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The co-creator of Halo blasts Battlefield 6 for the treatment they have given to their developers

The new installment of the Battlefield franchise has been released, and it has received surprisingly positive feedback from fans. Battlefield 6, developed under the direction of Battlefield Studios, a conglomerate of four Electronic Arts (EA) studios, has managed to impress the gaming community, alleviating the expectations that existed after years of uncertainty. A conscious concealment of the people who worked on the game However, the launch has been marked by controversy. Ridgeline Games, the studio that led the development of the campaign mode, was shut down by EA in February 2024, shortly […]

The co-creator of Halo blasts Battlefield 6 for the treatment they have given to their developers

The new installment of the Battlefield franchise has been released, and it has received surprisingly positive feedback from fans. Battlefield 6, developed under the direction of Battlefield Studios, a conglomerate of four Electronic Arts (EA) studios, has managed to impress the gaming community, alleviating the expectations that existed after years of uncertainty.

A conscious concealment of the people who have worked on the game

However, the launch has been marked by controversy. Ridgeline Games, the studio that led the development of the campaign mode, was closed by EA in February 2024, shortly after its director, Marcus Lehto, decided to leave the company. Lehto, known for being the co-creator of Halo, has expressed his dissatisfaction with the lack of recognition for the developers who worked on Battlefield 6. According to him, many of these talents were relegated to generic mentions in the “special thanks” section or, in some cases, did not appear in the credits.

To highlight this situation, Lehto has shared a list with the names and roles of those he believes should have received the proper recognition. “These talented developers worked tirelessly, building the foundations of the game. Yet, their effort has not been recognized as they deserved,” he stated in a LinkedIn post. His stance has reignited the debate over the lack of fair accreditation in the video game industry, a problem that has emerged in other titles, such as Metroid Dread.

This situation highlights the urgent need to establish more transparent and fair policies for accrediting creative work within the sector. Rumors suggest that EA may review its accreditation practices in response to these criticisms, which, if confirmed, would be a significant step forward in how talent behind the industry’s major productions is recognized.

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Author SoftonicPosted on October 24, 2025October 24, 2025Categories Gaming, NewsTags battlefield, Battlefield 6, EA, Halo, LinkedIn, Marcus Lehto, Metroid Dread, Ridgeline Games

The former director of the God of War studio is clear: "if a game is not fun, it is not worth the investment"

The video game industry in the West faces a discouraging outlook, with over 45,000 layoffs since the COVID pandemic in 2022. This phenomenon reflects the difficulty that studios and publishers face in adapting to rising production costs and changing player priorities. According to Meghan Morgan Juinio, former product development director at Santa Monica Studios, companies like EA and Ubisoft are likely to have to rethink their approach and develop smaller-scale games with more accessible budgets. We are heading towards a new video game paradigm In a recent interview in the […]

The former director of the God of War studio is clear: "if a game is not fun, it is not worth the investment"

The video game industry in the West faces a discouraging landscape, with over 45,000 layoffs since the COVID pandemic in 2022. This phenomenon reflects the difficulty that studios and publishers face in adapting to rising production costs and the changing priorities of players. According to Meghan Morgan Juinio, former product development director at Santa Monica Studios, companies like EA and Ubisoft may need to rethink their approach and develop smaller-scale games with more accessible budgets.

We are heading towards a new paradigm of video games

In a recent interview at the Gamescom Asia x Thailand Games Show, Juinio emphasized that the most crucial aspect of a video game is its ability to entertain. “If a game is not fun, it is not worth the investment, whether it’s two million or 500 million dollars,” he stated. Despite the high expenses on graphics and music, fun must be the core of the player experience.

The growth of low-budget games, such as Clair Obscur and Peak, demonstrates that small developers can create viral hits, which calls into question the effectiveness of large publishers in producing titles that truly capture players’ attention. Juinio emphasized that, although iconic games like God of War will not disappear, we will see an increase in the development of smaller-scale titles by large companies, adapting to a more sustainable model.

As the demographics of players transform, with a large portion of them being adults over 35 years old, the challenges for games to reach a broad audience are evident. “We need to focus on building solid games that are truly fun to play,” concluded Juinio, pointing towards a future that could include fewer big-budget games but more accessible and appealing to a diverse audience.

