The creator Toby Fox has begun to share an early and unfinished version of chapter 5 of Deltarune with some close friends, who have reported positive impressions of what they have seen so far. Although chapter 5 is still in development and its release is not expected before the second half of 2026, initial feedback suggests that the game is, at least, playable and enjoyable. A game destined to be a classic In his recent statements, Fox has mentioned that the “obstacles” that previously delayed chapters 3 and 4 have now been resolved, so […]
The creator Toby Fox has started sharing an early and unfinished version of chapter 5 of Deltarune with some close friends, who have reported positive impressions of what they have seen so far. Although chapter 5 is still in development and its release is not expected before the second half of 2026, initial feedback suggests that the game is, at least, playable and enjoyable.
A game destined to be a classic
In his recent statements, Fox has mentioned that the “obstacles” that previously delayed chapters 3 and 4 have now been resolved, which could facilitate a faster development of chapter 5. This is especially encouraging for the Deltarune fanbase, which anticipates a similar experience to the previous installments.
“I showed an early version to a friend and their testimony was: ‘I’m thinking a lot about it and I want to play it more. It’s kawaii when Toby worries about whether he’s good enough’”, Fox shared on their Bluesky account. Although this appreciation was in a joking tone, it illustrates a warm reception among those close to him.
Another friend commented somewhat cryptically, “What is the opposite of ‘I miss Tenna?'”, referring to the antagonist of chapter 3, but Fox quickly clarified that his friend also enjoyed the game. This reinforces the idea that the tone and quality of chapter 5 remain in line with what fans of the saga expect.
RPG fans are experiencing a successful 2025, which contributes to the high expectations surrounding the upcoming release of Deltarune. With recent development jargon suggesting that Fox and his team are on a good path, followers are eager to see what this new chapter will bring.
The Israeli army has begun using Microsoft’s artificial intelligence technology to analyze intercepted data and communications, which has influenced its military operations in Gaza. This use of advanced tools has been the subject of criticism and protests, both locally and internationally, as it is associated with surveillance and the execution of targeted attacks. By using AI, the army can analyze large volumes of information to detect suspicious behaviors and enemy movements, according to a report by Associated Press. Microsoft is the technology company most committed to the Israeli army […]
The Israeli army has begun using Microsoft’s artificial intelligence technology to analyze intercepted data and communications, which has influenced its military operations in Gaza. This use of advanced tools has been the subject of criticism and protests, both locally and internationally, as it is associated with surveillance and the execution of targeted attacks. By using AI, the army can analyze large volumes of information to detect suspicious behaviors and enemy movements, according to a report by Associated Press.
Microsoft is the technology company most committed to the Israeli army
The controversy has led several Microsoft employees to speak out against the company’s collaboration with the Israeli military, resulting in the dismissal of some of them. In response to these actions, the Boycott, Divestment and Sanctions movement has intensified its calls to boycott Microsoft products and for institutions to divest from the company, accusing it of being “perhaps the most complicit technology company in Israel’s illegal apartheid regime and the ongoing genocide against 2.3 million Palestinians”.
Within the world of video games, the team behind Tenderfoot Tactics has echoed this discontent by withdrawing their game from sale on Xbox as a gesture of support for the boycott led by Palestine. Their designer, Badru, communicated this decision on Bluesky, stating that the team stands in solidarity with the BDS campaign. This event marks a notable precedent in the industry, being the first studio to withdraw a game from a Microsoft platform for political reasons, although it is expected not to be the last.
The BDS campaign urges everyone to avoid Microsoft products whenever possible, ranging from its video game services to other consumer products. The current situation regarding Microsoft’s technology and its relationship with the Israeli military continues to generate debate and could have repercussions for the company’s future and its public image.
Esta decisión surge como respuesta a un creciente problema de suplantación de identidad en la plataforma.
Hasta el 22 de abril de 2025, no existía un método respaldado por Bluesky para verificar cuentas, lo que generaba preocupaciones sobre la autenticidad de los perfiles.
