The PlayStation Plus games for this month are here. Starting February 2, 2026, PlayStation Plus subscribers will have access to a new selection of games available for PS4 and PS5. This month, Sony continues its tradition of enriching the subscription service’s catalog, offering a varied range of titles in the Essential, Extra, and Premium categories. A bit of everything The first addition is Subnautica: Below Zero, recognized as one of the most valued survival experiences in recent years. Players will be able to explore the mysterious planet 4546B and face […]
The PlayStation Plus games for this month are here. Starting February 2, 2026, PlayStation Plus subscribers will have access to a new selection of games available for PS4 and PS5. This month, Sony continues its tradition of enriching the subscription service’s catalog, offering a varied range of titles in the Essential, Extra, and Premium categories.
A little bit of everything
The first of the additions is Subnautica: Below Zero, recognized as one of the most valued survival experiences in recent years. Players will be able to explore the mysterious planet 4546B and face its oceanic challenges. Additionally, science fiction lovers will be able to enjoy Ultros, a title that stands out for its captivating artistic style created by El Huervo, known for his work on Hotline Miami. The soundtrack, composed and performed by Ratvader – Oscar Rydelius, promises to add a new level of immersion to the gaming experience.
Subscribers should keep in mind that they will have until March 2 to download these new titles. In addition, they have until February 2 to add the January games to their personal catalog, thus ensuring that they do not miss any of the previously offered deals.
From survival experiences to aerial combat simulators, this month promises to keep subscribers entertained and playing non-stop.
In a trend that is likely to affect video game consumers in the coming years, PlayStation and Microsoft have announced price increases for their PS5 consoles and Xbox products starting in 2025. This change occurs in a complicated economic context that, according to the Niko Partners report, could also impact the anticipated Nintendo Switch 2, with a possible price adjustment expected for 2026. It is only going to increase Niko Partners has identified several reasons that could justify the price increase of the Nintendo Switch 2, including the rise in tariff rates, the increase […]
In a trend that is likely to affect video game consumers in the coming years, PlayStation and Microsoft have announced price increases for their PS5 consoles and Xbox products starting in 2025. This change comes in a complicated economic context that, according to the Niko Partners report, could also impact the anticipated Nintendo Switch 2, with a possible price adjustment expected for 2026.
It’s only going to get worse
Niko Partners has identified several reasons that could justify the price increase of the Nintendo Switch 2, including the rise in tariff rates, the increase in costs of components such as memory, and the general macroeconomic conditions.It is reported that the production cost of key components has increased by 41% in the last quarter of 2025, which could force Nintendo to reconsider its pricing strategy.
Although the Nintendo Switch 2 was kept at a competitive price of $449 last year, this figure could disappear in favor of a new package that would cost $499, which would include a game, according to projections from Niko Partners. Nintendo’s president, Shuntaro Furukawa, has commented that the company is closely monitoring the situation regarding RAM demand and other economic factors, highlighting the growing concern among investors. Currently, Nintendo’s stock price has fallen by 33%, adding pressure on the company to implement changes that recover its market value.
With an uncertain economic climate and increasing competition, the future of video game consoles seems to be at a crossroads. Rumors suggest that Nintendo may follow in the footsteps of its competitors, which could alter the landscape of the video game market in the coming years.
22 days have passed since the beginning of the year, and PlayStation is celebrating by welcoming 2026 with its New Year’s Deals promotion. Since the launch of this campaign, players can access significant discounts on hundreds of video games for PS4 and PS5, all available in the PS Store. This initiative allows users to expand their digital library without straining their budget too much. Over 2,000 games on sale The New Year’s Deals promotion is a limited-time opportunity that will be active until February 4. Therefore, players have a few days to explore […]
It has been 22 days since the beginning of the year, and PlayStation is celebrating by welcoming 2026 with its New Year Offers promotion. Since the launch of this campaign, players can access significant discounts on hundreds of video games for PS4 and PS5, all available in the PS Store. This initiative allows users to expand their digital library without straining their budget too much.
