The anticipated release of Grand Theft Auto 6, scheduled for May 26, 2026, has generated considerable excitement among fans, but it has also brought a series of warnings about moderating their expectations. Rockstar Games has not yet revealed specific details about the game’s map, leading many to speculate about its possible size, which could be much larger than previously thought. As the release date approaches, rumors and leaks surrounding GTA 6 have gained momentum.
The highly anticipated release of Grand Theft Auto 6, scheduled for May 26, 2026, has generated considerable excitement among fans, but it has also brought a series of warnings about moderating their expectations. Rockstar Games has not yet revealed specific details about the game’s map, leading many to speculate about its possible size, which could be much larger than previously thought.
You can’t finish it
As the release date approaches, rumors and leaks surrounding GTA 6 have gained momentum. However, it is crucial to remember that, to date, Rockstar has not shown the exact size or the locations that will be part of the game. This silence has allowed fans’ imaginations to run wild, giving rise to various theories and speculations.
A group of enthusiasts has decided to take the initiative and has launched a project to map the gaming world using available materials, including trailers and screenshots. However, the results so far have only shown a small portion of the map, focused on the Vice City area, leaving vast areas completely unknown. This suggests that there is still much to discover that could be revealed as Rockstar releases more images and details before the launch.
Although a third trailer has not yet been confirmed, the company is expected to provide more visual information that expands fans’ knowledge about the game. On discussion platforms, some users have expressed their enthusiasm, while others have reminded the need not to get carried away by unfounded rumors, such as the assumption that the map will cover the entire expanse of the United States. The truth is that, as new trailers and material are released, the GTA community will continue to unravel the mysteries of this highly anticipated title.
The anticipation surrounding GTA 6 has reached unprecedented levels since its announcement, with years of rumors and analysis surrounding its recently released trailers fueling the excitement of the gaming community. Although the release date is scheduled for May 26, 2026, concerns about possible delays persist. The development of a video game of this nature is remarkably complex, and it would not be the first time a blockbuster extends beyond the expected timeline to ensure a polished release. More projects are on the horizon for the company Strauss Zelnick, CEO of Take-Two […]
The anticipation surrounding GTA 6 has reached unprecedented levels since its announcement, with years of rumors and analysis surrounding its trailers (recently released) fueling the excitement of the gaming community. Although the release date is set for May 26, 2026, concerns about possible delays persist. The development of a video game of this nature is remarkably complex, and it would not be the first time a blockbuster extends beyond the expected timeline to ensure a polished release.
More projects on the horizon for the company
Strauss Zelnick, CEO of Take-Two Interactive, has expressed his confidence that GTA 6 will meet expectations, despite his focus on not inflating them excessively. During an interview on CNBC, Zelnick stated: “My level of conviction is very, very high, but we all have to work. We have to deliver something excellent to consumers, and then they will tell us how good it is. This stance aligns with Rockstar’s track record, which has shown that delays can result in more polished final products.
In addition to GTA 6, Zelnick mentioned that Rockstar has multiple projects underway. Among them is the remake of Max Payne 1 and 2, developed in collaboration with Remedy. There are also rumors about a port of GTA 4 for next-generation consoles, as well as updates for GTA Online and Red Dead Redemption 2. Information has leaked about a possible dedicated version of Red Dead Redemption 2 for Switch 2 and new updates for PS5 and Xbox Series X|S.
Rumors suggest that, while the development of GTA 6 progresses, Rockstar may be in the early stages of conceptualization for Red Dead 3. The iconic nature of the franchise and Rockstar’s philosophy, which resembles an onion with multiple layers, indicate that GTA 6 will be a resounding sales success, potentially ranking among the top three in history in its first months of release.
When May 26 of next year arrives and GTA VI appears in stores around the world, no one will talk about anything else for weeks. It doesn’t even matter if it’s good or bad, or if it deserves the price it will cost: it’s one of those events that marks a before and after in the history of video games, like GTA V in 2013. However, it was almost never to exist. Not because its development was excessively complex, but because, originally, the first Grand Theft Auto was made purely by chance. […]
When GTA VI hits stores worldwide on May 26 next year, no one will talk about anything else for weeks. It doesn’t even matter if it’s good or bad, or if it deserves the price it will cost: it’s one of those events that marks a before and after in the history of video games, like GTA V in 2013. However, it almost never existed. Not because its development was excessively complex, but because, originally, the first Grand Theft Auto was made purely by chance.
