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Tag: Black Myth: Wukong

Forget about Wu Long: the next gaming sensation coming from China is released on September 9

The Chinese video game Phantom Blade Zero, developed by S-Game, is generating considerable interest not only in the domestic market but also in regions such as Europe, the United States, Brazil, Turkey, and the Middle East. According to the development team, more than 50% of the wish lists on PS5 and PC come from outside China, suggesting an international appeal that could position the title as one of the best-selling games of its year. A game on as many wish lists in the West as in China The release of Phantom Blade Zero is set for September 9th […]

Forget about Wu Long: the next gaming sensation coming from China is released on September 9

The Chinese video game Phantom Blade Zero, developed by S-Game, is generating considerable interest not only in the domestic market but also in regions such as Europe, the United States, Brazil, Turkey, and the Middle East. According to the development team, more than 50% of the wishlists on PS5 and PC come from outside China, suggesting an international appeal that could position the title as one of the best-selling games of its year.

A game on as many wish lists in the West as in China

The launch of Phantom Blade Zero is set for September 9, 2026, and is currently in the final development phase. S-Game has decided to focus its efforts on polishing the quality of the game, rather than taking advantage of the media opportunities that 2026 might offer. According to the studio, creating promotional materials consumes many resources that they prefer to invest in improving the player experience.

The interest in Phantom Blade Zero highlights a shift in global perception towards Chinese and South Korean productions, which are capturing the attention of a broader audience. In this context, S-Game aims to replicate the impact that Black Myth: Wukong had, which, although it was a success in the local market with over 20 million copies sold, did not achieve the same international recognition. S-Game hopes that its new title will have better reach and global development, including a strong appeal in the West.

As the release date approaches, the S-Game team emphasizes the importance of meeting the high expectations generated by the project, prioritizing the final quality of the game. Cwith this focus on development, Phantom Blade Zero has the potential to become a milestone within the international video game landscape.

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Author SoftonicPosted on January 29, 2026January 29, 2026Categories Gaming, NewsTags Black Myth: Wukong, calidad del juego, Game, interés internacional, lanzamiento PS5, marketing de videojuegos, Phantom Blade Zero, producciones chinas, S, videojuegos chinos, videojuegos en occidente

The largest video game studio in South Korea claims it will integrate generative AI into all its developments because "one employee will be able to do what a hundred can"

Shift Up, the South Korean studio behind the successful game Stellar Blade, has announced that it will massively implement artificial intelligence (AI) tools in its development process. This decision responds to the need to compete with international giants, especially in a market increasingly dominated by Chinese companies. Hyung-tae Kim, CEO of the studio, emphasizes that the integration of AI will not only improve productivity but also allow a single employee to effectively manage the work that previously required 100 people. Stellar Slope The growing influence of titles like Black Myth: Wukong and Where Winds […]

The largest video game studio in South Korea claims it will integrate generative AI into all its developments because "one employee will be able to do what a hundred can"

Shift Up, the South Korean studio behind the successful game Stellar Blade, has announced that it will massively implement artificial intelligence (AI) tools in its development process. This decision responds to the need to compete with international giants, especially in a market increasingly dominated by Chinese companies. Hyung-tae Kim, CEO of the studio, emphasizes that the integration of AI will not only improve productivity but also allow a single employee to effectively manage the work that previously required 100 people.

Stellar Slope

The growing influence of titles like Black Myth: Wukong and Where Winds Meet has prompted South Korea to rethink its approach to video game development. Kim emphasizes that the adoption of AI is essential for Korean studios, such as Shift Up, to remain competitive against these industry giants. The studio’s strategy includes a shift in its development philosophy and work model, thus seeking to maximize productivity and adapt to market demands.

With the success of Stellar Blade at its launch for PS5 and the upcoming development of a sequel, Shift Up is strategically positioning itself in the international arena. However, before tackling a new triple-A game, the studio will release Project Spirits, a mobile project inherited from Goddess of Victory: Nikke. This move reflects a transition towards a more digital and agile approach in its production.

As the video game industry debates the impact of generative AI, the Shift Up initiative could represent a significant evolution in the way video games are created and developed in South Korea and beyond. However, it remains to be seen whether this transformation will yield the expected results and establish Shift Up in the competitive global landscape.

