The reason why we will never have Samus Aran in ‘Fortnite’… and it’s quite logical

But it’s already known that the Japanese company isn’t keen on freely giving away its characters after the havoc that occurred during the NES and SNES era, so they set a simple condition. Quite stringent, though.

Not long ago, ‘Super Smash Bros’ was the ultimate crossover. They were all there, from Pac-man to Cloud, including Kirby, Super Mario, and Solid Snake. But in the last seven years, ‘Fortnite’ was born, the ultimate game that allows the inclusion of any franchise in its gameplay system, from ‘Ghostbusters’ to ‘Friday the 13th’. And then… Why hasn’t Nintendo wanted to be part of the party?

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Samus Aran enters the game!

Today we have learned that Epic and Nintendo were talking very seriously about adding a Samus Aran skin, protagonist of Metroid, to ‘Fortnite’. And after its very predictable success, they will start looking at how to get character by character. But it is known that the Japanese company is not a friend of giving away its characters after the damage that occurred in the NES and SNES era, so they put a simple condition. Lioness, yes.

The good news is that they didn’t completely rule out their characters appearing in Fortnite. The bad news is that they demanded that they only appear in the Switch versions and future consoles. And of course, after discussing it a bit, they came to the conclusion that they couldn’t give in and make different versions of the Battle Royale for each platform, because the whole point is for everyone to have the same experience. So for now, Metroid has closed the doors to Fortnite. But who knows. It’s only for now…

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The Gender Gap in Gaming: Examining Men’s Difficulty Accepting Women Leads

Many men are unable to accept that there are leading female characters in video games. What is this about? Thats what we answer.

We live in a pluralistic society. That means that there are different expressions of gender, race, sexuality, ideology and culture. Different people are represented in different identities and that is good. It brings diversity. It brings richness. So it is understandable that culture has also changed over time. For example, in video games, we have more and more female protagonist characters. Women who are not just narrative excuses, prizes for protagonists, but key characters with motivations and a heroic arc just like any man’s. Even if there are many people out there who can’t accept it.

Why does this happen? This is a very interesting question. If we ask people who complain about female representation in video gaming, they will probably give us a series of arguments that we have all heard. That women don’t really play video games. That a character’s identity doesn’t matter when it comes to feeling represented. That they make all women ugly now because the feminist agenda hates female beauty. And regardless of whether these are good arguments or bad arguments, they are arguments. And to answer the question that really interests us, why is representation, female or otherwise, important to the video game and to all media, let’s answer these three arguments with as much good faith as we can muster.

Do women play video games?

The argument that women don’t play video games is not as old as many people may think. Although it is true that there has always been a certain air of suspicion towards them, it wasn’t until the mid 90s, and particularly the early 00s, that the argument that women don’t play video games became strong among gamers. Mainly because that is what was sold by the specialized press and the industry itself: video games were a boy’s thing.

If we look at the ads up to that time, they were virtually all starring boys and girls equally. There wasn’t such a clear gender bias. The kind of games weren’t even that segmented, even games, particularly on consoles, didn’t seem to have a gender focus. F-Zero wasn’t a boy’s game. Pokémon wasn’t a girl’s game. Mega Drive was not a boy’s console. Game Boy was not a girl’s console. But the marketing and press began to shift from the PlayStation and Nintendo 64 generation onwards, focusing more and more on a genre segmentation of the market, which reached its culmination in the PlayStation 2, Game Cube and Nintendo DS generation, where it became clear that there were boys’ games and girls’ games. That the former were more valuable than the latter and that by extension, it would end up becoming that girls don’t play games. Or that what they play are not real video games.

The Sims today may be considered a “girl’s” game, but it is not as it was perceived upon its release on January 31, 2000. In the same way, girls today may be perceived as not playing video games. What the data says, however, is that the reality is quite the opposite.

According to a study by Mat Piscatella, CEO and video game industry analyst at Circana, 47% of console gamers are women, 50% of PC gamers are women and 54% of mobile gamers are women. There are as many women as men playing video games. Many men might then ask, where are these women, why are they absent, never appearing under their radar, making them believe they don’t exist? While the answer is obvious – no woman wants to be perceived as a woman when she knows that’s a reason to hate her – the following questions will help us develop it.

Is the identity of a character important when playing a video game?

Historically, most video game protagonists have been male. When they have not been names, they have been coded with masculine traits. Aliens or monsters or entities with deep voices, relatively square in appearance and given to violence. Even when they have been female, they have shared male traits – violent, lethal and with a quip always on their lips. Lara Croft may be a great female character, but the problem is that she’s a woman coded with the traits befitting a man; she’s exactly like all the other protagonists of the era, but sexy. Where male protagonists didn’t need to be sexy and yes it is Lara’s main attribute.

