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6 games like Slay the Spire 2 if you don't want to get into early access

Slay the Spire 2 has been released in early access and it is an absolutely colossal game. It is incredibly fun, iterates spectacularly on the original, and its new characters are fantastic. The Sovereign is a character that forces us to manage two mana counters at the same time, but allows for some of the combos more… Continue reading “”

6 games like Slay the Spire 2 if you don't want to get into early access

Slay the Spire 2 ha sido lanzado en acceso anticipado y es un juego absolutamente colosal. Es increíblemente divertido, itera espectacularmente sobre el original, y sus nuevos personajes son fantásticos. El Soberano es un personaje que nos obliga a gestionar dos contadores de maná al mismo tiempo, pero permite algunos de los combos más locos que hemos visto. Y El Atador de Huesos tiene una mano gigante, llamada Nudillos, que cambia completamente la forma en que se juega el juego.

If we include a multiplayer mode that features exclusive cards for that mode, there’s no reason not to dive right in. Except if you don’t like early access. That’s absolutely logical and coherent. That’s why we’ve selected a series of games to ease that itch for Slay the Spire 2 while the 1.0 version is released and you can enjoy it along with everyone else. In the meantime, we won’t lie to you: we’ll be playing Slay the Spire 2. But it won’t be because we haven’t dedicated hours to these games we recommend.

Wildfrost

The one most similar to Slay the Spire also has something that Slay the Spire doesn’t have: a tremendously adorable artistic design. Reminiscent of the Adventure Time aesthetic, only rounder and cuddlier, don’t be fooled by how cute it looks. Wildfrost has a difficulty level much higher than you might imagine. But with its own mechanics and twists regarding Slay the Spire, it is a very similar game, but with its own personality that will give you numerous hours of fun.

Monster Train

The biggest competitor to Slay the Spire has always been and continues to be Monster Train. With a sequel that came out in the middle of last year, its premise is simple: we have to defend a four-story train, with monsters trying to reach the top floor. To defend ourselves, we have to summon monsters and create effects. Adding an element of spatial control, the game is equally addictive and infinite, but perhaps a bit more difficult. Here, it’s less about creating invincible combo decks and more about knowing when to play the cards and where. Making them two different flavors of the same ice cream. But be careful: if you find that Monster Train is your thing, it’s hard to ever leave.

Balatro

Speaking of never going out, let’s go with something different. Does Balatro need an introduction? It seems difficult. It has been one of the most celebrated indies in history, and not without reason. Turning poker into an incremental roguelike where the important thing is to create absurd infinite combos, it’s perfect if that’s what you enjoy in Slay the Spire: watching the numbers grow endlessly and advancing by destroying everything in your path. Without the RPG elements, much simpler, it has that component of big numbers goes brrr. And sometimes that’s all we need.

Out of Hands

Entering the section of peculiar games, it’s time to talk about Out of Hands. A game that has added a roguelike mode, but originally only had a story mode. Focused on horror, its premise is that one day we wake up and all our organs are now hands. Having to defend our heart from attacks and being able to take two actions per turn with each of our hands, the game perfectly combines psychological horror and deck building in one of the most original deckbuilders we have ever seen.

Dicey Dungeons

To enter the home stretch, let’s say something unpopular: dice are cards with extra steps. To prove this, Terry Cavanagh, one of the best designers in the history of the medium, had to arrive to give us Dicey Dungeons. A perfect crossover between deckbuilder and dungeon crawler that would be the best iteration to date of Slay the Spire. With its own personality, replacing cards with dice and making the randomness not about whether we will draw the cards, but about whether it will take effect and how much each decision we make will matter, it reinvented the wheel by demonstrating that the wheel can be made of many different materials. Or that a die can also be a card.

Slice & Dice

Finishing a small and original game is always a good idea. Slice & Dice is a roguelike where we have to progress through levels where each of our characters, as we can form a team, has a die. Each face of the die is an option. And it’s clear where this is going. Easy to understand, but hard to master, it is a game with much more depth than it seems at first glance and can captivate any fan of Slay the Spire. Because if what you like is that never knowing exactly what will happen on each turn, Slice & Dice does it perfectly.

