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The director of the short film Marathon assures that AI was not involved in the development of his movie

Sony has taken an ambitious direction in the development of its upcoming video game Marathon by hiring Oscar-winning director Alberto Mielgo to create an eight-minute cinematic short that establishes the game’s narrative and environment. Mielgo highlighted on his Instagram account that this production did not involve artificial intelligence, in response to rumors that arose around his creative process. “I can’t believe we’ve reached a point where I have to clarify this, but here it is: this is not AI,” he wrote, emphasizing that 155 people worked hard during a […]

The director of the short film Marathon assures that AI was not involved in the development of his movie

Sony has taken an ambitious direction in the development of its upcoming video game Marathon by hiring Oscar-winning director, Alberto Mielgo, to create an eight-minute cinematic short that establishes the game’s narrative and environment. Mielgo highlighted on his Instagram account that this production did not involve artificial intelligence, in response to rumors that arose around his creative process. “I can’t believe we’ve reached a point where I have to clarify this, but here it is: this is not AI,” he wrote, emphasizing that 155 people worked hard over an extended period to bring this project to life.

Not everything is AI

Mielgo’s statements also addressed concerns about the use of external artistic assets in Marathon. He clarified that a texture was used by mistake and that the press has exaggerated the situation. “The worst part is working very hard for years to create something great, only for it to be overshadowed by the press,” he stated. Despite these setbacks, Sony announced that Marathon will be released in March 2026, ensuring that they will make the necessary corrections in the game’s development.

Regarding the discussion about the use of artificial intelligence in the creative field, Mielgo admitted to not having defined opinions on the matter, but stated that AI will never replace the human desire to create art. “That part will never be replaced,” he assured, making it clear that his commitment is to creativity and artistic expression.

As the launch of Marathon approaches, the community of players and critics will be watching closely how this project unfolds and the creative decisions the Bungie team will make along the way.

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Author SoftonicPosted on November 20, 2025November 20, 2025Categories Gaming, NewsTags Alberto Mielgo, Bungie, Error, IA, imagen real, Marathon, Óscar, texturizador

The new expansion of Destiny 2 launches with disappointing numbers for Bungie

This week, Bungie has released Destiny 2: The Edge of Fate, an expansion that begins a new saga for the popular action role-playing game. However, the reception has been mixed, with player activity clearly being significantly lower than in previous expansions. According to data from SteamDB, the game reached a peak of 99,120 concurrent players at its debut, a figure that falls short compared to the peak of 314,000 players recorded during the launch of The Final Shape last June. Is this the beginning of the end? The criticism towards The Edge of Fate […]

The new expansion of Destiny 2 launches with disappointing numbers for Bungie

This week, Bungie has released Destiny 2: The Edge of Fate, an expansion that begins a new saga for the popular action role-playing game. However, the reception has been mixed, with player activity noticeably below that of previous expansions. According to data from SteamDB, the game reached a peak of 99,120 concurrent players at its debut, a figure that falls short compared to the peak of 314,000 players recorded during the launch of The Final Shape last June.

Is it the beginning of the end?

The criticisms of The Edge of Fate present a varied analysis; while many players believe that the campaign has interesting elements, they also express dissatisfaction with aspects such as the interface and progression systems. The new star map that replaces the world map has been received negatively, with users pointing out that the existing system had greater appeal and charisma. Additionally, the implementation of a transformation mechanic has divided the community: while some support it, others see it as a missed opportunity.

Bungie faces internal challenges, including layoffs and criticism regarding the development of other projects like Marathon, which has impacted the marketing of this new expansion. The studio’s focus for this year includes the release of two annual downloadable content batches and experimentation with new narrative mechanics, suggesting that significant changes will be attempted in the near future.

Despite the criticism, some players have begun to enjoy the content, appreciating the narrative shift towards cosmic mysteries and a less clear-cut villain focus. However, the future of the saga will depend on how Bungie addresses the community’s concerns and the quality of upcoming releases.

