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The RAM crisis also affects Valve and puts its Steam Deck at risk

The RAM shortage, known in the industry as RAMmageddon, is generating growing concerns in large tech companies like Sony, Nintendo, and Valve. This phenomenon is affecting these companies’ ability to meet their future plans and has led to significant adjustments in their product availability strategies. RAMmageddon altering plans Valve has been one of the most impacted companies, revising its shipping schedules and prices due to the lack of critical components. The company has informed its customers that the current restrictions have caused the 512 GB OLED model of the […]

The RAM crisis also affects Valve and puts its Steam Deck at risk

The RAM shortage, known in the industry as RAMmageddon, is raising growing concerns among major tech companies like Sony, Nintendo, and Valve. This phenomenon is affecting these companies’ ability to meet their future plans and has led to significant adjustments in their product availability strategies.

RAMmageddon altering the plans

Valve has been one of the companies most affected, reviewing its shipping schedules and prices due to the lack of critical components. The company has informed its customers that current restrictions have caused the 512 GB OLED model of the Steam Deck console to be unavailable in Spain, forcing consumers to opt for the 1 TB model. This change arises in a context where prices and availability of RAM and storage are in constant fluctuation.

Despite the acute memory shortage in the United States, in other regions like the United Kingdom and Australia, the OLED models of the Steam Deck are still available for sale. This highlights the disparities in supply that the industry is facing, causing uncertainty among consumers and manufacturers. Valve has not specified when this situation will normalize, adding an additional layer of instability to the market landscape.

Valve’s recent statements highlight the critical situation at hand: The limited availability and rising prices of these critical components mean we need to review our exact shipping and pricing schedule, especially regarding the Steam Machine and the Steam Frame. With this evolving situation, the tech sector will need to adapt to an uncertain future marked by a shortage of RAM and other essential components.

Author AgenciasPosted on February 18, 2026February 18, 2026Categories NewsTags crisis RAM, RAM, Steam, Steam Deck, Valve

Steam has a negativity problem that is affecting its players

Steam, the prominent digital video game platform, has established itself as a pillar in the industry, offering not only a store but also social features, trading systems, and family sharing. However, its leadership position is not without criticism, especially regarding the moderation of user behavior. Valve’s inability to adequately manage harassment and the spread of hate speech has left many developers, particularly independents, in a vulnerable situation. Reviews have become a political battleground Recently, alarming cases emerged that […]

Steam has a negativity problem that is affecting its players

Steam, the prominent digital video game platform, has established itself as a pillar in the industry, offering not only a store but also social features, trading systems, and family sharing. However, its leadership position is not without criticism, especially regarding the moderation of user behavior. Valve’s inability to adequately manage harassment and the spread of hate speech has left many developers, especially independents, in a vulnerable situation.

Reviews have become a political battleground

Recently, alarming cases emerged that illustrate Steam’s failures in this area. Nathalie Lawhead, creator of the experimental game “BlueSuburbia,” became the target of antisemitic criticism that Steam did not immediately remove. This provoked outrage, reflecting the ineffectiveness of the company’s conduct policies. Valve’s lack of action not only affects creators but also allows trivial complaints to become a tool to damage developers’ reputations.

Developers like Plane Toast have reported that their games are criticized not for their quality, but for their political stances, which has distorted the original purpose of reviews on the platform. Moreover, groups focusing on the cultural and social content of video games have proliferated, affecting the perception of future releases like “State of Decay 3”. Although Valve argues its inability to verify the truthfulness of reviews, it is evident that it is not implementing the necessary tools to protect its developers or its community.

If Valve does not take action to address these concerns, it risks alienating its user base and diminishing the diversity of available games. Steam’s reputation as a safe and fair space for developers and players is at stake, and it is crucial for the company to act to restore trust in its platform.

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Author SoftonicPosted on February 17, 2026February 17, 2026Categories Gaming, NewsTags acoso en videojuegos, confianza en Steam, desarrolladores independientes, discurso de odio, moderación de usuarios, plataforma de videojuegos, reseñas de juegos, Steam, Valve

Starsand Island is a Steam game that is experiencing a very peculiar problem: it is receiving too much positivity

The gaming community has witnessed various situations of review bombing, where the ratings of a game on platforms like Steam are drastically affected by negative reviews. However, the studio Seed Sparkle Lab is facing an unusual phenomenon with its title Starsand Island, which is currently in early access. Instead of unfavorable reviews, the team has detected an anomalous amount of excessively positive reviews that the developers consider suspicious. Too many praises could be a disguised attack Starsand Island is a cozy-style game that offers players a […]

Starsand Island is a Steam game that is experiencing a very peculiar problem: it is receiving too much positivity

The gaming community has witnessed various situations of review bombing, where the ratings of a game on platforms like Steam are drastically affected by negative reviews.