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Author Álvaro ArbonésPosted on March 16, 2026March 16, 2026Categories Gaming, NewsTags alternativas a Slay the Spire 2, Balatro, Dicey Dungeons, Early Access, Monster Train, Out of Hands, roguelike, roguelite, Slay the Spire, Slay the Spire 2, Slice & Dice, Wildfrost

The developer of some of the most underrated indie games in recent years bursts out against the industry

In a landscape where independent titles like Escape from Duckov and Megabonk set trends and redefine success in the industry, Dutch developer Tomas Sala, known for his works The Falconeer and Bulwark: Falconeer Chronicles, has decided to take a different approach. Tired of the constant pressure for virality and the exhausting release cycle, Sala is seeking a more sustainable way to contribute to the saturated video game market. After the release of The Falconeer, which received a remarkable 80% positive ratings on Steam, Sala experienced extreme pressure. Despite the initial success, he described the criticism received […]

The developer of some of the most underrated indie games in recent years bursts out against the industry

In a landscape where independent titles like Escape from Duckov and Megabonk set trends and redefine success in the industry, Dutch developer Tomas Sala, known for his works The Falconeer and Bulwark: Falconeer Chronicles, has decided to take a different approach. Tired of the constant pressure for virality and the exhausting release cycle, Sala is seeking a more sustainable way to contribute to the saturated video game market.

After the release of The Falconeer, which received a remarkable 80% positive ratings on Steam, Sala experienced extreme pressure. Despite the initial success, he described the received criticisms as “inhuman,” which led him to rethink his strategy. His experience with Bulwark was more positive, but equally challenging, facing divided opinions among players.

According to Sala, the current video game development environment is “cruel,” dominated by algorithms that favor viral titles, leaving many games without attention. “Since Balatro, everything changed,” he points out, reflecting how few products manage to stand out in an ocean of constant releases. In response to this reality, the creator draws inspiration from titles like Dwarf Fortress and Brigador, which have cultivated loyal and sustainable communities over time, rather than seeking instant successes.

With his third project, Ancient Waves, scheduled to begin open development in 2026, Sala concludes: “I have lost the desire to launch games, but I am eager to work with players to make them better”. This thoughtful and community-focused approach marks a significant shift in his development philosophy, moving away from the need to chase fleeting virality.

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Author SoftonicPosted on November 10, 2025November 10, 2025Categories Gaming, NewsTags Ancient Waves, Balatro, Brigador, Bulwark: Falconeer Chronicles, Dwarf Fortress, Escape From Duckov, Megabonk, Steam, The Falconeer, Tomas Sala

Vampire Survivors receives a new update that starts a collaboration with the most popular card game of recent years

The latest update of Vampire Survivors, version 1.14, has arrived with a series of new features that have excited the community. Among the most notable is the introduction of the cooperative online gameplay mode, which allows up to four players to explore the map together while leveling up. This feature, which has been awaited since it entered beta testing in August, transforms the individual gaming experience into a more communal adventure. Jimbo arrives to kill those vampires. In addition to the cooperative mode, the update brings a thematic expansion of Balatro, […]

Vampire Survivors receives a new update that starts a collaboration with the most popular card game of recent years

The latest update of Vampire Survivors, version 1.14, has arrived with a series of new features that have excited the community. Among the most notable is the introduction of the cooperative online gameplay mode, which allows up to four players to explore the map together while leveling up. This feature, which has been awaited since it entered beta testing in August, transforms the individual gaming experience into a more communal adventure.

Jimbo arrives to kill those vampires

In addition to the cooperative mode, the update brings a thematic expansion of Balatro, which includes the charismatic character Jimbo and a selection of three rare jokers as new playable characters. Players will also have access to four new weapons inspired by Balatro, such as the flaming score counter and a rain of bananas, in addition to the Ante Chamber stage. To access this content, the purchase of the Joker Disk relic in the Moongolow stage for 50,000 gold is required, which some players may already have saved.

The 1.14 update is not limited to the Balatro expansion; it also introduces two new scenarios for the base game: Westwoods and Mazerella, which bring new characters, weapons, and an additional power mechanism. Owners of the Ode to Castlevania expansion will receive even more content, including new secret characters, weapons, and weapon unions.

