Adi Shankar is famous for making adaptations of video games into animated series with great success for Netflix. Castlevania has been a tremendous success among fans and Devil May Cry is closely following it. That doesn’t mean he isn’t already looking for what could be his next target to turn into a successful series. And it seems to be one that hasn’t even been around for long. A man with clear ideas Pragmata, the latest original IP from Capcom, is a game that Adi Shankar and the people around him have their eye on […]
That doesn’t mean he isn’t already looking for what could be his next target to turn into a successful series. And it seems to be one that hasn’t even been around for long.
A man with clear ideas
Pragmata, the latest original IP from Capcom, is a game that Adi Shankar and the people around him have their eyes on. “The number of people who have written to me is concerning (…). They are all like, ‘God, you have to do this next'” Shankar himself declared. But according to him, if it happens, it won’t be soon. “The next two things beyond Devil May Cry are original,” he stated, showing an interest beyond adapting the works of others.
On the other hand, Shankar is not surprised by his success. “I have the feeling that one of the reasons people are excitedly talking about Pragmata is because it is original”. It is not a reboot of Dead Space or The Last of Us 3, which also explains his position when it comes to making his own original productions before working on adaptations of others. Demonstrating that his interest is also in what he finds interesting in others.
Since its release in 2010, Vanquish, the acclaimed shooter from PlatinumGames, has seen a resurgence in its popularity. According to a recent analysis, following the release of Pragmata, a new title that has been superficially compared to Vanquish, there has been a notable increase in the number of players of the original game. In recent weeks, Vanquish has experienced a 34.8% increase in concurrent players and a 52.9% increase in the average daily players on Steam. Two games with great similarities The comparisons between Vanquish and Pragmata arise mainly due to the aesthetics and gameplay of both games, but the […]
In recent weeks, Vanquish has experienced a 34.8% increase in concurrent players and a 52.9% increase in the average daily players on Steam.
Two games with great similarities
The comparisons between Vanquish and Pragmata arise mainly from the aesthetics and gameplay of both games, but critics agree that the similarities are superficial. While Pragmata offers a more modern approach, Vanquish stays true to its roots with a straightforward and dynamic action style.
Aside from the increase in the player base, Vanquish has been on sale with a 70% discount on Steam, a factor that has contributed to its intermittent resurgence.
Despite doubts about whether the arrival of Pragmata is the cause of this increase, data from recent months suggests that there is a pattern of consistent interest in the game that transcends its recent release.
Capcom is on a winning streak with video games. Pragmata has this premise. It has had a hell of a tumultuous story. It has finally been released and is being very well received. Its combination of action and puzzles works very well. It could take the GOTY from Requiem… and we still have Onimusha left. Capcom has an excellent streak when it comes to releases. Even limiting ourselves to 2026, they have released The Disney Afternoon Collection along with Digital Eclipse, Resident Evil Requiem, Monster Hunter Stories 3: Twisted Reflection, and Mega Man Star Force Legacy Collection in just three months. All meeting or exceeding internal expectations of […]
Capcom is on a winning streak with video games. Pragmata has this premise. It has had a tumultuous story. It has finally been released and is being very well received. Its combination of action and puzzles works very well. It could take the GOTY from Requiem… and we still have Onimusha to look forward to.
Capcom is on an excellent streak when it comes to releases. Even limiting ourselves to 2026, they have released The Disney Afternoon Collection together with Digital Eclipse, Resident Evil Requiem, Monster Hunter Stories 3: Twisted Reflection, and Mega Man Star Force Legacy Collection in just three months. All meeting or exceeding the internal expectations of the Japanese studio.
Although for the rest of the year we currently only know of two titles, that doesn’t mean they don’t have more prepared. Or that the ones we know are not two heavyweights. One of them, Onimusha: Way of the Sword, is the return of a beloved classic from the PlayStation 2 generation and has had several recent successful remasters, but it still doesn’t have a specific release date. The other has just been released and can already be considered a great success. Because Pragmata is a new IP from Capcom and it seems to be performing much better than they expected.
