During the recent Nintendo Direct, a new game from the iconic Everybody’s Golf series was announced, titled Everybody’s Golf Hot Shots. This release is significant, as it will be the first time a title from the saga is available on PC, which represents an important step for fans who have been clamoring for a computer version of the game. Additionally, it will also be available for Switch and PS5. Aim and shoot The Everybody’s Golf series, which has captivated players since the late 90s with its cartoonish approach and solid gameplay, had not released a new title […]
During the recent Nintendo Direct, a new game from the iconic Everybody’s Golf series was announced, titled Everybody’s Golf Hot Shots. This release is significant, as it marks the first time a title from the saga will be available on PC, which represents an important step for fans who have been eagerly requesting a version of the game for computer. Additionally, it will also be available for Switch and PS5.
Aim and shoot
The Everybody’s Golf series, which has captivated players since the late 90s with its cartoonish approach and solid gameplay, had not released a new title since 2017. This announcement has rekindled excitement among fans, especially because it includes several game modes, such as a single-player mode, online multiplayer, and couch co-op. Additionally, a new mode called Wacky Golf will be introduced, promising to offer unique and interesting challenges for players.
However, the excitement is tempered by the fact that Hyde Inc. will take over the development of the game, instead of the traditional Clap Hanz, which has caused some uncertainty in the community. Although history is full of examples of new developers who have managed to revive and renew beloved franchises, fans cannot help but feel a certain skepticism. Despite this concern, the game’s trailer has maintained the distinctive essence of Everybody’s Golf, leaving a glimmer of hope in the hearts of fans.
Although there is still no specific release date, it has been confirmed that the game will be available this year. With its arrival on various consoles and the possibility of enjoying it in both single-player and multiplayer modes, Everybody’s Golf Hot Shots promises to be a renewed attraction for golf lovers and for those seeking a fun and accessible experience.
Nintendo has a lot to share, and it has done so in the Nintendo Direct 2025. The company has announced a significant change in the way Switch players will be able to share their digital games, introducing a new system of virtual game cards. This system, set to launch at the end of April, will allow for easier and more convenient game sharing between Switch consoles. Sharing games is living Virtual game cards will appear on the console and can be shared with only one console at a time via a local wireless connection. When […]
Nintendo has a lot to share, and it has done so in the Nintendo Direct 2025. The company has announced a significant change in the way Switch players will be able to share their digital games, introducing a new virtual game card system. This system, set to launch at the end of April, will allow for easier and more convenient game sharing between Switch consoles.
Sharing games is living
The virtual game cards will appear on the console and can be shared with only one console at a time via a local wireless connection. When a player purchases a digital game, it will appear as a virtual card that can be ejected to play on another device. However, these cards can only be lent to members of the Nintendo Family Group for a maximum of two weeks, which offers family flexibility but also limitations compared to the current method.
This advance is especially relevant given the imminent arrival of the Switch 2, which could motivate many players to share and play on multiple devices. Currently, the process of sharing games between two consoles requires both to be connected to the Internet and necessitates setting one console as primary and the other as secondary, which can be cumbersome. With the new system, it is possible to play without the need for a constant connection, although once a game is shared, it will no longer be available on the original console until it is returned.
The virtual game card system seems to be more advantageous for families with multiple Switch consoles, especially those facing connectivity issues. However, those who usually share games between only two devices may find this new approach less useful, as it could eliminate the possibility of playing simultaneously on multiple consoles. With the promise that virtual game cards will be compatible with the Switch 2, Nintendo seems to be taking a step in the right direction towards a more shared and accessible gaming experience.
A recent report from the Game Developers Conference (GDC) 2025 reveals that video game development for PC has reached unprecedented levels, with 80% of more than 3,000 developers surveyed working on projects for this platform. This figure marks a significant increase compared to the 66% reported in 2024, consolidating PC as the dominant platform in the video game industry. In comparison, only 38% of respondents are developing for PlayStation 5 and 34% for Xbox Series X/S. This increase in PC game development has been on a constant rise since 2020, when the […]
A recent report from the Game Developers Conference (GDC) 2025 reveals that video game development for PC has reached unprecedented levels, with 80% of over 3,000 developers surveyed working on projects for this platform. This figure marks a significant increase compared to the 66% reported in 2024, consolidating PC as the dominant platform in the video game industry.