That means that boys have a mirror to look into and girls don’t. Or worse, the mirror they have is broken and distorted. Or worse, the mirror they do have is broken and distorted. They have manly figures to imitate, for better or worse, and they have either passive objects to be rescued or coded male protagonists, which if imitated would be considered “unfeminine and unacceptable” behavior. In other words, since the second half of the 90s, the space of interest for women in video games has been greatly reduced.

What is the point of having female protagonists? So that girls can have mirrors in which to look at themselves. Examples they can identify with. To prove that women can be strong, funny, intelligent, cultured, good, sweet, candid, but also evil, cruel, brutal, ironic, weak, or any other positive or negative trait, as men can be. That’s what having more female protagonists is for. Or black. Or Asians. Or gay. Or trans. So that people can relate and can know that their life, what they are, is something normal, not an anomaly, where the protagonist is always a middle-aged white man with a square jaw.

Why can’t a female character be sexy?

That brings us to answer the last question, why aren’t female characters sexy by default anymore? But at this point the answer is easier by asking the reverse question, why aren’t male characters sexy by default?

If today’s female lead characters are not necessarily attractive to the average heterosexual male’s canons of beauty, it is because they are not there to be attractive. Neither have male lead characters ever been. They are there for people to project themselves onto them, to feel represented and to conceive of themselves as an ideal to aspire to. Can that ideal be one of beauty? Yes, but it doesn’t have to be. The classic hypermuscled male protagonist, unlike what many men believe, is not an ideal of beauty, but a fantasy of power. By the same token, female lead characters don’t have to be sexy. Or spectacularly beautiful. They have to be aspirational for a female audience. Something where the male perspective counts less than how women perceive it.

A protagonist character is, practically always, aspirational. That’s why they can have attributes other than physical attractiveness to create a connection with the player. If this can be understood with male characters, it is not difficult to understand why the same happens with female characters. And while it is true that we can empathize with characters regardless of gender, it is no less true that, living in a society divided by gender, it is easier to do so with those of our own identity.

Brief conclusions (or why it’s good to have female protagonists)

That’s why it’s important to understand why video games need female protagonists. They are half of the players. They need role models. They need to see themselves represented just as men do. In the same terms. It’s not hard to understand and, when you remove the veil of misunderstanding, it’s easy to see: they need that space too.

Those who are unable to understand this are people who refuse to understand anything that escapes their perception of reality. People who want to believe a very specific account of reality, where they are the heroes or the victims of some sort of conspiracy. The reality is that when there are more and more female protagonist characters and more women are declaring themselves gamers it is not because of any kind of political struggle or attempt to appropriate something that is not theirs, but because of something much simpler: because there is a group of people who want to feel represented and are willing to make an effort to achieve it. There are no conspiracies. It’s not an attempt to erase men or women as men like them. It is simply a matter of fairness. But to understand what is justice, you first have to want to listen to how others feel, not just what suits us.

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Top 10 NES games of all time

From the field of Hyrule to the Mushroom Kingdom, these games defined a generation.

NES

The Nintendo Entertainment System was a monumental video game system. After Atari caused the great video game crash, consumers weren’t ready to buy back into video games again. However, after games like Super Mario Bros. and The Legend of Zelda hit the mainstream, anybody who was anybody had to have one of those giant gray boxes.

For this list, we looked at the games that made the NES the legend it is today. If your favorite game didn’t make this list, let us know in the comments below!

Top 10 NES games

10. Metroid

Metroid

Back in the day, video games had a simple concept: you take your character from the left side of the screen to the right side. Metroid took that concept and threw it out the window. In this game, you navigate a labyrinth with bad guys and power-ups hidden everywhere. Once you get some of those power-ups, you can circle back to areas you’ve already explored and then uncover more secrets hidden in this world.

On the NES, there were dozens of games that mimicked Mario Bros. and The Legend of Zelda. However, there was only one Metroid and it is still untouchable.

9. Teenage Mutant Ninja Turtles II: The Arcade Game

Turtles

The first Ninja Turtles game on the NES is pretty bad, to say the least. It is notoriously difficult and almost impossible to control. Despite that game being a massive flop, the Ninja Turtles were sucking down quarters at the arcade like crazy. Nintendo decided that the best course of action was to port the arcade game to the NES.

Guess what? The game was phenomenal.

The game had much of the same moves and mechanics as the arcade game. The best part of it was that you didn’t need to put in a quarter every time you lost! 

