Sony is not escaping the mouths of gamers. Not for the better. For every interesting news like the upcoming State of Play on June 2, there are at least a couple of much less positive news. The general perception is that Sony is in serious trouble this generation. PlayStation 5 is a console that is perceived as lacking video games, and moreover, it seems that Sony is not doing anything to improve that situation. In fact, it seems they have no problem worsening it. PlayStation 5 will have exclusives, but in what way Hermen Hulst, CEO of Studio Business […]
Sony is not escaping the mouths of gamers. Not for the better. For every piece of interesting news like the upcoming State of Play on June 2, there are at least a couple of much less positive news. And the general perception is that Sony is in serious trouble this generation. PlayStation 5 is a console that is perceived as lacking video games, and moreover, it seems that Sony is not doing anything to improve that situation. In fact, it seems they have no problem worsening it.
PlayStation 5 will have exclusives, but in what way
Hermen Hulst, CEO of Studio Business Group —in charge of first-party studios and adaptations of PlayStation IPs to other media—, communicated last Monday, May 18, to the company’s internal studios that most of their games will become exclusive to PlayStation 5. This has caused quite a stir of discontent among players.
This has nuances. As Hulst himself clarified, this will not affect all video games, since multiplayer games, like Marathon or Helldivers 2, will continue to appear normally on PC. But narrative games focused on an exclusive single-player experience, like Spider-Man, God of War, or Ghost of Tsushima, which have currently appeared on PC, will not have their sequels on PC as their fans might expect.
This is not new information. Bloomberg already warned last March that these were the internal plans within Sony, although without an official confirmation, everything remained up in the air. But now that it has been made, it seems evident what its purpose is: to create a reason for users to buy PlayStation 5 and integrate into the PlayStation ecosystem.
A convenient price increase
If this weren’t enough, PlayStation has decided to raise the prices of all its products. In addition to the fact that PlayStation 5 already increased in price last March, the third time in this generation, they have also decided to raise the prices of their PlayStation Plus service, essential for online gaming. This is something that, once again, has not been well received among users. Having to pay between 1 and 2 euros more on average for each month of the service may seem like a small increase, but it must be added to all the other price increases of the company’s products.
What is the reason for all this? It is because the situation of PlayStation this generation is tremendously precarious. Although they attribute it to the economic and geopolitical situation, due to the price of oil, computer materials, and customs —which they have also tried to take advantage of—, they also face a self-induced problem.
At the beginning of the generation, they decided to firmly bet on games as a service, announcing up to 12 of them for mid-2026. Of those, less than half have survived. With all the released ones being a failure, except for Helldivers 2, it seems that PlayStation’s policy has changed again to refocus on narrative-driven single-player games, with one problem. They have been in development for a long time, and all their studios have been busy making games as a service at the company’s insistence.
If users feel that PlayStation 5 lacks games, it is because the cadence of their release has been minimal. And it is not going to improve in the future. They tried to find their own Fortnite in games like Marathon, but they failed, and now they are trying to save the situation by raising prices, returning to single-player games, and putting the burden of the price on the players. But is this a good strategy? Only time will tell. But what is evident is that Sony is not in a good situation. And to a large extent, it is not because of what they have done to themselves.
Jason Schreier, a video game journalist from Bloomberg who already talked about this information last March, has confirmed on Bluesky that the CEO of PlayStation Studio, Hermen Hulst, told his employees last Monday that the company will release its narrative games exclusively for PlayStation consoles. This will only affect games that provide a single-player experience, like Ghost of Yotei or the recent Saros, but not games that are multiplayer experiences, like Marathon or the anticipated Marvel Tokon. PlayStation wants you to play its games on its console This is […]
This will only affect games that provide a single-player experience, such as Ghost of Yotei or the recent Saros, but not games that are multiplayer experiences, like Marathon or the anticipated Marvel Tokon.
PlayStation wants you to play its games on its console
This is something that has been rumored for months, but there was no confirmation until now. This means that anyone who has played Sony games on PC, such as God of War or Ghost of Tsushima, will need a PlayStation 5 to play their sequels.