In comparison, only 38% of respondents are developing for PlayStation 5 and 34% for Xbox Series X/S. This increase in game development for PC has been steadily rising since 2020, when 56% of developers stated they were working on this platform. The report also highlights that the interest in developing for PC has grown, reaching 74% of respondents.
The Culprit of Everything: Steam Deck
The GDC suggests that the growing popularity of the Steam Deck, mentioned by 44% of surveyed developers, could be driving this surge in PC development. The ease of access and distribution offered by Steam is a key factor, allowing developers to release their games more easily. In 2024, nearly 19,000 new titles were launched on Steam, which demonstrates the vitality of this platform.
However, the report highlights that its sample has a bias towards Western developers, with 58% of respondents coming from the United States. This could influence the results regarding the global industry, as the lack of representation from markets like China and Japan may lead to an underestimation of mobile game development and other platforms. While the PC developer community is growing, the job outlook is not entirely encouraging: 10% of respondents reported layoffs in 2024, and 4% indicated studio closures.
Nintendo goes at its own pace. That’s why it shouldn’t surprise anyone that it took until January 16th to present its next console. Even if we had known about its existence for months. Or if practically everything about it had been leaked weeks ago. For Nintendo to change its plans once they have been considered, something potentially catastrophic must occur, and that is a problem, both for the company and its fans. Why? Because we are in a situation where the announcement of Switch 2 doesn’t feel sufficient. And […]
Nintendo goes at its own pace. That’s why it shouldn’t surprise anyone that it took until last January 16 to present its next console. Even if it had been months since we knew of its existence. Or weeks since practically everything about it had been leaked. For Nintendo to change its plans once they have been considered, something potentially catastrophic must occur, and that is a problem, both for the company and its fans.
Why? Because we are in a situation where the announcement of Switch 2 doesn’t feel sufficient. And not precisely because of the leaks. But to delve into that topic, let’s break down everything we know for sure and what we can infer. Because although the announcement was brief, there is quite a bit to discuss.
About the things we know for sure about the successor to the current Nintendo console, we have its name, size, and appearance. Named Nintendo Switch 2, it is notably larger than the current console, but still has the same layout: a portable console that connects to a dock, with controllers that can be detached from the screen. Now with what seem to be improved systems of everything we already have in the Nintendo Switch, it appears to be an enhanced version of the current console.
All of this is not a bad thing. Many people have rushed to say that the lack of innovation is a problem, that it is a demonstration of a Nintendo in decline, but it is not true. Nintendo and innovation are not two words that always go hand in hand. Throughout its history, Nintendo has had more iterative consoles than groundbreaking ones, and this is just another example of the former. Is it the first time they release a console with a 2 in the name? That is true. But they also have the resounding failure of the Wii U and the lesser failure of the Nintendo 3DS fresh in their memory: it’s normal that they want to play it safe after the success of the Switch.
That doesn’t take away from the fact that the announcement was excessively conservative. By presenting the console as they have, they leave us with more questions than answers. Saying that we will know more on April 2, in two and a half months, is not an answer. And meanwhile, many doubts remain.
A large part of the audience has been left dissatisfied. As have the shareholders. And we are not surprised. We have neither seen the console in operation nor do we know how much more powerful or different it is compared to the Switch and, officially, we don’t even know about new games. So, really, this announcement has been just to present us with the image of the console, not even the existence of the console. A move that is not what Nintendo needed right now.
Some things we suspect, but are not confirmed, about the console
On the positive side, it is true that there are a few elements inferred from this presentation that give us hope. The joycons moving vertically suggest that they can function as mice, a functionality that fits with their new hardware. Similarly, the images of Mario Kart shown in the trailer do not correspond to Mario Kart 8, which suggests the existence of a new Mario Kart on the horizon. A great idea considering the sales of the previous game in the franchise.
The problem is that none of this is confirmed. They are mere speculations. Worse yet, is Mario Kart the game you want to showcase a console with?
