Rockstar Games has undergone a significant transformation since the release of Grand Theft Auto V in 2013. During these years, the studio has achieved successes like Red Dead Redemption 2 and the multimillion-dollar GTA Online, while witnessing the departure of key figures like Lazlow Jones and Dan Houser. The latter, known for his crucial role in writing the GTA saga since 1999, has revealed that he did not participate in the creation of GTA VI. The Houser that remains in the company will not return In a recent interview with IGN during LA Comic Con, Houser clarified […]
Rockstar Games has undergone a significant transformation since the release of Grand Theft Auto V in 2013. During these years, the studio has achieved successes such as Red Dead Redemption 2 and the multimillion-dollar GTA Online, while witnessing the departure of key figures like Lazlow Jones and Dan Houser. The latter, known for his crucial role in writing the GTA saga since 1999, has revealed that he did not participate in the creation of GTA VI.
The Houser that still remains in the company will not return
In a recent interview with IGN during LA Comic Con, Houser clarified his absence from the development of the upcoming installment, scheduled for May 26, 2026. He stated that GTA VI “will not have a story that I wrote, or a set of characters that I developed.” However, he expressed his confidence that the game will be exciting and of high quality.
Houser, who left Rockstar in 2020, emphasized that the world has had enough of its stories in the Grand Theft Auto saga. He shared his perspective regarding his career, considering it a privilege to have worked on such an influential series: “I have written the last 10 or 11 games, so I think the world has had enough GTA from me.”
Although he has not been involved in GTA VI, the former writer is still monumentally excited about the future of the franchise. Additionally, in the same conversation, he described Red Dead Redemption 2 as “the best open world” of his entire career, highlighting its narrative and world design as a masterpiece. This statement reinforces Red Dead’s reputation as one of the milestones in the medium, acclaimed not only by players but also by those who created it.
In an unexpected turn for fans of the saga, the developers of Vampire: The Masquerade – Bloodlines 2 have clarified that the game will not feature a completely free character creation system, as was initially anticipated. Players will be able to choose their character’s clan and gender, but they will not have the usual flexibility to assign skill points to a “tabula rasa” character, which has raised some concern among RPG enthusiasts. A more timid game in its intentions Narrative director Ian Thomas has explained the reasoning behind this choice, […]
In an unexpected turn for fans of the saga, the developers of Vampire: The Masquerade – Bloodlines 2 have clarified that the game will not feature a completely free character creation system, as was initially anticipated. Players will be able to choose their character’s clan and gender, but will not have the usual flexibility to assign skill points to a “tabula rasa” character, which has raised some concerns among RPG enthusiasts.
A shyer game in its intentions
The narrative director Ian Thomas has explained the intention behind this choice, arguing that “if you are telling a specific story, you need a way to shape it, like a mold.” In comparison to Baldur’s Gate 3, which offers a more open gameplay experience and allows players to deviate from the main narrative thread, Bloodlines 2 is presented as a singular story with a more linear approach.
Thomas described the difference between both experiences, noting that while Baldur’s Gate 3 resembles creating a complete role-playing game environment, Bloodlines 2 approaches writing a role-playing module. This suggests that the game will focus on telling a defined story rather than allowing free exploration in an open world.
The developers of The Chinese Room are making an effort to manage player expectations, emphasizing that the game does not take place in an open environment like Grand Theft Auto. According to Thomas, it is “a specific slice of time and place”, and not a world where players can do practically whatever they want.
Vampire: The Masquerade – Bloodlines 2 is set to be released on October 21, and fans will be watching to see how this structured narrative will impact the gaming experience.
In the world of video games, rumors about the return of the Sly Cooper franchise have resurfaced, but the words of Nate Fox, director of Sucker Punch, seem to diminish the hopes of fans. It has been 12 years since the release of Sly Cooper: Thieves in Time in 2013 and 20 years since Sucker Punch developed its last installment in the series, Sly 3: Honor Among Thieves. During a recent interview, Fox revealed that only 10% of the Sucker Punch team is interested in reviving Sly Cooper, a fact that has taken by surprise […]
In the world of video games, rumors about the return of the Sly Cooper franchise have resurfaced, but the words of Nate Fox, director of Sucker Punch, seem to dampen the hopes of fans. It has been 12 years since the release of Sly Cooper: Thieves in Time in 2013 and 20 years since Sucker Punch developed its last installment in the series, Sly 3: Honor Among Thieves. During a recent interview, Fox revealed that only 10% of the Sucker Punch team is interested in reviving Sly Cooper, a fact that has surprised many fans.
