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Arc Raiders has captivated players for many reasons, but also for this curious movement technique

The movement mechanics in Arc Raiders have captured players’ attention for their originality and ability to foster creativity in gameplay. By holding the spacebar while falling, raiders can grab onto the edges of structures, allowing them to descend from heights without taking fall damage. This feature has led players to explore its use in innovative ways, especially on platforms like Reddit, where they share techniques that enhance mobility in the game. A different way to interact with the environment The ledge grab mechanics […]

Arc Raiders has captivated players for many reasons, but also for this curious movement technique

The movement mechanics in Arc Raiders have captured players’ attention for their originality and ability to foster creativity in gameplay. By holding the spacebar while falling, raiders can grab onto the edges of structures, allowing them to descend from heights without taking fall damage. This feature has led players to explore its use in innovative ways, especially on platforms like Reddit, where they share techniques that enhance mobility in the game.

A different way to interact with the environment

The ledge grab mechanic allows players to make daring jumps from considerable heights, which not only offers them a distinctive style of play but also redefines their interaction with the environment. Although this technique does not provide direct advantages in combat, players have found ways to employ it strategically to improve their positioning on the map. By combining multiple grabs, it is possible to descend quickly from tall buildings, creating a sense of agility and freedom.

Additionally, Arc Raiders includes other movement techniques that enrich the gaming experience, such as rolling after a fall, which can almost eliminate damage taken from falls from extreme heights. However, the jewel of movement is undoubtedly the Snap Hoo”, a legendary gadget that allows players to move quickly and cancel animations, providing a crucial advantage in mobility. Mastering its use will require practice, but it promises to open new possibilities in raids.

The depth of the movement system in Arc Raiders highlights developer Embark’s focus on fun and dynamic gameplay, setting a new standard in the shooter genre. With techniques like ledge grab and the use of the Snap Hook, players are challenged to perfect their mobility, thus promoting an exciting competitive environment.

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Author SoftonicPosted on November 11, 2025November 11, 2025Categories Gaming, NewsTags agilidad, Arc Raiders, Embark, extraction shooter, ledge grab, libertad, Raiders, shooter, snap hook

Arc Raiders had over 100,000 simultaneous players on its launch day, but it still has a record to beat

The highly anticipated game Arc Raiders was released today at 5:30 a.m. EDT (2:30 a.m. PDT / 9:30 a.m. GMT), and it has already set a historic record by reaching over 103,975 concurrent players on its first day. This impressive number of players highlights not only the interest in the game but also the effectiveness of its promotion and the expectations generated during its beta period, where it reached 185,000 players, despite the progress made not carrying over to the full launch. Its own beta is far behind Arc Raiders has quickly positioned itself as the title […]

Arc Raiders had over 100,000 simultaneous players on its launch day, but it still has a record to beat

The highly anticipated game Arc Raiders was released today at 5:30 a.m. EDT (2:30 a.m. PDT / 9:30 a.m. GMT), and it has already set a historic record by reaching over 103,975 concurrent players on its first day. This impressive number of concurrent players highlights not only the interest in the game but also the effectiveness of its promotion and the expectations generated during its beta period, where it reached 185,000 players, despite the fact that the progress made would not carry over to the full launch.

Your own beta is far away

Arc Raiders has quickly positioned itself as the best-selling title on Steam, surpassing popular competitors like Battlefield 6 and The Outer Worlds 2. This meteoric success on the platform suggests that the developers have hit the mark with their approach, offering a gaming experience that resonates with a wide audience. The opportunity to dismantle malevolent artificial intelligence robots for parts and acquire additional items has captured the attention of many, generating a special attraction towards loot and exploration.

Player feedback has been largely positive. Many feel satisfied with the game’s accessibility, highlighting that it is a refreshing extraction shooter that doesn’t feel too demanding, unlike titles like Escape from Tarkov. This could attract those who prefer a less intense but equally exciting experience. However, challenges have been reported, such as the presence of spider robots that pose a considerable challenge for players.

With over 150,000 players online in the early moments of its launch, the future of Arc Raiders looks promising. The developers will be able to continue monitoring the community’s response as they embark on a new chapter in the gaming landscape.