Mario Kart is a game that doesn’t stand out for its graphics or gameplay. It sells a lot, is enjoyed in many homes, but it is not a game that will demonstrate the console’s capabilities, unlike a Mario or a Zelda, to stick to games that sell in absolutely staggering numbers. And that’s the problem. It’s not clear who this announcement is aimed at. Because it’s constructed as if it were directed at a casual audience, but those who are truly interested are the fans: those who need details, not just vague hints.
Can Switch 2 Fail?
This creates a problem in the hands of Nintendo. They have two and a half months ahead with a trailer that excites as it is a new console, but nothing more. They have not given us reasons to eagerly await the presentation of their games or the release of the console beyond the hype they were already feeding us with. And that is a problem that can backfire on them: people may end up disappointed by receiving much less than they expected after so much anticipation.
To reverse this situation, Nintendo has little room for maneuver. Not when it is a company known for not having any flexibility when it comes to making changes. With their Direct scheduled for April 2nd, their only possibility is, ironically, to be flexible.
They need to give us more information. Communicate better. We need to know about games, console features, release date, and price. It’s not necessary to know everything, but we do need to know some of these aspects. The longer they withhold this information, the more amazing it must be so that we don’t feel tremendously disappointed when they present it. A console much more expensive than the original, a distant release date, mediocre features, or a launch with few or uninteresting games, given the current climate, could lead to the console’s death before its birth. And that will be self-inflicted by Nintendo itself.
Nintendo’s Crossroads: Only They Know Their Plans
Of course, there is a possibility that the console will have excellent features, numerous and prodigious launch games, a nearby release date, and a very affordable price. In that case, Nintendo has nothing to worry about. But if not, and in the business world, you never have the perfect product under ideal circumstances, they need to do one thing: ensure they don’t burn out their audience.
Knowing whether Switch 2 will be a success or not is impossible today. What is possible is to gauge people’s reactions. And what is seen is that the enthusiasm is also tinged with some disappointment and bitterness. Nintendo cannot afford that. If they are going to continue with their plans and if those plans involve keeping us in the dark for months as they have suggested, they run a very real risk of their audience turning their backs on them. Something that not even a great success like Switch can save you from. As Wii already demonstrated.
That is why everything is now in the hands of Nintendo. And whether the console ultimately fails or succeeds will largely depend on their marketing plans in the coming months. In addition to the flexibility they demonstrate.
The Nintendo Switch eShop is a mess. That’s something we can all agree on. It’s difficult to navigate, unintuitive, filled with games of more than questionable quality, and on top of that, it’s incredibly slow. There are many reasons why it’s like this, but there is a feeling that Nintendo should do better. Both because other companies do it better and because they themselves have done better in the past. Among those who think this way is Nintendo Life. In anticipation of the Nintendo Switch 2, which at the time of writing this article […]
The Nintendo Switch eShop is a disaster. That’s something we can all agree on. It’s difficult to navigate, unintuitive, filled with games of more than questionable quality, and on top of that, it’s incredibly slow. There are many reasons why it’s like this, but there is a feeling that Nintendo should do better. Both because other companies do it better, and because they themselves have done it better in the past. And among those who think this way is Nintendo Life.
In anticipation of the Nintendo Switch 2, which at the time of writing this article has not yet been presented (and we hope it has been by the time it is finally published), they have decided to do the work that Nintendo doesn’t seem willing to do. A better version of the Switch store. And in just one week, they have created the first version of what they have called Better eShop. A better and more functional version of the official Nintendo Switch store.
Better eShop, a better version of the Switch store?
The main purpose of this store is to make the Switch store much more usable than it is today. Which, in their opinion, is not very difficult. To achieve this, they have focused on six particular features that make it stand out from the Nintendo store. Although not all of them are improvements over it.
The first of these are customizable filters for the store. Several of them are automatically adjusted to remove anything they consider spam and not legitimate video games, adding a report button to filter them for all players if there are any that slip under their radar. Another of these features is that they have added Nintendo Life reviews accessible on each game’s page, and it is now possible to write user reviews between 50 and 250 words, with a rating, in addition to adding games to a system collection. All of this is optimized to work faster, both on desktop and mobile.