Police, thieves, and bugs
Initially, not even Rockstar was part of the GTA story: the ones responsible for making the first game were DMA Design (which now, indeed, is Rockstar North, but that’s another story), a studio that had been making video games since 1989 and had their first major success with Lemmings, which they ported to as many consoles and computers as possible. From then on, they focused on making versions and sequels of their flagship game until the title had run its course. It was then, in the mid-90s, that they decided it was time to do something different.
Why not try a game where you could choose to be a police officer chasing a criminal or a criminal being chased by police, through races in three more or less open cities? It didn’t sound bad, did it? DMA set out to create Race’n’chase, where you could participate in illegal races in the style of Fast & Furious. However, they had a problem: it wasn’t just that you couldn’t do all kinds of missions (they were all the same), but also that the chases were… boring. Imagine the idea of creating a racing video game and having testers tell you it’s not fun. At least, until they found a bug that changed everything.
Suddenly, one day, the testers found that the cops and robbers game they had to endure every day had become… Fun! Of course, not on purpose: suddenly, the cops were no longer chasing you to make you stop, but were hitting you on the sides, speeding towards you, and causing chaos in the city just to stop you. Somehow, the algorithm got it wrong, believing that its true target was not a few centimeters from the rival car, but inside the rival car. As a result, they were constantly attacking, making it so that no one was friendly in the game anymore, and also changing its entire reason for being.
Dan and Sam Houser, from BMG Interactive, ended up buying the rights to Race’n’chase as distributors and turned it into Grand Theft Auto. The rest, as they say, is history, more or less: the game grew in every way, they set aside the option of being the police (“it’s more fun to be bad,” they commented) and, when it was released in 1997, it had to face a wave of negative comments that wanted to ban it. It didn’t matter: the seed was planted and by 2001 they had sold 6 million units worldwide. A huge success for the time, indeed. It even managed to get a version for Game Boy Advance!
Obviously, a sequel was immediately approved: in 1999 DMA continued the saga, but this time they were published not by BMG, but by a new distributor founded by the Housers, who, after selling their company to Take Two, founded their own, Rockstar Games (maybe that sounds familiar). Back then, their business was basically based on GTA and other minor games like Earthworm Jim 3D and Monster Truck Madness 64. Fortunately, as we know, their future looked very, very bright, and with no other Race’n’chase in sight.
It is expected that Grand Theft Auto VI will cost around 100 euros, which has generated intense debates among analysts and developers about the viability of this price in the current video game landscape. Louise Wooldridge from Ampere Analysis has pointed out that GTA 6 is “probably the most anticipated game of all time,” while Michael Pachter from Wedbush Securities expects that the game will not only reach this price but also become one of the most profitable in history. Get ready to pay 100 euros. Estimates suggest that the development costs of GTA […]
It is expected that Grand Theft Auto VI will cost around 100 euros, which has sparked intense debates among analysts and developers about the viability of this price in the current landscape of video games. Louise Wooldridge from Ampere Analysis has pointed out that GTA 6 is “probably the most anticipated game of all time,” while Michael Pachter from Wedbush Securities expects the game not only to reach this price but also to become one of the most profitable in history.
Get ready to pay 100 euros
Estimates suggest that the development costs of GTA 6 could exceed $1.5 billion, including marketing campaigns. The analysis indicates that, over its lifetime, the title could generate up to $10 billion, in addition to $500 million annually through GTA Online. This is presented in a context where the perception of video game prices has changed, with many special and collector’s editions raising the average cost to figures above $60 or $70 in recent years.
The possibility that GTA 6 could cost 100 euros has been discussed by some investors and analysts, although not everyone shares this opinion, with critics arguing that the success of GTA 5 at a more accessible price could motivate Rockstar to opt for a lower pricing strategy. Historically, GTA 5 had editions that reached very high prices, such as the collector’s edition at 149.99 euros, which suggests that GTA 6 could follow a similar trend, with prices aligning with current inflation.
Despite the skepticism about the 100 euro threshold as a base price, the market continues to view GTA 6 as a phenomenon that will attract both passionate and casual buyers, which could influence Rockstar’s long-term pricing strategy.