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Author SoftonicPosted on July 18, 2025July 18, 2025Categories Gaming, NewsTags Bungie, Destiny, destiny 2, Destiny 2: The Edge of Fate, Marathon, Playstation, The Final Shape

Destiny fans receive the best possible gift: the game expansions for free for a limited time

From July 8 to July 22, all players will have the opportunity to explore the vast universe of Destiny 2 at no cost, as Bungie has announced an open access period that includes all available expansions and episodes. This initiative, which extends to platforms such as PlayStation, Xbox, Steam, Microsoft Store, and Epic Games Store, aims to attract both new players and those who are still hesitant to purchase paid content. According to Bungie, the game improves a lot with friends. Additionally, during this period, the three current episodes will be free until the […]

Destiny fans receive the best possible gift: the game expansions for free for a limited time

From July 8 to July 22, all players will have the opportunity to explore the vast universe of Destiny 2 at no cost, as Bungie has announced an open access period that includes all available expansions and episodes. This initiative, which extends to platforms such as PlayStation, Xbox, Steam, Microsoft Store, and Epic Games Store, aims to attract both new players and those who are still hesitant to purchase paid content.

With friends, the game improves a lot, according to Bungie

Additionally, during this period, the three current episodes will be free until July 15, allowing players to immerse themselves in the full experience of the title. Bungie suggests that one of the best ways to enjoy this access is by playing in a group, encouraging players to invite friends who may be interested in joining the adventure.

One week before this offer ends, on July 15, the new expansion The Edge of Fate will be launched, which promises to be the most significant change in the game since its release. This expansion presents itself as an opportunity to renew interest in the title, especially at a time of year when many players have more free time.

Players who take advantage of this promotion will retain all coins, gear, titles, and cosmetics earned during the open access, even if they decide not to purchase the expansions later. Currently, expansion packs are available with discounts of up to 92% on Steam, which adds an additional incentive for those considering fully diving into Destiny 2.

With this strategy, Bungie aims not only to attract new users, but also to strengthen the player community, creating an environment where collaboration and joint exploration are the main focus. Without a doubt, this is an excellent opportunity to experience one of the most popular games today.

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Author SoftonicPosted on July 11, 2025July 11, 2025Categories Gaming, NewsTags Bungie, destiny 2, Epic Game Store, juegos gratuitos, Microsoft Store, Playstation, Steam, Xbox

Bungie announces the date of the new Destiny 2 expansion amid great skepticism from its community

On July 15, Bungie will release the Edge of Fate expansion for Destiny 2, on a date that has been eagerly awaited by the player community. During a recent presentation, Bungie showcased key features such as World Levels and The Portal, a new interface format that groups the most relevant activities in the game and allows players to adjust the difficulty and associated rewards. The Destiny 2 community is not happy with Bungie. A new activity inspired by the horde mode, similar to Escalation Protocol, will be included, although no visual material was shown to avoid revealing […]

Bungie announces the date of the new Destiny 2 expansion amid great skepticism from its community

On July 15, Bungie will release the Edge of Fate expansion for Destiny 2, on a date that has been eagerly awaited by the gaming community. During a recent presentation, Bungie showcased key features such as World Levels and The Portal, a new interface format that groups the most relevant activities in the game and allows players to adjust the difficulty and associated rewards.

The Destiny 2 community is not happy with Bungie

A new activity inspired by the horde mode, similar to Escalation Protocol, will be included, although no visual material was shown to avoid revealing narrative spoilers. Despite these new features, the player base has expressed concern about the lack of excitement in the expansion, questioning whether these updates to old systems can provide the expected spark.

The released launch trailer reveals intriguing narrative elements, highlighting the appearance of a new character named Lodi. This character, who wears glasses and has a mysterious background, suggests a connection to cosmic concepts and elements related to dark matter. Throughout the trailer, there are flashbacks to the past and temporal shifts, ensuring a more mysterious narrative approach compared to recent installments of Destiny 2.

The narrative of Edge of Fate also introduces The Nine, celestial entities that will play an antagonistic role in the new saga. However, there is persistent skepticism within the community about the developer’s decisions and the direction the game is taking. Some players fear that the decisions made will not meet the expectations and desire for innovation that have been long called for.

Although Bungie aims to kick off a new saga with multiple expansions, the proposed changes are expected to generate mixed reactions upon release. The community seems divided between hope for the new and unease about the unknown presented in this expansion.

