Yacht Club Games, famous for its indie success Shovel Knight, is at a crossroads with the imminent release of its next title, Mina the Hollower. This video game, which evokes the classic aesthetic of Game Boy games, has generated excitement since its Kickstarter campaign in 2022 raised over a million euros, a clear sign of public interest. However, its release, initially scheduled for October 31 of this year, was delayed without a new official date, raising concerns about the current state of development. The creators of Shovel […]
Yacht Club Games, famous for its indie success Shovel Knight, is at a crossroads with the upcoming release of its next title, Mina the Hollower. This video game, which evokes the classic aesthetic of Game Boy games, has generated excitement since its Kickstarter campaign in 2022 raised over a million euros, a clear sign of public interest. However, its release, initially scheduled for October 31 of this year, has been delayed without a new official date, raising concerns about the current state of development.
The creators of Shovel Knight on the tightrope
In a recent interview with Bloomberg, Cris Velasco, founder of Yacht Club Games, revealed that the studio is facing considerable pressure. “If we sell 500,000 copies, that would be amazing. If we sold even 200,000, that would be very, very good. If we sold close to 100,000, not so much,” Velasco commented. These statements underscore the studio’s need to reach a minimum sales threshold to maintain its independence, as failing to achieve those numbers could force them to seek external funding.
Despite having sold over three million copies of Shovel Knight in its 11 years of existence, the studio has not repeated that level of success with its subsequent releases, making the situation of Mina the Hollower critical for its future. Originally, the project for a Shovel Knight sequel was discarded to focus on Mina, indicating significant challenges in planning their projects.
As fans await news about the new release date and the possible impact this will have on Yacht Club Games’ trajectory, the gaming community is attentive, hoping that Mina the Hollower meets expectations and becomes another success in the studio’s journey.
Duke Nukem 3D fans craving a Halloween-themed experience have good news. The mod Duke Nukem: Horror Castle, created by modder WilliamGee, transforms the classic game into a spooky adventure that offers 3-5 hours of fun in a nine-level campaign. In this version, Duke explores various gothic fortresses instead of his usual sci-fi settings while facing 24 new enemies, including wandering skeletons, vampire bats, and Nosferatu-inspired creatures. An extremely well-crafted horror atmosphere. In addition to introducing new enemies, Horror Castle features four iconic minibosses […]
Duke Nukem 3D fans who crave a Halloween-themed experience have good news. The mod Duke Nukem: Horror Castle, created by modder WilliamGee, transforms the classic game into a spooky adventure that offers 3-5 hours of fun in a nine-level campaign. In this version, Duke explores various gothic fortresses instead of his usual sci-fi settings while facing 24 new enemies, including wandering skeletons, vampire bats, and Nosferatu-inspired creatures.
An extremely well-achieved atmosphere of terror
In addition to introducing new enemies, Horror Castle features four iconic minibosses from the original game, which can be shrunk and crushed. Players will also have access to innovative weapons like the Bone Crusher, a weapon that allows them to throw huge spiders at enemies and then dismember them with bone shards. Duke’s health is restored in an unconventional way: by eating from skulls left in his path, adding a grotesque touch to the gameplay.
Recently, WilliamGee updated the mod to add a more specific Halloween theme, including new items like pumpkins and ghosts, as well as a secret level featuring custom enemies. Those interested can download Duke Nukem: Horror Castle through ModDB.
While the chances of seeing a new official Duke game in the short term are slim, the modding community is thriving, with projects in development like Voxel Duke Nukem 3D. Rumors indicate that there could also be a television series based on Duke Nukem, produced by Adi Shankar, known for his work on Castlevania and Devil May Cry. Shankar acquired the rights to the franchise from Gearbox earlier this year, suggesting a revitalization of the iconic character outside the world of video games.