Although it is a commercially sensible measure, as it provides reasons to buy their hardware, it is also being perceived among users as a move against PC gamers. Many of them have invested their time and money in the games they have released on PC and have no interest in switching to console, even if they are interested in the franchises they have developed. This demonstrates a disconnect between the player base and Sony’s business interests.
Moreover, it does not seem to fit the economic reality of these titles. All of Sony’s narrative titles have sold millions on PC, extending their lifespan.While it is true that they have also faced, on more than one occasion, compatibility issues and less than optimal performance.
Pending official confirmation, it seems that PC users will no longer be able to enjoy Sony titles on their platform.
Anticipation is growing around Ghost of Yotei, the highly anticipated sequel to Ghost of Tsushima developed by Sucker Punch, a studio that has received praise for the quality of its work. Shuhei Yoshida, former head of PlayStation Indies, has shared his enthusiasm in several interviews, describing Ghost of Yotei as incredible and claiming that it will surpass its predecessor. Yoshida, a strong supporter of Sucker Punch, has had the opportunity to play the game at various stages of its development, allowing him to assure that this new title will be an even richer and more complex experience. A game where […]
Anticipation is growing around Ghost of Yotei, the highly anticipated sequel to Ghost of Tsushima developed by Sucker Punch, a studio that has received praise for the quality of its work. Shuhei Yoshida, former head of PlayStation Indies, has shared his enthusiasm in several interviews, describing Ghost of Yotei as incredible and claiming that it will surpass its predecessor. Yoshida, a strong supporter of Sucker Punch, has had the opportunity to play the game at various stages of its development, allowing him to assure that this new title will be an even richer and more complex experience.
A game where the Japanese touch is very present
One of the most notable features of Ghost of Yotei is the collaboration between Sucker Punch and a Japanese producer along with the Japan Studio team, emphasizing the importance of understanding Japanese culture and history, especially in a market that can be challenging for Western developers. Yoshida emphasizes that the team’s visit to Tsushima Island allowed Sucker Punch to capture the unique atmosphere that characterizes the game, highlighting a wind system that resembles the one used in Ghost of Tsushima.
With pre-sales now available, fans can start preparing for its launch, which is exclusively scheduled for PS5 on October 2. The Ghost of Yotei trailer already shows how this new chapter manages to maintain the essence that made its predecessor special, promising to offer an immersive experience that will not only honor Tsushima but also elevate it to new heights.
As the release date approaches, players are wondering if Ghost of Yotei will really manage to surpass the expectations set by Ghost of Tsushima. With the enthusiastic support of key figures in the industry, everything seems to indicate that this new title has the potential to deliver something spectacular.
The legacy of Ghost of Tsushima has left a significant mark on the gaming community, thanks to its outstanding combat system, deep narrative, and vast open world. Now, Sucker Punch is preparing to launch Ghost of Yotei, a title that promises to take this experience to new heights. The release date has been set for October 2, 2025, and pre-orders will open on May 2, 2025, generating excitement among fans. It has recently been confirmed that Ghost of Yotei has already positioned itself as the most pre-ordered game in the […]
The legacy of Ghost of Tsushima has left a significant mark on the gaming community, thanks to its outstanding combat system, deep narrative, and vast open world. Now, Sucker Punch is preparing to launch Ghost of Yotei, a title that promises to take this experience to new heights. The release date has been set for October 2, 2025, and pre-orders will open on May 2, 2025, generating excitement among fans.
Recently, it has been confirmed that Ghost of Yotei has already positioned itself as the most pre-ordered game on the PlayStation Store in 20 countries, dominating the market since the start of its pre-order period. In particular, it has reached the top spot in various regions of Europe, including the United Kingdom, Germany, France, Spain, Italy, Belgium, and the Netherlands. The anticipation for this title is not unexpected, given Sucker Punch’s previous success with Ghost of Tsushima.
The narrative of Ghost of Yotei follows the protagonist Atsu in an intense story of revenge that resembles elements found in Assassin’s Creed. Players will have the opportunity to choose the order in which they eliminate six enemies, which introduces an additional layer of strategy and decision-making in the gameplay. Additionally, Sucker Punch assures that it will avoid content repetition, presenting innovative new mechanics that will enrich the game’s open world.