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Author SoftonicPosted on July 3, 2025July 3, 2025Categories Gaming, NewsTags Bungie, destiny 2, Edge of Fate, El Portal, Escalation Protocol, Lodi, Niveles de Mundo

After everything that happened with Marathon, Bungie has decided to do the only sensible thing: delay the game

Bungie has indefinitely postponed the launch of Marathon, its highly anticipated extraction shooter, which was scheduled for September 23. This decision is due to negative feedback from initial testing and reactions on social media, which were not as expected. This move is crucial for PlayStation Studios, which seeks to establish new game service franchises to ensure player loyalty in a competitive environment. A delay that will help ensure the game is released in the best possible state. The importance of Marathon lies in Sony’s need to diversify its offerings, especially after […]

After everything that happened with Marathon, Bungie has decided to do the only sensible thing: delay the game

Bungie has indefinitely postponed the launch of Marathon, its highly anticipated extraction shooter, which was scheduled for September 23. This decision is due to negative feedback from initial testing and reactions on social media, which were not as expected. This move is crucial for PlayStation Studios, which seeks to establish new game service franchises to ensure player loyalty in a competitive environment.

A delay that will ensure the game is released in the best possible condition

The importance of Marathon lies in Sony’s need to diversify its offerings, especially after Naughty Dog’s focus on single-player games. With the high costs associated with triple-A developments, the company has decided to explore titles that can generate continuous and sustainable revenue. This context makes the success of Marathon vital for future PlayStation projects, particularly with the launch of new Xbox and Nintendo consoles, which have sparked great interest in the market.

Despite this setback, Bungie clarifies that Marathon has not been canceled; instead, they will take the necessary time to make improvements based on the feedback received. Changes are being considered in gameplay, the experience both solo and in duos, and the depth of the game’s universe. However, the challenges are significant, as Bungie was already facing a difficult phase before this announcement.

In 2024, PlayStation began operating as two separate entities, one dedicated to games and the other to hardware and infrastructure, to maximize its performance and mitigate the impact of failures in one area on another. This approach aims to ensure that the success of Marathon helps support the upcoming projects of PlayStation Studios, a critical issue today where competition is on the rise.

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Author SoftonicPosted on June 18, 2025July 1, 2025Categories Gaming, NewsTags Bungie, extraction shooter, naughty dog, Playstation, PlayStation Studios, retraso, shooter

Marathon is showing signs of life again with an important change in its internal team

Bungie has made a significant change in the creative direction of Marathon, its highly anticipated project, by appointing Julia Nardin as the new creative director. Nardin, who joined Bungie in 2019, has worked in various capacities within the studio, standing out as the narrative director on Destiny 2 before taking on the creative leadership of Marathon. Her experience and knowledge of the Bungie universe are presented as essential assets for the development of this new IP. They seek to change the work dynamic with a new creative director. Nardin’s arrival comes at a crucial time, as Marathon has […]

Marathon is showing signs of life again with an important change in its internal team

Bungie has made a significant change in the creative direction of Marathon, its highly anticipated project, by appointing Julia Nardin as the new creative director. Nardin, who joined Bungie in 2019, has worked in various capacities within the studio, standing out as the narrative director on Destiny 2 before taking on the creative leadership of Marathon. Her experience and knowledge of the Bungie universe are presented as essential assets for the development of this new IP.

They seek to change the work dynamic with a new creative director

The arrival of Nardin comes at a crucial moment, as Marathon has faced several setbacks on its path to the scheduled launch on September 23, 2025, on PS5, Xbox Series X|S, and PC. Recently, a promotional trailer for the game sparked controversy by including unauthorized art, leading Bungie to issue a public response and conduct an internal review of its creative processes. The company attributed the error to a designer who is no longer part of the team, indicating a willingness to improve its practices to avoid similar issues in the future.

Despite the controversy generated and the absence of Marathon in the recent State of Play, which fueled rumors about a possible delay, Bungie has reaffirmed its strong commitment to the release schedule. Nardin, taking the helm of Marathon, seeks not only to strengthen this commitment but also to bring a more cohesive vision to the game, which aims to become one of the standout releases of the year.

With the ambition to overcome the challenges it has faced, the Bungie team is confident that Nardin’s leadership will allow this project to culminate on a promising and well-defined path, establishing a new standard for its creative universe.