More than 2,000 games on sale
The New Year Offers promotion is a limited-time opportunity that will be available until February 4th. Therefore, players have a few days to explore the available offers, compare prices, and choose the titles they wish to add to their collection. With over 2,000 video games at discounted prices, and if DLCs and add-ons are considered, the total number of items exceeds 3,000, offering discounts that reach 75% or more.
The PlayStation promotion is not only a strategy to welcome the new year but also an excellent opportunity for gamers to catch up on titles they may not have been able to acquire before. With time running out, video game enthusiasts must act quickly to take advantage of these discounts before the campaign ends next month. Undoubtedly, this is an occasion that many PlayStation fans will not want to miss.
Resident Evil: Requiem is one of the most anticipated games of the year, and with its release just around the corner, many players are looking to refresh their memory with the latest installment of the saga, Resident Evil Village, recently available on PlayStation Plus. This direct sequel to Resident Evil 7 follows the story of Ethan Winters, who, after rescuing his wife from the Baker family, finds himself caught in a new nightmare when his wife is murdered and his daughter is kidnapped by a mysterious group led by Chris Redfield. Revving up for action In this new adventure, Ethan […]
Resident Evil: Requiem is one of the most anticipated games of the year, and with its release just around the corner, many players are looking to refresh their memory with the latest installment of the saga, Resident Evil Village, recently available on PlayStation Plus. This direct sequel to Resident Evil 7 follows the story of Ethan Winters, who, after rescuing his wife from the Baker family, finds himself caught in a new nightmare when his wife is murdered and his daughter is kidnapped by a mysterious group led by Chris Redfield.
Revving up
In this new adventure, Ethan embarks on a quest to find his daughter and faces a sinister variety of creatures and enemies in a terrifying village. Resident Evil Village combines the classic tension of the early titles in the series with more exaggerated action elements, maintaining the first-person perspective that allows players to immerse themselves in the horror. Although it is less terrifying than its predecessor, Village offers memorable sections that have resonated with players, such as the iconic encounter with Lady Dimitrescu and the chilling challenges presented by Donna Beneviento.
The game stands out for its cast of memorable bosses, each contributing their own unique style of horror. From the intimidating presence of Lady Dimitrescu to the innovative mechanics of Donna Beneviento, each encounter offers a diverse and enriching experience. With a more abundant arsenal than in Resident Evil 7, Ethan appears as a more capable protagonist, making it easier for new players to access the saga.
Resident Evil: Requiem will not have direct links to Village, but the atmosphere and tone of the latter can serve as an excellent prelude to what fans can expect in their return to Raccoon City next month. Undoubtedly, Resident Evil Village is a sum that many were looking forward to in the PlayStation Plus catalog and a survival horror experience worth exploring before the release of the new installment.
In an unexpected twist in the history of video games, it was revealed that Microsoft rejected in 2001 the opportunity to have Grand Theft Auto III (GTA III) as an exclusive title for Xbox. This decision, mentioned in the documentary Power On: The Story of Xbox, is considered one of the most regretted in the company’s history. Rockstar, the creator of the series, approached Microsoft with the project, but the executives, not foreseeing the impact the game would have, chose not to take the risk. At Microsoft, they have been lacking a vision for the future for years According to Kevin Bachus, who in […]
In an unexpected twist in the history of video games, it was revealed that Microsoft rejected the opportunity in 2001 to have Grand Theft Auto III (GTA III) as an exclusive title for Xbox. This decision, mentioned in the documentary Power On: The Story of Xbox, is considered one of the most regretted in the company’s history. Rockstar, the creator of the series, approached Microsoft with the project, but the executives, not foreseeing the impact the game would have, chose not to take the risk.
Microsoft has lacked a vision for the future for years
According to Kevin Bachus, who at the time was in charge of Xbox’s relationships with external developers, the transition from 2D to 3D seemed complex. This lack of vision allowed GTA III to become the best-selling game of 2001, accumulating 14.5 million units sold and, surprisingly, surpassing some releases that had been less successful. This was a crucial point that helped Sony seal a deal for the game to be temporarily exclusive to PlayStation 2.