With these characteristics and the recognition already garnered in the field of reservations, Ghost of Yotei seems to be on its way to becoming a great success on the PS5 platform. Fans of the saga and new players are eager to explore this new chapter that promises an immersive world and a captivating narrative.
Sony has begun rolling out animated backgrounds for the PS5 home page, although, for now, only a select group of users has had access to this feature. According to various observations, especially from users on social media like Twitter, the existence of 13 new animated backgrounds has been confirmed, representing some of the most iconic PlayStation franchises, such as God of War Ragnarok, Horizon Forbidden West, and Ghost of Tsushima, among others. Themes, but not themes like those of the 25th anniversary These animated backgrounds offer a novelty in console customization, but it is important to highlight […]
Sony has begun rolling out animated backgrounds for the PS5 home page, although, for the moment, only a select group of users has had access to this feature. According to various observations, especially from users on social media like Twitter, the existence of 13 new animated backgrounds representing some of the most iconic PlayStation franchises, such as God of War Ragnarok, Horizon Forbidden West, and Ghost of Tsushima, among others, has been confirmed.
Themes, but not themes like those of the 25th anniversary
These animated backgrounds offer a novelty in console customization, but it is important to highlight that they are not complete themes, like those released for the 25th anniversary of PlayStation. Despite the popularity of those themes, they were removed, although Sony has promised that they will return at a future date. This decision has left many fans disappointed, increasing the demand for new customization options.
Additionally, last year, with an update, Sony allowed users to change the background of the Welcome Hub, giving them the option to choose from various preset backgrounds or use images from their media gallery. However, the arrival of these animated backgrounds is an additional step towards greater customization of the user experience, which may be well received by PS5 owners looking for a more dynamic touch in their interface.
The arrival of animated funds demonstrates Sony’s ongoing commitment to its gaming community, although expectations are high following the disappointment over the removal of anniversary themes. Rumors indicate that the company may be considering other ways to address fans’ demand for more varied and appealing themes in the near future.
More than four years have passed since the release of Ghost of Tsushima, a title that still attracts players who continue to explore its stunning world. The community, however, eagerly awaits the arrival of Ghost of Yotei, the new installment from Sucker Punch, which will take place in 17th century feudal Japan, approximately 400 years after the events featuring Jin Sakai. The game is scheduled to launch in 2025 exclusively for PS5 and PS5 Pro. The philosophy of Sony’s studios: on the shoulders of giants Brian Fleming, one of the leaders of the studio, […]
More than four years have passed since the release of Ghost of Tsushima, a title that still attracts players who continue to explore its stunning world. The community, however, eagerly awaits the arrival of Ghost of Yotei, the new installment from Sucker Punch, which will take place in 17th century feudal Japan, approximately 400 years after the events featuring Jin Sakai. The game is scheduled to be released in 2025 exclusively for PS5 and PS5 Pro.
The philosophy of Sony’s studies: on the shoulders of giants
Brian Fleming, one of the studio leaders, shared his vision for this anticipated project in a recent conversation with Nicolas Doucet, director of Astro Bot. Fleming emphasized the studio’s philosophy of building new games on the foundations of their predecessors, noting that “we see it as a ladder, where each game builds on the work done in the previous ones”. This mindset not only translates into technical improvements but also aims to enrich the narrative and game design.
The Sucker Punch team is aware of the criticisms that Ghost of Tsushima received, especially regarding the lack of variety in its open world, and they seem committed to exceeding these expectations. According to Fleming, Ghost of Yotei will offer a more diverse world and a deeper story, which could translate into innovative and less repetitive gameplay mechanics.
The story will focus on a new protagonist named Atsu, who will be accompanied by a wolf that will assist her in her confrontations with enemies. The setting will take place in the northern area of Japan, specifically near Mount Yotei, which promises to immerse players in a fresh and exciting environment.