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Author SoftonicPosted on October 21, 2025October 21, 2025Categories Gaming, NewsTags Clair Obscur, COVID, diversion, EA, entretenimiento, Gamescom Asia x Thailand Games Show, Meghan Morgan Juinio, peak, Santa Monica Studios, Ubisoft, videojuego

U.S. lawmakers are concerned about the possible acquisition of EA by Saudi Arabia

A consortium that includes the Public Investment Fund of Saudi Arabia and Affinity Partners, Jared Kushner’s investment firm, has agreed to acquire Electronic Arts (EA) for $55 billion. This deal has raised significant concerns among U.S. lawmakers, who warn about the risks of foreign influence and national security issues. In a letter addressed to U.S. Treasury Secretary Scott Bessent, Senators Richard Blumenthal and Elizabeth Warren expressed their concern about the reputation of the PIF as a strategic arm of the Saudi government, especially considering the allegations of ‘sportswashing’ surrounding the country. An acquisition […]

U.S. lawmakers are concerned about the possible acquisition of EA by Saudi Arabia

A consortium that includes the Public Investment Fund of Saudi Arabia and Affinity Partners, Jared Kushner’s investment firm, has agreed to acquire Electronic Arts (EA) for $55 billion. This deal has raised significant concerns among U.S. lawmakers, who warn about the risks of foreign influence and national security issues. In a letter addressed to U.S. Treasury Secretary Scott Bessent, Senators Richard Blumenthal and Elizabeth Warren expressed their concern about the PIF’s reputation as a strategic arm of the Saudi government, especially considering the allegations of ‘sportswashing’ surrounding the country.

A acquisition that they believe would be detrimental to the country

The purchase represents a premium of more than $10 billion over EA’s actual value, suggesting an intention to increase influence rather than simply making a financial transaction. This fact has led senators to question the motivation behind the Saudi interest in a company that has maintained a stagnant stock value over the past few years.

Jared Kushner’s involvement in the transaction adds a layer of complexity, raising doubts about whether his involvement seeks to facilitate government approval, given his ties to his father-in-law, former President Donald Trump. The concern is further exacerbated by the fact that EA has been collecting personal information from its users, which poses potential risks of surveillance and propaganda, under Saudi control.

Blumenthal and Warren have called for a thorough investigation of the agreement to ensure that sensitive data and national security are not compromised. They point out that PIF’s control over EA’s operations could extend to influencing the design and product decisions of the video game giant, allowing the Saudi regime to project power and influence more effectively in the cultural and political sphere within the United States.

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Author SoftonicPosted on October 17, 2025October 17, 2025Categories Gaming, NewsTags Arabia Saudí, EA, eeuu, Jared Kushner, PIF, propaganda, secretario del tesoro, sportwashing, transacción

Battlefield 6 has a glitch that allows its players to fly, but EA is not amused by it

A new glitch in Battlefield 6 has generated a stir among players, allowing users to elevate themselves to great heights by getting on a reconnaissance drone and hitting it with a hammer. This exploit, which has been showcased in viral videos, not only results in a humorous appearance but also offers players a clear strategic advantage. From an elevated position, players can observe the chaos of the battle at their feet while shooting with sniper rifles, which adds a level of frustration for those below. It doesn’t sit well with some either

Battlefield 6 has a glitch that allows its players to fly, but EA is not amused by it

A new glitch in Battlefield 6 has caused a stir among players, allowing users to elevate themselves to great heights by getting on a reconnaissance drone and hitting it with a hammer. This exploit, which has been showcased in viral videos, not only results in a humorous appearance but also offers players a clear strategic advantage. From a high position, players can observe the chaos of the battle below while sniping with rifles, adding a level of frustration for those on the ground.

It doesn’t please some players much either

The functioning of the glitch is surprisingly simple: players just need to get on a teammate’s drone and hit it repeatedly, allowing them to ascend until they reach the map’s limits. This mechanic has raised concerns within the community, as the ability to shoot from the sky could destabilize the balance of the game. Many players believe that this type of exploit should be addressed immediately to maintain a fair and competitive experience.

It is anticipated that Electronic Arts (EA) will act quickly to fix this bug, which could limit its use among players. In fact, the company has taken drastic measures in the past, including a massive ban of cheaters in response to other exploits, such as the ladder glitch, which allowed excessive jumps. The fans’ reaction has been clear: they demand a fair gaming environment and have shown their discontent towards those who use these unethical methods.

With the Battlefield 6 community raising their voices, the future of this glitch, like other similar ones, is hanging by a thread, and many hope that EA will act before the imbalance becomes more entrenched in the game.