Years later, at E3 2006, Microsoft amended its strategy by announcing that Grand Theft Auto IV would be a timed exclusive release for Xbox 360, a move that reflected a shift in the company’s philosophy regarding high-profile titles. This evolution in Microsoft’s strategy demonstrates how key decisions in the video game industry can radically alter the course of the market, recalling similar situations such as Nintendo’s rejection of Sony in its attempt to create a joint console.
The Grand Theft Auto saga has come a long way, evolving from 2D releases to becoming a resounding success in 3D. However, the future of the console, marked by strategic decisions and shifts in focus, presents an interesting exercise in speculation.What would have happened if GTA VI, which is set to arrive in November, had been exclusive to Xbox? The video game industry is full of alternatives that could have changed the course of history.
Magic: The Gathering, for a few years now, has been carving out a very particular space within collectible card games. Collaborating with all kinds of franchises, it has become increasingly common to find cards from all sorts of franchises, characters, and even artists. This is something that has had both fans and detractors among Magic franchise players, but one thing is certain: it has opened the game to an audience that would not have even considered approaching it before. Although it may be more evident thanks to collections like the one from Avatar: […]
Magic: The Gathering, for a few years now, has been carving out a very particular space within collectible card games. Collaborating with all kinds of franchises, it has become increasingly common to find cards from all sorts of franchises, characters, and even artists. This is something that has had both fans and detractors among Magic franchise players, but one thing is certain: it has opened the game to an audience that would not have even considered approaching it before.
Although it may be more evident thanks to collections like Avatar: The Last Airbender, The Lord of the Rings, or Final Fantasy, this is not something new. Even if it has happened and continues to happen on a smaller scale. Because at Wizards of the Coast, the parent company of the game, they realized long ago the possibilities of exploiting these collaborations with cards that were printed outside the natural rotation of the game. And for that, they created a direct sales system: Secret Lair:
The most original cards in the world
The premise of Secret Lair is simple: to create small thematic collections where anything goes in a way that would be impossible in the larger collections of the game. Sometimes featuring reprints of existing cards, sometimes being completely new cards, the charm of Secret Lair is that it is impossible to know what they will present on each occasion. Always a generous surprise.
Secret Lair was born in December 2019 with seven drops over seven consecutive days, from the 3rd to the 9th of that month. And in fact, these seven drops already give us a good idea of what to expect from Secret Lair in the future. Two of them, Bitterblossom Dreams and Eldraine Wonderlands, focused on the plane of Eldraine, offering iconic cards and lands with art from this beloved plane by Magic fans. Meanwhile, Seeing Visions and OMG KITTIES! had a clear theme: the former featured cards with scry 2 with new and spectacular art, and the latter, of course, were classic cat cards now especially chubby and adorable.
But if there were some drops that set the tone for Secret Lair, it was the remaining three. Restless In Peace, < explosions sounds > and Kaleidoscope Killers not only had a particular theme each, but also featured a unique artist. Restless In Peace were cards related to the graveyard illustrated by Dan Mumford, an illustrator for Dungeons & Dragons. < explosions sounds > were goblin cards illustrated by Mike Uziel, known for his dynamic style and action figure-like quality. And Kaleidoscope Killers were five-color cards illustrated by Justine Jones, already one of the most legendary figures in Magic: The Gathering.
This opened the door to what could be expected from Secret Lair. Specific themes, specific artists providing their own perspective on that theme, and a way to give a distinctive tone to the collections. Until Universe Beyond arrived.
Universe Beyond includes all the cards that do not belong to the Magic: The Gathering universe, but to any IP that does not belong to Hasbro. And it all started with Secret Lair. The first was The Walking Dead, in 2020, and it was the first time new cards with unique mechanics that did not belong to the Magic universe were introduced. This caused significant conflicts among Magic fans, but it ultimately became a success. Opening the door to what we know today: complete collections dedicated to other universes that are not Magic: The Gathering.