A game with a whole story behind it
Pragmata is an action-adventure game that puts us in the shoes of Hugh, an astronaut, who must protect Diana, a robot in the form of a girl, after a hostile AI from a research station on the Moon infects all the robots and begins to attack humans indiscriminately. This will translate into a tremendously emotional adventure where Diana and Hugh will bond throughout the journey while confronting the threats posed by the robots.
The most surprising thing about Pragmata is that it has been released at all. Because there was a time, not long ago, when it seemed that Pragmata was going to be one of those projects that gets put in a drawer and is quietly canceled without ever being mentioned again. With a release originally planned for 2022, in January 2021 it was announced that the game would be delayed until 2023. When June 2023 arrived, the game was delayed again, but this time indefinitely. This led many people to think that the game would never come out. Until in June 2025, during a Sony State of Play, Capcom announced that the game would finally be released in 2026.
Released on April 17, 2026, although the Japanese will have to wait until the 24th of the same month, the game has received fantastic reviews. With an average score of 86 on Metacritic and 95% of critics recommending it on OpenCritic, it is one of the highest-rated games of the year. And although it is surpassed by Resident Evil Requiem in average score, there is one thing everyone agrees on: Pragmata feels like an Xbox 360 game. And that’s a good thing.
A winning combination
Pragmata combines elements of action and puzzles in a very unique way. Hugh has up to four weapons available at all times, but the robots are very resistant to his attacks. To make them vulnerable, we will have to hack them remotely with Diana, which will expose their vulnerabilities, as well as induce altered effects or other kinds of particularities as we progress in the game. The uniqueness of this is that both things do not occur in separate instances. Both happen at the same time.
As we move with Hugh using the left trigger, we control the hacking puzzle with the right. This will force us to pay close attention to positioning and managing enemies, as we won’t be able to move the camera comfortably while hacking. Hence, the game feels like it’s from the 360 era. Invent something new, original, and fresh, in a way that already feels impossible for video games; the generation of 360 games was the last to do this kind of gimmicks, which have disappeared since the PlayStation 4 and Xbox One generation.
It is for that reason that it is not bold to imagine a scenario where Pragmata could end up snatching the GOTY from Resident Evil Requiem. Although the ninth installment of the zombie franchise is excellent, Pragmata brings something that the former cannot: it puts something original on the table. Something that feels new and exciting.
In that sense, Capcom has managed to create an action game that will delight old-school gamers, but can also resonate with modern players due to the uniqueness of its premise. However, that doesn’t mean they are resting on their laurels. As we have already mentioned, they still have to release another major title this year, still without a date, with Onimusha: Way of the Sword. By the end of 2026, we might find that the GOTY is contested between Capcom, Capcom, and also Capcom. For now, they are on the right track for that.
Pragmata, the new action and adventure game from Capcom, has surprised the video game world by selling over a million units in just 48 hours after its launch. This impressive milestone is achieved thanks to a combination of innovation and an effective marketing approach, even considering that it is a new intellectual property with no prior brand recognition. A game that is already taking the world by storm Developed by a team of young talents at Capcom, Pragmata fuses action elements with puzzle-solving mechanics. The story follows Hugh and his android assistant, Diana, in […]
This impressive milestone is achieved thanks to a combination of innovation and an effective marketing approach, even considering that it is a new intellectual property with no prior brand recognition.
A game that is already taking the world by storm
Developed by a team of young talents at Capcom, Pragmata fuses action elements with puzzle-solving mechanics. The story follows Hugh and his android assistant, Diana, in a world dominated by artificial intelligence, which adds an intriguing backdrop to its gameplay.
According to Capcom, the lack of an established fan base was a challenge, but the company managed to turn it into an advantage, highlighting its multiplatform strategy and the implementation of a playable demo that captured the attention of many players.