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Author SoftonicPosted on October 31, 2025October 31, 2025Categories Gaming, NewsTags Arc Raiders, Battlefield 6, Beta, Escape from Tarkov, extraction shooter, jugadores simultáneos, shooter, The Outer Worlds 2

This extraction shooter puts us in the shoes of a rubber duck and has over 300,000 simultaneous players on Steam

The success of Escape From Duckov has been remarkable, reaching over 300,000 simultaneous players on Steam on October 26. This game combines mechanics of an extraction shooter in a single-player format, along with roguelite-style role-playing elements, challenging the typical conventions of a genre that traditionally includes PvP interactions. A resounding success with the public, Lincoln Carpenter, a writer for PC Gamer, confessed that he initially considered the game a mere joke, but was impressed after trying it. He described Escape From Duckov as an excellent top-down shooter that reimagines […]

This extraction shooter puts us in the shoes of a rubber duck and has over 300,000 simultaneous players on Steam

The success of Escape From Duckov has been remarkable, reaching over 300,000 concurrent players on Steam on October 26. This game combines mechanics of an extraction shooter in a single-player format, along with roguelite-style role-playing elements, challenging the typical conventions of a genre that traditionally includes PvP interactions.

A resounding success with the public

Lincoln Carpenter, writer for PC Gamer, confessed that at first he considered the game a mere joke, but was impressed after trying it. He described Escape From Duckov as an excellent top-down shooter that cleverly reimagines the extraction shooter concept in a satisfying single-player format. This unusual blend of styles has managed to capture the attention of a wide audience.

The title, which is distinguished by its satirical content and the appearance of adorable animals, has significantly contributed to its virality in the gaming community. This strategy seems to have been effective, as the game has notably surpassed the studio’s previous release, which only reached a peak of 1,631 concurrent players. The response from players indicates a desire to experience creative titles that break away from the conventional.

With a discounted price of $15.83 available on Steam until October 29, Escape From Ducko not only promises fun and humor but also presents an attractive opportunity for those looking to distance themselves from the intense competition that characterizes many shooters at this time. In an increasingly saturated launch environment, the success of games like this can be an encouraging sign about trends in the industry. Players are eager for more of this unique and carefree experience.

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Author SoftonicPosted on October 27, 2025October 27, 2025Categories Gaming, NewsTags accion, Escape From Duckov, extraction shooter, PvP, shooter, Steam, viralidad

The director of Arc Raiders confirms where their success comes from: they have done the exact opposite of Marathon

The extraction shooter genre continues to show untapped potential, reflected in the imminent release of two significant titles: Marathon from Bungie and Arc Raiders from Embark. Both games have conducted playtests simultaneously, providing developers the opportunity to compare their decisions and player reactions to their respective approaches. Between doing it one way or another, they chose better. Virgil Watkins, design director of Arc Raiders, commented on the coincidence of the tests, highlighting that it turned out to be an excellent opportunity for a comparative analysis. “It was a great test […]

The director of Arc Raiders confirms where their success comes from: they have done the exact opposite of Marathon

The extraction shooter genre continues to show untapped potential, reflected in the imminent release of two significant titles: Marathon from Bungie and Arc Raiders from Embark. Both games have conducted playtests simultaneously, providing developers the opportunity to compare their decisions and player reactions to their respective approaches.

Between doing it one way or another, they chose better

Virgil Watkins, design director of Arc Raiders, commented on the coincidence of the tests, highlighting that it turned out to be an excellent opportunity for a comparative analysis. “It was a great A/B test for us, as they made decisions that we did not, and vice versa,” explained Watkins, suggesting that the opportunity to observe how players responded to different design decisions was enriching.

Despite this promise, not all analysts are convinced. Tyler Wilde, editor-in-chief of PC Gamer, has expressed his skepticism about whether the market can sustain two extraction shooters, a genre that, by its nature, is not particularly casual. “Both studios need their extraction shooters to be a success,” Wilde stated, adding that there might be insufficient demand for both games.

In addition, the design director of Arc Raiders praised the artistic style of Marathon, expressing curiosity about its future evolution. “I found the artistic style very evocative… I hope to see more of that in the future,” he commented, highlighting the importance of aesthetic value in video game development. Although both titles have notable differences, comparisons are inevitable in a competitive market that seeks to capture attention in a genre that still has much to offer.