Among the features that are not in themselves either improvements or substantial additions are the night mode, the inclusion of music, and the Nintendo store’s discovery algorithm as best as they could. Among the missing features is the ability to purchase multiple games at once, having to buy them one by one, but it is something they are working on while gathering feedback from players on this first version of the project.
On paper, it sounds good. And it certainly seems that they have far surpassed the work done by Nintendo with the eShop. But is that the case? The reality is that several users have pointed out that not everything that glitters is gold. According to journalist Kerry Brunskill from PC Gamer, the Better eShop filter filters all romance games from the eShop by default. Considering that games of this genre are spam and, by extension, should be regarded the same as games mass-produced using AI or recycled assets.
This demonstrates one of the biggest problems with this kind of automatic filters: who decides what deserves to be considered legitimate. Although it is true that the eShop is filled with games of practically no quantity and that a stricter filter is necessary, leaving out entire genres because they are not liked by a very specific sector of the population is, at the very least, problematic. And it would be equally so if it were any other video game genre.
The eShop: a basic disaster that works well enough
Nintendo’s job, like that of any other major video game company with its own digital store, is much more difficult than it seems. Having clear and explicit filters to work with, while not falling into censorship or arbitrariness, is tremendously complicated. And if not, just ask Steam and its decision to allow all kinds of Western pornographic games, but systematically censor games with erotic elements and great critical consideration coming from Japan.
Additionally, many of the eShop’s problems are fundamental issues that may not be impossible to solve during the console’s lifecycle, but are extremely cumbersome. Because although it may seem otherwise, the Switch’s eShop is not an app: it is a web page that we access from our console with a browser that calls the page, simulating being an app.
This already means that, out of necessity, it operates much slower than it should. At least on consoles. And why isn’t it changed to work better on the web? Because it is very costly. It’s not just a maintenance task, but it requires significant internal work on the store, which may be seen as unnecessary by Nintendo when the store itself is functional. If it works, even if less than ideally, it is optimal, and it is absurd to change it when it is perfectly possible to maintain it as it is, at least until the possibility is considered on a new console.
That means Nintendo Switch 2 could have a new store. And we want it. We desire it. We need it, even. So, what should the Switch 2 have? To start with, a complete overhaul of the application. This time, it should be an application. If we have a web call again, we will have the same problems sooner or later, at least in terms of slowdowns and issues making specific changes, which will lead to it making no sense to repeat the same mistake twice.
Switch 2, what can we expect from a new eShop?
In everything else, the key lies in two points: usability and curation. In terms of usability, this new store must be simpler. It should better guide the user, making it easy to access new releases, demos, already purchased games, and everything they want to access at any given time. In terms of curation, Nintendo must establish clear guidelines on what is allowed and what is not in the store. By creating specific guidelines on the types of games that are allowed, requiring prior approval for publication, with just this small change, we would have a much cleaner and more reasonable store.
Now, there is a problem with this. If Switch 2 is backward compatible with Switch, as everything suggests it will be, it’s possible that we will have the same store. Or if not, that there won’t be a change in content curation and, if there is, that there won’t be a cleanup. This could lead us to some of the same problems we have with the current store.
Because at the end of the day, it’s not that easy to make a good digital video game store. Not when it’s something that has to take into account many other elements, such as where it will be accessed from or how it will be integrated into different devices. Not to mention if we consider all the legacy it carries from different previous versions. That’s why Better eShop is an interesting experiment, undoubtedly useful, but in no case better than what Nintendo has done.
However, Nintendo has the opportunity to do better. It can do so with the Nintendo Switch 2. Although the possibility of not doing so, giving us the same eShop and simply saying that it already works and doesn’t need changes, is already there. However, to know for sure, it seems we will still have to wait. Even if with this store the wait becomes undoubtedly longer.