Konami has officially announced that it is working on an anime titled ‘Suikoden: The Anime’, which will be developed to commemorate the 30th anniversary of the beloved video game franchise. This adaptation will begin with ‘Suikoden II’, one of the most acclaimed entries in the saga, known for its strong narrative and character development. Here we go, Unicorn Brigade Although ‘Suikoden: The Anime’ focuses on ‘Suikoden II’, each game in the franchise has its own independent story, which could make it easier for new viewers to follow the plot. However, the series will adapt characters and elements from previous games, the […]
Konami has officially announced that it is working on an anime titled ‘Suikoden: The Anime’, which will be developed to commemorate the 30th anniversary of the beloved video game franchises. This adaptation will begin with ‘Suikoden II’, one of the most acclaimed entries in the saga, known for its strong narrative and character development.
Let’s go, Unicorn Brigade
Despite the fact that ‘Suikoden: The Anime’ focuses on ‘Suikoden II’, each game in the franchise has its own independent story, which could make it easier for new viewers to follow the plot. However, the series will adapt characters and elements from previous games, which will enrich the experience for fans from the beginning.
The anime debut is scheduled for 2026, although it is unlikely to premiere in January, with summer being a more feasible arrival time. Details about the project have been scarce, but Konami has shared a first image showing two of the protagonists, which has generated excitement among fans.
The story follows a young man and his best friend, who are part of the Unicorn Brigade and find themselves caught in tensions at the border of their nation. After the establishment of a peace agreement with a neighboring kingdom, an unexpected betrayal unleashes a new conflict, a narrative that promises to engage both new viewers and veterans of the franchise.
This announcement adds to the positive trend of video game adaptations to anime, following the successful legacy of ‘Castlevania’ and its recent continuation ‘Castlevania: Nocturne’. With ‘Suikoden: The Anime’, Konami seems committed to providing an experience that honors the legacy of its games while expanding its universe to new formats.
The entertainment and video game platform Steam has excited retro fans with the release of 3dSen, an innovative emulator that allows playing NES titles in 3D. This emulator, which has been in early access for five years, is characterized by its ability to create custom profiles for each game, allowing it to transform 2D graphics into 3D for a unique visual experience. Currently, 3dSen supports 100 NES games, including classics like Contra, Super Mario Bros, Castlevania, and Gradius. A new way to play the classics In addition to its 3D conversion, 3dSen includes […]
The entertainment and video game platform Steam has excited retro fans with the release of 3dSen, an innovative emulator that allows playing NES titles in 3D. This emulator, which has been in early access for five years, is characterized by its ability to create custom profiles for each game, allowing it to transform 2D graphics into 3D for a unique visual experience. Currently, 3dSen supports 100 NES games, including classics like Contra, Super Mario Bros, Castlevania, and Gradius.
A new way to play the classics
In addition to its 3D conversion, 3dSen includes modern features that enhance gameplay, such as quick saving, rewind, and fast forward. These tools are especially useful for players who want to complete time-consuming sections of games, such as some levels of Final Fantasy. The combination of nostalgia and technology makes this emulator stand out among its competitors.
3dSen was the first emulator to be sold on Steam, with prices of $9 USD for the standard version and $15 USD for the VR version, which also includes the standard version. VR compatibility allows players to enjoy titles like Duck Hunt and Punch-Out!! using motion controls; however, this option is more expensive and may not be accessible to all users.
It is important to highlight that the use of emulators like 3dSen is not illegal, as long as players provide their own ROMs. This offers relief to users concerned about potential legal implications, especially as the rise of emulators on official platforms like Steam is observed. With the modernization of classics in this format, players can rediscover their favorite childhood games in a completely new and exciting way.
Samuel Deats, a director known for his work on the Castlevania adaptation on Netflix, has posed an interesting question to his followers on social media: what video game would you like to see turned into an anime? This initiative comes after a post from PC Gamer that sparked a debate about possible adaptations, and Deats has taken it a step further by inviting his fans to share their suggestions in a fun tone. Bloodborne is the most requested series by fans. The responses have been varied, highlighting titles like Bloodborne and Berserk, which already have certain thematic parallels with the universe […]
Samuel Deats, a director known for his work on the adaptation of Castlevania on Netflix, has posed an interesting question to his followers on social media: what video game would you like to see turned into an anime? This initiative comes after a post from PC Gamer that sparked a debate about possible adaptations, and Deats has taken it a step further by inviting his fans to share their suggestions in a fun tone.