No one wants the weasel that started it all
While Fox mentions that it has been a long time since the last game in the series, he also highlights that, although Sucker Punch is currently not planning to work on a new Sly title, Sony owns the rights to the franchise and has left the door open for other developers to take on the project in the future. However, the disinterest from the studio that originally made Sly Cooper popular suggests that, for now, the raccoon thief must remain forgotten.
Instead of focusing on Sly, Sucker Punch is fully focused on the release of Ghost of Yotei, the highly anticipated sequel to Ghost of Tsushima, scheduled for October 2. This new adventure will take place 300 years after the events of the original title and will not be influenced by the player’s final choice, allowing for a more open and accessible narrative for everyone. With the recent delay of GTA 6 until May 2026, Sucker Punch is feeling renewed confidence in its upcoming release, and fans are eager to discover the new horizons that Ghost of Yotei offers.
The highly anticipated video game Ghost of Yotei, developed by Sucker Punch, was scheduled to be released on October 2, 2025. However, its development was influenced by the proximity of the release date of GTA 6, which was originally set to come out in late 2025. This coincidence could have created an unfavorable scenario for Ghost of Yotei, given the immense hype surrounding Rockstar’s title, which is expected to be one of the biggest releases in video game history. A release that could have overlapped Recently, Rockstar announced the delay of GTA 6 until […]
The highly anticipated video game Ghost of Yotei, developed by Sucker Punch, was scheduled to be released on October 2, 2025. However, its development was influenced by the proximity of the release date of GTA 6, which was originally set to launch at the end of 2025. This coincidence could have created an unfavorable scenario for Ghost of Yotei, given the immense hype surrounding Rockstar’s title, which is expected to be one of the biggest releases in the history of video games.
A launch that could have overlapped
Recently, Rockstar announced the delay of GTA 6 until May 26, 2026, a decision that has brought a festive atmosphere to Sucker Punch. Nate Fox, co-creative director of Ghost of Yotei, expressed his joy at the news, noting in an interview with MinnMax that the celebration was so intense that he and his team are still feeling the aftereffects of the joy caused by the announcement. “That was a great day,” Fox mentioned, emphasizing the relief it brought to the team not to have to compete directly with a title of that magnitude.
With the new release date of GTA 6, Ghost of Yotei now has a greater opportunity to stand out in the market, avoiding what many consider a “black cloud” that can overshadow other productions in the video game realm. Analysts indicate that the additional space between both releases could significantly benefit the sales and media attention of Ghost of Yotei, giving it the chance to shine on its own in a quieter environment.
The gaming community eagerly awaits what Sucker Punch has in store, and with the change in the schedule, the outlook is more positive than ever for this new project.
The anticipation surrounding GTA 6 has reached unprecedented levels since its announcement, with years of rumors and analysis surrounding its recently released trailers fueling the excitement of the gaming community. Although the release date is scheduled for May 26, 2026, concerns about possible delays persist. The development of a video game of this nature is remarkably complex, and it would not be the first time a blockbuster extends beyond the expected timeline to ensure a polished release. More projects are on the horizon for the company Strauss Zelnick, CEO of Take-Two […]
The anticipation surrounding GTA 6 has reached unprecedented levels since its announcement, with years of rumors and analysis surrounding its trailers (recently released) fueling the excitement of the gaming community. Although the release date is set for May 26, 2026, concerns about possible delays persist. The development of a video game of this nature is remarkably complex, and it would not be the first time a blockbuster extends beyond the expected timeline to ensure a polished release.
More projects on the horizon for the company
Strauss Zelnick, CEO of Take-Two Interactive, has expressed his confidence that GTA 6 will meet expectations, despite his focus on not inflating them excessively. During an interview on CNBC, Zelnick stated: “My level of conviction is very, very high, but we all have to work. We have to deliver something excellent to consumers, and then they will tell us how good it is. This stance aligns with Rockstar’s track record, which has shown that delays can result in more polished final products.
In addition to GTA 6, Zelnick mentioned that Rockstar has multiple projects underway. Among them is the remake of Max Payne 1 and 2, developed in collaboration with Remedy. There are also rumors about a port of GTA 4 for next-generation consoles, as well as updates for GTA Online and Red Dead Redemption 2. Information has leaked about a possible dedicated version of Red Dead Redemption 2 for Switch 2 and new updates for PS5 and Xbox Series X|S.