Before the end of the year, we need to settle accounts. Do you want to know more about Nintendo Switch 2? We know some things about Nintendo Switch 2. To be fair, nothing official. We know the things that have been mentioned here and there, but that’s our job: to bring you everything in an organized and sensible way, so you don’t go crazy. And that’s what we’re going to do. Tell you everything we know so far about Nintendo Switch 2, but emphasizing an important detail: practically everything we know is speculation. A word of caution. Although it’s impossible that this […]
Before the year ends, we need to settle some accounts. Do you want to know more about Nintendo Switch 2? We know some things about Nintendo Switch 2. To be fair, nothing official. We know the things that have been mentioned here and there, but that’s our job: to bring you everything in an organized and sensible way, so you don’t go crazy. And that’s what we’re going to do. Tell you everything we know so far about Nintendo Switch 2, but emphasizing an important detail: practically everything we know is speculation.
Notice to navigators. Although it is impossible for this information to become outdated before the end of the year, as we are going to discuss, it is possible that in a couple of weeks some of these things may be confirmed or denied. We have no way of knowing. But we think it’s important to establish a point from which to have a picture of the current situation of all the information we currently have about the console. And what its possibilities are.
Nintendo Switch Online is an essential app if you want to fully enjoy the multiplayer games of Nintendo Switch like Splatoon 2, Mario Kart 8 Deluxe, ARMS, or Pokkén Tournament DX. Its main advantage: it helps you coordinate strategies with your friends through its voice chat.
What is the name of the Nintendo Switch successor?
Officially, nothing is known. Nintendo still calls it “the successor to Nintendo Switch”. For now, everyone who has leaked any kind of information refers to it as Nintendo Switch 2. And given the resounding failure that all the abrupt name changes and strange experiments of the last generations have entailed, it seems like a sensible assumption.
What kind of hardware will it have?
Again, we don’t know anything officially. What we do know from leaks is that the console will have an 8-inch screen, 12GB of RAM, 256GB of hard drive space, a microphone, built-in stereo audio, and magnetic joy-cons. Additionally, it is expected that the drifting issues present in the current joy-cons will not exist in this Nintendo Switch 2.
What we do know for sure is that the console will have a Nvidia chip. And most likely, according to Digital Foundry, it will use a Nvidia T239 chip, a reduced and customized version of the Nvidia Orin T234. How did they find out? Thanks to a hack that Nvidia suffered, where they referenced this chip in relation to Nintendo.
What would this chip specifically contribute? Without going into too much detail, we would be talking about a chip that would have power equivalent to the PlayStation 4 Pro. It wouldn’t be a generational leap like that of Microsoft or Sony, but it would have 4K capabilities, or even make use of DLSS technology, if Nintendo so desires. It would be a considerable leap compared to what we currently have with the Nintendo Switch.
What does the console look like?
We have seen many leaks, none too credible. But what we have seen that we have no reason not to believe are the leaks of accessories for Nintendo Switch 2. The impression they give is that it will be a console very similar to the original Nintendo Switch, only larger, and perhaps with small changes in the button layout. But currently, except for a render of the console itself that may or may not be indicative of the console, we do not know its actual appearance.
When will the console be released?
Nintendo Switch 2, as of the publication date of this article, does not have a release date.
Will it be possible to play Nintendo Switch games on the new console?
According to what they have said at Nintendo, yes. Although they have not confirmed whether it will only be digital games or will also include physical games, or if there will be any kind of limitation, in principle, the software will be completely backward compatible. And given the similarities between the hardware of both consoles, there should be no reason for them not to be.
Now, it is possible that we do not have to wait until the last moment. A user of the social network Weibo, named 荷姆荷姆喼, has leaked the possible presentation date of the console. According to him, using the Fibonacci sequence to make things more exciting, the presentation would take place on January 8th.
How reliable is this? This user already revealed the games that would be presented at the Nintendo Direct in June 2024, so they have some credibility. Even so, it’s better to take it with a grain of salt. It’s possible it will be presented that day, but it’s also perfectly likely that it won’t. But what is certain is that, before the end of the first quarter of the year, we will know at least the first details of the new Nintendo console.
Nintendo Switch Online is an essential app if you want to fully enjoy Nintendo Switch multiplayer games like Splatoon 2, Mario Kart 8 Deluxe, ARMS, or Pokkén Tournament DX. Its main advantage: it helps you coordinate strategies with your friends through its voice chat.