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Author SoftonicPosted on June 12, 2025July 1, 2025Categories Gaming, NewsTags Bungie, destiny 2, Julia Nardin, Marathon, pc, plagio, ps5, State of Play, Xbox Series X|S

Former Bungie developer confirms that the problem with Marathon is not among the workers

The situation at Bungie has become critical following the recent wave of layoffs and the growing complaints about its work environment. A former engineer at the studio, known as Spirited, has described the internal climate at the company as “toxic and humiliating,” citing serious issues with leadership and morale after the dismissal of 220 employees. In a now-deleted social media post, he expressed concern for the experience of those still working at the company, noting that “every day” they were reminded that their experience did not matter in the face of decisions made by inexperienced leaders. This has generated a climate […]

Former Bungie developer confirms that the problem with Marathon is not among the workers

The situation at Bungie has become critical following the recent wave of layoffs and the growing complaints about its work environment. A former engineer at the studio, known as Spirited, has described the internal climate at the company as “toxic and humiliating,” citing serious issues with leadership and morale after the dismissal of 220 employees. In a now-deleted social media post, he expressed concern for the experience of those still working at the company, noting that “every day” they were reminded that their experience did not matter in the face of decisions made by inexperienced leaders. This has created a crisis atmosphere at the studio, which recently tried to regain public trust with the launch of Marathon.

Toxic leadership has led to the current situation

Marathon, the highly anticipated return of Bungie to the competitive shooter genre, has faced significant criticism. The studio admitted to plagiarism for using graphic elements without permission in the game’s development, which led to a public apology to the affected designer, Antireal. “I want to send a personal apology… I know how unfair it feels,” the creatives at Bungie stated, taking responsibility for the incident.

Additionally, the first comments on the internal tests of Marathon have been concerning, with many users expressing dissatisfaction with the state of the game. Despite the initial expectations that this title would combine the franchise’s legacy with modern mechanics, rumors suggest that the release could be delayed until 2026 to extend the playtesting. This adds to the growing distrust within the studio regarding the quality of the final product, increasing uncertainty among both developers and fans alike.

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Author SoftonicPosted on May 26, 2025July 1, 2025Categories Gaming, NewsTags Antireal, Bungie, Marathon, plagio, shooter competitivo, Spirited, tóxico

Bungie disappoints its fans with an upcoming Star Wars expansion

Bungie has made a significant announcement regarding Destiny 2, generating discussion in the player community. The developer has revealed plans for new expansions and updates, highlighting an unusual collaboration with the Star Wars universe. The upcoming expansion, titled ‘Renegades’, will be completely inspired by this iconic universe, including emblematic elements such as lightsabers and planets that evoke places like Tatooine. Those who pre-order the Ultimate edition of Destiny 2 will receive several digital rewards in return, including skins of recognizable Star Wars characters, such as Darth Vader and Kylo Ren. This move has generated […]

Bungie disappoints its fans with an upcoming Star Wars expansion

Bungie has made a significant announcement regarding Destiny 2, generating discussion in the player community. The developer has revealed plans for new expansions and updates, highlighting an unusual collaboration with the Star Wars universe. The upcoming expansion, titled ‘Renegades’, will be completely inspired by this iconic universe, including iconic elements such as lightsabers and planets that evoke places like Tatooine.

Those who pre-order the Ultimate edition of Destiny 2 will receive several digital rewards in return, including skins of recognizable characters from Star Wars, such as Darth Vader and Kylo Ren. This move has generated mixed feelings among fans, some of whom are excited, while others express their displeasure at the merging of two fictional universes they consider incompatible. Comparisons have arisen in the realm of pop culture, likening these crossovers to fusion cuisine, suggesting that while they are possible, they are not always desirable.

The announcement has sparked controversy over the integrity of the Destiny universe and Bungie’s creativity. The community has reservations about how this collaboration will affect the perception of the game, which has been marked by a rich lore and a distinctive aesthetic since its launch. Some players have already compared this strategy to a “Fortnitification” of service games, where monetization and collaborations with external brands seem to be taking precedence over the original gaming experience.

As fans awaited content more related to the Destiny universe, the focus on Star Wars has led many to question whether this is a solution to attract more players or a departure from the essence that made Destiny popular in the first place. Undoubtedly, this decision will mark a turning point in the game’s history and will be a topic of debate in the coming months.