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Author Jesús BosquePosted on January 14, 2026January 17, 2026Categories Gaming, NewsTags Black Myth: Wukong, CEO, Corea del Sur, Hyung-Tae Kim, IA, ject Spirits, juegos de PC, juegos móviles, Productividad, Project Spirits, SHIFT UP, Stellar Blade, un proyecto móvil heredado de Goddess of Victory: Nikke, Where Winds Meet

This video game wants to become the Chinese God of War and it has everything to achieve it

The success of Black Myth: Wukong has marked a milestone in the Chinese video game industry, encouraging new developers to create ambitious and high-flying titles. In this context, Longevity: Yin and Yang, developed by 11 Games, stands out as a promising competitor looking to follow in the footsteps of its predecessor. This new adventure immerses us in the role of an agent of the Jinyiwei, the feared imperial guard of the Ming dynasty, who embarks on a quest to uncover the secrets of immortality. A game inspired by Chinese mythology With the narrative anchored in […]

This video game wants to become the Chinese God of War and it has everything to achieve it

The success of Black Myth: Wukong has marked a milestone in the Chinese video game industry, encouraging new developers to create ambitious and high-flying titles. In this context, Longevity: Yin and Yang, developed by 11 Games, stands out as a promising competitor looking to follow in the footsteps of its predecessor. This new adventure immerses us in the role of an agent of the Jinyiwei, the feared imperial guard of the Ming dynasty, who embarks on a quest to uncover the secrets of immortality.

A game inspired by Chinese mythology

With a narrative anchored in the historical obsession of the Ming emperors for achieving eternal life, Longevity: Yin and Yang explores profound themes such as the desire for transcendence, the price of power, and moral conflict. The game features an epic visual style and gameplay reminiscent of the acclaimed titles in the God of War series. However, its combat mechanics introduce an innovative system that combines the concepts of ‘void’ and ‘substance’, allowing players to execute perfect dodges that transform into offensive energy.

Aside from combat, Longevity: Yin and Yang will offer exploration phases and puzzle-solving, as well as a narrative rich in symbolism, which sets it apart from other titles focused exclusively on action. Unlike other contemporary games, this new project will not include online elements or battle passes, opting for a traditional singleplayer experience, respecting the pay-to-own philosophy.

Still without a release date or confirmed platforms, Longevity: Yin and Yan is already shaping up to be one of the most anticipated titles in the Eastern landscape, suggesting that the Chinese video game industry continues to evolve and expand its influence globally.

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Author SoftonicPosted on November 3, 2025November 3, 2025Categories Gaming, NewsTags 11 Games, accion, Black Myth: Wukong, China, God of War, Longevity: Yin and Yang, mitología china, pay-to-own

This action game from China wants to be the new Black Myth: Wukong and has everything to achieve it

The video game industry in China has received a new boost with the announcement of Swords of Legends, previously known as Gujian 4, an action role-playing game in development by Wangyuan Shengtang and Aurogon Shanghai. This title, aimed at the global market, is inspired by the rich classical Chinese literature and the folklore of the Far East, a niche that has proven to be successful, especially after the impact of Black Myth: Wukong. The fourth installment of a mythical franchise, Swords of Legends is developed on the powerful Unreal Engine 5, which promises to deliver a visual and technical experience […]

This action game from China wants to be the new Black Myth: Wukong and has everything to achieve it

The video game industry in China has received a new boost with the announcement of Swords of Legends, formerly known as Gujian 4, an action role-playing game in development by Wangyuan Shengtang and Aurogon Shanghai. This title, aimed at the global market, is inspired by the rich classical Chinese literature and the folklore of the Far East, a niche that has proven to be successful, especially after the impact of Black Myth: Wukong.

The fourth part of a legendary franchise

Swords of Legends is developed on the powerful Unreal Engine 5, promising to deliver a premier visual and technical experience. Unlike other contemporary titles, the game is set up as a linear adventure, allowing players to explore vast areas at their own pace, without being pigeonholed into open-world or soulslike categories. The difficulty has been designed to be accessible, with a progression system that allows players to traditionally upgrade their characters, which could attract a broader audience.