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Author SoftonicPosted on October 16, 2025October 16, 2025Categories Gaming, NewsTags Battlefield 6, corrección, EA, Electronic Arts, exploit, glitch, movimiento

Call of Duty came to exist thanks to EA, and Battlefield 6 exists thanks to the same person from Call of Duty

The year 2002 marked a significant milestone in the world of video games with the release of Medal of Honor: Allied Assault, a title that stood out for its cinematic representation of World War II. This game not only won the award for Best Action Game of the Year but also left an indelible mark on the industry. It is interesting to remember that its development was handled by 2015, Inc., a studio that was sidelined by Electronic Arts (EA) when it chose to bring the development of its Medal of Honor games in-house. Vince Zampella, the […]

Call of Duty came to exist thanks to EA, and Battlefield 6 exists thanks to the same person from Call of Duty

The year 2002 marked a significant milestone in the world of video games with the release of Medal of Honor: Allied Assault, a title that stood out for its cinematic representation of World War II. This game not only won the award for Best Action Game of the Year, but it also left an indelible mark on the industry. It is interesting to remember that its development was handled by 2015, Inc., a studio that was sidelined by Electronic Arts (EA) when it chose to bring the development of its Medal of Honor games in-house.

Vince Zampella, the great architect of contemporary FPS

EA’s decision not to retain the 2015 team, which included development director Vince Zampella, allowed for the creation of Call of Duty, one of the most successful franchises in the history of video games. Zampella and part of his team joined Activision to found Infinity Ward, where they brought Call of Duty to life, a game that introduced multiple protagonists and different perspectives on war, something that became a hallmark of the series.

Recently, Zampella has returned to EA as the head of the Battlefield franchise, reigniting the rivalry between these two companies. Battlefield 6, its latest title, has reached an impressive peak of 747,000 players on Steam, placing it among the top 20 games of all time on the platform. This remarkable figure suggests that EA may have shifted its focus towards developers, allowing Battlefield to regain its prominence in the shooter sector.

The history of the video game industry can be unpredictable, and what started as an unfortunate business decision for EA has led to a rewarding rivalry that continues to capture the attention of players around the world. With Zampella’s return to EA, we may see a revitalization in both Battlefield and the relationships between these two iconic video game companies.

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Author SoftonicPosted on October 15, 2025October 15, 2025Categories Gaming, NewsTags activision, EA, infinity war, Medal of Honor, Medal of Honor: Allied Assault, Mejor Juego de Acción del Año, shooter, Vince Zampella

Although Battlefield is dominating sales, the CEO of Battlefield Studios is furious with EA for good reason

The launch of Battlefield 6 has been one of the highlights of the year, achieving an impressive record of over 750,000 simultaneous players, even surpassing the activity of Call of Duty. However, despite this initial success, the PC debut was overshadowed by serious issues with the EA app, which prevented many users from starting the game and generated a flood of complaints on social media. The EA app chose not to work at the worst moment In light of this situation, Vince Zampella, CEO of Battlefield Studios, joined the criticism directed at […]

Although Battlefield is dominating sales, the CEO of Battlefield Studios is furious with EA for good reason

The launch of Battlefield 6 has been one of the highlights of the year, achieving an impressive record of over 750,000 simultaneous players, even surpassing the activity of Call of Duty. However, despite this initial success, the PC debut was overshadowed by serious issues with the EA application, which prevented many users from starting the game and generated a flood of complaints on social media.

The EA app decided to stop working at the worst moment

In light of this situation, Vince Zampella, CEO of Battlefield Studios, joined the criticism directed at the EA app. In an ironic tone, Zampella expressed his frustration about the problems users are facing: “I screamed when I saw the EA app, folks. Any suggestions on what I should do?”, he wrote on his Twitter account, generating quick reactions among players.

Additionally, Zampella had no qualms about admitting that he himself had switched platforms and recommended other players do the same, suggesting they request a refund and purchase the game on Steam. His honest and direct interaction was well received by the community, which appreciated the transparency of a high executive publicly calling out his own company, Electronic Arts.

In an exchange with a user, Zampella clarified that it was not about blaming Andrew Wilson, CEO of Electronic Arts, as he was also upset with the situation. The reactions to Zampella’s statements have led to questions about whether this will result in an increase in refund requests and a wave of new purchases on Steam. Meanwhile, players continue to wait for a solution to the issues with the EA app.