But also to Secret Lair collections that are dedicated to universes that are not from Magic. Among them, the collections of Hatsune Miku, SpongeBob, or currently available, the PlayStation collection featuring several iconic franchises from the Japanese video game manufacturer. Demonstrating that there is something for everyone here.
Because, and this is the key to Secret Lair, all its offers are temporary. The cards are limited and last until they run out. They are released on a specific date, are withdrawn once the next drop arrives, and you have to be alert so they don’t run out before other collectors or players get them if we want them. Collections as sought after as the Junji Ito or Yoji Shinkawa cards flew off the shelves in just minutes, and it is expected to happen again in the future when renowned artists lend their talents to illustrate cards for the game.
But that is the magic of Secret Lair. You don’t need the cards they sell to play Magic, but if you like the IPs from Universe Beyond that they release at any given time, or if you really like a specific artist, you are going to want to have a specific drop. And Wizards knows that. That’s why it’s important to know about Secret Lair. Because that’s where the magic happens.
Magic: The Gathering Arena is a free online card game for Windows developed by Wizards of the Coast. Magic is undoubtedly one of the most important and iconic collectible card games, with millions of players worldwide and official competitions with great prizes. Now, thanks to Magic: The Gathering Arena, you can enjoy this card game on your computer for free.
Marathon, the ambitious project from PlayStation and Bungie, has been the subject of controversy since its announcement. The initial criticisms from the gaming community led the developers to decide to delay its release to make adjustments and improve the gaming experience. It has now been confirmed that the title will have a release window in March 2026, with a set price of 39.99 euros. A game dragged by controversy The studio has been working on multiple closed betas and has implemented significant changes in the multiplayer design, seeking to smooth out the rough edges that […]
Marathon, the ambitious project from PlayStation and Bungie, has been the subject of controversy since its announcement. Initial criticism from the gaming community led the developers to decide to delay its release to make adjustments and improve the gaming experience. Now, it has been confirmed that the title will have a release window in March 2026, with a set price of 39.99 euros.
A game dragged by controversy
The studio has been working on multiple closed betas and has implemented significant changes to the multiplayer design, aiming to smooth out the rough edges that emerged after the initial reactions. Bungie has stated that their goal is to provide a fluid and intense combat experience, tailored to make the most of the PlayStation 5 hardware. “We have designed Marathon to shine on PlayStation 5,” the developers declared in a recent PlayStation blog.
The development of Marathon has been accompanied by the release of a video titled “Vision of Marathon | Bungie ViDoc,” which delves into the changes made and the evolution of multiplayer. As the release date approaches, it is expected that Bungie will share more details about the game, including its final release and new features that players can look forward to.
On the other hand, the controversy surrounding the uncredited use of creations by the artist Fern ‘4nt1r34l’ Hook has also shaped the path of Marathon. After several months of tension, a satisfactory agreement has been reached that allows Bungie to fully focus on the completion of their project. With these advancements and the team’s commitment, Marathon hopes to become a critically acclaimed multiplayer experience when it finally arrives in 2026.
The PlayStation 4, launched in 2013, will surprisingly continue to receive support for at least two more years, which could extend its lifespan to an impressive total of 14 years. This announcement reinforces the idea that the PS4 is not ready to die, despite the arrival of its successor, the PS5. During the recent The Game Awards 2025, several developers and publishers confirmed their plans to continue releasing video games on this console, such as Megaman Dual Override, which will be released in 2027. PS4 never dies With more than 117 million units […]
The PlayStation 4, launched in 2013, will surprisingly continue to receive support for at least two more years, which could extend its lifespan to an impressive total of 14 years. This announcement reinforces the idea that the PS4 is not ready to die, despite the arrival of its successor, the PS5. During the recent The Game Awards 2025, several developers and publishers confirmed their plans to continue releasing video games on this console, such as Megaman Dual Override, which will be released in 2027.