However, the studio Seed Sparkle Lab is facing an unusual phenomenon with its title Starsand Island, which is currently in early access. Instead of unfavorable reviews, the team has detected an anomalous amount of excessively positive reviews that the developers consider suspicious.

Too many compliments could be a disguised attack

Starsand Island is a cozy-style game that offers players a relaxing experience on an island full of opportunities for exploration and farming.

Despite having an 86% positive review rate on Steam, the Seed Sparkle Lab team has pointed out that many of these ratings seem to be artificially generated, possibly by artificial intelligence, and have been published suspiciously quickly after minimal gameplay time.

In a statement published on Steam, the team explained that they initially thought the flood of positive comments was a sign of recognition for their work but soon noticed irregularities: “Some comments were posted after a very short playtime and were shared almost at the same time.” This led them to question whether it was an attack disguised as praise.

Despite the fact that Seed Sparkle Lab could benefit from this phenomenon in terms of visibility, the team has expressed their discontent with the situation and has called out to the person or entity behind these reviews: “Please stop. Let us play our game in peace.” The situation continues to evolve, and the avalanche of unusual reviews may persist, raising concerns about the integrity of the feedback the title receives.

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Author Jesús BosquePosted on February 17, 2026February 18, 2026Categories Gaming, NewsTags críticas generadas artificialmente, Early Access, feedback de videojuegos, juegos cozy, reseñas positivas, review bombing, Seed Sparkle Lab, Starsand Island, Steam

The director of the original Ghost in the Shell movie is a fan of video games, but not in the way you expect

The renowned Japanese director Mamoru Oshii has shared his deep fondness for Fallout 4, revealing that he has dedicated nearly 10,000 hours to the game, making it his favorite title. In a recent celebration of the 30th anniversary of Ghost in the Shell, Oshii explained that he has played approximately 2,000 hours on PlayStation and another 8,000 on Steam. He emphasized that Fallout 4, for him, is “a game that seems to have been created according to my own wishes,” especially thanks to its VATS targeting system, which fits his play style. Obsessed with the game, not with its story […]

The director of the original Ghost in the Shell movie is a fan of video games, but not in the way you expect

The renowned Japanese director Mamoru Oshii has shared his deep fondness for Fallout 4, revealing that he has dedicated nearly 10,000 hours to the game, making it his favorite title. In a recent celebration of the 30th anniversary of Ghost in the Shell, Oshii explained that he has played approximately 2,000 hours on PlayStation and another 8,000 on Steam. He emphasized that Fallout 4, for him, is “a game that seems to have been created according to my own wishes,” especially thanks to its VATS targeting system, which suits his play style.

Obsessed with the game, not with its story

Despite his extensive hours played, Oshii has opted for a singular approach: he has decided to ignore the main story of the game and the different factions, leaning towards a more solitary and survival-focused playstyle. His experience is based on exploring the post-apocalyptic world of Fallout 4 without commitments to organizations like the Brotherhood of Steel, which he even describes as a parallel to the Nazis, and he destroys it every time he encounters it on his path.

Oshii has expressed his opposition to joining any of the factions in the game, representing a kind of lone wolf who prefers to survive as directly as possible, even if that means being hunted by creatures like Deathclaws or raiding raider hideouts. This particular way of playing highlights the flexibility and lasting appeal of Fallout 4, which allows players to explore very varied and personalized styles.

The way Oshii relates to the game reflects not only his passion but also a deep critique of how violence is presented in RPG games. Through his journey through the wasteland, he finds an experience that, although extreme and isolated, is deeply satisfying.