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Author SoftonicPosted on October 13, 2025October 13, 2025Categories Gaming, NewsTags Andrew Wilson, app, Battlefield 6, Battlefield Studios, call of duty, CEO, EA, pc, Steam, Twitter, Vince Zampella

Battlefield 6 dominates Steam with 747,000 players, placing just behind the launch of the biggest RPG of the last decade

With over 747,000 concurrent players, Battlefield 6 has reached a remarkable milestone at its launch, positioning itself as the second most played game on Steam, only behind Counter-Strike 2. According to data from SteamDB, the title has surpassed other popular games like Marvel Rivals, Apex Legends, and any installment of Call of Duty, marking a seismic event in the realm of military shooters. Better than its previous installment, worse than Baldur’s Gate 3 Despite its success in terms of gameplay, the campaign of Battlefield 6 has received mixed reviews, with some considering its content to be boring. […]

Battlefield 6 dominates Steam with 747,000 players, placing just behind the launch of the biggest RPG of the last decade

With over 747,000 concurrent players, Battlefield 6 has reached a remarkable milestone at its launch, positioning itself as the second most played game on Steam, only behind Counter-Strike 2. According to data from SteamDB, the title has surpassed other popular games such as Marvel Rivals, Apex Legends, and any installment of Call of Duty, marking a seismic event in the realm of military shooters.

Better than its previous release, worse than Baldur’s Gate 3

Despite its success in terms of gameplay, the Battlefield 6 campaign has received mixed reviews, with some considering its content to be boring. A PC Gamer analysis highlighted that even the tank levels manage to fall into monotony. However, this negative reception has not affected the popularity of the multiplayer mode, where players continue to enjoy the main experience of the game.

The launch of Battlefield 6 has been successful from an optimization standpoint, although it has not been without issues, such as login queues and crashes in the EA application. Despite these difficulties, the game maintains around 600,000 active players at this time, suggesting that the community is willing to overlook these inconveniences.

With the growing momentum, it is possible that Battlefield 6 will surpass the historic peak of 875,000 players of Baldur’s Gate 3, thus approaching the top ten launches of all time on Steam. This event not only highlights the impact of Battlefield 6 on the market but also promises interesting and ongoing competition in the sector.

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Author SoftonicPosted on October 13, 2025October 13, 2025Categories Gaming, NewsTags 000 jugadores, 747, Apex Legends, battlefield, Battlefield 6, call of duty, Counter-Strike 2, EA, Marvel Rivals, Steam, SteamDB

EA alienates its community again with an overpriced cosmetic pack, this time in skate

Isaac Clarke, the iconic protagonist of the Dead Space saga, has made his unexpected appearance in the game Skate, through a cosmetic pack that has generated controversy among players. This collaboration, typical of Electronic Arts (EA) in an attempt to attract fans through nostalgia, allows users to customize their experience in the new Skate, a free-to-play title set in the open world of San Vansterdam. We like Isaac Clarke, but we don’t like 30 euros The Isaac Clarke pack includes several cosmetic items, such as a suit “of […]

EA alienates its community again with an overpriced cosmetic pack, this time in skate

Isaac Clarke, the iconic protagonist of the Dead Space saga, has made his unexpected appearance in the game Skate, through a cosmetic pack that has generated controversy among players. This collaboration, typical of Electronic Arts (EA) in an attempt to attract fans through nostalgia, allows users to customize their experience in the new Skate, a free-to-play title set in the open world of San Vansterdam.

We like Isaac Clarke, but we don’t like 30 euros

The Isaac Clarke pack includes several cosmetic items, such as a “cardboard” suit, a themed board, the Necro Stomp emote, stickers, and an avatar. However, the price of this content has been deemed excessive, costing between 30 and 35 euros, an amount that exceeds the cost of complete games like the recently released Dead Space Remake, available for around 15.99 euros digitally and 14.99 euros in physical format.

The gaming community has expressed its discontent on social media, reminiscing about past times when obtaining skins was much more accessible, like in Skate 3, where Isaac’s outfit was unlocked with a simple code. In contrast, the current microtransaction system imposes a pricing structure that leaves many players frustrated. With a minimum of 30-35 euros required to access the pack, players feel they are being encouraged to spend more on cosmetics than on complete games.

The debate over microtransaction prices in free-to-play titles is a recurring topic among fans, especially when comparisons with previous products highlight notable differences in terms of accessibility. As Skate continues in early access, the insistence on a more ethical monetization model could be crucial for maintaining the loyalty of its player base.