Bluesky lanza un sistema oficial de verificación de cuentas para combatir el robo de identidad
El nuevo sistema de verificación de Bluesky establece tres niveles de identidad: cuenta básica, Verificador de Confianza y Cuenta Verificada. Los “Verificadores de Confianza” son cuentas que, tras ser verificadas por Bluesky, tienen la capacidad de validar otras cuentas. Por ejemplo, el perfil de Bluesky del New York Times puede verificar las cuentas de sus periodistas, similar a prácticas pasadas en Twitter.
Para conseguir la verificación, Bluesky está trabajando en verificar cuentas “auténticas y notables”, las cuales serán identificadas con un símbolo distintivo: un check blanco en un círculo azul. Los verificados tendrán un check azul con contornos que denote su estatus como Verificadores de Confianza. A través de un simple toque en el estado verificado, los usuarios podrán ver quién concedió la verificación.
Aunque Bluesky ha simplificado el proceso para conectar un dominio a una cuenta, todavía no admite solicitudes de verificación de manera activa. Sin embargo, la plataforma ha afirmado que planea permitir futuras solicitudes a medida que el sistema se establezca y estabilice. Esto se produce en contraposición a otras plataformas, como Threads, que adoptan directamente las verificaciones de Instagram, propiedad de Meta.
La evolución del sistema de verificación de Bluesky será clave para su crecimiento y para abordar preocupaciones sobre la autenticidad en la era digital. Los observadores se preguntan qué requisitos se establecerán en el futuro y si se requerirá alguna forma de identificación para el proceso.
Esta decisión surge como respuesta a un creciente problema de suplantación de identidad en la plataforma.
Hasta el 22 de abril de 2025, no existía un método respaldado por Bluesky para verificar cuentas, lo que generaba preocupaciones sobre la autenticidad de los perfiles.
Bluesky lanza un sistema oficial de verificación de cuentas para combatir el robo de identidad
El nuevo sistema de verificación de Bluesky establece tres niveles de identidad: cuenta básica, Verificador de Confianza y Cuenta Verificada. Los “Verificadores de Confianza” son cuentas que, tras ser verificadas por Bluesky, tienen la capacidad de validar otras cuentas. Por ejemplo, el perfil de Bluesky del New York Times puede verificar las cuentas de sus periodistas, similar a prácticas pasadas en Twitter.
Para conseguir la verificación, Bluesky está trabajando en verificar cuentas “auténticas y notables”, las cuales serán identificadas con un símbolo distintivo: un check blanco en un círculo azul. Los verificados tendrán un check azul con contornos que denote su estatus como Verificadores de Confianza. A través de un simple toque en el estado verificado, los usuarios podrán ver quién concedió la verificación.
Aunque Bluesky ha simplificado el proceso para conectar un dominio a una cuenta, todavía no admite solicitudes de verificación de manera activa. Sin embargo, la plataforma ha afirmado que planea permitir futuras solicitudes a medida que el sistema se establezca y estabilice. Esto se produce en contraposición a otras plataformas, como Threads, que adoptan directamente las verificaciones de Instagram, propiedad de Meta.
La evolución del sistema de verificación de Bluesky será clave para su crecimiento y para abordar preocupaciones sobre la autenticidad en la era digital. Los observadores se preguntan qué requisitos se establecerán en el futuro y si se requerirá alguna forma de identificación para el proceso.
Bluesky, the emerging decentralized social network, has launched a new official account verification system, reminiscent of Twitter’s iconic verification system. This decision comes in response to a growing identity theft problem on the platform. Until April 22, 2025, there was no Bluesky-backed method to verify accounts, raising concerns about the authenticity of profiles. Bluesky launches an official account verification system to combat identity theft. The new Bluesky verification system establishes three levels of identity: basic account, Verifier of […]
Bluesky, the new decentralized social network, has launched a new official account verification system, reminiscent of Twitter’s iconic verification system.
This decision arises in response to a growing problem of identity theft on the platform.
Until April 22, 2025, there was no method backed by Bluesky to verify accounts, raising concerns about the authenticity of profiles.
Bluesky launches an official account verification system to combat identity theft
The new verification system of Bluesky establishes three levels of identity: basic account, Trust Verifier, and Verified Account. The “Trust Verifiers” are accounts that, after being verified by Bluesky, have the ability to validate other accounts. For example, the Bluesky profile of the New York Times can verify the accounts of its journalists, similar to past practices on Twitter.