Rumors suggest that, while the development of GTA 6 progresses, Rockstar may be in the early stages of conceptualization for Red Dead 3. The iconic nature of the franchise and Rockstar’s philosophy, which resembles an onion with multiple layers, indicate that GTA 6 will be a resounding sales success, potentially ranking among the top three in history in its first months of release.
It is expected that Grand Theft Auto VI will cost around 100 euros, which has generated intense debates among analysts and developers about the viability of this price in the current video game landscape. Louise Wooldridge from Ampere Analysis has pointed out that GTA 6 is “probably the most anticipated game of all time,” while Michael Pachter from Wedbush Securities expects that the game will not only reach this price but also become one of the most profitable in history. Get ready to pay 100 euros. Estimates suggest that the development costs of GTA […]
It is expected that Grand Theft Auto VI will cost around 100 euros, which has sparked intense debates among analysts and developers about the viability of this price in the current landscape of video games. Louise Wooldridge from Ampere Analysis has pointed out that GTA 6 is “probably the most anticipated game of all time,” while Michael Pachter from Wedbush Securities expects the game not only to reach this price but also to become one of the most profitable in history.
Get ready to pay 100 euros
Estimates suggest that the development costs of GTA 6 could exceed $1.5 billion, including marketing campaigns. The analysis indicates that, over its lifetime, the title could generate up to $10 billion, in addition to $500 million annually through GTA Online. This is presented in a context where the perception of video game prices has changed, with many special and collector’s editions raising the average cost to figures above $60 or $70 in recent years.
The possibility that GTA 6 could cost 100 euros has been discussed by some investors and analysts, although not everyone shares this opinion, with critics arguing that the success of GTA 5 at a more accessible price could motivate Rockstar to opt for a lower pricing strategy. Historically, GTA 5 had editions that reached very high prices, such as the collector’s edition at 149.99 euros, which suggests that GTA 6 could follow a similar trend, with prices aligning with current inflation.
Despite the skepticism about the 100 euro threshold as a base price, the market continues to view GTA 6 as a phenomenon that will attract both passionate and casual buyers, which could influence Rockstar’s long-term pricing strategy.
Zynga has confirmed the closure of its studio Echtra Games, known for the development of Torchlight 3. This decision is made as part of a strategic restructuring of the company, which seeks to realign its resources and priorities. The closure ends the development of future titles and affects several roles within the studio, which was founded in 2016 by Max Schaefer, one of the co-founders of Runic Games, responsible for the original Torchlight series. Torchlight 3 did not perform well, but the franchise is very beloved Torchlight 3, released in 2020, received mixed reviews, being described as a game […]
Zynga has confirmed the closure of its studio Echtra Games, known for the development of Torchlight 3. This decision is part of a strategic restructuring of the company, which aims to realign its resources and priorities. The closure ends the development of future titles and affects several roles within the studio, which was founded in 2016 by Max Schaefer, one of the co-founders of Runic Games, responsible for the original Torchlight series.
Torchlight 3 didn’t perform well, but the franchise is very beloved
Torchlight 3, released in 2020, received mixed reviews, being described as a “mechanically solid” but “bland” game compared to other titles of that year. The transition from Torchlight Frontiers, which was initially conceived as an MMO, to a conventional format game failed to capture the magic of its predecessors, as evidenced by its reception from both the public and critics.
Since its acquisition by Zynga, less than six months after the launch of Torchlight 3, the studio had planned to develop a cross-platform RPG in collaboration with NaturalMotion, but the project never progressed beyond the initial announcement. Due to this lack of progress and other changes in the company’s strategy, Zynga has decided to close Echtra.
This closure comes shortly after the cancellation of the game Star Wars: Hunters, also developed by NaturalMotion, and a reduction in staff at Take-Two Interactive, the parent company of Zynga. In April 2024, Take-Two laid off approximately 5% of its workforce and recently sold its independent-style publishing division, Private Division.
The financial situation of Take-Two has been volatile, with declines in its stock price following the announcement of a delay in the release of Grand Theft Auto 6. However, the stock value has recovered since then. As the video game industry continues to evolve, changes in management and development strategies remain an uncertain landscape for many studios.