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Author SoftonicPosted on February 10, 2026February 10, 2026Categories Gaming, NewsTags apocalipsis, Deathclaws, Fallout 4, Ghost In The Shell, juegos RPG, mamoru oshii, Playstation, Steam, supervivencia, videojuegos

The theft of 2 million dollars that occurred on Steam

A movie-style robbery has taken place on the digital video game platform Steam, where a thief accessed the account of a notable collector of Counter-Strike skins, stealing assets valued at approximately two million dollars. The criminal, who posed as the owner during an account recovery process, managed to bypass Steam’s robust security measures, including two-factor authentication. Counter-Strike skins are cosmetics that can vary in price from a few cents to hundreds of thousands of euros, functioning as financial assets within an unregulated market

The theft of 2 million dollars that occurred on Steam

A movie-style robbery has taken place on the digital video game platform Steam, where a thief accessed the account of a notable Counter-Strike skin collector, stealing assets valued at approximately two million dollars.

The criminal, who posed as the owner during an account recovery process, managed to bypass Steam’s robust security measures, including two-step verification.

Counter-Strike skins are cosmetics that can vary in price from a few cents to hundreds of thousands of euros, functioning as financial assets within an unregulated market.

Counter Strike skins, a target for theft due to their high value

The thief took advantage of personal data leaks from the victim, known in the community as HFB, which allowed him to communicate with Steam’s technical support and manipulate the account recovery.

Despite the fact that the platform has security mechanisms designed to prevent such incidents, human vulnerabilities were the key to the success of the theft. Once the thief accessed the account, they began selling the stolen cosmetics at ridiculous prices on various sales websites, before Valve realized what had happened.

In an unexpected turn, Valve took unusual measures by reversing transactions related to the theft, returning them to the rightful owner and ensuring that buyers did not suffer financial penalties.

Los grandes ladrones sueñan toda su vida con el crimen perfecto. Un usuario de Steam lo hizo realidad con un robo millonario https://t.co/S0QtZZdPB2#3DJuegos

— 3DJuegos (@3djuegos) February 10, 2026

It is estimated that the thief obtained at least 242,000 dollars in Bitcoin before the company intervened, although their whereabouts remain unknown.

This incident highlights not only the vulnerability of user accounts on digital platforms but also the responsibility that companies like Valve must assume in the face of security failures that jeopardize their customers’ assets. In an increasingly digital world, protecting personal information becomes more crucial than ever.

Author AgenciasPosted on February 10, 2026February 10, 2026Categories NewsTags Steam

The creators of Highguard acknowledge that they may not have marketed the game correctly

Highguard, the new competitive shooter presented at The Game Awards 2025, has not had the most successful launch. With a disappointing approval rating of 42% on Steam, based on over 35,000 reviews, the title has been criticized for its generic nature, sparking a debate about its future in the industry. Dusty Welch, CEO of Wildlight Entertainment, acknowledged in a recent interview that the trailer was not well received and reflected on the game’s presentation at the gala. A game with potential, but poor publicity Although the Wildlight Entertainment team hoped […]

The creators of Highguard acknowledge that they may not have marketed the game correctly

Highguard, the new competitive shooter presented at The Game Awards 2025, has not had the most successful launch. With a disappointing approval rating of 42% on Steam, based on over 35,000 reviews, the title has been criticized for its generic nature, sparking a debate about its future in the industry. Dusty Welch, CEO of Wildlight Entertainment, acknowledged in a recent interview that the trailer was not well received and reflected on the game’s presentation at the gala.

A game with potential, but poor marketing

Although the Wildlight Entertainment team hoped that Highguard would be a “shadow drop,” Geoff Keighley, the awards organizer, convinced the team to showcase the game in a traditional manner at the event. Welch continues to question whether this decision was the right one. “Was that the right way? Was there another different way? To this day, I still don’t know the answer,” he commented during the interview, suggesting that the way the game was presented may have affected its reception.

Despite the criticism, Welch shows remarkable optimism, expressing his desire to take Highguard to esports events and expand its narrative. “We hope it will be big enough for players to want more narrative, more story,” he added. This approach highlights his intention to learn from experience and to be open to both positive and negative feedback, which are essential in video game development.

The current situation of Highguard raises questions about how marketing decisions can influence long-term success. Welch emphasizes the importance of taking risks and being open to feedback, which could become an important case study in the world of video game development. While the criticism continues, the future of the game remains uncertain, but Wildlight Entertainment’s ambition is evident.