This collaboration between Vampire Survivors and Balatro continues to strengthen the ties between both games, which have shared characters and elements on several occasions. The accumulation of content and novelties in this update promises to revitalize players’ interest in Vampire Survivors, consolidating it as one of the most attractive titles today.

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Author SoftonicPosted on October 30, 2025October 30, 2025Categories Gaming, NewsTags 1.14, Actualización, Ante Chamber, Balatro, Joker Disk, Moongolow, Ode to Castlevania, Vampire Survivors, versión 1.14

This game was announced in 2012, it was supposed to be released in 2025, but it has been delayed until 2026

The game Mewgenics, developed by the renowned Edmund McMillen, has changed its release date. Instead of coming out in 2025 as initially planned, it is now scheduled to debut on February 10, 2026. This decision is due to the complexity of the holiday period, where AAA releases flood the market, and McMillen wants his game to receive the attention it deserves. Edmund McMillen has no problem making us wait a little longer. In a message shared on Steam, McMillen mentioned that launching Mewgenics in November or December would be complicated due to the fierce competition from other […]

This game was announced in 2012, it was supposed to be released in 2025, but it has been delayed until 2026

The game Mewgenics, developed by the renowned Edmund McMillen, has changed its release date. Instead of coming out in 2025 as initially planned, it is now scheduled to debut on February 10, 2026. This decision is due to the complexity of the holiday period, where AAA releases flood the market, and McMillen seeks for his game to receive the attention it deserves.

Edmund McMillen has no problem making us wait a little longer

In a message shared on Steam, McMillen mentioned that launching Mewgenics in November or December would be complicated due to the fierce competition from other titles arriving to take advantage of the holiday spirit. “We want this game to have the attention it deserves and we don’t want to compete with holiday releases,” he explained. Additionally, the delay will allow the team to have eight more months to perfect the programming and testing. This will result in a more polished and well-prepared experience for the audience.

Despite the fact that the holiday season is traditionally known as the “golden quarter” for retail sales, digital distribution has changed the game, especially for independent titles. While games like Balatro and Dave the Diver have seen notable success when released outside the holiday season, McMillen believes that choosing the right moment is more crucial than ever.

In order to keep its player community informed and excited, McMillen plans to conduct live streams and offer hands-on previews of the game starting in January 2026. “We know you want to play, and we want you to play too!” he commented. This strategy aims to not only increase the game’s visibility but also prepare players for its highly anticipated launch.

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Author SoftonicPosted on June 10, 2025July 1, 2025Categories Gaming, NewsTags 2012, 2025, Balatro, Dave the Diver, Edmund McMillen, Indie, mewgenics, Steam

Toby Fox reveals how he works to ensure that his games are hilarious

La espera casi ha terminado, ya que los tan esperados capítulos 3 y 4 de Deltarune se lanzarán el 5 de junio, una fecha que coincide con la llegada de la nueva consola Switch 2. Este lanzamiento ha generado una gran emoción entre los fanáticos, que están ansiosos por disfrutar de las nuevas aventuras y el humor característico del creador Toby Fox. Un grupo de amigos con un sentido del humor muy definido En una reciente entrevista con Destructoid, Fox compartió su proceso de escritura de chistes, un aspecto esencial de su trabajo. Según el desarrollador, su primer filtro para […]

Toby Fox reveals how he works to ensure that his games are hilarious

The wait is almost over, as the highly anticipated chapters 3 and 4 of Deltarune will be released on June 5, a date that coincides with the arrival of the new Switch 2 console. This release has generated great excitement among fans, who are eager to enjoy the new adventures and the characteristic humor of creator Toby Fox.

A group of friends with a very defined sense of humor

In a recent interview with Destructoid, Fox shared his joke writing process, an essential aspect of his work. According to the developer, his first filter for evaluating whether a joke works is if he himself laughs. But he also takes into account the opinion of his friends, who have the privilege of trying the game before its release. “If none of my friends think something is funny, I can try to improve it,” Fox confessed, reflecting his commitment to the quality of humor in the game.