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Author SoftonicPosted on October 10, 2025October 10, 2025Categories Gaming, NewsTags Accesibilidad, Dead Space Remake, EA, Free-to-play, Isaac Clarke, micropagos, microtransacciones, precio abusivo, San Vansterdam, skate, Skate 3

Battlefield 6 comes out on the next day 10, but at Activision they want to make sure you are playing Call of Duty: Black Ops 7… FOR FREE

The launch of two of the most anticipated shooters of the year is just around the corner. Battlefield 6 will premiere on October 10, and the EA franchise aims to make a big comeback, surpassing the expectations generated by its previous releases. Meanwhile, Call of Duty: Black Ops 7 will hit stores on November 14, in a context where its popularity seems to be declining. In light of this situation, Activision has decided to intensify its marketing strategy with an innovative tactic. An attempt to fight against the EA giant The Call of Duty beta […]

Battlefield 6 comes out on the next day 10, but at Activision they want to make sure you are playing Call of Duty: Black Ops 7… FOR FREE

The launch of two of the most anticipated shooters of the year is just around the corner. Battlefield 6 will premiere on October 10, and the EA franchise aims to make a big comeback, surpassing the expectations set by its previous releases. Meanwhile, Call of Duty: Black Ops 7 will hit stores on November 14, in a context where its popularity seems to be declining. In light of this situation, Activision has decided to intensify its marketing strategy with an innovative tactic.

An attempt to fight against the EA giant

The beta of Call of Duty Black Ops 7 will be extended until October 9, just one day before the launch of Battlefield 6. However, this is not the only measure to attract the attention of players. From October 9 to 16, users will be able to access a wide range of content for free, including multiplayer, the Zombies mode, and, for the first time in history, the complete campaign of the title. This approach marks a significant shift in Activision’s strategy, which until now had only allowed access to limited missions in similar open tests.

During this free week, players will be able to explore over 40 multiplayer maps and six Zombies maps, as well as participate in Halloween-themed events like The Haunting, which includes new modes and maps inspired by horror icons. Although this offer excludes ranked competitive modes, it does allow for full immersion in the rest of Season 6 content, including elements like iconic characters from horror movies. Activision’s intention is clear: to take on Battlefield 6 and ensure that Call of Duty Black Ops 7 does not fall behind in the battle for supremacy in the FPS genre.

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Author SoftonicPosted on October 9, 2025October 9, 2025Categories Gaming, NewsTags Battlefield 6, Beta, beta abierta, Black Ops 7, call of duty, Call of Duty: Black Ops 7, EA, Halloween, The Haunting, zombies

The creator of Fable and Black and White has a new video game in the works, but he says we should lower our expectations

Peter Molyneux, a recognized creator of iconic titles like Fable and Black and White, has been under scrutiny for not fulfilling the promises made in his previous games. His reputation has been marked by the perception of being a ‘snake oil salesman’ in the video game industry, especially after disappointing experiences like Project Milo and Curiosity – What’s Inside the Cube?. He knows he has been a bit of a bigmouth in the past. However, Molyneux finds himself at a turning point with his upcoming release, Masters of Albion, a game that he describes as a […]

The creator of Fable and Black and White has a new video game in the works, but he says we should lower our expectations

Peter Molyneux, renowned creator of iconic titles such as Fable and Black and White, has been under scrutiny for failing to deliver on promises made in his previous games. His reputation has been marked by the perception of being a ‘snake oil salesman’ in the video game industry, especially after disappointing experiences like Project Milo and Curiosity – What’s Inside the Cube?.

He knows he has been a bit of a blabbermouth in the past

However, Molyneux is at a turning point with his upcoming release, Masters of Albion, a game he describes as an opportunity to blend different video game genres. Molyneux credits this project as a kind of personal redemption, stating that it is crucial for his career. “Masters of Albion is a title of redemption for me,” he declared. The design promises to combine elements of real-time strategy games, god simulation, and role-playing, a mix he considers innovative and exciting.

Despite his enthusiasm, Molyneux has expressed his reluctance to make big promises about the game, acknowledging his history of overpromising. “I can’t call this a great game. That would be a mistake, because it would be another promise,” he commented. Instead, he describes it as “a unique, incredibly intimate experience for those who played Fable, Black & White, and Dungeon Keeper.” His approach reveals an introspection that seems to have taken into account the criticisms he has faced throughout his career.

Molyneux also reflected on his first meeting at Electronic Arts, describing it as a “schoolyard” full of inexperience and calling the decision to close the Dungeon Keeper studio in 2001 a “terrible mistake.” As the release of Masters of Albion approaches, expectations are high and everyone is waiting to see if Molyneux will manage to overcome his legendary tendency to overpromise and ultimately meet these expectations.

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Author SoftonicPosted on October 6, 2025October 6, 2025Categories Gaming, NewsTags Black and White, Curiosity – What's Inside the Cube, Dungeon Keeper, EA, Fable, Masters of Albion, Peter Molyneux, Project Milo, vendedor de aceite de serpiente

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