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Author SoftonicPosted on October 20, 2025October 20, 2025Categories Gaming, NewsTags Arc Raiders, arte, Embark, extraction shooter, FPS, Marathon, multijugador, PC Gamer, shooter, supervivencia, Tyler Wilde, Virgil Watkins

If you feel like you're not hitting anything in Battlefield 6, it's not that you're very bad, it's a bug

Since its launch just a few days ago, Battlefield 6 has sparked intense analysis from players, who are looking to perfect their skills in this shooter. However, they have found strange behavior in the bullet spread, which has caused discomfort in the community. When firing with automatic weapons for extended periods, the first shots may hit accurately, but the bullets deviate from their trajectory in prolonged bursts, forcing players to stop shooting to regain accuracy. It is a problem that Florian Le Bihan, designer, is working to solve

If you feel like you're not hitting anything in Battlefield 6, it's not that you're very bad, it's a bug

Since its launch just a few days ago, Battlefield 6 has sparked intense analysis from players, who are looking to perfect their skills in this shooter. However, they have found strange behavior in bullet dispersion, which has caused discomfort in the community. When firing with automatic weapons for extended periods, the first shots may hit accurately, but the bullets deviate from their trajectory in prolonged bursts, forcing players to stop shooting to regain accuracy.

It is a problem they are working to solve

Florian Le Bihan, designer at DICE, has confirmed that this issue is not simply a matter of poor aim, but a bug in the game that affects the trajectory of bullets. Through a post on Twitter, the developer revealed that the team is aware of the problem and is working on a solution that will be implemented in an upcoming patch. This bug is similar to one that was identified and fixed during the game’s beta, suggesting that Battlefield 6 may have faced issues at launch that affect the player experience.

Despite the confirmation of the error, some community members argue that the criticism towards the bug is unfounded and comes from users who have not managed to adapt to the new shooting system. This discussion has led to an active debate on platforms like Twitter, where influencers like TacticalBrit have shared videos demonstrating the flaw, thus supporting the idea that excessive bullet spread is not just a skill issue.

While developers work to resolve the situation, the future of gameplay will depend on the upcoming update. Until it arrives, the gaming community will have to adapt and continue seeking their best performance in the frantic battlefield that Battlefield 6 offers.

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Author SoftonicPosted on October 17, 2025October 17, 2025Categories Gaming, NewsTags apuntado, battlefield, Battlefield 6, diseñador, dispersión de balas, Florian Le Bihan, FPS, parche, shooter, TacticalBrit

Riot Games is working on a new game in the Valorant universe

Riot Games is working on a new first-person shooter (FPS) game that will apparently be set in the Valorant universe. This claim arises from a deleted job posting that sought candidates with experience in FPS development and familiarity with the popular tactical shooter released in 2020. Although the company has removed these references, interest in the project continues to grow. It would be another FPS Since 2023, several job postings have hinted at the development of a new first-person shooter, sometimes modified or deleted to suppress mentions of the current project

Riot Games is working on a new game in the Valorant universe

Riot Games is working on a new first-person shooter (FPS) game that will apparently be set in the Valorant universe. This claim arises from a deleted job posting that sought candidates with experience in FPS development and familiarity with the popular tactical shooter released in 2020. Although the company has removed these references, interest in the project continues to grow.

It would be another FPS

Since 2023, several job offers have hinted at the development of a new first-person shooter, sometimes modified or removed to suppress mentions of the current project. However, the consistency of this information suggests a strategic move by Riot to expand its catalog. Alongside the MMO based on League of Legends, the company seems to be looking to diversify its investment and take advantage of the accumulated success of Valorant as one of the main alternatives to Counter-Strike.

Recently, Riot’s official recruitment page shared a vacancy for its headquarters in Los Angeles that quickly went viral, thanks to its mention of the need for experience in character creation for FPS, as well as familiarity with the Valorant universe. Despite the quick removal of these details, it is argued that this move is not isolated and has been part of a continued pattern in the company’s efforts to keep its new developments under wraps.

Valorant, the tactical shooter, has achieved remarkable acceptance in the market since its launch, allowing Riot Games to diversify its projects and resources. It is speculated that this new title could include MMO elements, which would reaffirm the company’s intention to remain relevant in a constantly evolving landscape within the video game industry. Therefore, the gaming community eagerly awaits more details about this new project in development.