To achieve verification, Bluesky is working on verifying “authentic and notable” accounts, which will be identified with a distinctive symbol: a white mark in a blue circle. Verified accounts will have a blue mark with outlines denoting their status as Trust Verifiers. With a simple tap on the verified status, users will be able to see who granted the verification.
Although Bluesky has simplified the process of connecting a domain to an account, it still does not actively support verification requests. However, the platform has stated that it plans to allow future requests as the system is established and stabilized. This contrasts with other platforms, such as Threads, which directly adopt verifications from Instagram, owned by Meta.
The evolution of the verification system of Bluesky will be key to its growth and to address concerns about authenticity in the digital age. Observers are wondering what requirements will be established in the future and whether some form of identification will be required for the process.
Blue Prince, the new title from Dogubomb, has caught attention for its impressive reception, achieving a 92% rating on Metacritic and being named one of the best puzzle games in recent years by the prestigious magazine PC Gamer. This acclaim has sparked interest among the developer community, particularly from LocalThunk, the creator of Balatro, who has urged Geoff Keighley from The Game Awards to consider Blue Prince for a Game of the Year nomination in 2025. LocalThunk, excited about the game, used the Bluesky platform to express that “Blue Prince […]
Blue Prince, the new title from Dogubomb, has caught attention for its impressive reception, achieving a 92% rating on Metacritic and being named one of the best puzzle games in recent years by the prestigious magazine PC Gamer. This acclaim has sparked interest among the developer community, particularly from LocalThunk, the creator of Balatro, who has urged Geoff Keighley from The Game Awards to consider Blue Prince for a Game of the Year nomination in 2025.
LocalThunk, excited about the game, used the Bluesky platform to express that “Blue Prince will receive a GOTY nomination at TGA”. In support of his claim, the developer shared screenshots from Metacritic, where the game currently holds the highest rating among 2025 releases, surpassing Split Fiction by one point. However, since Keighley does not use Bluesky much, LocalThunk turned to Twitter to make his request more firmly, highlighting the fact that this is the studio’s first commercial release.
LocalThunk may not be wrong in that it gets at least one nomination
In response, Keighley expressed interest by mentioning that he has been following the game’s development. In turn, Dogubomb thanked LocalThunk for their support, reflecting a camaraderie atmosphere among independent developers. Although Blue Prince has not been released yet, it is scheduled to be available on Steam on April 10 at 7 am PT/10 am ET, which has generated even more excitement among players.
With the backing of a prominent figure in the industry like LocalThunk, the possibility of Blue Prince receiving a Game of the Year nomination seems promising. While nothing can be guaranteed, the support and virality of the game on social media could work in its favor at an event where independent successes also find their place.
LocalThunk, the enigmatic developer behind the acclaimed game Balatro, has decided to maintain his anonymity to face the pressures of success in the video game industry. During his recent participation in the Game Developers Conference, LocalThunk had the opportunity to observe for the first time how strangers interacted with his creation. This experience was revealing, and the developer expressed on Bluesky: “Some people told me I should have played this before,” which reflects his skill and connection with the game. A decision based on wanting to maintain his privacy Despite his anonymity, which some compare […]
LocalThunk, the enigmatic developer behind the acclaimed game Balatro, has decided to maintain his anonymity to face the pressures of success in the video game industry. During his recent participation in the Game Developers Conference, LocalThunk had the opportunity to observe for the first time how strangers interacted with his creation. This experience was revealing, and the developer expressed on Bluesky: “Some people told me I should have played this before,” which reflects his skill and connection with the game.
A decision based on wanting to maintain your privacy
Despite his anonymity, which some compare to the style of the famous artist Banksy, LocalThunk does not seek to provoke media attention. According to Wout van Halderen, communications director of Playstack, the publisher of Balatro, his decision to remain in the shadows is based on a personal preference, allowing him to enjoy his success without being overwhelmed by the public spotlight. This gives him the freedom to act and experiment at events like GDC in ways that other recognizable developers could not. For example, during the conference, LocalThunk moved through the crowd after showcasing some impressive gameplay of the game.
The revelation of LocalThunk has sparked discussions about how interactions are perceived at such events. A GDC attendee shared a piece of advice they had received: “Don’t read the badges until after talking to someone, so you don’t get dazzled by fame.” This philosophy seems to resonate with LocalThunk’s experience in choosing discretion in their public appearances.