MindsEye, el videojuego muy esperado que se lanzó en 2025, ha recibido una ola de críticas negativas, culminando en calificaciones de ‘Mayormente Negativas’ en Steam. Desde su lanzamiento, los jugadores han encontrado numerosos fallos técnicos que han empañado la experiencia general, incluso llevando a streamers que estaban haciendo publicaciones patrocinadas a burlarse de las fallas
MindsEye, the highly anticipated video game released in 2025, has been met with a wave of negative reviews, culminating in ‘Mostly Negative’ ratings on Steam. Since its launch, players have encountered numerous technical glitches that have marred the overall experience, even leading sponsored streamers to mock the game’s failures. However, not all opinions about MindsEye are unfavorable.
Unfair comparisons they themselves provoked
Obbe Vermeij, former Rockstar developer, recently shared his positive experience with the game, highlighting elements such as the story, the characters, and the quality of the acting. In a tweet, he noted: “The narrative, the characters, and the atmosphere are outstanding,” despite widespread criticism. Vermeij has acknowledged that the high expectations, driven by the game’s association with Leslie Benzies, led to unfair comparisons with iconic titles like Grand Theft Auto.
Despite the fact that the narrative unfolds in a city as a backdrop, Vermeij clarified that MindsEye was not a direct competitor to GTA, as the game is not an open world until the main story is completed. “The missions are a bit mediocre and the code has issues,” wrote Vermeij, who also suggested that a release at a higher price would be more benevolent in its reception.
MindsEye also promises player-created levels, but these have not met expectations so far. Vermeij warned that the team’s preference for this feature may have diverted attention from the main gameplay experience. Despite its shortcomings, the game has been receiving patches, which has sparked speculation that it could redeem itself in the future, much like titles such as No Man’s Sky or Cyberpunk 2077.
No one doubts that GTA 6 is going to be a hit. No one. But of course, perhaps with more moderation than some believe. Recently, the video game venture capital firm Konvoy shared its predictions, stating that the game could generate up to 7.6 billion dollars in revenue in its first 60 days. This projection would require approximately 65% of users of the Xbox Series X|S and PlayStation 5 consoles to purchase the title in that period. Almost nothing. Do you remember the case of Atari’s ‘ET’? However, this optimism has been questioned by Daniel Ahmad, […]
No one doubts that GTA 6 is going to be a hit. No one. But of course, perhaps with more moderation than some believe. Recently, the video game venture capital firm Konvoy shared its predictions, stating that the game could generate up to 7.6 billion dollars in revenue in its first 60 days. This projection would require approximately 65% of users of the Xbox Series X|S and PlayStation 5 consoles to purchase the title in that period. Quite a lot.
Do you remember the ‘ET’ case from Atari?
However, this optimism has been questioned by Daniel Ahmad, director of research and analysis at Niko Partners. Ahmad described Konvoy’s figures as an “aggressive prediction”, suggesting that it may not be realistic to expect such a high proportion of users to purchase the game. In comparison, GTA 5, released in 2013, sold 32.5 million copies in its first three months, which represented about 20% of the user base of Xbox 360 and PS3 consoles at that time.
Despite doubts about its commercial performance, analysts are paying attention to a possible significant innovation in GTA 6: a user-generated content (UGC) platform. According to reports, Rockstar Games is in talks with creators from Fortnite and Roblox to allow players to develop and monetize their own areas within the game, which could open new revenue streams for both creators and the company.
Grand Theft Auto 6 is scheduled for release on May 26, 2026, exclusively for PlayStation 5 and Xbox Series X|S. Although the financial future of the title remains a topic of debate, the combination of its legacy and its innovative potential suggests that fan expectations are likely to remain high in the coming years.
Rockstar Games has recently released Money Fronts, a new free update that expands the content of GTA Online, keeping player interest alive despite the anticipation for the release of GTA 6. This update allows players to immerse themselves in the world of money laundering using legitimate businesses as a front, including a medical cannabis dispensary and a helicopter service. Free rein for illegal businesses The narrative of Money Fronts begins with a call from Mr. Faber, a key character in the money laundering network. With his support and that of […]
Rockstar Games has recently released Money Fronts, a new free update that expands the content of GTA Online, keeping players’ interest alive despite the anticipation for the release of GTA 6. This update allows players to immerse themselves in the world of money laundering using legitimate businesses as a front, including a medical cannabis dispensary and a helicopter service.