Bloodborne is the most requested series by fans
The responses have been varied, highlighting titles like Bloodborne and Berserk, which already have certain thematic parallels with the vampiric universe of Castlevania. Bloodborne, with its dark atmosphere and rich lore, has been mentioned quite a bit, which could lead to an adaptation that resonates with the same fans who enjoyed Deats’ adaptation. Additionally, Metroid has emerged as a favorite, with some fans suggesting that the director should have “mastery over the MetroidVania,” merging the game’s legacy with his experience in animation.
The proposals also include less conventional titles like Altered Beast and Darkstalkers, reflecting the wide range of interests among fans. Other video games that have been mentioned include popular franchises like Final Fantasy and Mass Effect, as well as ideas inspired by Elden Ring. Although there are no certainties about the possible realization of these adaptations, the dialogue has sparked the interest of fans, who seem to enjoy the speculative exercise.
In summary, Samuel Deats is allowing his followers to imagine the future of anime based on video games, which opens the door to creative discussions about how his directing style could influence these fantastic adaptations. For now, everything remains in the realm of entertainment and hypothesis, but the anticipation continues to grow among animation and video game lovers.
The animated series of Devil May Cry on Netflix is being a huge success. And there are good reasons for it. It has a passionate team behind the franchise, which has proven to be capable of bringing a video game franchise to an animated series with Castlevania and has also managed to give it its own personal touch. Something very necessary in a franchise like Devil May Cry that is so tied to the mechanics of the video game. What you might not know is that this is not the first time Devil May Cry has been adapted for television. […]
The Netflix animated series of Devil May Cry is a complete success. And there are good reasons for it. It has a passionate team behind the franchise, which has proven to be capable of bringing a video game franchise to an animated series with Castlevania and has also managed to give it its own personal touch. Something very necessary in a franchise like Devil May Cry that is so tied to the mechanics of the video game itself.
What you might not know is that this is not the first time Devil May Cry has been adapted for television. The franchise had another adaptation in the past that, with its ups and downs, Netflix probably doesn’t want you to remember. To avoid comparisons, more than anything. This anime was one of those productions that many people wonder why it even exists, even if for a small group of fans, it is a cult work that they remember with tremendous affection.
The Devil May Cry Anime
Devil May Cry: The Animated Series is a twelve-episode anime that aired in 2007 produced by Madhouse and directed by Shin Itagaki. Although at the time he was a director with little experience, Itagaki would become known, for many infamously, as he would be the director of the cult series Teekyu and the second season of the 2016 adaptation of Berserk, which received a lot of criticism for its poor animation. This gives us an idea of where the problems, or rather the divisive nature, of this anime may lie.
Before going into detail, it is important to point out some details. Unlike the current Netflix series, Devil May Cry: The Animated Series is not exactly inspired by the video games. It is based on the mangas and novels that have been made from the franchise, which have never been released outside of Japan, and everything that happens takes place between Devil May Cry 1 and 2, giving both Trish and Lady a greater prominence than they have in any of the games.
This also allowed the series’ screenwriter, Toshiki Inoue, to introduce new characters and plots. For example, Patty Lowell, a young girl whom Dante must protect from demons after she inherits a huge reward. She would not appear again until Devil May Cry 5 as an easter egg, canonizing her existence.
What is the problem with the series?
Despite the fact that the series had everything to succeed, it had a huge problem: it failed to connect with the audience. Its entire plot, beyond the fights and the relationships between the characters, lacked a clear purpose or a long-term goal. For some people, the writers had not managed to capture Dante’s personality, making him too childish and prone to clowning around, although we won’t lie: it is clear that this is exactly Dante from the very first cinematic of the first Devil May Cry.