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Author SoftonicPosted on May 8, 2025July 1, 2025Categories Gaming, NewsTags Bungie, Darh Vander, Destiny, destiny 2, Fortnificacion, fortnite, Kylo Ren, Star Wars

The alpha of Marathon leaves mixed feelings due to a very peculiar design decision

The recent alpha of Marathon has sparked an intense debate among players, especially regarding the inclusion of aim assist for both controllers and keyboard and mouse. This feature, known as “aim magnetism,” is enabled by default and has generated polarized opinions among PC users, who traditionally value precision and control in first-person shooter games. Assistance that can be disabled, but which automatically puts you at a disadvantage. Users on the Marathon subreddit have expressed their discontent, suggesting that aim assist for keyboard and […]

The alpha of Marathon leaves mixed feelings due to a very peculiar design decision

The recent alpha of Marathon has sparked an intense debate among players, especially regarding the inclusion of aim assist for both controllers and keyboard and mouse. This feature, known as “aim magnetism,” is enabled by default and has generated polarized opinions among PC users, who traditionally value precision and control in first-person shooter games.

Assistance that can be disabled, but automatically puts you at a disadvantage

Users in the Marathon subreddit have expressed their discontent, suggesting that the aim assist for keyboard and mouse is excessive, which could harm the gaming experience. Comments like “this is absolutely crazy to have this in a serious keyboard and mouse game” have resonated within the community, highlighting concerns about “skill expression” in the game.

Bungie has stated that aim assist is simply a feature in testing during the alpha, aimed at balancing the experience between PC and console players. However, many players feel that this approach takes away the tension from the battles. It has been reported that the game feels boring and that mobility is limited, contributing to an experience where confrontations seem to occur on “autopilot”.

Despite the controversy, Marathon’s alpha allows players to disable aim assist, thus offering options to customize their experience. According to gameplay director Andrew Witts, the intention is to receive feedback and adjust gameplay based on players’ opinions, stating that “we don’t believe it’s in the most perfect place.”

Marathon, being Bungie’s first exclusive PvP shooter, navigates uncharted waters, especially in a genre where precision is key. With the alpha available until May 4th, time will tell how this conversation will affect the game’s development before its final release.

Author SoftonicPosted on April 25, 2025July 1, 2025Categories Gaming, NewsTags alpha, Andrew Witts, autoapuntado, Bungie, consola, Destiny, extraction shooter, magnetismo de apuntado, PvP, Sony, subrreddit

They are being honest at Bungie: not even they know how much Marathon will cost

The anticipated reboot of Marathon by Bungie has revealed key details about its design and gameplay mechanics. This title will be a hero-based extraction shooter, similar to Escape From Tarkov, emphasizing gameplay that includes skills, economy, and an arsenal of weapon modifications that will appeal to fans of character building in Destiny. Additionally, features such as proximity chat, solo play, and cosmetics have been confirmed, although many questions remain unanswered. How much will Marathon cost? Not even Bungie knows. One of the most confusing aspects so far […]

They are being honest at Bungie: not even they know how much Marathon will cost

The highly anticipated reboot of Marathon by Bungie has revealed key details about its design and gameplay mechanics. This title will be a hero-based extraction shooter, similar to Escape From Tarkov, emphasizing gameplay that includes skills, economy, and a range of weapon modifications that will appeal to fans of Destiny’s character building. Additionally, features such as proximity chat, solo play, and cosmetics have been confirmed, although many questions remain unanswered.

How much will Marathon cost? Not even Bungie knows

One of the most confusing aspects so far has been the cost of the game. During the recent official presentation, Bungie was reserved when addressing the topic of price. Although it was mentioned that Marathon will be a premium title, it was clarified that it will not be at full price, which has generated confusion among fans. This suggests that, while it is unlikely to cost 70 euros, the exact price has not yet been defined and could be in a considerably lower range.

Bungie developers have indicated that they are considering player feedback to determine the final price. In a recent interview, game director Joe Ziegler commented that each player has a different perception of what constitutes a fair price, which reinforces the idea that the team is handling this decision carefully.

With Sony showing high expectations for the financial performance of Marathon, it is clear that the company is betting big on this title. However, setting a price that does not deter players before its release is a challenge. Given that the multiplayer shooter market is competitive, overpricing could negatively impact the perceived value of the game.

Author SoftonicPosted on April 23, 2025July 1, 2025Categories Gaming, NewsTags Bungie, Destiny, Escape from Tarkov, extraction chooter, Marathon, Precio, Premium, Sony

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