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Author SoftonicPosted on February 3, 2026February 3, 2026Categories Gaming, NewsTags críticas videojuego, decisiones de marketing, eSports, Game Awards 2025, Highguard, shooter competitivo, Steam, tasa de aprobación, trailer, Wildlight Entertainment

The entire Fallout franchise is on sale on Steam for a price you can't miss

Video game fans now have an excellent opportunity to immerse themselves in the vast world of the Fallout saga, thanks to a Steam offer that makes all the titles in the series and their additional content available for just $77. This promotion is valid until February 6 and allows players to explore a compilation of experiences ranging from turn-based RPGs to 3D adventures in an open world. Looking to capitalize on the series’ appeal, the first two Fallout games are considered classics of the genre, with their isometric style and their […]

The entire Fallout franchise is on sale on Steam for a price you can't miss

Video game fans now have an excellent opportunity to immerse themselves in the vast world of the Fallout saga, thanks to a Steam offer that makes all titles in the series and their additional content available for only $77. This promotion is valid until February 6 and allows players to explore a compilation of experiences ranging from turn-based RPGs to 3D adventures in an open world.

Looking to capitalize on the series’ pull

The first two Fallout games are considered classics of the genre, with their isometric style and turn-based design that established the foundations of the series. Although they have a nostalgic feel, these titles are essential for understanding the blend of retro aesthetics and sarcastic humor that characterizes the saga. Many new players are advised to start with these installments or with Fallout 3 and New Vegas, which offer a more modern and dynamic approach to RPGs.

Fallout 3 and Fallout: New Vegas, developed by Bethesda and Obsidian respectively, are widely praised for their immersive storytelling and real-time gameplay. These titles stand out not only for their graphics and combat mechanics but also for their deep character development and moral choices. While Fallout 4 introduced base building and resource mechanics, Fallout 76 strayed from the traditional format to offer a multiplayer experience in a survival environment, although its launch received mixed reviews. However, the game has evolved and has established itself as one of the most prominent in its genre.

With each release offering a diverse experience, the Fallout series has captivated millions worldwide and has become a cultural phenomenon. Anyone who chooses to delve into this universe is sure to find something that resonates with their inclination for video games. The sale on Steam presents a unique opportunity to enjoy these classics and more contemporary titles at an affordable price.

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Steam DOWNLOAD
Author SoftonicPosted on February 2, 2026February 2, 2026Categories Gaming, NewsTags Amazon, Fallout, Fallout 3, Fallout 4, Fallout 76, juegos de rol, New Vegas, oferta, oferta Fallout, RPG, serie, Steam, videojuegos

The creators of Diablo II have created a fantasy RPG that promises to surprise everyone

Philip Shenk, Peter Hu, and Erich Schaefer, prominent figures behind the acclaimed Diablo II, have joined their talents to create Darkhaven, the first title from MoonBeast Productions. This new game is presented as an isometric ARPG with a dark fantasy theme, set in a world that has suffered a civilizational collapse. Players will be able to enjoy both solo adventures and cooperative experiences, as well as confrontations in PvP realms. The hallmark of quality from Diablo One of the standout features of Darkhaven is its innovative terrain and structure alteration system. Players will be able to dig, break through walls […]

The creators of Diablo II have created a fantasy RPG that promises to surprise everyone

Philip Shenk, Peter Hu, and Erich Schaefer, prominent figures behind the acclaimed Diablo II, have joined their talents to create Darkhaven, the first title from MoonBeast Productions. This new game is presented as an isometric ARPG with a dark fantasy theme, set in a world that has undergone a civilizational collapse. Players will be able to enjoy both solo adventures and cooperative experiences, as well as confrontations in PvP realms.

The quality seal of Diablo

One of the most notable features of Darkhaven is its innovative terrain and structure alteration system. Players will be able to dig, break through walls, and redirect lava flows to modify combat dynamics and the game environment. This mechanic aims to provide gameplay that goes beyond numbers, integrating the player’s skill into the development of their character and their experience in the game.

The study has proposed an approach focused on the balance between numerical progression and player choices when building their character, as well as a more scarce but meaningful loot. Among the new movement mechanics are jumping, climbing, and swimming, which allow players greater freedom of action and strategies during combat. According to Erich Schaefer, movement will be a key element that will make the gaming experience more exciting and fun.

Darkhaven will be available on Kickstarter and Steam, and a demo will be launched with the crowdfunding campaign, allowing players to explore a bit of the world created by the developers. With vision and passion for the genre, the creators of Darkhaven aim to return to the roots of ARPG, offering fans a title that promises to capture their interest and excitement.

