter how many times you start a new save. As the player gathers tools and resources, they’re able to explore farther and farther from their base. This combination of exploration and progression is a hallmark of the open world genre, and similarly free-flowing games like Breath of the Wild have clearly taken inspiration. The appeal of Minecraft’s survival mode is the ability to tell your own story by adventuring through a world in your own unique way for your own unique reasons. You don’t need a million objectives and scripted moments to make an immersive open world, you need a world that creates a sense of discovery that makes it worth exploring.

What are your favorite open world games? Any other suggestions? Let us know!

Chinese company Tencent invests heavily in Reddit, causing censorship fears

Should Reddit users be worried about a multimillion-dollar investment from a Chinese company?

tencent

Chinese tech empire Tencent recently invested $150 million in American social forum Reddit. Fearing oncoming censorship, the website’s users flooded the front page with pictures of Tiananmen Square’s Tank Man and Winnie the Pooh.

Xi Jinping Winnie the Pooh
Pooh is banned entirely in China after Chinese internet users jokingly said President Xi Jinping looked like him

Reddit CEO Steve Huffman has said that Tencent’s involvement in video games was what primarily brought the two companies together. Gaming is one of the most popular subject matters on Reddit, whose user base is primarily made up of tech-savvy men in their early 20s. Through its investments, Tencent is the largest video game company in the world, owning or partially owning the world’s most popular games like Fortnite, League of Legends, and PlayerUnknown’s Battlegrounds.

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Reddit has a notoriously outspoken community that is largely supportive of free speech and open communication. Like most large social platforms, Reddit is banned in China. Over the summer, Reddit users protested the repeal of net neutrality in the biggest campaign the site had ever seen. Given China’s long history of censorship, both online and off, it should come at no surprise that the community is angered with such a large Chinese investment to the site. Tencent’s largest social media platform, the Chinese superapp WeChat, has been plagued by government-imposed censorship, leading to many unhappy users.

Reddit is far from the only western social media platform that has gotten a large investment from Tencent. Snapchat, Spotify, Discord, Tesla, Kik, and more have received large investments from Tencent, whose extremely diverse holdings rank the company as the fifth most powerful brand in the world. This fifth place position outranks Facebook and is only beaten by Amazon, Apple, Google, and Microsoft.

In fairness, companies that Tencent have invested in have received little-to-no changes to their policies or structures. There is little chance that Tencent will be able to censor any platform that doesn’t fall directly under Chinese jurisdiction. With this in mind, it isn’t censorship that Reddit users should worry about, it’s data collection. Tencent makes billions of dollars from gathering user data across its hundreds of services, data that is sold to and profited from by the Chinese government. Having your data from nearly every major social media platform in the hands of the world’s most powerful oppressive government regime is certainly cause for concern. Don’t worry Redditors; you’ll be able to upload pictures of Tiananmen Square to the front page at your leisure. Just be careful about managing your personal information, as through Tencent’s growing tech empire there is a good chance it’ll land in the hands of the Chinese government.

Trump signs executive order on artificial intelligence

Can the U.S. compete with China?

Trump

President Trump recently revealed the “American AI Initiative,” an executive order that outlines the American plan to develop AI technology. The executive order did not allocate any new funds towards developing AI technology. It instead encourages federal agencies to allocate some of their own money towards AI focused research and projects.

This executive order came as a response to repeated warnings from AI experts and security officials that the U.S. would soon fall behind China’s AI programs if they didn’t make significant changes. Former Secretary of Defense John Mattis sent a memo to the Trump administration last spring that warned the country would fall hopelessly behind without a concrete national AI strategy.

As AI technology rapidly evolves, we become more and more dependent on it. AI is used in important ways across several industries, from consumer products like the Amazon Echo to lifesaving medical technology, all the way to national security.

In America, AI technology is improving primarily within the private sector and not within federal agencies. Companies like Google have some of the world’s best AI experts working for them, and some of these companies are none too keen on sharing their technology with the U.S. government. Just last year, Google severed its involvement with the Pentagon’s Project Maven, an AI project that aimed to make drone strikes more accurate through video analysis, over inner-company backlash towards the technology’s lethal implications. However, other companies, like Amazon and Microsoft, have aggressively pursued contracts with the Pentagon over AI technology. These contracts are not extremely lucrative, however, as America’s $1.1 billion AI federal budget pales in comparison to Chinese plans, which has had individual cities pledge to donate $15 billion to AI research by themselves.