In addition, Pragmata is compatible with the new Nintendo Switch 2, which could potentially expand its audience and further boost its sales in the future. This support for portable devices is particularly relevant, considering the success that other titles have had on this platform.
The positive response from the public has positioned Pragmata as one of the most successful releases of 2026, highlighting Capcom’s ability to innovate and attract a new audience.
As players delve into this universe, many are wondering how the narrative will unfold and what other surprises the title has in store. For a deeper insight into the game, it is recommended to explore the reviews that argue why Pragmata is an innovative proposal in third-person shooters.
In an interview with Polygon, Menkin explained the complicated web of restrictions he faced during his work on Pragmata. Although there was no embargo preventing him from talking about the moon, the actor felt pressured to keep his excitement for the Artemis 2 mission a secret. “I didn’t want anyone at Capcom to think, ‘Is that a picture of the moon or is it a picture of our moon?'” said Menkin, who has portrayed iconic space-related characters, from Neil Armstrong to Luke Skywalker. A lunar game The recording process for the game […]
In an interview with Polygon, Menkin explained the complicated web of restrictions he faced during his work on Pragmata. Although there was no embargo preventing him from talking about the moon, the actor felt pressured to keep his excitement for the Artemis 2 mission a secret. “I didn’t want anyone at Capcom to think, ‘Is that a picture of the moon or is it a picture of our moon?'” commented Menkin, who has portrayed iconic space-related characters, from Neil Armstrong to Luke Skywalker.
A lunar game
The recording process for the game was different from usual, as Menkin and his co-star, Grace Saif, recorded their lines separately. Although this is a common practice in the industry, Menkin indicated that it affected the dynamic between their characters. However, he made an effort not to be influenced by Saif’s recordings, as he wanted to experience her performance in the context of the final game. “It was like acting alongside a CGI character in an action movie,” he said.
Menkin, with a career marked by his connection to the moon and cultural references, highlighted the teamwork necessary to bring the characters to life. As the launch of Pragmata approaches, video game fans remain eager for the combination of space themes and the experience of a talented cast.
At the recent Video Game Developers Conference, Microsoft presented early specifications of its upcoming console project, known as Project Helix. Although details are still limited, the company is committed to incorporating cutting-edge technologies that will shape the future of the next generation of consoles. A console powered by AI Driven by a custom AMD SoC, Project Helix will be designed in collaboration with the next generation of DirectX and FSR, promising a significant leap in graphical performance. According to Jason Ronald, vice president of Xbox, a “magnitude leap” in ray tracing capability is expected, […]
Although details are still limited, the company is committed to incorporating cutting-edge technologies that will shape the future of the next generation of consoles.
Xbox Project Helix | GDC 2026 Keynote:
▫️ Plays both Xbox and PC games ▫️ Test units will go out to developers starting in 2027 ▫️ BC confirmed with all four Xbox generations ▫️ "New ways to play" iconic games coming later this year ▫️ Seamlesss cross-device play with a… pic.twitter.com/UUC6Uai5TS
Powered by a custom AMD SoC, Project Helix will be designed in collaboration with the next generation of DirectX and FSR, promising a significant leap in graphical performance.
According to Jason Ronald, vice president of Xbox, a “magnitude leap” in ray tracing capability is expected, along with improvements in texture compression through artificial intelligence, which could result in a smaller installation size for games.
Ronald highlighted that these innovations will allow developers to load data directly from the SSD, thus reducing the dependence on RAM and improving resource efficiency during gameplay. The combination of technologies like DirectStorage and Zstd will facilitate data access and increase the operational capacity of systems.
The development kits for Project Helix will be sent to developers in 2027, suggesting that the full details and capabilities of the console will be available later. However, some analysts have pointed out that this project could be Microsoft’s last attempt to make its hardware business viable. “There is no one in this industry who believes there will be another Xbox if this next machine fails,” noted an industry expert.
With a strong investment in rendering and simulation technologies, Microsoft seeks to differentiate itself in a highly competitive market, trying to galvanize interest ahead of the console launch. Expectations are high, and the gaming community is closely watching the developments around Project Helix.