The second trailer for Grand Theft Auto 6, released by Rockstar Games earlier this month, has caused a digital phenomenon by accumulating over one billion views on YouTube, an event that Strauss Zelnick, CEO of Take-Two, described as having “broken the internet.” This massive projection has led fans to recreate the original trailer in different styles, including a remake that simulates the aesthetic design of the PlayStation 2. GTA 6 looks incredible even on a PlayStation 2. This remake, created by a user named Foosmoke, includes details that evoke the gameplay of past eras, such as […]
The second trailer for Grand Theft Auto 6, released by Rockstar Games earlier this month, has caused a digital phenomenon by accumulating over one billion views on YouTube, an event that Strauss Zelnick, CEO of Take-Two, described as having “broken the internet.” This massive projection has led fans to recreate the original trailer in different styles, including a remake that simulates the aesthetic design of the PlayStation 2.
GTA 6 looks incredible even on a PlayStation 2
This remake, created by a user named Foosmoke, includes details that evoke the gameplay of past eras, such as graphical glitches and the representation of a less populated Vice City. In this clip, the character Jason struggles while robbing a convenience store, a humorous scene that reflects the technological limitations of the 128-bit era. However, the lack of subtleties in the animation and the body language of the characters affects the emotional impact of the trailer, making it less resonant than the original.
Digital Foundry, known for its technical analysis of video games, has indicated that the GTA 6 trailer will not run on Nintendo Switch 2, despite the significant improvements of the new console. However, a game with a retro design inspired by the PS2 could work on the current versions of the Switch. This raises a question about players’ interest in experiencing a downgraded version of GTA 6, especially after enjoying the impressive graphics of the original trailer.
GTA 6 is scheduled for release on Xbox Series X|S and PS5 on May 26, 2026. This delay is estimated to cost the video game industry approximately $2.7 billion in 2025, according to an analysis by Ampere Analysis, highlighting the magnitude of interest and expectations surrounding this title. This situation reflects not only the anticipation of players but also the economic challenges facing the sector.
Rockstar Games, as a company, is a behemoth. With over 2,000 employees and more than 26 years of history, it’s impossible not to have sweet memories playing some of their games. Some of them, not being any installment of GTA. That is why GTA VI is so highly anticipated: they have consistently delivered high-quality games that have revolutionized, in one way or another, the medium of video games. But that doesn’t mean the wait is going to be any shorter. So much so that rumors keep emerging that Rockstar could give us the remaster […]
Rockstar Games, as a company, is a behemoth. With over 2,000 employees and more than 26 years of history, it’s impossible not to have sweet memories playing some of their games. Some of them, not being any installment of GTA. That’s why GTA VI is so highly anticipated: they have consistently delivered high-quality games that have revolutionized, in one way or another, the medium of video games. But that doesn’t mean the wait is going to be any shorter.
So much so that rumors keep emerging that Rockstar could give us the remaster of one of its games before the release of GTA VI. Although people don’t seem to agree on where the clues point or what they want. That’s why we are going to provide you with a list of six games that could be remastered and could be an immediate and resounding success. Although at least one of them has some clues suggesting it could be more true than you imagine.
GTA 6 is the new installment of the action-adventure sandbox in an open world by Rockstar Games. Wrapped in expectation and mystery, the sixth Grand Theft Auto marks the return of this legendary franchise 10 years after GTA 5 was released. Although little has been confirmed about the gameplay or the release date of this new GTA, everything seems to indicate that we are facing what will be the most expensive game in history. Still, with each passing day, new rumors and juicy leaks are coming to delight the entire gaming community. Would you like to know more? This is everything we know about GTA VI to date.
Bully
Published in 2006, this action adventure is basically the GTA of going to school. We are a kid who is accused of crimes he may or may not have committed and is sent to a boarding school where he will have to rise through the ranks of the different social groups that fill the place, such as the nerds, the bullies, or the athletes. Basically GTA, but without killing anyone and without committing any kind of crime that could land us in jail, it is one of the most unique and interesting games from Rockstar for how it manages to offer a different perspective on what they are known for. One of those games that, if you have never played it, you should go play right now.
Manhunt
Rockstar Games during the PlayStation 2 decided to experiment with stealth games in their own way. This resulted in one of the most unique and misunderstood games of its generation: Manhunt. Even today, it is still not very well understood what it intended. Absolutely brilliant in how it blended its mechanics and narrative in a tremendously hostile game for the player, it is a masterpiece that did not suffer with its second installment. A marvel that is doubtful would be better received today than at the time, but it deserves all the honors.