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Author SoftonicPosted on October 16, 2025October 16, 2025Categories Gaming, NewsTags Counter Strike, FPS, league of legends, MMO, Riot Games, shooter, shooter táctico

Call of Duty came to exist thanks to EA, and Battlefield 6 exists thanks to the same person from Call of Duty

The year 2002 marked a significant milestone in the world of video games with the release of Medal of Honor: Allied Assault, a title that stood out for its cinematic representation of World War II. This game not only won the award for Best Action Game of the Year but also left an indelible mark on the industry. It is interesting to remember that its development was handled by 2015, Inc., a studio that was sidelined by Electronic Arts (EA) when it chose to bring the development of its Medal of Honor games in-house. Vince Zampella, the […]

Call of Duty came to exist thanks to EA, and Battlefield 6 exists thanks to the same person from Call of Duty

The year 2002 marked a significant milestone in the world of video games with the release of Medal of Honor: Allied Assault, a title that stood out for its cinematic representation of World War II. This game not only won the award for Best Action Game of the Year, but it also left an indelible mark on the industry. It is interesting to remember that its development was handled by 2015, Inc., a studio that was sidelined by Electronic Arts (EA) when it chose to bring the development of its Medal of Honor games in-house.

Vince Zampella, the great architect of contemporary FPS

EA’s decision not to retain the 2015 team, which included development director Vince Zampella, allowed for the creation of Call of Duty, one of the most successful franchises in the history of video games. Zampella and part of his team joined Activision to found Infinity Ward, where they brought Call of Duty to life, a game that introduced multiple protagonists and different perspectives on war, something that became a hallmark of the series.

Recently, Zampella has returned to EA as the head of the Battlefield franchise, reigniting the rivalry between these two companies. Battlefield 6, its latest title, has reached an impressive peak of 747,000 players on Steam, placing it among the top 20 games of all time on the platform. This remarkable figure suggests that EA may have shifted its focus towards developers, allowing Battlefield to regain its prominence in the shooter sector.

The history of the video game industry can be unpredictable, and what started as an unfortunate business decision for EA has led to a rewarding rivalry that continues to capture the attention of players around the world. With Zampella’s return to EA, we may see a revitalization in both Battlefield and the relationships between these two iconic video game companies.

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Author SoftonicPosted on October 15, 2025October 15, 2025Categories Gaming, NewsTags activision, EA, infinity war, Medal of Honor, Medal of Honor: Allied Assault, Mejor Juego de Acción del Año, shooter, Vince Zampella

Palworld collaborates with the best shooter you haven't played yet because it has been in early access for five years

Palworld, the game that combines creature capturing with building and combat, is about to embark on an exciting new collaboration, this time with Ultrakill, the popular retro-style first-person shooter that debuted in early access on Steam in 2020. After the recent crossover update with Terraria, Pocketpair has announced the event titled Palworld x Ultrakill, although details about this collaboration are scarce. At Pocketpair, they know how to choose who to collaborate with. The Terraria update for Palworld introduced new Pals, weapons, armor, and a new dungeon, suggesting […]

Palworld collaborates with the best shooter you haven't played yet because it has been in early access for five years

Palworld, the game that combines creature capturing with building and combat, is about to embark on an exciting new collaboration, this time with Ultrakill, the popular retro-style first-person shooter that debuted in early access on Steam in 2020. Following the recent crossover update with Terraria, Pocketpair has announced the event titled Palworld x Ultrakill, although details about this collaboration are scarce.

At Pocketpair, they know how to choose who to collaborate with

The Palworld update for Terraria introduced new Pals, weapons, armor, and a new dungeon, suggesting that the collaboration with Ultrakill could follow a similar line in terms of content and features. Although a release date has not yet been revealed, Pocketpair has confirmed that “the weapons and equipment from ULTRAKILL will appear in the world of Palworld.”

Given that Ultrakill is a game focused on frantic action and the use of various firearms, and considering the promotional image showing the character V1 wielding a weapon, it seems clear that shooting mechanics play a central role in this crossover. Fans can expect a “new chaotic gaming experience like never seen before,” according to the official statement from the developers.

For the moment, anticipation is growing among players, as the series of announcements and the intrigue generated by the potential of this collaboration could further redefine the essence of Palworld. With two major titles in the gaming world coming together, many are wondering how the mechanics of Ultrakill will truly integrate with the world of Palworld. It remains to be seen how this exciting fusion will unfold.