Capcom has revealed that the iconic Japanese actor Toshiro Mifune, famous for his role as Miyamoto Musashi in a series of films from the 1950s, will be the basis for the facial model of the protagonist in their upcoming video game, Onimusha: Way of the Sword, scheduled for release in 2026. This decision, which has surprised many, aligns with the recent revival of the successful Onimusha series, which was originally released in the early 2000s. During a presentation at the PlayStation State of Play event, Capcom showcased combat footage and narrative shorts featuring the young samurai Musashi facing […]
Capcom has revealed that the iconic Japanese actor Toshiro Mifune, famous for his role as Miyamoto Musashi in a series of films from the 1950s, will be the basis for the facial model of the protagonist in their upcoming video game, Onimusha: Way of the Sword, scheduled for release in 2026. This decision, which has surprised many, aligns with the recent revival of the successful Onimusha series, which was originally launched in the early 2000s.
During a presentation at the PlayStation State of Play event, Capcom showcased combat advancements and narrative shorts featuring the young samurai Musashi facing demons in a supernatural setting. The game stands out for a more measured and deliberate combat style, unlike other faster-paced action titles. The developers have compared this approach to recent games like Sekiro: Shadows Die Twice and Ghost of Tsushima, where strategy and precision in confrontations are prioritized.
Mifune, a mythical actor of world cinema
The choice of Mifune is not only nostalgic but also a strategic decision, considering his legacy in Japanese cinema, where the actor left an indelible mark. However, there are questions about the process that Capcom should have followed to obtain the necessary license to use Mifune’s image, given that he founded a production company that still operates and manages his legacy. The development of the game promises to explore this ethical and narrative dilemma through its gameplay and story.
With a focus on intense battles and a deep respect for samurai culture, Onimusha: Way of the Sword seeks to revive the epic of the samurai in a new and digital era. As the details of the game are unveiled, the anticipation grows for an experience that honors both its historical protagonist and its legendary interpreter. And until then, we have a remaster of the second installment of the franchise on the horizon.
After a rather good State of Play, we once again have faith that Sony can do things right. Little by little, but there is hope. With a great pace, many games, perhaps more remasters than we would like, although most were unexpected and exciting, it was an interesting presentation that shows that Sony still has a good grasp on its players. As demonstrated by the announcement of Ghost of Yotei, the sequel to Ghost of Tsushima. Developed by Sucker Punch, the studio behind the original game, it seems that Ghost of Yotei will share the same spirit, but it will be a game that does not […]
After a pretty good State of Play, we once again have faith that Sony can do things right. Slowly but surely, there is hope. With a great pace, many games—perhaps more remasters than we would like, although most of them were unexpected and exciting—Sony still has a good grasp on its players. This was demonstrated by the announcement of Ghost of Yotei, the sequel to Ghost of Tsushima.
Developed by Sucker Punch, the studio behind the original game, it seems that Ghost of Yotei will share the same spirit, but it will be a game that does not share anything narratively with the previous installment. Set in 1603, almost 350 years after the original game, the protagonist is a woman named Atsu accompanied by a wolf, and who always carries a shamisen on her back. She is traveling through the northern lands of Hokkaido, on the other side of Japan.
We say they share a spirit because from what we’ve seen in the trailer, the gameplay foundation is very similar. The katana duels, horseback travels, and breathtaking views are still there, but the tone is subtly different. With Spanish guitar and a twilight tone, it has a more western, laid-back feel, reminiscent of Italian spaghetti westerns like those of the master Sergio Leone.
On the PlayStation Blog, Andrew Goldfarb, communication manager at Sucker Punch, wanted to emphasize precisely this. The studio wanted to shift the focus from Jin Sakai and the island of Tsushima to the idea of the ghost, and to see how that mask would relate to another protagonist, another story, and another region. Hence, we should expect the game to also involve changes in gameplay, but still expect to be a wandering warrior, exploring the land at our own pace, and observing beautiful landscapes in the process.
