HoYoverse, the developer known for its successful game Genshin Impact, has announced its third project titled Varsapura, marking its foray into a notably different gameplay style. This new title, which is developed in Unreal Engine, moves away from the studio’s typical anime aesthetic, opting for a more realistic and urban setting. A game with evident influences In Varsapura, players will take on the role of a protagonist who arrives by car at a police station, similar to that of Resident Evil 2 or Control, to become an agent. In this environment, they will have to face a supernatural force known as […]
HoYoverse, the developer known for its successful game Genshin Impact, has announced its third project titled Varsapura, marking its foray into a notably different style of gameplay. This new title, which is developed in Unreal Engine, moves away from the typical anime aesthetic of the studio, opting for a more realistic and urban setting.
A game with obvious influences
In Varsapura, players will take on the role of a protagonist who arrives by car at a police station, similar to that of Resident Evil 2 or Control, to become an agent. In this environment, they will have to face a supernatural force known as ‘mindrot’, which erodes reality and brings to life threatening monsters. This starting point establishes a context that merges horror elements with the action and stealth gameplay that has characterized HoYoverse.
The gameplay, presented in a 31-minute video, shows mechanics such as driving a police vehicle in an open world, highlighting aspects like the destructibility of the environment and the possibility of using ‘nitro’ to accelerate. The combination of stealth and action phases creates an experience that recalls the dynamic gameplay of Genshin Impact, but with a darker and more visceral focus.
HoYoverse is using this development not only to assess the public’s reception to this style change but also as part of a recruitment campaign. About 40 vacancies have been published in the development team, including positions for concept artists and mission designers. The number of vacancies suggests that Varsapura will require an extensive development process before its launch, which does not seem to be imminent.
With Varsapura, HoYoverse seeks to strengthen its position as one of the most prolific developers in the industry, exploring new creative directions while maintaining the essence that has established them in the world of video games.
The original games of Resident Evil 1, 2, and 3 have returned to PC, giving fans of the iconic franchise the opportunity to relive the experiences that marked its beginnings. This relaunch, driven by community demand, has been a resounding success, recording ‘phenomenal’ sales and a remarkable 94% positive reviews on GOG. The public’s reception makes it clear that there is significant interest in classic titles within a landscape that continues to be dominated by more modern remakes. Why would you want to play old games? From the beginning, Capcom was not convinced of […]
The original games of Resident Evil 1, 2, and 3 have returned to PC, giving fans of the iconic franchise the opportunity to relive the experiences that marked its beginnings. This relaunch, driven by community demand, has been a resounding success, recording ‘phenomenal’ sales and a remarkable 94% positive reviews on GOG. The public’s reception makes it clear that there is significant interest in classic titles within a landscape that continues to be dominated by more modern remakes.
Why would you want to play old games?
From the beginning, Capcom was not convinced about re-releasing the original versions, considering that the remakes offered a superior experience. However, the persuasion of GOG was crucial in convincing the developer that the remakes and the originals can coexist and complement each other. According to Marcin Paczynski from GOG, it was necessary to explain that there was a considerable group of nostalgic players willing to rediscover the story and legacy of Resident Evil, which resulted in a massive adoption of these classics on the GOG and PS Store platforms.
The success of the relaunch has led Capcom to reflect on its approach to the value of original games, recognizing that remakes do not replace classics, but rather enrich them. In this context, the release of Resident Evil 9 is anticipated, scheduled for the end of February 2026. Additionally, rumors suggest that Capcom is working on remakes of Resident Evil 0 and Code Veronica, indicating a continued strategy to revitalize beloved works for fans.
Ultimately, the recent revival of classic titles has shown that there is a significant place in the video game industry for works that have laid the foundations for current success, and it represents an important lesson about the connection between nostalgia and innovation in digital entertainment.