The reserved approach of LocalThunk has been positively received, both for its personal well-being and for the appeal it generates among fans, turning its story into a fact as intriguing as the game Balatro itself.
Split Fiction, the new cooperative action game developed by Josef Fares and the Hazelight Studios team, has reached an impressive milestone by selling over a million copies in just 48 hours since its launch. This figure highlights the notable difference in the game’s reception compared to its predecessor, It Takes Two, which took a month to reach the same number of sales. A game with absolutely insane sales Hazelight announced this achievement on the Bluesky platform, expressing their gratitude for the warm reception: “The love that all of you show for our game […]
Split Fiction, the new cooperative action game developed by Josef Fares and the Hazelight Studios team, has reached an impressive milestone by selling over a million copies in just 48 hours since its launch. This figure highlights the remarkable difference in the game’s reception compared to its predecessor, It Takes Two, which took a month to reach the same number of sales.
A game with absolutely insane sales
Hazelight announced this achievement on the Bluesky platform, expressing their gratitude for the warm reception: “The love that all of you show for our game is overwhelming! Everyone here at Hazelight is more than happy, and we can’t stop enjoying your magnificent reactions”. This fervor from the public can largely be attributed to the previous success of It Takes Two, which surprised many in 2022 by receiving multiple Game of the Year awards.
A determining factor in the notable increase in sales of Split Fiction could be the strong expectations generated by Hazelight’s track record. Unlike A Way Out, their first title, which did not manage to capture as much interest, It Takes Two set a high precedent that led to greater interest in this new release. It is important to note that, contrary to what some might assume, this sales record is not due to the use of the Friend’s Pass, a mode that allows players to enjoy the game without purchasing a copy, as confirmed by Electronic Arts.
In addition, the game’s performance in terms of concurrent players reflects its popularity, as it reached a peak of 259,000 simultaneous users on Steam, far surpassing the 71,039 of It Takes Two. It has also received an ‘overwhelmingly positive’ rating based on more than 14,000 user reviews, which reinforces its status as a success in the market.
When something is successful, many rush to copy it in the hope of also achieving success. Sometimes it works out well, like that time Instagram copied Snapchat to create its Stories, but most of the time it goes wrong, like that Facebook copy manufactured by Google called Google+ that no one ended up being too interested in. And what about Twitter? Deep down, it’s the simplest social network of all: you only need text, images, and a couple of functions. It’s easy to copy, but… Why do we need another Twitter if we already have one […]
When something is successful, many rush to copy it in hopes of achieving success as well. Sometimes it works out, like that time Instagram copied Snapchat to create its Stories, but most of the time it doesn’t, like that Facebook copy manufactured by Google called Google+ that no one was really interested in. And what about Twitter? At its core, it’s the simplest social network of all: it only requires text, images, and a couple of functions. It’s easy to copy, but… Why do we need another Twitter if we already have one and don’t like it too much?
Although now it seems that we have all packed our virtual bags to move to Bluesky, in November 2022 this exodus was not yet so clear. Clearly, something had to be done after Elon Musk’s arrival to power at the social network, but no one was quite sure what. Move to Mastodon? To Threads? To Bluesky? What was the right path? There are very few breadcrumbs, and they have to be shared among several, after all.
As soon as he arrived at Twitter, Musk decided to lay off a large part of the staff, who suddenly found themselves out of work. This was the case for Sarah Oh and Gabor Cselle, who decided to do what they did best: create Twitter 2. Or, to summarize, T2, which to avoid litigation evolved into Pebble some time later. Pebble was an alternative to Twitter that allowed, like the former, 280 characters, with the intention of being as similar to the social network they loved as possible, but with more security and moderation.
After several tests since they founded the company in November 2022, Pebble was finally launched on April 25, 2023, with an invitation system that initially allowed only 1000 users to post, who had to invite five other friends until reaching 6000, and then continue expanding. All this without an app, just through the web. And if you’re wondering if it was a success, consider whether people are moving to Pebble or other places.