Despite his efforts, Fox revealed that some of his ideas did not achieve the desired effect. A specific comedic moment where the character Pizzapants (Burgerpants) talks about messages he has received failed to make his friends laugh, even after multiple modifications. “No one laughed,” Fox explained. Despite his work to adjust the dialogue, the final result still did not elicit laughter. “This story is funnier than the dialogue,” the creator commented, highlighting the difficulty of capturing humor.

As fans count down the days for the arrival of Deltarune, Toby Fox has also recommended some indie video games like Balatro and UFO 50 for them to enjoy while they wait. With the release so close, the gaming world is watching how this new installment will unfold and whether Fox’s humor will resonate better with players than with his close circle.

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Author SoftonicPosted on June 3, 2025July 1, 2025Categories Gaming, NewsTags Balatro, Deltarune, Nintendo, Nintendo Switch 2, switch 2, UFO 50

One of the best games of 2024 is coming to PS Plus

Sony has confirmed the arrival of new titles for PS Plus Essential, Extra, and Premium subscribers starting in May 2025, offering a selection of games that promises to capture the attention of players. This month in particular, three games stand out that cover various genres, ensuring options for all tastes. Three games you won’t want to miss for anything in the world. The most anticipated title is undoubtedly Balatro, a card game that has been acclaimed as one of the best releases of 2024 and received multiple nominations at the recent The Game Awards. […]

One of the best games of 2024 is coming to PS Plus

Sony has confirmed the arrival of new titles for PS Plus Essential, Extra, and Premium subscribers starting in May 2025, offering a selection of games that promises to capture the attention of players. This month in particular, three games stand out that cover various genres, ensuring options for all tastes.

Three games you won’t want to miss for anything in the world

The most anticipated title is undoubtedly Balatro, a card game that has been acclaimed as one of the best releases of 2024 and received multiple nominations at the recent The Game Awards. With its addictive gameplay and the ability to expand the experience through card packs, it promises to become a favorite within players’ digital libraries. It is worth mentioning that the game will be offered in its basic version, as additional content will not be included in the PS Plus subscription.

Another significant release is ARK Survival Ascended, an enhanced version of the popular survival game that first arrived on PS4. This adaptation for PS5 uses the powerful Unreal Engine 5, allowing for updated graphics and a more immersive experience in a world filled with dinosaurs and survival challenges.

Finally, Boltgun: Forges of Corruption, a first-person shooter set in the Warhammer 40,000 universe, presents itself as an attractive option for fans of the saga. Its pixel art style and simple gameplay, focused on fast-paced shooting and running action, make it an exciting addition for players looking for uncomplicated entertainment.

With this varied offer, Sony seeks to keep the flame of interest in PS Plus alive and attract both new subscribers and veteran players who already enjoy the platform. The mix of genres and styles in this May 2025 selection promises a month full of fun and new experiences for all users.

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Author SoftonicPosted on May 6, 2025July 1, 2025Categories Gaming, NewsTags ARK Survival Ascend, Balatro, Boltgun: Forges of Corruption, Playstation, PlayStation 4, playstation 5, ps plus, Sony, Warhammer 40.000

The voiceover from Nintendo Direct has not managed to reserve a Nintendo Switch 2

In an unexpected turn of events, figures close to Nintendo such as Masahiro Sakurai, the director of the Super Smash Bros. series, and Yuichi Nakamura, a prolific voice actor known for his work in Nintendo advertising, have had to enter the pre-order lottery to secure a Nintendo Switch 2 console. Despite their closeness to the company, both have discovered that there are no shortcuts in the quest for the coveted device. A hilarious rivalry The scene became especially comical when, after learning that Sakurai had managed to secure a pre-order, Nakamura expressed his desperation […]

The voiceover from Nintendo Direct has not managed to reserve a Nintendo Switch 2

In an unexpected turn of events, figures close to Nintendo such as Masahiro Sakurai, the director of the Super Smash Bros. series, and Yuichi Nakamura, a prolific voice actor known for his work in Nintendo advertising, have had to enter the pre-order lottery to secure a Nintendo Switch 2 console. Despite their closeness to the company, both have found that there are no shortcuts in the quest for the coveted device.