Capcom is at a crossroads in the development of its next horror title, Resident Evil 9: Requiem, scheduled for release on February 27, 2026. In a recent interview with IGN during the Tokyo Game Show 2025, director Koshi Nakanishi and producer Masato Kumazama revealed that the team is dealing with “internal concerns” about whether the game manages to convey the necessary horror, given that they have worked on numerous titles in the franchise, which has blurred their perception of horror. When your work is too terrifying to approach daily, Nakanishi highlighted the difficulty of […]
Capcom is at a crossroads in the development of its upcoming horror title, Resident Evil 9: Requiem, scheduled for release on February 27, 2026. In a recent interview with IGN during the Tokyo Game Show 2025, director Koshi Nakanishi and producer Masato Kumazama revealed that the team is dealing with “internal concerns” about whether the game manages to convey the necessary horror, given that they have worked on numerous titles in the franchise, which has blurred their perception of horror.
When Your Job is Too Terrifying to Tackle Every Day
Nakanishi highlighted the difficulty of judging the level of terror in the game, commenting, “we have made so many [Resident Evil games] that we can no longer know [if it is terrifying] until someone plays it.” This dilemma has led to questioning the inclusion of sinister elements, such as an amputation, although it was ultimately decided that they were not necessary for the game’s narrative. “At one point, we were like ‘What if Grace suffers a big cut on her leg?'”, Nakanishi recounted, but they concluded that such details did not contribute to the story.
Regarding the direction of the game, Nakanishi indicated that Resident Evil 9: Requiem aims to return to the roots of survival horror, avoiding the more action-oriented approach that characterized installments 5 and 6. The intention is to classify the Resident Evil titles on a scale that ranges from Resident Evil 2, which represents pure terror, to Resident Evil 4, which incorporated more action. “I didn’t want to do that with the ninth title,” said Nakanishi, reaffirming his commitment to focus on an experience that evokes the classic style of the franchise.
With the launch in sight, Capcom is already raising fan expectations with intriguing previews and details about this new installment, which promises to deliver an exciting and chilling experience to players.
The famous video game creator Hideo Kojima, known for his work on iconic titles like Metal Gear Solid and Death Stranding, has shared his painful experience of job hunting, describing it as similar to “solving a murder case.” In an essay translated by Automaton, Kojima reveals that during his youth he attended a second-rate university, which contributed to him being mocked in interviews when he spoke about his literary aspirations. He is also not a fan of being the one who interviews. Despite these setbacks, Kojima’s luck changed thanks to a human resources director from a manufacturer […]
The renowned video game creator Hideo Kojima, known for his work on iconic titles like Metal Gear Solid and Death Stranding, has shared his painful experience of job hunting, describing it as similar to “solving a murder case.” In an essay translated by Automaton, Kojima reveals that during his youth he attended a second-tier university, which contributed to him being mocked in interviews when he spoke about his literary aspirations.
He is also not a fan of being the one who interviews
Despite these setbacks, Kojima’s luck changed thanks to a human resources director from a medical equipment manufacturer, who, upon hearing his true desire to work in a creative industry, encouraged him to pursue his passion. This conversation resulted in a job offer at Konami, where Kojima served as a young prodigy. However, the creator continues to express his dislike for the job search process, noting that “two years after becoming a working adult, I found myself sitting behind the interviewer’s desk, listening to the lies of students.”
Reflecting on the dynamics of interviews, Kojima does not hesitate to assert that “those who conduct the interviews also lie,” as they represent their companies instead of being honest about their personal beliefs. This environment, according to him, becomes “a place where lies meet.”
In another realm, the director of Resident Evil 2, Hideki Kamiya, has expressed his interest in Kojima developing a game in the style of “P.T.”, despite not enjoying the horror genre. This opens an interesting debate about Kojima’s versatility and future potential in the world of digital entertainment.
Capcom has spoiled us so much that a year without Resident Evil feels strange. Almost like a wasted year. It’s not quite that bad, because it’s not as if they haven’t released excellent games this year, like the fabulous remaster of Dead Rising, but it is true that it’s a series with a pull that very few others can imitate. That’s why it’s a joy to know that the year won’t end without us getting another Resident Evil. Even if it’s an older one. Resident Evil 2 Remake will soon be coming to iOS devices. If you’re not familiar with the game, it’s a […]
Capcom has us so spoiled that a year without Resident Evil feels strange. Almost like a wasted year. Not quite to that extent, because it’s not as if they haven’t released excellent games this year, like the fabulous remaster of Dead Rising, but it is true that it’s a saga with a pull that very few others can imitate. That’s why it’s a joy to know that the year won’t end without us having another Resident Evil. Even if it’s an older one.
