‘Redfall’ will not be updated anymore. What happens to the buyers of the premium edition?

Closing studios willy-nilly, without knowing what each of them was working on, has its consequences. For example, the effort and money wasted on a massive update for ‘Redfall’ that will never arrive.

The decision to close studios without rhyme or reason, without knowing what each of them was working on, has its consequences. For example, the effort and money wasted on a massive update for ‘Redfall’ that will never arrive: the game has announced that the last update was the final one we would see. With the rush to close shop, there is only one question left: What happens to those who bought the premium edition?

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Redfail

If you were one of those who trusted Arkane and bought the edition that would bring, afterwards, two additional heroes through DLC, I have good news and bad news. The bad news is that you will never see those heroes. The good news is that at least they will refund the money to your account. Something is something. Oh, and if you want to keep playing, the servers will continue to work… for now. It’s, frankly, a matter of time.

The most painful thing is that Arkane Austin was days away from releasing an update that, among other things, would have allowed the offline mode that players had been asking for for a long time. However, for the famous two additional characters, we would still have to wait a little longer, as they were planned for Halloween. Well. Days of development wasted and money lost in abundance. Just another day in the ever-flourishing video game industry.

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They break a record of ‘Doom 2’ that had remained intact since 1998.

And now, exactly thirty years after its launch, someone has achieved a record that until now was considered impossible.

It’s a classic, a masterpiece of FPS, a game without which the vast majority of today’s games would not be understood: ‘Doom 2’ is a marvel created by John Carmack and John Romero that, without being very different from its first part, has managed to make its way into the history of video games. And now, exactly thirty years after its release, someone has achieved a record that until now was considered impossible.

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By a hair

This is, of course, a record set by speedrunners. You know, those people who go crazy trying to find an extra trick, a way to skip a level without being noticed, to complete ‘Zelda: Tears of the Kingdom’ without touching a single shrine. And it’s not something new or an internet invention. Back in 1998, Thomas Pilger achieved a milestone that had remained unmatched until now: he completed the first level of ‘Doom 2’ in 5.97 seconds. And it doesn’t matter how many thousands of people have tried to surpass him, because it was considered unbeatable. Until now.

And it’s that a player named 4shockblast became obsessed with that level, reasonably short (anyone can finish it in a minute). He played it over and over again, trying to find the easiest routes, the hiding spots, trying to defeat Pilger 26 years later. And in the end, he succeeded with a technique as complex as it is successful (when mastered).

It’s about bouncing off one of the enemies at the beginning and using it to propel yourself a little faster around the corner. It’s a complicated move that doesn’t always work, but on April 6th, using all the strategies seen a thousand times in other speedrunners videos, he managed to complete this first level in 4.97 seconds, one second less than Pilger.

Maybe you’re thinking that your new goal in life is to achieve it in 3 seconds, but maybe you should reconsider: our hero only achieved his feat after 100,000 attempts. So yes, we could be facing an unbeatable record, but in the era of Internet you never know. The glory of the champion is always fleeting!

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The perfect retro FPS for Halloween arrives on PlayStation 4

If you don’t know what to do for Halloween, the perfect retro FPS has arrived on PlayStation 4 to spend a whole day of incredible shots and scares

Few dates have as much significance as Halloween. The terror. The scares. The sense of community. Everyone celebrates it in their own way, and that makes it even more special: the absence of a standard way to celebrate makes it more genuine and authentic. More interesting. And for many, celebrating Halloween means staying at home with their headphones on, controller in hand, and playing as many horror games as possible. For them, for all of you, we have great news.

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New Blood Interactive has announced the release date of DUSK on PlayStation 4, and the date is today, October 31, 2023, Halloween. Priced at €24.99, it is now also available on Sony’s console. However, you might have already enjoyed this game before. Dusk was originally released on PC in December 2018 after spending nearly a year in Early Access, and on Nintendo Switch in October 2021.

If you’re not familiar with it, Dusk is a retro first-person shooter developed by David Szymanski, the creator of games like Chop Goblins and Iron Lung. Set in the fictional rural town of Dusk, Pennsylvania, players must navigate through cultists, demons, and the possessed to prevent the rise of an ancient entity that could potentially end humanity.

Heavily inspired by Doom and Half-Life in terms of gameplay, Dusk aesthetically aims to replicate the visual style of Quake, with a low polygon count. Similarly, each of its episodes draws inspiration from different references. While the first episode draws more from The Texas Chainsaw Massacre and Redneck Rampage, the second episode is clearly inspired by S.T.A.L.K.E.R., creating its own unique approach in the third episode.

If you haven’t played Dusk yet, or if you want to replay it on your PlayStation 4 for Halloween, there’s no better opportunity. And if not, you can always wait until December when it will receive a major update on PC, adding completely optional HD textures. However, these textures somewhat take away the Halloween charm of the original version with its crispy polygons.

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