Los Guerreros
Walter Hill’s film is a cult classic and not without good reason. It is an excellent movie, based on an absolutely fascinating novel by Sol Yurick, which has a very video game-like premise: a gang must travel from one end of New York to the other while all the gangs in the city want to kill them. And Rockstar shows that, indeed, it lends itself to a video game almost as good as the movie in one of the cult classics of the second PlayStation. One that fans are already asking to be remastered.
Midnight Club: Los Angeles
Although it may seem that driving games are no longer as popular among the general public, that doesn’t mean they can’t make a comeback. Especially if the indicated franchises return. One of those franchises is Midnight Club, which reached its peak with Midnight Club: Los Angeles, a fantastic open-world driving game with day and night cycles, licensed vehicles, and realistic traffic. The dream of any GTA fan who wants more realism in their games and could very well bring it back.
Oni
Probably the most unique game on the list, although it’s a bit of a cheat: Rockstar published the game, but it was developed by Bungie. Heavily inspired by Ghost in the Shell and Akira, it is a fascinating third-person shooter with a strong anime aesthetic that, even more today than at the time, could be a hit with the audience. By making its aesthetic cel shading and looking like a real anime, we would have everything we need.
GTA 4
This is the game that everyone is pointing to as potentially getting a remaster. And we’re not surprised. GTA 4 is one of the most beloved GTAs and there are plenty of reasons for that. Niko Bellic is a protagonist with whom it is easy to empathize, his story is probably the best ever told in a GTA, and the supporting cast and mechanics have yet to be surpassed by Rockstar. A remake would be absolutely incredible news, especially if it includes its two DLCs: The Lost and Damned and The Ballad of Gay Tony. Because if they do, we would be talking about the remaster of one of the best games of its generation. And perhaps the best game in Rockstar’s history, which GTA 6 will have to measure up to.
GTA 6 is the new installment of the action-adventure sandbox in an open world by Rockstar Games. Wrapped in expectation and mystery, the sixth Grand Theft Auto marks the return of this legendary franchise 10 years after GTA 5 was released. Although little has been confirmed about the gameplay or the release date of this new GTA, everything seems to indicate that we are facing what will be the most expensive game in history. Still, with each passing day, new rumors and juicy leaks are coming to delight the entire gaming community. Would you like to know more? This is everything we know about GTA VI to date.
Rockstar Games has revealed that Grand Theft Auto VI will be released on May 26, 2026, for the PS5 and Xbox Series consoles. This announcement has fueled speculation among fans, who after the recent trailer have begun to weave theories about the story and characters, particularly about the protagonist Jason Duval and his partner Lucia. Jason, fans believe they have located you Jason, who has a troubled past linked to con artists and drug traffickers, finds himself embroiled in a criminal conspiracy in the fictional state of Leonida. The details of the trailer suggest that the police will have a role […]
Rockstar Games has revealed that Grand Theft Auto VI will be released on May 26, 2026, for the PS5 and Xbox Series consoles. This announcement has fueled speculation among fans, who after the recent trailer have begun to weave theories about the story and the characters, particularly about the protagonist Jason Duval and his companion Lucia.
Jason, fans believe they have located you
Jason, who has a troubled past linked to con artists and drug traffickers, finds himself embroiled in a criminal conspiracy in the fictional state of Leonida. The details of the trailer suggest that the police will have a significant role in the narrative, which has led some fans to speculate that Jason might be working as an undercover agent. However, such a theory, while popular, is based on unconfirmed interpretations and coincidences from the scenes shown.
In recent hours, a post on Reddit has captured the attention of the community with over 3,400 upvotes, discussing possible connections between Jason and characters from the Grand Theft Auto universe, as well as from Red Dead Redemption 2. This conversation has allowed players to delve deeper into the story’s background and the nature of relationships within the game, including ties to the well-known Phil Cassidy.
Although everything that does not come from Rockstar remains speculative, the theories are in tune with the rich tradition of the saga, where the protagonists often have to carry out the “dirty work” of corrupt authorities. Thus, the community continues to search for clues in every frame of the trailer, remembering that we are facing one of the most anticipated titles in the history of video games, whose arrival promises to profoundly impact the industry.