Resident Evil 2 Remake will soon arrive on iOS devices. If you are not familiar with the game, it is a relatively short experience, lasting about 3 or 4 hours, where we have to investigate what has happened in the mysterious city of Raccoon City to cause a zombie invasion. All while trying to escape the place.
We say relatively brief because part of its charm is its replayability. With two selectable characters, rookie cop Leon S. Kenneby and the young motorcyclist who perhaps wasn’t just passing by? Claire Reidfield, each of them will tell half of the story. Their stories will intersect at various moments, providing details, but to fully understand the events of the game, we will need to complete it twice, once with each character.
This Resident Evil 2 Remake arrives after Resident Evil 8 came to iOS leaving a somewhat bittersweet impression. It’s not that it was a bad game or a poor adaptation, but it felt like they could have done more. And above all, they could have chosen a more suitable game to play on the phone than a game where long gaming sessions are the norm. Perhaps this Resident Evil 2 Remake fits better with the average player’s experience.
Resident Evil 2 Remake is now available for pre-order on the App Store, it will be free and will have in-game purchases. Although it does not have a specific release date, it is expected to be released sometime in the second half of December, so you should stay tuned: this trip to Raccoon City seems to be especially festive.
Originally released in 1998, Resident Evil 2 marked a turning point in the horror and action genre in video games. Now, it returns to the market in a remastered version for the new generation consoles. Undoubtedly, a unique opportunity to enjoy every moment with this iconic game once again.
The Steam summer sales have arrived and we have made a selection of the best offers, taking into account budgets so that you can choose.
It has arrived that time of the year. The moment when our wallets cry because Gabe Newell decides it’s time to coordinate all the studios in the world to lighten our pockets. We’re talking about the Steam Summer Sale. That’s why, so you don’t get lost in the immense sea of games offered by Steam, we bring you a selection of the best games, divided into different budgets, and why you should play them.
My wallet doesn’t hurt (games of 40 euros or more)
This is the Crown Jewel. No deal is going to be juicier than this. The Steam Deck won’t have a replacement anytime soon, and it has a juicy discount depending on the version you’re interested in. 10% off for the 64GB, 15% off for the 256GB, and 20% off for the 512GB. If you’re considering buying a Steam Deck and have the money, this is the moment to go for it. It’s unlikely that you’ll find it cheaper than this in the near future.
This remake of the 2008 game developed by the sadly defunct EA Redwood Shores is one of the most surprising and chilling horror games of the year. Why? Its use of light and sound takes advantage of next-gen technology to make an already claustrophobic game even more intense. In terms of design, it not only hasn’t aged, but its weaker aspects, specifically the puzzle and exploration elements, have been greatly improved in this remake, which serves as a prime example of how a remake should be done when aiming to stay as faithful as possible to the original. Dead Space, the 2023 version, is the game we remembered in our heads as Dead Space from 2008. An absolute must-play for horror fans.
Although it originally released in Japan in 2014, we never got to see Like a Dragon: Ishin! in the West because Sega believed that no one outside of Japan would be interested in Japanese culture or samurai stories. An utterly incomprehensible thought for any Westerner. After the success of the seventh installment in the Yakuza franchise and its name change to the Japanese title, Like A Dragon, they decided to bring the game’s remaster to PlayStation 3, PlayStation 4, and PC. Gameplay-wise, it may not be as polished as the latest entries in the Yakuza series, but in terms of atmosphere and storytelling, it is an absolute fantasy. It’s a fun and tense game with a narrative full of bewildering twists that will delight fans of Yakuza, fans of samurai stories, and it also serves as a perfect entry point to the beat ’em up aspect of the franchise.
There’s little to say about Call of Duty that hasn’t been said already. Its fans hardly play anything else, while non-fans are unlikely to take interest in a game from the franchise. Sometimes their campaigns are good, other times they are a disaster, but their multiplayer is always excellent. In the case of Call of Duty: Modern Warfare II, it was one of those instances where the franchise offered us a decent campaign and a particularly polished multiplayer, making it one of the most solid entries in the franchise in recent years. If it has been a while since you played a Call of Duty game and you’re looking for one to invest hours in for the years to come, look no further: this is your Call of Duty.