8. Castlevania III: Dracula’s Curse

Castlevanie

The Castlevania games on the NES were notorious for being difficult. However, people who loved these games were willing to brave through the relentless difficulty to reach the best parts of the game. From the gothic ambiance to the phenomenal musical scores, there is plenty to like about the games.

Castlevania III: Dracula’s Curse had all of the best parts of the previous Castlevania games, but included another great feature: three new characters. The new characters provided a breath of fresh air from the typical whip-toting Belmont boys.

If you’re willing to play one of the most difficult games on the NES, you won’t be disappointed.

7. Contra

Contra

UP UP DOWN DOWN LEFT RIGHT LEFT RIGHT B A START

If you’re a gamer, you know better than anyone that the above cheat code is the secret to “eternal life.”

Well, not really. The above cheat code is the famous method players frantically inputted on their controllers to start Contra with 30 lives. Contra is easily one of the best shooters of all time. You play as a ‘roided-out soldier that’s out to thwart an alien-invasion with nothing but the gun strapped to his shirtless back. 

The game was notoriously hard, and the 30-man code was absolutely necessary for first-timers. Pick this game up if you’re ready to lock and load. Also, don’t be embarrassed if you need more than 30 lives.

6. Punch-Out!!

Punch-Out!!

Punch-Out!! is a right-of-passage. You’re not much of a gamer unless you’ve watched Glass Joe hit the canvas like a sack of bricks. Punch-Out!! was one of those games that really united kids back in the day. These were the days before you could just look up on the internet how to beat a boss. Kids were reliant on playground knowledge. If you didn’t know how to beat King Hippo, you sometimes needed to have your buddy come over to show you that you needed to punch him in the mouth at the right moment.

Punch-Out!! is a legendary game. It hasn’t lost any steam in the time it has already spent on this planet, and we don’t expect it to any time soon.

5. Tecmo Bowl

Tecmo Bowl

In the beginning, there were jocks and there were gamers. Then, by a twist of cruel fate, there were video games about sports. Your average gamer doesn’t want to play football, baseball, or soccer when they have the option to stop an alien invasion or save the princess from a dragon. As a result, there was a huge divide in video games between those that play sports games and those that despised their existence.

That’s where Tecmo Bowl came in. Sure, it’s a sports game. However, it’s one hell of a good game. It’s easy to pick up and jump into, and playing it is wildly addictive. Nowadays, there are games like Madden that have insanely huge followings. Madden and its following would not exist if Tecmo Bowl had not paved the way.

4. Tetris

Tetris

There are games on here with wild storylines, gameplay, and trend-setting mechanics. Then there is Tetris. Tetris is a brutally simple game. If you hand the game to a three-year-old, they could figure it out in a matter of minutes. However, Tetris is brilliant because it is so simple. Any person of any age can play Tetris and be great at it. It doesn’t take any sort of special skill or knowledge to be a Tetris champ; it just takes practice.

Tetris has gone through a bunch of cosmetic changes throughout the years, but the core game has mainly remained unchanged.

Do we really need to sell this game any more to you? Tetris has been around for this long already, and we won’t be surprised if it outlives every game on this list.

3. Mega Man 2

Mega Man

The phrase “ahead of its time” is used so much these days that it has lost a lot of meaning. With that being said, Mega Man 2 was so wildly ahead of its time. It’s downright crazy just how complicated of a game the developers were able to fit on an NES cartridge. The game feels like it came out one or two generations earlier than it was supposed to.

Each level is so iconic from the enemies, to the music, to the boss battle at the end. Even after you beat the game, all you want to do is start over again and replay those same wonderful iconic moments.

Need more convincing? Here’s a mariachi band playing the music from the game:

2. The Legend of Zelda

ZElda

What can we really say about The Legend of Zelda that hasn’t been said already? It’s one of the most iconic games ever made on top of being one of the best games ever made. 

It has all of the best qualities of the rest of the games on this list, and it has so much more. So, instead of talking about why the game is great, we’ll talk about why the game is not the best game on the NES in our opinion.

The Legend of Zelda is cryptic, to say the least. It was a game that made you have to buy a subscription of “Nintendo Power” in order to beat it. There are things in the game that you couldn’t figure out on your own in a million years. The Legend of Zelda is quite literally a living legend, but it is not our top pick.

1. Super Mario Bros. 3

Mario 3

It’s 1989. You dragged your parents to the movie theater to see “The Wizard.” With not much time left in the movie, you’ve realized what your parents probably knew 10 minutes into the movie: “The Wizard” really sucks. 