A Hilarious Rivalry

The scenario became especially comical when, after learning that Sakurai had managed to secure a pre-order, Nakamura expressed his desperation on Twitter, joking that he would cut ties with anyone who got a console before him. This led to a back-and-forth, with references to the 1997 movie, Men in Black, that made a humorous rivalry between them evident. Sakurai commented, through a translator, that “it needs to be forgotten quickly,” referring to the Neuralyzer, the device that erases memories in the movie.

To put an end to this friendly dispute, Sakurai and Nakamura met to recreate a famous scene from Men in Black, where Sakurai used a karaoke microphone as a nod to the Neuralyzer, intending to neuralyze his friend. In a later post, Nakamura shared a melancholic image of a Nintendo Switch with a “2” written on the back, symbolizing his struggle to get one, which adds a layer of sadness to the story.

While Sakurai celebrated his success, other developers, including those linked to projects like the developer of Balatro, were still struggling to get their hands on the coveted console, creating a contrast between the joy of the pre-order and the disappointment among those who have not yet succeeded. This situation reveals not only the demand for the new hardware but also how even those at the top of the industry must face the same difficulties as the general public.

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Author SoftonicPosted on April 29, 2025July 1, 2025Categories Gaming, NewsTags Balatro, Direct, Masahiro Sakurai, Men In Black, Nintendo, switch, switch 2, Twitter, Yuichi Nakamura

The developer of Balatro makes it clear: this puzzle game is the GOTY

Blue Prince, the new title from Dogubomb, has caught attention for its impressive reception, achieving a 92% rating on Metacritic and being named one of the best puzzle games in recent years by the prestigious magazine PC Gamer. This acclaim has sparked interest among the developer community, particularly from LocalThunk, the creator of Balatro, who has urged Geoff Keighley from The Game Awards to consider Blue Prince for a Game of the Year nomination in 2025. LocalThunk, excited about the game, used the Bluesky platform to express that “Blue Prince […]

The developer of Balatro makes it clear: this puzzle game is the GOTY

Blue Prince, the new title from Dogubomb, has caught attention for its impressive reception, achieving a 92% rating on Metacritic and being named one of the best puzzle games in recent years by the prestigious magazine PC Gamer. This acclaim has sparked interest among the developer community, particularly from LocalThunk, the creator of Balatro, who has urged Geoff Keighley from The Game Awards to consider Blue Prince for a Game of the Year nomination in 2025.

LocalThunk, excited about the game, used the Bluesky platform to express that “Blue Prince will receive a GOTY nomination at TGA”. In support of his claim, the developer shared screenshots from Metacritic, where the game currently holds the highest rating among 2025 releases, surpassing Split Fiction by one point. However, since Keighley does not use Bluesky much, LocalThunk turned to Twitter to make his request more firmly, highlighting the fact that this is the studio’s first commercial release.

LocalThunk may not be wrong in that it gets at least one nomination

In response, Keighley expressed interest by mentioning that he has been following the game’s development. In turn, Dogubomb thanked LocalThunk for their support, reflecting a camaraderie atmosphere among independent developers. Although Blue Prince has not been released yet, it is scheduled to be available on Steam on April 10 at 7 am PT/10 am ET, which has generated even more excitement among players.

With the backing of a prominent figure in the industry like LocalThunk, the possibility of Blue Prince receiving a Game of the Year nomination seems promising. While nothing can be guaranteed, the support and virality of the game on social media could work in its favor at an event where independent successes also find their place.

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Author SoftonicPosted on April 10, 2025July 1, 2025Categories Gaming, NewsTags Balatro, Blue Prince, BlueSky, Dogubomb, Geoff Keighley, GOTY, Juego del año, LocalThunk, Metacritic, Split Fiction

Balatro is once again classified for ages 18 and over

Balatro has generated controversy after being classified as 18+ on YouTube, a decision that its creator, LocalThunk, denounces as erroneous. The platform has restricted videos related to the game, claiming content linked to gambling, despite the fact that Balatro does not simulate or promote the use of real betting. A way of understanding the game that has affected it before. According to the update of YouTube’s community guidelines, implemented on March 19, videos featuring “representations or promotions of online casino sites” have been restricted. However, the content of […]

Balatro is once again classified for ages 18 and over

Balatro has generated controversy after being rated 18+ on YouTube, a decision that its creator, LocalThunk, denounces as incorrect. The platform has restricted videos related to the game, claiming content linked to gambling, despite the fact that Balatro does not simulate or promote the use of real gambling.