Let’s not overdo it (Games between 20 and 30 euros).
Cyberpunk was a disastrous game at its launch, but it has gradually managed to redeem itself in the eyes of players. Let’s not deceive ourselves: it’s still not the marvel we were promised, with gameplay that is not always great and a narrative that sometimes stumbles. Does that mean it’s a bad game? Absolutely not. Cyberpunk is an interesting game, with ups and downs that, if we can overlook, provides us with a classic CD Projekt experience and countless hours of gameplay. Furthermore, with the DLC just around the corner, the game’s universe is only going to expand further.
Among arcade-style racing games that still maintain a touch of simulation, it’s undeniable that Forza Horizon 5 is the current king. Continuing with its open-world style, reinforcing the idea of navigating the map and trying out different challenges and events created by other players, it is an extensive and practically infinite game where the act of driving is not the least important, but rather driving in a specific way. The most important thing in Forza Horizon 5 is to enjoy the act of driving. Discovering what brings you joy, seeking it out, and never stopping unless you want to. Because that’s what the franchise is all about: having fun.
Hideo Kojima is one of the great creators in the gaming industry, and for good reason. Aside from creating the Metal Gear Solid series, he has made an indelible mark on the medium with many other games that have pushed the boundaries of what video games can be. Take, for example, Death Stranding. Set in a post-apocalyptic future, the main mechanic of the game is walking. And Hideo Kojima manages to make walking fun. It’s a beautiful game, excellently written, and incredibly enjoyable to play.
If you enjoy classic J-RPGs in the vein of Terranigma, Final Fantasy VI, or Chrono Trigger, and you’re itching for something in that style but don’t want to play something retro, look no further. Chained Echoes is a game heavily inspired by 90s Japanese role-playing games, incorporating many quality-of-life features and a modernized approach to the genre. It offers both a nostalgic experience and holds up perfectly to the standards of 2023.
Resident Evil is a franchise that has been delivering great games ever since its triumphant return with Resident Evil 7. Thanks to that, we can now enjoy true masterpieces like the Resident Evil 2 remake for just ten euros, which is an absolute steal. Is the game only a couple of hours long, three at most? Yes, for each of the two main playable characters. That doesn’t even include the Mercenaries mode or any of the other additional content. Not to mention the periodic urge to replay it every now and then with the excuse that, hey, it’s actually quite short.
Disco Elysium is the best RPG released in the last five years, and this is not even up for debate. Narratively superb, artistically astounding, and musically awe-inspiring, it is a true masterpiece. What’s the synopsis? We play as a detective who has been sent to investigate a murder case in a neglected district forgotten by the government. Waking up with a deadly hangover, we don’t remember our names and we don’t have our gun, badge, or pants with us. Does it sound like a comedy? Well, this game will make you laugh as much as it will make you cry.
For strategy fans. For those who want to squeeze every ounce of gameplay. For those who want every euro they spend to translate into the maximum amount of gaming hours. Here it is. The ultimate cathedral of lost hours, the “just one more turn” syndrome, the game that makes you start playing at 5 in the afternoon and when you look at the clock again, it’s already 11 at night. Sid Meier’s Civilization VI follows a long lineage of great games, and its sixth installment does not disappoint in hooking us and never letting us go.
If you don’t have the budget for Call of Duty or have always felt that it lacks something, like more solid campaigns and better individual games, we have excellent news for you. Titanfall 2 has the best campaign of any shooter that has been released in many years, and it costs just a little more than a breakfast in a big city. With fabulous gunplay, amazing weapons, and incredible mech scenes, Titanfall 2 is a game that probably will never have, but deserves, a third installment.
Recommending Vampire Survivors is like recommending slot machines or cocaine. It’s simply not right to do so. Why? Because it’s highly addictive. It’s very straightforward: our character shoots automatically, and we have to move them to destroy enemies that appear in endless waves. But the sound, the lights, the effects—everything is perfect for keeping us in a constant trance-like state. And just when it seems like we’re about to lose ourselves, something pops up on the screen—we’ve gained a power, an attack, something new in this round or on this account. Vampire Survivors is addictive because it’s designed to be that way. Run in the opposite direction. Or dive headfirst.
Some of the links added in the article are part of affiliate campaigns and may represent benefits for Softonic.