Clear path for illegal businesses
The narrative of Money Fronts begins with a call from Mr. Faber, a key character in the money laundering network. With his support and that of other well-known characters, such as Martín Madrazo, players will be able to manage operations from a business called Hands On, which serves as a base to hide illicit profits through seemingly legal activities.
Within this new system, players will be able to diversify their businesses, managing operations such as Smoke on the Water, a cannabis retail outlet, and Higgins Helicopter Tours, which not only transports clients but also illegal goods. However, money laundering also brings a warning system that increases the risk of intervention by authorities, forcing players to maintain a low profile and reduce suspicious activity through legal tasks.
In addition, Mr. Faber’s Jobs are introduced, a series of missions that offer substantial rewards for completing tasks such as protecting shipments and recovering stolen items. While these missions provide quick opportunities to launder money, they also increase the risk of being discovered.
The update not only brings new gameplay mechanics but also six new vehicles, a graphical upgrade for the PC version, and scheduled events for celebrations like Independence Day and Halloween, ensuring that GTA Online remains an appealing space for its followers in the long term.
The second trailer for Grand Theft Auto 6, released by Rockstar Games earlier this month, has caused a digital phenomenon by accumulating over one billion views on YouTube, an event that Strauss Zelnick, CEO of Take-Two, described as having “broken the internet.” This massive projection has led fans to recreate the original trailer in different styles, including a remake that simulates the aesthetic design of the PlayStation 2. GTA 6 looks incredible even on a PlayStation 2. This remake, created by a user named Foosmoke, includes details that evoke the gameplay of past eras, such as […]
The second trailer for Grand Theft Auto 6, released by Rockstar Games earlier this month, has caused a digital phenomenon by accumulating over one billion views on YouTube, an event that Strauss Zelnick, CEO of Take-Two, described as having “broken the internet.” This massive projection has led fans to recreate the original trailer in different styles, including a remake that simulates the aesthetic design of the PlayStation 2.
GTA 6 looks incredible even on a PlayStation 2
This remake, created by a user named Foosmoke, includes details that evoke the gameplay of past eras, such as graphical glitches and the representation of a less populated Vice City. In this clip, the character Jason struggles while robbing a convenience store, a humorous scene that reflects the technological limitations of the 128-bit era. However, the lack of subtleties in the animation and the body language of the characters affects the emotional impact of the trailer, making it less resonant than the original.
Digital Foundry, known for its technical analysis of video games, has indicated that the GTA 6 trailer will not run on Nintendo Switch 2, despite the significant improvements of the new console. However, a game with a retro design inspired by the PS2 could work on the current versions of the Switch. This raises a question about players’ interest in experiencing a downgraded version of GTA 6, especially after enjoying the impressive graphics of the original trailer.
GTA 6 is scheduled for release on Xbox Series X|S and PS5 on May 26, 2026. This delay is estimated to cost the video game industry approximately $2.7 billion in 2025, according to an analysis by Ampere Analysis, highlighting the magnitude of interest and expectations surrounding this title. This situation reflects not only the anticipation of players but also the economic challenges facing the sector.
Nintendo Switch 2 is the big event of the year. At least in terms of the world of video games. If until recently it was GTA6, due to the completely unsurpassable dimensions of Rockstar’s game, the delay of its release until 2026 makes this, officially, the year of Nintendo. Although that also places it in a position it didn’t have before. Because while before the industry expected to ride the wave of GTA6 to justify its numbers, now that obligation is going to fall, in large part, on Nintendo. Is that possible? Is it an absurd possibility? Or […]
Nintendo Switch 2 is the big event of the year. At least in terms of the video game world. If until recently it was GTA6, due to the completely unmatched dimensions of Rockstar’s game, the delay of its release until 2026 makes this, officially, the year of Nintendo. Although that also places it in a position it didn’t have before. Because while the industry previously expected to ride the wave of GTA6 to justify its numbers, now that obligation is going to fall, in large part, on Nintendo.
Is that possible? Is it an absurd possibility? Or when talking about Nintendo should we be at ease? Of course, this is something that is already being discussed. Less than two weeks before the console’s launch, which is on June 5th, both analysts and investors, as well as Nintendo itself, have something to say. And we find it interesting to shed some light on what the expectations are regarding this console.
First of all, it must be stated an obvious fact. Nintendo Switch 2 lives in the shadow of its predecessor, Nintendo Switch. And it should also be said something perhaps less obvious. Its main competitor is neither PlayStation 5 nor Xbox Series X|S nor PC nor the Steam Deck, but the Nintendo Switch itself. Because the expectations placed on this console are absurd because its successor managed to break all unimaginable records.