All of that, along with a not particularly spectacular animation and interesting art, but not great either, led to the series receiving mixed reviews. There was part of the audience and critics who loved it, but there was also a part that expected something deeper and darker, or something much more spectacular and flashy. Exactly the same thing is happening currently with the Netflix series, on a much smaller scale.
Should you watch the series?
If you like Devil May Cry and especially if you enjoyed the Netflix series, you should watch Devil May Cry: The Animated Series. It’s not a series that has revolutionized anime or that will change your life or your perspective on the franchise, but it will give you more Dante. Which is always good, if you ask us.
The highly anticipated animated series of Devil May Cry will premiere on Netflix on April 3, 2025, with all its episodes available from the start. This release will allow fans to immediately immerse themselves in Dante’s universe, as the series will feature eight episodes, a standard length for animated productions on the platform. The episodes will be available at midnight Pacific Time, 3:00 AM on the East Coast of the U.S., and 9:00 AM GMT in Spain. An adaptation that is expected to follow in the footsteps of the Devil May Cry video games […]
The highly anticipated animated series of Devil May Cry will premiere on Netflix on April 3, 2025, with all episodes available from the start. This release will allow fans to immediately immerse themselves in Dante’s universe, as the series will feature eight episodes, a standard length for animated productions on the platform. The episodes will be available at midnight Pacific Time, 3:00 AM on the East Coast of the U.S., and 9:00 AM GMT in Spain.
An adaptation that is expected to follow in the footsteps of video games
Devil May Cry is the new project from renowned producer Adi Shankar, known for his previous work on the successful series Castlevania. With Shankar at the helm, the adaptation is expected to maintain the intense action and dark aesthetic that have characterized the original Konami video games. While it is not necessary to have a deep knowledge of the franchise to enjoy the series, familiarizing oneself with the story and characters can enrich the viewer’s experience.
This announcement adds to the growing list of animated adaptations of video games that Netflix has been releasing, including titles like Arcane and Castlevania. According to reports, these productions have been well received, which has led the platform to invest in more content of this kind. The strategy of releasing all episodes at once could increase interest and conversation around the series, allowing fans to devour the story in a single sitting.
With the countdown to its premiere already underway, Netflix subscribers can expect an immersive experience that combines the captivating storytelling of video games with the visual appeal of modern animation. Devil May Cry not only promises unrestrained action but also a depth of characters that have resonated with players for years. The series will undoubtedly be one of the most anticipated titles of 2025.
The current landscape of video game development in Spain appears bleak, marked by the recent bankruptcy of Tequila Works and the uncertainty affecting other studios. However, the unveiling of a new project by MercurySteam offers a ray of hope in a context that many consider grim. This Spanish studio, known for its collaborations with industry giants like Konami and Nintendo, has stood out for iconic titles such as its installments for the Castlevania and Metroid franchises. MercurySteam decides to venture into the production of its own IPs MercurySteam has broken with its trajectory of working on […]
The current landscape of video game development in Spain appears bleak, marked by the recent bankruptcy of Tequila Works and the uncertainty affecting other studios. However, the revelation of a new project by MercurySteam offers a ray of hope in a context that many consider grim. This Spanish studio, known for its collaborations with industry giants like Konami and Nintendo, has stood out for iconic titles such as its installments for the Castlevania and Metroid franchises.
MercurySteam decides to venture into the production of its own IPs
MercurySteam has broken away from its trajectory of working on well-known franchises and has decided to venture into developing its own title, titled Project Iron. This announcement comes after several previous failures, including Spacelords, which did not generate the expected impact. Despite this recent history, the studio is confident that this new release will revitalize its reputation and contribute to improving the image of the sector in Spain.
For the moment, few details are known about Project Iron. A teaser published on the game’s social media suggests a focus on medieval fantasy, with an image featuring a hammer on an anvil, complemented by a message encouraging fan participation.