Additionally, they have confirmed that this will be the first game by Sucker Punch made from the ground up for PlayStation 5. Although Ghost of Tsushima had a version for the console and for PC, it was initially developed with PlayStation 4 in mind. Therefore, it is expected to be one of the first games to truly take advantage of the potential of Sony’s console, which has been on the market for four years now. It will be released in 2025 on a yet-to-be-determined date.
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Ghost of Tsushima has received a new patch to make the PC and PlayStation 5 versions compatible, which has resulted in a serious error.
In programming, there is always room for error. No matter how solid a code is, there is always the possibility of a bug. Things may not go as expected. It is normal and even happens in the most solid video games. It is inevitable that something does not turn out as we intend. But fortunately, sometimes things have a much simpler solution than it seems.
The big news of the latest patch for Ghost of Tsushima, version 2.19, is the addition of cross-platform play. Although the game is currently only available on PlayStation 4 and PlayStation 5, this doesn’t come as a surprise: it will be released for PC in just two weeks. On May 16th. But unfortunately, this patch has not arrived without its own problems.
As players of Ghost of Tsushima have made known on Sony platforms, the game has become practically unplayable due to the patch. With constant slowdowns, flickering images, and all sorts of issues, the game is now practically broken.
Fortunately, the people at Sucker Punch, the game developers, have quickly discovered where the problem was and found a simple solution. The problem was due to an error in the engine that was causing the game to not work properly. To fix it, there was no need to update the game: only those who were affected by it had to restart the game and their console and start them again.
Given that the game will be released in the coming days on PC, the fact that they have been able to locate and solve the error in such a fast and effective way is a testament to their good work. In the past, Sony game ports to PC have either been great successes or great failures in technical terms, with no middle ground. And this efficient resolution gives us confidence that this port could fall into the company’s great successes.
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Christmas is right around the corner. While 2020 has been the most atypical year (and frankly, one we’d sooner forget), some things never change. There’s a festive atmosphere in the streets, and your colorful string lights and Christmas tree are just begging you to take them out of the closet. But at this magical time of year, there is one activity that strikes fear into the hearts of all gamers: buying last-minute gifts!
If you’re the kind of person who waits until the last minute to do all your Christmas shopping, don’t worry… you’re in good company! But with the sheer number of great video games that have hit the market this year, you might feel a bit overwhelmed when deciding what to buy. There are so many fun titles out there that it’s hard to choose between them.
To make life easier, in today’s article we have a roundup of the best gifts for gamers this Christmas. Whether you’re looking for a present for your nephew, or a gift to treat yourself for surviving 2020 like a champ, read on for our list of the best titles of the year. Time is running out, so be sure to buy them soon!
Ghost of Tsushima
Exclusive on Sony consoles, Ghost of Tsushima marks the return of Sucker Punch with what many already consider to be its masterpiece. Set in feudal Japan and a tribute to Akira Kurosawa’s films, Ghost of Tsushima puts us in the shoes of Jin Sakai, a samurai who breaks his own code in order to save his people from a Mongol attack.
This open-world adventure game combines superb art direction with fast-paced action sequences developed with input from martial arts and samurai experts. In addition to the epic main story, the game contains a large number of side quests that add depth and folklore to the island of Tsushima. Unlike similar titles, the secondary missions in Ghost of Tsushima move away from typical quests like going to a certain place and obtaining a certain object. All of them tell a complex story with its corresponding intro, middle and ending.
Finally, it should be noted that along with the main campaign, Ghost of Tsushima has a fun multiplayer co-op mode called Legends. If you’re lucky enough to own a PS5, you’ll be pleased to know that this title offers Game Boost, with much faster loading times and the option of playing at 60 fps. Don’t miss it!
The Last of Us Part II has been one of the most talked-about games (for better or for worse) of the year. Love it or hate it, the long-awaited sequel to one of Naughty Dog’s most beloved titles hasn’t left anyone indifferent. Of course, the fact that it has won so many awards and has so many fans and detractors leaves no room for doubt: it’s a title you simply must play to form your own opinion.
In the second installment of The Last of Us, we’ll catch up with Joel and Ellie years after the events that we all know well. The world remains in the grips of a pandemic that turns people into horrible monsters. But in The Last of Us Part II, it’s patently clear that the real danger and terror come from the people rather than the infected, a message that was already transmitted in the first edition.