However, all of a sudden the movie takes a turn. It looks like they are showing a new game that you’ve never seen before. How could this piece of garbage movie have such a hidden gem inside? Well, it did. And man-oh-man did it blow our minds:

Movie aside, Super Mario Bros. 3 is a masterpiece. It is simply a cut above the rest, proving to be a once-in-a-lifetime type of game. You do the same stuff you do in the previous two games, but this time there’s more everything. There’s fresh mechanics, new challenges, new power-ups, enemies you’ve never faced before, a new level to the story, and a jolt of electricity in it that makes you hungry for more. 

Wrapping up

Did you agree with the list? What do you think should’ve made the list? Let us know in the comments below!

5 things we DIDN’T see at E3 2019

Did E3 give you enough to slake your thirst, or were you hoping to see more?

Samus

And so, another E3 has come to pass. With it came a lot of games we weren’t expecting to see.  However, there were a bunch of things we were hoping to see but they never graced the stage.

Here are the things we sadly didn’t get to see at E3 2019 that we will hopefully hear more about soon.

Halo Infinite gameplay

At E3 2018, Halo fans went nuts when Halo Infinite was announced.

This year, we were dying to see gameplay for the new game, or at least hear some new cool details. What we got was this:

Sure, it’s kinda cool. However, we don’t want to see a trailer that’s basically a cut scene we will try to skip through on subsequent playthroughs. Why can’t we see Master Chief in action? Why can’t we see new weapons or changes in combat mechanics? Why can’t we hear about what’s coming to online?

We’re happy that we got SOMETHING, but this was hardly worth the year we had to wait.

Anything about the PlayStation 5

So what did Sony bring to E3?

Although Hideo Kojima gave us a new trailer for Death Stranding a few weeks ago, and we got a few new PlayStation 5 details in the months leading up to E3, Sony was notably absent this year.

If Sony would have shown up with just a few details about the PS5, we would have been thrilled. We didn’t even need much; they could have just given us a better idea of when it would be released and potential new features. But no, Sony instead left E3 in the hands of Microsoft and Nintendo.

To be fair, Nintendo kinda killed it at E3 this year. Although, there was one game that we tragically heard nothing about…

Metroid Prime 4

Two years ago at E3 2017, we first saw the announcement trailer for Metroid Prime 4, and we were elated.

However, at the beginning of the year, we got some unfortunate news. The game was going to be delayed.

After already waiting so long to see Samus’s next adventure, it was a kick in the teeth to learn that we were going to have to wait even longer. However, since that announcement was made about five months ago, we were hoping that by now we would get some sort of update on the game. Sadly, we heard nothing.

We’re hoping that Samus isn’t doomed to forever be trapped in the Brinstar Depths, but our hopes of actually playing this game are quickly dwindling.

The Last of Us Part II

To be fair, we already know a LOT about The Last of Us Part II. We got a cool reveal trailer two years ago, and we got more than 10 minutes of gameplay footage last year. However, we are still worried about the release date.

At first, we were optimistic that we would finally get to see what Joel and Ellie have been up to by the end of 2019, but that is looking further and further from the truth.

Death Stranding has a concrete release date of Nov. 6, 2019, and we simply cannot see Sony releasing two games with such massive hype that close together. I mean we are probably going to buy both at launch anyway, but it isn’t a smart move to let two console exclusives compete with each other for sales.

This suggests that The Last of Us Part II will just have to wait until early 2020. However, now we aren’t sure of that either because Cyberpunk 2077 is set to be released in April of 2020. Sure, Cyberpunk 2077 isn’t a PS4 exclusive, but we can’t imagine Sony wanting to compete against that title either. Do you really want to go toe-to-toe with Keanu Reeves?

We didn’t think so.

Elder Scrolls VI

At E3 2018, Bethesda released this 36-second announcement trailer for the next Elder Scrolls game… and it definitively was the most hyped announcement of that year.

One year later, we were hoping to get something more than a glorified JPEG, but we instead got a trailer for Elder Scrolls Online: Elsweyr:

What do we think of that trailer?

We got nothing for Elder Scrolls VI. We didn’t get a release date, we didn’t get a new trailer, and we didn’t even get an official title!

Honestly, if Bethesda didn’t show us Doom: Eternal, they might as well not have come at all.

It was still a pretty awesome E3

At the end of the day, we still got some awesome announcements at E3 2019. Come on people, we got a trailer for a new Zelda game. What more could you ask for?

What games were you hoping to see at E3 this year? Were you satisfied with the lineup, or were you hoping that this would finally be the year for Half Life 3? Let us know in the comments below.