Traditionally, one of America’s main technological advantages over other countries has been its ability to attract and retain some of the brightest students and researchers from across the world. The Trump administration is rapidly and aggressively cutting programs that allow foreign students and researchers to come to the U.S., encouraging them to take their talents elsewhere. If the U.S. truly wants to become the world leader in the field of AI, the Trump administration needs to loosen its immigration stance as soon as possible. While the Trump administration justifies these cuts by saying that they protect the jobs of domestic programming students, there are more than enough programming jobs to go around. Code.org states that there are around 500,000 available programming jobs in the U.S., while only around 40,000 programming students graduate each year.

By not actually allocating any funds and refusing entry to top foreign talent, Trump’s new executive order on AI is little more than a bluff. Only by gaining significant funding from Congress and allowing foreign students and researchers to enter the country can the U.S. stay competitive in AI, much less lead the world in its development.

Deepfake videos can make anyone say or do anything

The future of video manipulation could have terrifying consequences.

deepfake

Imagine being able to make it look like any person in the world is doing or saying anything you want. With deepfakes, this is not only possible, but free and easy.

For those who don’t know, deepfakes are videos that use motion capture technology to impose someone’s face onto another person’s body or to impersonate another person entirely. A basic example of the technology can be seen below:

As you can see, the technology is incredibly realistic. With a skilled vocal impersonator, it can be very difficult to tell a deepfake from an actual video.

Deepfakes aren’t the result of some sort of top-secret CIA technology, anyone can download an app and make them without much hassle. Deepfakes are created by machine learning algorithms that manipulate video footage until the “realistic” algorithm can reliably be fooled. The technology works best when the algorithms are fed tons of footage, which explains why presidents, actors, and other public figures are the most frequent subjects of deepfakes.

There are several ramifications of this technology and nearly all of them are scary. Before we dive into all that, here’s the only harmless example of deepfaking that we’ve seen: Nicolas Cage being inserted into movies he never starred in.

And here’s Steve Buscemi’s face mapped over Jennifer Lawrence for some terrifying reason.

Despite how great those videos are, the vast majority of deepfakes are created for far more nefarious purposes. Currently, the most common use of deepfakes by far is to put the faces of popular celebrity women onto pornstars.

This deepfake has Star Wars star Daisy Ridley's face put on a porn star's body
This deepfake has “Star Wars” star Daisy Ridley’s face put on a porn star’s body

Numerous victimized women have spoken out against this gross trend, including Scarlett Johansson, who said, “Nothing can stop someone from cutting and pasting my image or anyone else’s onto a different body and making it look as eerily realistic as desired. The fact is that trying to protect yourself from the internet and its depravity is basically a lost cause… the internet is a vast wormhole of darkness that eats itself.”

It’s not just celebrity women either. An increasing number of people have fallen victim to deepfake revenge porn from vengeful exes. Because the technology is so new, there’s no concrete legislation to protect people from being deepfaked into porn. Much discussion has been had as to whether the creators of these videos could be charged as identity theft, harassment, or cyberstalking. At the very least, nearly every major porn site bans the uploading of deepfake videos. Mainstream websites like Twitter, Reddit, and Gyfcat have also banned the posting of deepfake videos.

In addition to sexual harassment, deepfakes could also have a devastating effect on politics. Deepfakes could be used to make powerful people say alarming or sensational things. It also works in reverse, as politicians have plausible deniability if they get caught saying or doing something embarrassing (for example, if deepfakes were around in 2016 President Trump could have claimed the infamous “grab them by the ****” video as a deepfake). The last U.S. presidential election already had enough fake news floating around, so imagine the chaos and misinformation that would be caused by widespread deepfake use.

While national defense organizations like the CIA are at work developing technology that can distinguish deepfakes, the moral of the story is to use research and critical thinking whenever you see a video that seems suspicious. Deepfakes are the newest addition to the post-truth/fake news era, and it is more important than ever that people carefully consider where their sources are coming from.