The original Switch managed to sell 15 million units in its first 10 months of life. This is an extraordinary figure for any console and is what they should aspire to at Nintendo. Is it possible that this will happen? For now, the pre-sale of the console has been “extremely high,” with nearly 2.2 million requests just in Japan. Far exceeding Nintendo’s own expectations.
Now, this brings us to the various challenges that lie ahead for Nintendo. The first of these is to produce enough consoles to meet global demand. If the console is a success, but they don’t have enough units to satisfy it, it wouldn’t matter if it were successful or not. The second challenge is to maintain a steady flow of interest from players. This means having a catalog of games and new releases that makes them interested in the console and take the leap. This is perhaps where they may encounter the most problems.
The launch catalog of the Nintendo Switch 2 is very limited. And unlike the Nintendo Switch, they have neither shown nor promised anything for the first months of the console. It is important to remember that for the original console they promised a new major game each month, which they have not done again. This is further amplified by another problem: the price.
The price of the console is much higher than that of the first Switch. Even if we consider that being a much more powerful console it is not significantly more expensive, in comparison, its games are. With Nintendo’s own games costing between 80 and 90 euros, there is a very good reason not to make the leap to the new console: not to pay prices that a large part of the public sees as abusive. This has been evident in the reactions on social media and Nintendo’s streams, where the audience has reacted extremely negatively.
Nintendo: extremely conservative with Switch 2
Now, what does Nintendo think about all this? Obviously, they haven’t provided concrete data, but they have had to do what every publicly traded company is required to do: provide forecasts for the upcoming fiscal year. This allows us to get a rough idea of whether they believe things will go well, poorly, or moderately.
For the next fiscal year, that of Nintendo Switch 2, they expect to increase their year-on-year revenue by 63.1%. Similarly, they expect their net profit and operating profit to rise by up to 13.3%. Additionally, they say they expect to distribute 15 million units of Switch 2 by next March 2026, when the next fiscal year ends. This provides a rather cautious estimate of their figures.
Why prudent? On paper, they may sound like spectacular figures, but the reality is that they are quite conservative. If Nintendo Switch 2 is a moderate success, it should be able to reach those figures without any problem. In fact, analysts are convinced that it should be able to surpass the numbers that Nintendo itself has provided without any issues.
Market analysts estimate that a realistic figure could be around 17 million units of Nintendo Switch 2 sold. While the more optimistic ones talk about between 18 and 20 million units during the first year. A very, very generous figure that would put it ahead of what Nintendo Switch was and that does not seem to take into account all the problems arising from Nintendo’s current policies and all the issues that are also beyond its control. Because all these forecasts could fall on deaf ears if someone changes their mind again about their tariff policies.
Donald Trump, the big problem for Nintendo
Donald Trump’s tariffs are a danger, not for the launch of Switch 2, but for its medium-term continuity. Nintendo has already stated that if implemented, they will have to consider reviewing the price of the console as it would be unsustainable to sell it at the current price. This would undoubtedly have a significant impact on sales. The impact would not only be on the console itself but also on its accessories, which could increase by up to 30%, at a minimum, in the United States.
With the 90-day extension given by President Trump, it is possible that they can create a contingency plan to minimize the short- and medium-term impact. But what is certain is that, if these tariffs are implemented, they will affect the future of the console in the long term.
Can Nintendo Switch 2 go wrong? Could it be a new WiiU? Nothing points to that possibility. It is a console that has sparked public interest and, despite Nintendo not having done a good job on many fronts and the geopolitical situation not being the best, it seems that, at the very least, it can perform well. But there is a big gap between performing well and being a success like the Nintendo Switch. We will see if it is enough to just perform well or if they need that extra. And above all, if they are capable of achieving it.
Rockstar Games, as a company, is a behemoth. With over 2,000 employees and more than 26 years of history, it’s impossible not to have sweet memories playing some of their games. Some of them, not being any installment of GTA. That is why GTA VI is so highly anticipated: they have consistently delivered high-quality games that have revolutionized, in one way or another, the medium of video games. But that doesn’t mean the wait is going to be any shorter. So much so that rumors keep emerging that Rockstar could give us the remaster […]
Rockstar Games, as a company, is a behemoth. With over 2,000 employees and more than 26 years of history, it’s impossible not to have sweet memories playing some of their games. Some of them, not being any installment of GTA. That’s why GTA VI is so highly anticipated: they have consistently delivered high-quality games that have revolutionized, in one way or another, the medium of video games. But that doesn’t mean the wait is going to be any shorter.