Just seven months after opening, Pebble closed its doors: only 3000 people used it daily, and with that attendance, it simply wasn’t viable. The website became an instance of Mastodon and that’s where the adventure ended. Another grain in this vast sand that is the Internet, a footnote in history that at least dared to stand up. Hey, who knows? Maybe with a little more advertising, we would be moving to Pebble instead of Bluesky…
It has been a daily drip. When Twitter was bought by Elon Musk and started making erratic decisions, such as allowing people to see messages from those they have blocked or letting the social network fill with tension and far-right messages, many ended up leaving for a fresh start, either to a less relevant alternative (Mastodon, Threads, etc.) or to live their online life away from the social network. For over a year, we have lived with the uncertainty of what would be Twitter’s successor, but only now, when it has finally […]
It has been a daily drip. When Twitter was bought by Elon Musk and started making erratic decisions, such as allowing people to see messages from those they’ve blocked or allowing his social network to be filled with tension and far-right messages, many ended up leaving for good, either to a less relevant alternative (Mastodon, Threads, etc.) or to live their online life away from the social network. For over a year, we have lived with the uncertainty of what would be Twitter’s successor, but only now, when the massive exodus has finally arrived, have we known what the solution was.
What worked on Twitter in its early days wasn’t the platform itself, but the people you encountered on it. When the worst you could find was a troll or someone bored who wanted to argue with you. When bad people were banned and hateful behavior wasn’t allowed. When it was a playground for creativity, humor, and camaraderie. Sometime later, it has turned into Mordor, a place where the people you didn’t want to enter have done so, and their greatest pleasure is to annoy you. You, specifically.
Long-time Twitter users felt like they were in a prison that they stayed in because there was no real alternative: after all, none of the other destinations had enough people to create a real community. However, after Donald Trump’s success in the elections, with Elon Musk as his second in command, more progressive users have decided to seek an island where they can be safe on Bluesky, the platform created by Jack Dorsey after leaving Twitter, which is basically like an early version of that social network.
Videos can only be one minute long, gifs have pixels, there are no polls, and you can’t attach photos in direct messages, but it has something that goes completely against the current direction of Twitter: you can block entire lists of people. In just two clicks, you can ensure that you won’t read anything that goes against your ideals and that no one will come to your comments to stir things up. Is it an echo chamber? Yes. Of course. After what we’ve been experiencing since 2020, it’s exactly what we need. A little bit of peace. There may be fewer people, but it’s growing by leaps and bounds… and it’s noticeable in the interaction.
Fewer people, more audience
The Twitter algorithm is so damaged that currently, by posting the same message, you get more views on Bluesky with a quarter of the followers. In other words: it’s worthless to have tens of thousands of followers if the interaction is null because the social network decides to hide your messages or show them only to those who oppose you to encourage confrontation. And a large part of the people have already realized this: Bluesky users, who in July were close to six million, now exceed 18 million, increasing at a rate of one million per day.
In fact, it is the most downloaded app in the App Stores, and we can all see in our Twitter follower count that it is causing real damage to the other social network, which is gradually declining, almost dripping, to a result that the owner of SpaceX doesn’t care about at this point. After all, he already has what he wanted, which was a position in politics. The natural result is what we are all sensing: Bluesky and Twitter will be separated by political affiliation, creating respective echo chambers. Except for a few brave souls shouting into the void and other successful accounts that don’t want to rid themselves of their ego so quickly, everything seems to indicate that we will have two powerful social networks, with Threads as the haven of Stephen King and Instagram users.
And yes, it’s a hassle. Of course, it’s a hassle. Starting from scratch is not something anyone enjoys, but there are tools and extensions that make it easy to find your friends and rebuild the community from scratch. It may take time to reach the numbers you once had, but you will gain something much better than that: peace of mind. Knowing that there are no bots, cryptocurrency ads, or people using your face to discredit you. That you won’t lose your job because of what a name followed by numbers, which is clearly a multi-account, says.
At the moment, Bluesky is in its early stages, and everyone is treating each other with the expected (and expectable) cordiality. For now, it hasn’t reached its user limit, and beyond the server issues, it should prepare to welcome the 20 millionth Twitter user. Considering that Twitter has 586 million active users, it still has a long way to go, but no one believed it would get this far. Who knows, it might just remain a niche social network, but it’s likely to grow, even if only due to the bandwagon effect. Because entering like a bull in a china shop has its consequences. And they are not positive.