Sony is in high spirits. PlayStation is turning 30 years old very soon. Specifically, on the upcoming December 3rd. That’s why they have decided to release themed models of their console and peripherals, among other things. But they are not just making us spend money. They also wanted to do something that everyone can enjoy. Sony has updated the PlayStation website, recounting the 30 years of the brand. Additionally, they provided an interesting fact regarding PlayStation 2 sales. Sony claims the history of PlayStation, confirming that it’s impossible to beat them […]
Sony is celebrating. PlayStation turns 30 years old very soon. Specifically, on December 3rd. That’s why they have decided to release themed models of their console and peripherals, among other things. But they are not just making us spend money. They also wanted to do something that everyone can enjoy. And Sony has updated the PlayStation website recounting the 30 years of the brand. In addition to providing an interesting fact regarding PlayStation 2 sales.
Sony claims the history of PlayStation by confirming that it is impossible to beat them
As far as we knew, PlayStation 2 had sold 155 million units worldwide. This is stated on the Business Data & Sales page of Sony Interactive Entertainment. But a few weeks ago, Jim Ryan said it wasn’t true: it was actually 5 million more. None of this had been officially confirmed by Sony. Until now. In the timeline of the console’s history, it is confirmed that PlayStation 2 has sold 160 million consoles since its launch in 2000.
Why is this important? Because it means that Nintendo Switch, which has sold 146.04 million units so far, is officially far from being able to take the record from Sony. This makes it likely that Nintendo will still not be able to take the throne of having the best-selling console in history, where the Nintendo DS already fell slightly short, with 154.02 million units.
Of course, these numbers are somewhat biased. Where they come from is questionable and the timing of their appearance, when Nintendo might surpass them, makes them even less reliable. But these are the numbers that independent estimates have always handled. Making it likely that they are true, even though it is quite ridiculous to bring them up to prevent losing the title of best-selling console. Potentially.
Arguments over numbers aside, 30 years of Play is a journey through the entire history of PlayStation in the form of a well-crafted infographic that is worth delving into. Very carefully made and with a lot of work behind it, it shows true affection for the brand. In addition to having a very distinct identity. Something we miss in Sony today. And we like to see that, even in their celebration and to stand above Nintendo, they remember they have.
Stop the presses!! Nintendo has given the news we were all waiting for them to give!! No, not the Switch 2, that doesn’t matter at all. It’s a warning that can save your console if instead of using it to play, you were using it as a litter box for your cat to pee on. I know it sounds incredible, but it’s true: your pet’s needs can damage your Nintendo Switch. And now, for some reason, it’s official. Nintendo Peetch It’s possible that someone reading this might suddenly say “WHAT!? Was I not supposed to let my […]
Stop the presses!! Nintendo has given the news that we were all waiting for!! No, not the Switch 2, that doesn’t matter at all. It’s a warning that can save your console if instead of using it to play, you were using it as a litter box for your cat to pee on. I know it sounds incredible, but it’s true: your pet’s needs can damage your Nintendo Switch. And now, for some reason, it’s official.
It is possible that someone reading this might suddenly say “WHAT!? Was I not supposed to let my pet go to the bathroom on my console?? And where should it do it then? On my 65-inch television? Is there no other option?”. Don’t worry: the Japanese Nintendo Support account explains it to you on Twitter.
“When you’re not looking, your pet turns your Nintendo Switch into a toy!” (What? No). “By the time you realize it, it’s covered in drool… Pet saliva and urine can cause the device to malfunction by exposing it to water. If you have pets, be careful where you place your Switch”. If my cat drools and urinates on my console, I would be the first surprised, Nintendo. If you had doubts, you no longer have any excuse to allow it. In subsequent Nintendo tweets, showering while playing the Switch can cause it to break. We have to pass the time somehow while they announce their stuff.