Capcom has reached an important milestone with its new science fiction game, Pragmata, which has led to two million players downloading the free demo titled “Sketchbook.” In this demo, players take control of Hugh, a human astronaut, and his AI companion, Diana, facing mechanical enemies in a lunar facility. Capcom has highlighted the enthusiasm generated by the game, noting that it has reached two million wish lists and downloads. Pragmata is already on its way to being a success. The demo offers 20 minutes of intense action and a varied combat system, […]
Capcom has reached an important milestone with its new science fiction game, Pragmata, whose interest has led to two million players downloading the free demo titled “Sketchbook”. In this demo, players take control of Hugh, a human astronaut, and his AI companion, Diana, facing mechanical enemies in a lunar facility. Capcom has highlighted the enthusiasm generated by the game, noting that it has reached two million wishlists and downloads.
Pragmata is on its way to being a success
The demo offers 20 minutes of intense action and a varied combat system that encourages experimentation through the use of various weapons and hacking upgrades. Facing enemies like the Walkers and the Watchers, in addition to a powerful Sector Guard, provides a clear sample of the game’s mechanics. Players can choose different combat strategies, allowing them to customize the gaming experience according to their preferences, whether using a controller or keyboard and mouse.
The end of the demo, which includes a confrontation against the Guard Sector, has been highlighted as one of the most exciting parts, where players can feel the power of the weapons and the hacking skill. However, the brief period of 20 minutes leaves many wanting more, creating expectations for the full game release.
With Pragmata, Capcom seems to be on track to capture the public’s attention, and the growing interest could indicate the start of a new successful franchise. However, uncertainty remains about how the game’s narratives and mechanics will develop in its final release.
Last night one of the most anticipated events of the Summer Game Fest took place. We all expected to see what Sony would offer in its State of Play. Although they have some interesting games on the horizon, 2025 has not been a good year for the Japanese company. And it doesn’t seem like it will be great in the future. At least from what we could see last Wednesday, June 4, around 11 PM. It must be admitted that, although there was something for everyone’s taste, it was a very Japanese State of Play. Very focused on third parties and […]
Last night, one of the most anticipated events of the Summer Game Fest took place. We all expected to see what Sony would offer in its State of Play. Although they have some interesting games on the horizon, 2025 has not been a good year for the Japanese company. And it doesn’t seem like it will be great in the future. At least from what we could see last Wednesday, June 4, around 11 PM.
It must be admitted that, although there was something for everyone, it was a very Japanese State of Play. Very focused on third parties and for those whose tastes are more based on arcade-style games, or with a more video game approach, and less on narrative or cinematic video games. This may disappoint some people who expect a different approach from Sony after God of War, Uncharted, and The Last of Us, but the truth is that it was an exceptional State of Play in terms of pace and content. And for that reason, we have selected the best announcements so you don’t miss anything.
Lumines Arise
There are only three games that have been able to be as iconic and brilliant as Tetris in the world of puzzles: Puyo Puyo, Meteos, and Lumines. The latter will receive a new installment, as we have learned thanks to Sony, named Lumines Arise. Its premise is to be the same idea as always —grouping four or more symbols in a square or equivalent shape using pieces made up of combinations of one or two symbols— but now with more particles and even more spectacular graphics.
Clearly drinking from the tremendous success of Tetris Effect, it seems that the game is heavily inspired by Tetsuya Mizuguchi’s previous game. But let’s not kid ourselves either. Tetris Effect already drew a lot from Lumines. So we can expect to see what the result will be when it releases this upcoming autumn of 2025 for PlayStation 5 and PlayStation VR.
Pragmata
Initially announced at E3 2020 for 2022, Pragmata has had a tumultuous development. So much so that we haven’t heard anything about it for 2 years and many people suspected it had been canceled. Nothing could be further from the truth, as the game has shown signs of life. And it is spectacular.