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Author SoftonicPosted on September 23, 2025September 23, 2025Categories Gaming, NewsTags acceso anticipado, colaboración, Palworld, Palworld x Ultrakill, Pocketpair, shooter, Terraria, Ultrakill, V1

EA has confirmed that if you want to play crossplay in Battlefield 6, they have managed to ensure that you are not at a disadvantage

Crossplay in video games has been a topic of debate in the community, especially in the shooter genre. With the arrival of Battlefield 6, EA has implemented a system that will allow players from different platforms to play together, facilitating connection between friends and expanding the player base. However, there are concerns about balance and the potential for cheating, especially between PC and console users. EA is taking steps in the right direction. EA has clarified that, although the crossplay option will be available, there will not be an exclusive “consoles versus consoles” mode at […]

EA has confirmed that if you want to play crossplay in Battlefield 6, they have managed to ensure that you are not at a disadvantage

Crossplay in video games has been a topic of debate in the community, especially in the shooter genre. With the arrival of Battlefield 6, EA has implemented a system that will allow players from different platforms to play together, facilitating connection between friends and expanding the player base. However, there are concerns about balance and the potential for cheating, especially between PC and console users.

EA taking steps in the right direction

EA has clarified that, although the crossplay option will be available, there will not be an exclusive “consoles vs. consoles” mode when this feature is activated. The system will prioritize matching console players, but it will also include PC users, which opens the possibility of playing alongside those using mouse and keyboard. Console players will have the option to disable crossplay, but with the drawback of losing the ability to play with friends on other platforms.

Additionally, EA has committed to addressing the cheating issue with the implementation of a new anti-cheat system called Javelin, as well as through technical efforts to mitigate the impact of malicious software on PC. At a recent event, the company highlighted its aggressive approach to maintaining game integrity and ensuring that matchups are fair.

With the launch of Battlefield 6 scheduled for October 10 on PS5, Xbox Series X|S, and PC, players are eager to experience how crossplay will work in a competitive environment. While many celebrate the possibility of joining friends regardless of the platform, concerns about balance and cheating still persist in the community, suggesting that the overall acceptance of this feature may depend on the effectiveness of the measures that EA implements.

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Author SoftonicPosted on September 19, 2025September 19, 2025Categories Gaming, NewsTags anti-cheat, battlefield, Battlefield 6, crossplay, EA, Javelin, pc, ps5, shooter, Xbox Series X|S

Helldivers is not considering collaborations right now, not even with Fortnite

The possibility of a crossover between Helldivers and Fortnite seems distant, according to recent comments from Shams Jorjani, CEO of Arrowhead Game Studios. During an interaction on Discord, Jorjani confirmed that a collaboration is not a priority at this time, despite the current theme of Fortnite evoking the style of Helldivers, with a military faction facing an invasion of insects. This statement comes in a context where some rumors suggest that there is “not a sign” that such a collaboration is in the works. In the future, well, God will tell. Despite these statements, Jorjani […]

Helldivers is not considering collaborations right now, not even with Fortnite

The possibility of a crossover between Helldivers and Fortnite seems distant, according to recent comments from Shams Jorjani, CEO of Arrowhead Game Studios. During an interaction on Discord, Jorjani confirmed that a collaboration is not a priority at this time, despite the current theme of Fortnite evoking the style of Helldivers, with a military faction facing an invasion of insects. This statement comes in a context where some rumors suggest that there is “not a sign” that such a collaboration is in the works.

In the future, well God will tell

Despite these statements, Jorjani did not completely rule out the possibility of a crossover in the future. “Who knows? One day. Fortnite is great and quite big,” he commented, suggesting that the popularity of Fortnite could open doors in the future. However, he emphasized that players from both communities should not keep high expectations about a crossover, at least in the short term.

So far, Helldivers has only officially collaborated with Halo and Killzone, which makes the idea of a partnership with Fortnite even more complex, given that there is no robust precedent to guide Arrowhead. While the integration of themed cosmetics could be a safe option, a significant crossover would require something more substantial. The community continues to speculate about this, and many are wondering if this will be a step that Arrowhead will consider in the future.

On the other hand, when asked about his recent comment regarding a “upcoming game,” Jorjani indicated that he was not referring to Helldivers 3, which raises interest about what the future might hold for the company, leaving fans eager for developments from Arrowhead.

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Author SoftonicPosted on September 10, 2025September 10, 2025Categories Gaming, NewsTags Arrowhead, Arrowhead Game Studios, CEO, fortnite, FPS, Helldivers 2, Shams Jorjani, shooter, skin

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