With this new project, MercurySteam seeks to establish itself as a creator of original content, leaving behind the reliance on established franchises that have been its hallmark until now. The gaming community hopes that Project Iron will be a success, which could mark a positive change in the trajectory of video game development in Spain and help dispel the shadows that have recently affected the industry. Although information about the title remains scarce, everyone hopes it will drive growth and sustainability in the sector in the country.
On February 16, 2025, Xbox Game Pass will bid farewell to seven games, with Bloodstained: Ritual of the Night standing out as the most significant departure. This title, funded through a successful Kickstarter campaign in 2015, has become a haven for fans of the iconic Castlevania saga, which has been absent from video game shelves since Konami moved away from such projects. From the creator of Castlevania, a game that seeks to replicate the sensations of that series, Bloodstained, developed by ArtPlay, has earned a special place in the hearts […]
On February 16, 2025, Xbox Game Pass will bid farewell to seven games, with Bloodstained: Ritual of the Night standing out as the most significant departure. This title, which was funded through a successful Kickstarter campaign in 2015, has become a haven for fans of the iconic Castlevania saga, which has been absent from video game shelves since Konami moved away from such projects.
From the creator of Castlevania, a game that seeks to replicate the sensations of that one
Bloodstained, developed by ArtPlay, has earned a special place in the hearts of the saga’s followers, thanks to its aesthetics and gameplay reminiscent of the Belmont classics. With a price of 9.99 euros, Xbox Game Pass members can purchase it at a promotional price, and the recommendation is to do so before it disappears from the service, if they don’t want to miss the opportunity to continue enjoying it.
In addition to Bloodstained, other titles leaving Xbox Game Pass include EA Sports UFC 3, Tales of Arise, and Return to Grace. Games that we fear, if you haven’t started yet, you won’t be able to enjoy by the time they leave the service.
The release of these games comes at a time when Xbox Game Pass users need to be aware of the platform’s monthly additions and removals. With the deadline approaching, players have the opportunity to finish Bloodstained and other titles before their final departure. Interested parties have limited time to take advantage of this offer and should remember that other renowned games are also joining the farewell list before February 16.
Netflix recently revealed the opening sequence of its highly anticipated animated adaptation of Devil May Cry, scheduled to premiere on April 3. The series’ opening is accompanied by the song Rollin by Limp Bizkit, setting an energetic and nostalgic tone. The sequence features characteristic visual elements of the franchise, with skulls, swords, and references to fast food, including an iconic moment where the protagonist Dante pulls a weapon from a greasy food box. They not only want to make a good adaptation: they want to make an excellent show. The producer Adi Shankar, known for his work on Castlevania, is […]
Netflix recently revealed the opening sequence of its highly anticipated animated adaptation of Devil May Cry, scheduled to premiere on April 3. The series’ opening is accompanied by the song Rollin by Limp Bizkit, setting an energetic and nostalgic tone. The sequence showcases characteristic visual elements of the franchise, with skulls, swords, and references to fast food, including an iconic moment where the protagonist Dante pulls a weapon from a greasy food box.
They not only want to make a good adaptation: they want to make an excellent show
Producer Adi Shankar, known for his work on Castlevania, is committed to delivering one of the best series on the streaming platform. In statements to Netflix Tudum, Shankar stated: “Our goal was not just to release another animated series. I want to make one of the best shows on Netflix, period”. This approach suggests a level of ambition that seeks to surpass the 2007 adaptation, which consisted of 12 episodes and was met with indifference by the audience.
To achieve this, the series will need to capture the speed and intensity that characterize the Devil May Cry video games. The Netflix series, animated by Studio Mir, aims to translate the frenetic and stylized essence of the games developed by Hideki Kamiya into impressive visual experiences.
In another note, the director of the franchise, Hideaki Itsuno, after 30 years of work with Capcom, has announced that he is already working on a new project. This news generates excitement among fans, who hope that his legacy in the world of video games continues to expand.