We know you’re waiting for the announcement of the Nintendo Switch 2. So are we. So is Nintendo. That’s why they’ve made so many announcements over the past two weeks when, normally, they wouldn’t have announced anything. Because they know they have everyone’s attention. Something that has a bit of cruelty, even if they give us our own Nintendo Spotify. But they have good reasons. And it’s because, no matter how much we wait for its successor, the Nintendo Switch continues to sell as if it were going out of style. According to the figures reported by Nintendo in their latest quarterly results, between June 30 and the […]
We know you are waiting for the announcement of the Nintendo Switch 2. So are we. Nintendo, too. That’s why it has made so many announcements over the past two weeks when, normally, it wouldn’t have announced anything. Because it knows it has everyone’s attention. Something that has a bit of cruelty, even if it gives us our own Nintendo Spotify. But they have good reasons. And the fact is that no matter how much we wait for its successor, the Nintendo Switch continues to sell as if it were going out of style.
According to the figures reported by Nintendo in its latest quarterly results, between June 30 and September 30, 2024, 2.62 million Switch units and 39.64 million games for the console were sold. This means that the console has already sold 146.04 million units worldwide, achieving absolutely staggering numbers for a console in its eighth year of life.
That doesn’t mean that Nintendo isn’t having to readjust their expectations for the current fiscal year. Having initially planned to sell 13.5 million units for the current fiscal year, which ends on March 31, 2025, they have reduced these expectations to the still quite impressive figure of 12.5 million units. An absolutely staggering figure for a console that already has more than 140 million units in the market, but with Black Friday and the holiday season ahead, it’s far from being something crazy or impossible. Not for Nintendo.
Similarly, we have learned for the first time the figures that the new Nintendo games are making. The big winner has been The Legend of Zelda: Echoes of Wisdom, with 2.58 million units sold. Closely following are Paper Mario: The Thousand-Year Door and Luigi’s Mansion 2 HD, selling 1.94 and 1.57 million respectively during this period, making the former surpass the total sales it had during its original release on GameCube. Thus proves the incredible strength of the Nintendo Switch.
Although the expectations from now on for the console are already declining, as we have said, the numbers are still staggering. Nintendo Switch still has plenty of life to last up to a year in the market on its own, if Nintendo needs it, and that’s why we shouldn’t be surprised if they don’t rush not only to announce its successor but also to launch it. So, for now…Patience. Nintendo Switch 2 will arrive. It just doesn’t seem like it’s going to be any time soon.
Nintendo Switch Online is an essential app if you want to fully enjoy Nintendo Switch multiplayer games like Splatoon 2, Mario Kart 8 Deluxe, ARMS, or Pokkén Tournament DX. Its main advantage: it helps you coordinate strategies with your friends through its voice chat.
Nintendo Switch ya no sólo es la consola más vendida de la historia, sino que ya es también la consola más longeva que ha lanzando nunca Nintendo.
Nintendo Switch is a console that seems like it’s been with us for a lifetime. It’s a console whose release seems so distant that those of us who bought it on the first day can’t even remember when that was. And it makes sense when we put it in context. The console was released on March 3, 2017. It may not seem like it was that long ago, but if we compare the Switch’s numbers to other Nintendo consoles, then we have to admit that it is. It’s a long time.
With 2,687 days behind it, the Switch is already the longest-lasting console in Nintendo’s history. That’s why, if you feel like you’ve been playing with the same console your whole life, that’s normal. If you feel like it hasn’t been that long, well, we have a bit more context to give you.
Until now, Nintendo’s longest-running console has been the Famicom, its first home console and its first console in general. Launched on July 15, 1983, it was discontinued on November 21, 1990, when its even more popular successor, the Super Famicom, was released. Or Super Nintendo, as it was known here. That means that the reign of the Famicom, the longest of any Nintendo console to date, was 2,686 days, and that, as of today, the Nintendo Switch has managed to surpass it.
The numbers for both the Famicom and the Nintendo Switch are far from being the norm. The average lifespan of Nintendo consoles is around 1,900 days, with the Wii U being the shortest-lived console with the sad honor of only 1,566 days of existence. However, the Famicom was on the market for almost a year longer than practically all of Nintendo’s other home consoles.
If the successor to Nintendo Switch isn’t released before March 1, 2025, that would mean the console would reach at least 2,920 days of life. It could endure almost three years longer than the other home consoles that’ve been released. A testament to the commercial success of Nintendo Switch which, accompanied by the fact that it’s the best-selling console in history, proves that Nintendo’s rush to release the next console is unfounded. And not without good reason.