Regarding gameplay, Swords of Legends will include innovative mechanics, such as the absorption of monster spirits for summons during combat, as well as cooperative attacks. In addition, side quests, flexible skills, and various weapon configurations will be offered, adding layers of depth to the player experience. Although this is the fourth title in the saga, the developers have confirmed that it is not necessary to know the previous installments to enjoy the game.

Currently, Swords of Legends is in active production, having received funding in 2024. Although there is still no defined release date, the recent trailer has generated interest and expectations in the gaming community, suggesting a promising future for this ambitious project.

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Author SoftonicPosted on August 18, 2025August 18, 2025Categories Gaming, NewsTags Aurogon Shanghai, Black Myth: Wukong, Gujian, Gujian 4, juego de acción, Swords of Legends, Unreal Engine 5, Wangyuan Shengtang, wuxia, xianxia

English is no longer the most played language on Steam and the reason is Chinese games

Steam has established itself as a global gaming platform, and recent statistics reveal that more than 66% of users do not have English as their primary language. Mandarin, specifically simplified Chinese, has surpassed English as the most used language, reaching 33.7% of players compared to 33.5% who use English, according to a report presented at the Global Developer Conference 2025. Black Myth: Wukong has been a major catalyst for the Asian market. This trend is largely due to the growing popularity of games like Black Myth: Wukong, which has revitalized the market […]

English is no longer the most played language on Steam and the reason is Chinese games

Steam has established itself as a global gaming platform, and recent statistics reveal that more than 66% of users do not have English as their primary language. Mandarin, specifically simplified Chinese, has surpassed English as the most used language, reaching 33.7% of players compared to 33.5% who use English, according to a report presented at the Global Developer Conference 2025.

Black Myth: Wukong has been a great catalyst for the Asian market

This trend is largely due to the growing popularity of games like Black Myth: Wukong, which has revitalized the national video game market in China, attracting a larger number of users to PC and console gaming. Developers in the region claim that this interest has been a long-term desire and that they are now seeing a real opportunity to launch large-scale titles.

Iconic games like Genshin Impact, Infinity Nikki, and Honkai: Star Rail have achieved remarkable success, solidifying the impact of Chinese companies in the industry. Tencent, a gaming giant in China, has a strong presence in this ecosystem, influencing various areas of video game development and distribution.

Additionally, Japanese developers have highlighted the enormous capacity of the Chinese industry, mentioning that it uses ten times more resources and labor than Japan for its projects. This greater financial and human commitment allows for more innovative and bold ideas to emerge, something that, they say, would not always be accepted in the Japanese context.

Mandarin is not only widely spoken in China, but also in Taiwan, Singapore, Malaysia, South Korea, and Vietnam, which increases its use on gaming platforms. This phenomenon could continue, as the number of Mandarin speakers continues to rise, altering the landscape of global gaming in the coming years.

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Author SoftonicPosted on March 28, 2025July 1, 2025Categories Gaming, NewsTags Black Myth: Wukong, China, GDC 2025, Genshin Impact, Honkai: Star Rail, Infinity Nikki, Steam, Tencent

Plagiarism or inspiration? The community claims that this game copies Black Myth: Wukong

Sometimes it is questionable what is inspiration and what is plagiarism. Especially if we ask the Chinese market. Not for nothing, but because of their culture, in China they do not have the same ideas as we do in the West about what plagiarism implies. They are much more inclined to copy and believe that a well-made copy, with style and elegance, has value in itself. Therefore, although there is a huge distance between inspiration and plagiarism in most cases, that does not prevent people from wanting to see conflicts where there are none. The […]

Plagiarism or inspiration? The community claims that this game copies Black Myth: Wukong

Sometimes it is questionable what is inspiration and what is plagiarism. Especially if we ask the Chinese market. Not for any particular reason, but because of their culture, in China they do not have the same ideas as we do in the West about what plagiarism implies. They are much more inclined to copy and believe that a well-done copy, with style and elegance, has value in itself. Therefore, although there is a huge distance between inspiration and plagiarism in most cases, that does not prevent people from wanting to see conflicts where there are none.