With heart-stopping graphics that push the power of PS4 to its limits, The Last of Us Part II puts you in the shoes of Ellie on her bloody journey to avenge the death of a loved one. Delivering hours of pure story and sequences you won’t soon forget, The Last of Us Part II is perfect for anyone who wants to find out what became of Joel and Ellie. That said, keep in mind that it’s not an uplifting game and that it tends to provoke strong feelings: you’ll either love it or hate it.
During the pandemic, few games have made lockdown as fun as Animal Crossing: New Horizons. If you still haven’t gotten your hands on little gem from Nintendo, don’t hesitate to buy it for someone (or as a treat for yourself) this Christmas. Because in the end, what could be more fun than spending the day relaxing on your own desert island?
Animal Crossing: New Horizons offers a new twist on an old formula, inviting you to become one of the first residents of an island. Of course, the one who gives you this juicy opportunity is Tom Nook, the greedy yet adorable raccoon to whom you’ll be in debt up to your eyeballs all throughout the game. Your island is fully customizable: you can give it a name, create a national anthem, a flag and of course, decide the location of the shops and houses of your future neighbors. In just a few days, you’ll see your island grow from a virgin paradise into a small metropolis completely forged to your liking.
If you’re familiar with the Animal Crossing franchise, you’ll be pleased to see most of its characters return, including the endearing Isabelle. On your island, you can create furniture, tools and buildings, decorate your home, and for the first time, change the course of rivers and mountains to your liking. As for gameplay, in Animal Crossing the only thing that matters is having fun and enjoying your neighbors’ company. With a number of events scheduled for Christmas, there’s no better time to seek out New Horizons. Want to check it out?
Ubisoft is back for another year with its longest-running franchise and one of the most beloved by gamers: Assassin’s Creed. This time, you’ll travel to Nordic lands, specifically back to the year 873 BC, and play the role of Eivor, descendant of the leaders of a Viking clan who will seek revenge after his death. However, instead of Norway, the Assassin’s Creed Valhalla story will be centered in England, where the Vikings will go to conquer new lands.
Valhalla has many similarities to the previous installment. Its open world is large and vast, with a wide variety of landscapes between the cold Nordic lands and the green pastures of England. As was the case in Assassin’s Creed Odyssey, you can choose Eivor’s gender when you start your adventure, so the main character can be either male or female. The experience and levels system introduced in Odyssey also returns, along with the mission of investigating your adversaries one by one until you find the head of the organization, whom you must hunt down and capture. And of course Layla also returns, forming a bridge between past and present and gradually unraveling the mysteries of the Animus.
Assassin’s Creed Valhalla is a perfect title for fans of the franchise, especially if they enjoyed Odyssey. This game has hours of adventure, secondary missions, action, romance and a huge map to explore. What better time to check it out than this Christmas?
Cyberpunk 2077 is one of those games that needs no introduction. Since it was announced eight years ago, the new CD Projekt RED title has built up lots of anticipation among gamers. After so many years and postponements, many of us thought it would never go on sale. But now it’s here, and believe us, it was well worth the wait!
Cyberpunk 2077 is an open-world, action-adventure game based on the universe of the board game of the same name created by Mike Pondsmith. In it you’ll play V, a young man who is tasked with stealing the immortality chip from the headquarters of the Arasaka corporation. Set in the dystopian Night City, Cyberpunk 2077 offers hours of non-stop fun and a story full of intrigue that will delight sci-fi fans.
While Cyberpunk 2077 has many similarities to The Witcher franchise in terms of narrative quality and fun, it’s a very different game. This title is played in the first person and has much more frenetic action that will delight shooter fans. You can even modify V’s appearance and gender to your liking. If you love science fiction and are looking for a good title to enjoy for years to come, don’t think twice. Cyberpunk 2077 is the game for you!
We hope you liked our selection of gifts for gamers this Christmas. Is there any other game that you’d like to recommend to our readers? Tell us about it in the comments section!