Highlighting some absolutely stunning graphics, where the quality of the design of the main girl stands out especially, the game seems pure Capcom. Resident Evil, but with more action and in a science fiction setting. Something we really can’t say no to. But to play it, we will still have to wait. Because Pragmata will be released in 2026 for PC, PlayStation 5, and Xbox Series X/S.
Romeo is a Dead Man
Goichi Suda, better known as Suda51, is one of the great authors of video games. Punk, unrestrained, with no intention of pleasing anyone, he always does what he wants, how he wants, and he doesn’t care if you like what he does. That’s why, if you like it, you’ll love it. And that is the case with Romeo is a Dead Man, a madness about a man trapped between life and death due to a time paradox that shattered the space-time continuum and now he must jump between dimensions to hunt down dangerous fugitives.
It promises to be violent. It promises to be hilarious. And it promises to be vulgar. But it is also deep, human, and a game like no other you have ever played. Because that’s what Goichi Suda’s games are about. However, to play it, we will have to wait until 2026, when we can enjoy it on PC, PlayStation 5, and Xbox Series X/S.
Silent Hill f
If there is a horror game that is highly anticipated this year, it is Silent Hill f. Written by one of the most celebrated authors of Japanese horror, putting his own spin on one of the most beloved franchises in the industry, it is impossible for this to go wrong. Especially now that we have finally seen gameplay. And it did not disappoint.
Dark, violent, and very psychological, it seems we will have to go through real hardships to progress in the game. Exactly what we want in a Silent Hill. Additionally, we have been given something even more important. Its release date. The game will be released on September 25 for PC, PlayStation 5, and Xbox Series X/S. And keep a close eye. Because if there is a game in this article that is a contender for game of the year, it is this one.
Final Fantasy Tactics: The Ivalice Chronicles
In Europe, we never got to play one of the most celebrated games from the US and Japan within the Final Fantasy franchise. Moreover, it is not a game from the main franchise. Because Final Fantasy Tactics is one of the brightest games that has come from Square Enix and, even today, it still has one of the most impressive stories and one of the most satisfying battles in Tactic RPG.
This remastered version also has two good things. It will include an improved version, with full voice acting and updated graphics, but also the original version for those who want to enjoy what was playable on PlayStation. This time, with the acclaimed translation that the PSP version had. Final Fantasy Tactics: The Ivalice Chronicles will be released on September 30 for PC, PlayStation 4, PlayStation 5, Switch, Switch 2, and Xbox Series X/S.
Nioh 3
Team Ninja is in a very sweet spot, with many projects on the horizon. And now they have decided to add one that many fans were waiting for: a new installment of their most beloved franchise. Nioh 3 will take us to feudal Japan to face a tremendously challenging souls-like game where, as it seems in the trailer, we will have to choose between protagonists. One is a samurai, similar to the gameplay style of previous installments, and the other is a shinobi, with a style more akin to that of Tenchu.
With the demo now available, it is possible to try the game to see how well it works. And if it will live up to its previous games in the franchise. Even if we will still have to wait until 2026 to enjoy it, we will be able to play it on both PC and PlayStation 5.
Marvel Tōkon: Fighting Souls
But the big announcement has come from Marvel. Although not only from Marvel. Arc System Works in collaboration with PlayStation Studios has announced Marvel Tōkon: Fighting Souls. This is a 4 vs 4 tag team fighting game, where we choose four characters and alternate between them to fight. Closely following the style of previous games from the company, such as Guilty Gears or Dragon Ball FighterZ, it has a spectacular graphic style and a frantic pace that promises to captivate fighting game fans.
We have seen some of the playable characters, such as Spider-Man, Captain America, Iron Man, Star-Lord, Ms. Marvel, Storm, and Dr. Doom. However, like most games, we will still have to wait. Marvel Tokon: Fighting Souls will be released on PC and PlayStation 5 in 2026. But given the promising look of all these games, it seems that PlayStation has plans, and the wait is well worth it.