So much so that rumors keep emerging that Rockstar could give us the remaster of one of its games before the release of GTA VI. Although people don’t seem to agree on where the clues point or what they want. That’s why we are going to provide you with a list of six games that could be remastered and could be an immediate and resounding success. Although at least one of them has some clues suggesting it could be more true than you imagine.
GTA 6 is the new installment of the action-adventure sandbox in an open world by Rockstar Games. Wrapped in expectation and mystery, the sixth Grand Theft Auto marks the return of this legendary franchise 10 years after GTA 5 was released. Although little has been confirmed about the gameplay or the release date of this new GTA, everything seems to indicate that we are facing what will be the most expensive game in history. Still, with each passing day, new rumors and juicy leaks are coming to delight the entire gaming community. Would you like to know more? This is everything we know about GTA VI to date.
Bully
Published in 2006, this action adventure is basically the GTA of going to school. We are a kid who is accused of crimes he may or may not have committed and is sent to a boarding school where he will have to rise through the ranks of the different social groups that fill the place, such as the nerds, the bullies, or the athletes. Basically GTA, but without killing anyone and without committing any kind of crime that could land us in jail, it is one of the most unique and interesting games from Rockstar for how it manages to offer a different perspective on what they are known for. One of those games that, if you have never played it, you should go play right now.
Manhunt
Rockstar Games during the PlayStation 2 decided to experiment with stealth games in their own way. This resulted in one of the most unique and misunderstood games of its generation: Manhunt. Even today, it is still not very well understood what it intended. Absolutely brilliant in how it blended its mechanics and narrative in a tremendously hostile game for the player, it is a masterpiece that did not suffer with its second installment. A marvel that is doubtful would be better received today than at the time, but it deserves all the honors.
Los Guerreros
Walter Hill’s film is a cult classic and not without good reason. It is an excellent movie, based on an absolutely fascinating novel by Sol Yurick, which has a very video game-like premise: a gang must travel from one end of New York to the other while all the gangs in the city want to kill them. And Rockstar shows that, indeed, it lends itself to a video game almost as good as the movie in one of the cult classics of the second PlayStation. One that fans are already asking to be remastered.
Midnight Club: Los Angeles
Although it may seem that driving games are no longer as popular among the general public, that doesn’t mean they can’t make a comeback. Especially if the indicated franchises return. One of those franchises is Midnight Club, which reached its peak with Midnight Club: Los Angeles, a fantastic open-world driving game with day and night cycles, licensed vehicles, and realistic traffic. The dream of any GTA fan who wants more realism in their games and could very well bring it back.
Oni
Probably the most unique game on the list, although it’s a bit of a cheat: Rockstar published the game, but it was developed by Bungie. Heavily inspired by Ghost in the Shell and Akira, it is a fascinating third-person shooter with a strong anime aesthetic that, even more today than at the time, could be a hit with the audience. By making its aesthetic cel shading and looking like a real anime, we would have everything we need.
GTA 4
This is the game that everyone is pointing to as potentially getting a remaster. And we’re not surprised. GTA 4 is one of the most beloved GTAs and there are plenty of reasons for that. Niko Bellic is a protagonist with whom it is easy to empathize, his story is probably the best ever told in a GTA, and the supporting cast and mechanics have yet to be surpassed by Rockstar. A remake would be absolutely incredible news, especially if it includes its two DLCs: The Lost and Damned and The Ballad of Gay Tony. Because if they do, we would be talking about the remaster of one of the best games of its generation. And perhaps the best game in Rockstar’s history, which GTA 6 will have to measure up to.
GTA 6 is the new installment of the action-adventure sandbox in an open world by Rockstar Games. Wrapped in expectation and mystery, the sixth Grand Theft Auto marks the return of this legendary franchise 10 years after GTA 5 was released. Although little has been confirmed about the gameplay or the release date of this new GTA, everything seems to indicate that we are facing what will be the most expensive game in history. Still, with each passing day, new rumors and juicy leaks are coming to delight the entire gaming community. Would you like to know more? This is everything we know about GTA VI to date.