PS4 never dies
With over 117 million units sold, the large user base of the PS4 has encouraged numerous third-party studios to continue supporting this console, even as PlayStation Studios has redirected its focus to the PS5. This scenario raises the possibility that the PS4 could surpass the legendary PlayStation 2, which had a commercial cycle of 13 years, from its launch in 2000 until the last game, Pro Evolution Soccer 2014.
Despite the fact that major titles like Call of Duty and EA Sports FC may stop being developed for the PS4 starting in 2026, many indie games, which tend to be more accessible in terms of technical requirements, could continue to arrive on the console for an even longer period. This suggests that, at least in the coming years, the PS4 will remain relevant in the market.
Meanwhile, it is speculated that the longevity of the PS4 could even allow some titles to reach the platform even after the launch of PlayStation 6. The perseverance of this console in the video game industry highlights both its cultural impact and its economic importance, a legacy that continues to grow in a constantly evolving technological landscape.
Housemarque’s new bet, titled Saros, is shaping up to be one of the great promises of the action and science fiction genre, with its release scheduled for March 20, 2026. Recently, the game has been registered in a Taiwan age rating system, which includes both a standard version and a Deluxe Edition, suggesting that players will be able to opt for a purchase that incorporates additional content. A game that wants to make a splash This registration comes on the eve of The Game Awards 2025, an event known for revealing exciting announcements in […]
Housemarque’s new venture, titled Saros, is shaping up to be one of the great promises of the action and science fiction genre, with its release scheduled for March 20, 2026. Recently, the game has been registered in a Taiwan age rating system, which includes both a standard version and a Deluxe Edition, suggesting that players will have the option to purchase a version that includes additional content.
A game that wants to make a splash
This record occurs in the run-up to The Game Awards 2025, an event known for revealing exciting announcements in the video game industry. This has led to speculation about the possibility of PlayStation presenting more material on Saros during the gala and opening pre-orders, allowing fans to secure their copy before the official release.
With rising expectations and a clear focus on what defines Housemarque, Saros is set to be a benchmark in the next generation of video games. As its release approaches, all eyes will be on the event of The Game Awards 2025, where more details could be unveiled to keep the excitement alive among fans.
In an unexpected turn in the world of video games, Microsoft has begun bringing Xbox titles to PlayStation consoles, including popular games like Sea of Thieves and Forza Horizon 5. This move has been largely driven by the initiative of Jorg Neumann, head of the Microsoft Flight Simulator 2024 project, who initially proposed the idea of launching this flight simulator on PS5. The planes sell The development of Flight Simulator 2024 has posed a significant challenge for the team, especially regarding the size of the game. Initially, the title took up 120 GB […]
In an unexpected turn in the world of video games, Microsoft has begun bringing Xbox titles to PlayStation consoles, including popular games like Sea of Thieves and Forza Horizon 5. This move has been largely driven by the initiative of Jorg Neumann, head of the Microsoft Flight Simulator 2024 project, who initially proposed the idea of launching this flight simulator on PS5.
The planes sell
The development of Flight Simulator 2024 has posed a significant challenge for the team, especially regarding the size of the game. Initially, the title occupied 120 GB at its launch and, by 2023, it had reached 300 GB. To facilitate its arrival on other platforms, an innovative solution was chosen by storing a large part of the game in the cloud, managing to reduce its size to just 8 GB.
Neumann shared in a recent interview that it was his suggestion to take on the challenge of bringing Flight Simulator to Sony’s platform. Although the initial response was negative, interest from Sony emerged later, leading to a collaboration that would ultimately contribute to a series of important releases for the competing console.
The arrival of Microsoft Flight Simulator 2024 on PS5 has opened the door to a continuous flow of Xbox titles in the PlayStation ecosystem. Neumann believes that the success of the simulator was a trigger for this avalanche of releases, catalyzing a significant shift in Microsoft’s strategy in the gaming sector, where exclusivity is beginning to be re-evaluated.
This movement not only represents an evolution in the relationship between both companies, but also anticipates an era where players from different platforms can enjoy titles that were previously exclusive, significantly expanding the options available in the market.