A way to understand the game that has affected him before

According to the update of YouTube’s community guidelines, implemented on March 19, videos that feature “representations or promotions of online casino sites” have been restricted. However, Balatro’s content is based on risk/reward mechanics and a random number generator, common elements in many video games, and LocalThunk assures that their work does not condone gambling nor contains real betting.

The controversy is not new. Previously, the European Games Rating Board had imposed a high rating of 18+ on Balatro in the United Kingdom, which resulted in the temporary withdrawal of the game from several stores due to concerns about gambling. At that time, LocalThunk clearly stated that “I do not condemn the game nor do I believe that Balatro contains elements of gambling.”

The situation has led to a new level of frustration for LocalThunk, who commented on the ironic protection of children by restricting access to knowing the play of a four-card poker while allowing them to watch unboxing videos in games like Counter-Strike, which effectively allow transactions with real money.

In its response to YouTube’s restriction, LocalThunk points out that the appropriate distinction between Balatro and other titles involving gambling is not being considered. The situation highlights a challenge in the classification of video games, especially those that touch on themes related to chance but do not involve real gambling.

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4.2
Balatro is a deck-building card game that emerges as a rebellious fusion providing a fresh take on mechanics and reinvents the game of poker. At the core of this experience are illegal poker hands, an abundant variety of dynamic wildcards, and a wave of gameplay driven by combos that ensures each match feels distinct and equally exciting.
Author SoftonicPosted on April 8, 2025July 1, 2025Categories Gaming, NewsTags 18+, Balatro, cajas de loot, counter strike, LocalThunk, PEGI, PEGI 18, póker, YouTube

The developer of Balatro comments on the success of his game

LocalThunk, the enigmatic developer behind the acclaimed game Balatro, has decided to maintain his anonymity to face the pressures of success in the video game industry. During his recent participation in the Game Developers Conference, LocalThunk had the opportunity to observe for the first time how strangers interacted with his creation. This experience was revealing, and the developer expressed on Bluesky: “Some people told me I should have played this before,” which reflects his skill and connection with the game. A decision based on wanting to maintain his privacy Despite his anonymity, which some compare […]

The developer of Balatro comments on the success of his game

LocalThunk, the enigmatic developer behind the acclaimed game Balatro, has decided to maintain his anonymity to face the pressures of success in the video game industry. During his recent participation in the Game Developers Conference, LocalThunk had the opportunity to observe for the first time how strangers interacted with his creation. This experience was revealing, and the developer expressed on Bluesky: “Some people told me I should have played this before,” which reflects his skill and connection with the game.

A decision based on wanting to maintain your privacy

Despite his anonymity, which some compare to the style of the famous artist Banksy, LocalThunk does not seek to provoke media attention. According to Wout van Halderen, communications director of Playstack, the publisher of Balatro, his decision to remain in the shadows is based on a personal preference, allowing him to enjoy his success without being overwhelmed by the public spotlight. This gives him the freedom to act and experiment at events like GDC in ways that other recognizable developers could not. For example, during the conference, LocalThunk moved through the crowd after showcasing some impressive gameplay of the game.

The revelation of LocalThunk has sparked discussions about how interactions are perceived at such events. A GDC attendee shared a piece of advice they had received: “Don’t read the badges until after talking to someone, so you don’t get dazzled by fame.” This philosophy seems to resonate with LocalThunk’s experience in choosing discretion in their public appearances.

The reserved approach of LocalThunk has been positively received, both for its personal well-being and for the appeal it generates among fans, turning its story into a fact as intriguing as the game Balatro itself.

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Author SoftonicPosted on April 1, 2025July 1, 2025Categories Gaming, NewsTags Balatro, Bansky, BlueSky, GDC, GDC 2025, LocalThunk, playstack, Wout van Halderen

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