Author AgenciasPosted on January 30, 2026January 30, 2026Categories NewsTags ARPG, Darkhaven, diablo, diablo II, Steam

In 2025, more games were uploaded to Steam than ever before, but less than 3% have received a thousand reviews

In 2025, the number of game releases on Steam reached a record figure of 20,282, according to an analysis by independent development and marketing expert Chris Zukowski. Of these, 608 games managed to surpass 1,000 reviews, which represents only 2.99% of the year’s releases, but marks an increase compared to previous years, where the figures were 2.44% in 2024 and 2.56% in 2023. Good luck playing them all Zukowski believes that reaching 1,000 reviews can be an indicator of success, although he notes that many developers have generated significant revenue with less than that amount, […]

In 2025, more games were uploaded to Steam than ever before, but less than 3% have received a thousand reviews

In 2025, the number of game releases on Steam reached a record high of 20,282, according to an analysis by independent development and marketing expert, Chris Zukowski. Of these, 608 games managed to surpass 1,000 reviews, which represents only 2.99% of the year’s releases, but marks an increase compared to previous years, where the figures were 2.44% in 2024 and 2.56% in 2023.

Good luck playing them all

Zukowski believes that reaching 1,000 reviews can be an indicator of success, although he notes that many developers have generated significant income with less than that amount, often reaching $150,000 with just 500 reviews. Open-world survival games stood out, with a notable 20.8% reaching that threshold, highlighting the popularity of this genre on the platform.

However, not all genres enjoy the same level of success. 2D platforms, for example, have only 0.18% of games that achieve 1,000 reviews, reflecting the saturation and difficulty of standing out in this field. Despite this, Zukowski suggests that we might be living in a “golden age” of indie games, where fun titles prevail over technical perfection.

A critical aspect of his study is the inconsistency in Steam’s tagging system, which has hindered the analysis of this data. Zukowski emphasizes that numerous developers often incorrectly tag their games, complicating the accurate assessment of trends on the platform. The diversity of genres on Steam, as well as the challenge for developers to stand out among this avalanche of releases, highlights the complexity of the current video game ecosystem.

Author AgenciasPosted on January 29, 2026January 29, 2026Categories NewsTags Steam, videojuegos

Valve could have to pay up to 900 million dollars for a lawsuit from the United Kingdom

Valve, the giant behind the Steam platform, is facing a lawsuit in the UK that could cost it up to 900 million dollars. The accusation comes from a group of lawyers who claim that the company has been charging excessive prices to approximately 14 million PC gamers due to its dominant position in the video game market. Perhaps it is asking too much of the developers. Legal representative Vicki Shotbolt, a digital rights advocate from the Milberg London law firm, argues that the company has used its control over Steam to impose high prices to the detriment of consumers […]

Valve could have to pay up to 900 million dollars for a lawsuit from the United Kingdom

Valve, the giant behind the Steam platform, is facing a lawsuit in the UK that could cost it up to 900 million dollars. The accusation comes from a group of lawyers who claim that the company has been charging excessive prices to approximately 14 million PC gamers due to its dominant position in the video game market.

Maybe it’s asking too much of developers

The legal representative Vicki Shotbolt, digital rights advocate from the Milberg London firm, argues that the company has used its control over Steam to impose high prices to the detriment of British consumers. The core of the dispute includes a 30% commission that Valve charges on the sales of each title, which, according to the lawsuit, contributes to the inflated prices that end users pay.

In addition, the lawsuit criticizes Valve’s parity clauses, which prevent developers from offering lower prices or better conditions on other platforms, thus limiting competition. This, it is argued, has allowed Valve to cement an almost unchallenged empire in the realm of digital video game sales.

However, Valve is not sitting idly by. The company argues that the questioning of its commission structure does not take into account the impact of Steam keys, which are distributed for free to developers. According to Valve, this practice can reduce the commissions they receive, so the accusation of unfair pricing would lack solid foundation.

The Competition Appeal Tribunal has decided that the lawsuit should proceed, opening the door to the possibility of additional evidence and new arguments being presented, fueling a situation that promises to continue developing in the coming months. The community of players and developers will remain attentive to the progress of this case that could set precedents in the regulation of digital platforms.

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Author Jesús BosquePosted on January 28, 2026January 29, 2026Categories Gaming, NewsTags acuerdo paridad, comisión Valve, competencia digital, demanda Reino Unido, derechos digitales, jugadores PC, plataforma Steam, precios videojuegos, Steam, títulos videojuegos, Valve

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