The latest major conflict is related to Black Myth: Wukong. A game highly celebrated in China, which has made a lot of noise but passed without much impact in the West, and now seems to have inspired another game. Or so it seems from all the people claiming that a game has plagiarized it, in the most absurd controversy in video games at the end of the year.

Wukong Sun: Black Legend is an action and platform game for Nintendo Switch whose cover, according to the community, looks practically identical to that of Black Myth: Wukong. And that’s where the similarities end. Similarities, moreover, based on having the same main character, as both are inspired by the novel Journey to the West, one of the great classic Chinese novels published in 1592. From which we do not believe either game has plagiarized anything, as both have taken inspiration and then been tremendously unoriginal with their covers.

Journey to the West, one of the most adapted novels in the world

In fact, drawing inspiration from Journey to the West is not something new. This is a novel with countless adaptations to film and television, which served as inspiration for Akira Toriyama to create Dragon Ball, which already inspired the creation of a video game in 2010, named Enslaved: Odyssey to the West, by Ninja Theory, and is an essential piece of Asian popular culture. So much so that it is even known in much of the West, making accusations of plagiarism absurd from their very origin.

That’s why, although the controversy is amusing, there is no plagiarism here. Only a common inspiration. And in passing, the possibility of discovering a game that might have gone unnoticed otherwise, as is the case with Wukong Sun: Black Legend.

Black Myth: Wukong
Black Myth: Wukong DOWNLOAD
4
Black Myth: Wukong is a premium action game where you can explore a fantasy world inspired by the classic Chinese novel—Journey to the West. Here, your top priority is to unveil the truth that deals with the glorious legend from the past. To do so, you must embark on an adventure filled with challenges and surprises.
Author Álvaro ArbonésPosted on December 26, 2024July 1, 2025Categories Gaming, NewsTags Black Myth: Wukong, Viaje al Oeste, Wukong Sun: Black Legend

Stellar Blade is coming to PC and you won’t have to wait a year to enjoy it

Stellar Blade has been one of the major releases of the year. Controversies aside, it is a game that has sparked great interest among a portion of the audience thanks to its spectacular graphics and intense gameplay. It is one of the biggest achievements Sony has scored this year, along with Black Myth: Wukong. That’s why many people are waiting for it to no longer be available only on PlayStation 5. Something that might happen much sooner than we expected. Stellar Blade could arrive before May of next year according to comments in the session […]

Stellar Blade is coming to PC and you won’t have to wait a year to enjoy it

Stellar Blade has been one of the major releases of the year. Controversies aside, it is a game that has sparked great interest among a segment of the audience thanks to its spectacular graphics and intense gameplay. Being one of the biggest achievements Sony has scored this year, along with Black Myth: Wukong. That’s why many people are waiting for it to no longer be available only on PlayStation 5. Something that might happen much sooner than we expected.

Stellar Blade could arrive before May of next year

According to comments made during the Q&A session of their financial results for the third quarter of 2024, SHIFT UP is looking to launch Stellar Blade during 2025. This would align with rumors that the exclusivity with Sony was only for one year. If so, the game could be released at any time from April 26, 2025, on PC or any other platform.

Their reason for wanting to release it on PC has also been the success of Black Myth: Wukong. Seeing the success it has had on the platform, they hope that Stellar Blade will perform even better on computers than it has on consoles.

Additionally, they have confirmed that they will provide more information about their next game planned for release in 2027, Project Witches, in the first half of 2025. Meanwhile, Stellar Blade will receive a collaboration with NieR:Automata in the form of a DLC on November 20th.

Stellar Blade
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5
Stellar Blade™ is a premium action game poised to redefine the fight for survival. Developed by Shift Up, this highly anticipated RPG title is set against the backdrop of a desolate planet where you must delve into story-driven gameplay to uncover the enigmatic truth behind the Earth's fall.
Author Álvaro ArbonésPosted on November 13, 2024July 1, 2025Categories Gaming, NewsTags Black Myth: Wukong, Nier: Automata, pc, playstation 5, Project Witches, SHIFT UP, Stellar Blade

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