Skip to content

Softonic English

Just another Softonic Sites site

Tag: Swen Vincke

The director of Baldur's Gate 3 claims that his new project is already starting to take shape

Larian Studios has generated great anticipation among fans by recently presenting a cinematic trailer for their new project, Divinity, at the Game Awards. This announcement comes after the resounding success of Baldur’s Gate 3, which has increased the hopes of the gaming community, although doubts have also arisen about the state of the game’s development. The concern does not stem from distrust, but from anxiety over the lack of concrete information since the initial reveal. Divinity is already heading in the right direction. The game’s director, Swen Vincke, has wanted to dispel those doubts by sharing […]

The director of Baldur's Gate 3 claims that his new project is already starting to take shape

Larian Studios has generated great anticipation among fans by recently presenting a cinematic trailer for their new project, Divinity, at the Game Awards. This announcement comes after the resounding success of Baldur’s Gate 3, which has increased the hopes of the gaming community, although doubts have also arisen about the state of development of the title. The concern does not stem from distrust, but from the unease due to the lack of concrete information since the initial reveal.

Divinity is already heading in the right direction

The game director, Swen Vincke, wanted to dispel those doubts by sharing on his social media that the development is progressing positively. Vincke revealed that he recently had an inspiring conversation with Adam Smith, the studio’s script director, during which fresh ideas were shared that led to a significant increase in creative energy within the team. “I felt like I was back in a good place,” Vincke commented, highlighting that the game is starting to take shape and is full of potential yet to be explored.

According to Vincke, the development process of Divinity will follow a cycle similar to that of Baldur’s Gate 3. It is expected that, like the latter, Divinity will have an early access release, although fans will need to be patient as the final version is not expected until 2030. This strategy is not unfamiliar to Larian Studios, which began development on Baldur’s Gate 3 in 2017 and launched it in early access in 2020, ultimately achieving full release in 2023.

The message from Vincke and the intention of the study to work meticulously are indicative that the experience Divinity will offer could be equal to or greater than what fans have enjoyed before. However, it is crucial for the community to remain patient while the game develops and takes shape in the coming years.

Steam
Steam DOWNLOAD
Author SoftonicPosted on April 1, 2026April 1, 2026Categories Gaming, NewsTags acceso anticipado, Baldur's Gate 3, comunidad de jugadores, desarrollo de videojuegos, Divinity, energía creativa, Larian Studios, Swen Vincke, tráiler cinematográfico, videojuegos 2030

Larian Studios will hold an AMA to clarify their stance on AI early in the year

Recently, Larian Studios and its CEO, Swen Vincke, have been involved in a significant controversy following comments about the use of generative AI tools in the company. During an interview with Bloomberg, Vincke discussed how Larian developers are exploring these technologies, but his clarification that they would not be used for in-game content, such as art or writing, was not enough to contain the strong backlash from fans. This negative reaction has intensified as fans fear the possible impact of AI on the studio’s creative processes. Not the […]

Larian Studios will hold an AMA to clarify their stance on AI early in the year

Recently, Larian Studios and its CEO, Swen Vincke, have been embroiled in significant controversy following comments about the use of generative AI tools in the company. During an interview with Bloomberg, Vincke discussed how Larian’s developers are exploring these technologies, but his clarification that they would not be used for in-game content, such as art or writing, was not enough to quell the strong backlash from fans. This negative reaction has intensified as fans fear the potential impact of AI on the studio’s creative processes.

They don’t use it, but yes, they will clarify it

In an attempt to address this situation, Vincke announced that Larian will hold an AMA (Ask Me Anything) session in the new year. This initiative will allow players to ask questions about the development of the new project, Divinity, and gain more information about the use of AI within the studio. In his statement, Vincke emphasized that Larian’s focus is on empowering developers and improving the efficiency of their work, being responsible in the evaluation of new technologies.

This episode is a stark contrast to the recognition Vincke received last year for his speech at The Game Awards, where he openly criticized the failures of the video game industry. Despite the uncertainty about whether the AMA will change fans’ opinions, it is expected to add nuance to the conversation about the use of AI in video game development.

The announcement of the AMA has generated expectations, although there are also concerns about the impact that AI could have on the creative process and the quality of the content. The date of the AMA will be announced in the new year, and many hope it will serve as a bridge to restore trust between Larian Studios and its followers.

Steam
Steam DOWNLOAD
Author SoftonicPosted on December 19, 2025December 19, 2025Categories Gaming, NewsTags AMA, CEO, IA, IA generativa, Larian Studios, pregúntame lo que quieras, Swen Vincke, The Game Awards

The director of the Baldur's Gate 3 studio has been wanting to kill one of the most iconic characters for years, without success

Larian Studios has achieved resounding success with Baldur’s Gate 3, which has led many players to rediscover their previous titles, especially Divinity: Original Sin 2. In this context, the studio’s director, Swen Vincke, has shared reflections on past decisions and the future direction of video game development at the company. An immortal squirrel One of the most notable topics was the inclusion of Sir Lora, a curious squirrel that travels on a dead cat, in the DLC of Divinity: Original Sin 2. Vincke has stated that he considers this to be one of his worst decisions. A […]

The director of the Baldur's Gate 3 studio has been wanting to kill one of the most iconic characters for years, without success

Larian Studios has achieved resounding success with Baldur’s Gate 3, which has led many players to rediscover their previous titles, especially Divinity: Original Sin 2. In this context, the studio director, Swen Vincke, has shared reflections on past decisions and the future direction of video game development at the company.

An Immortal Squirrel

One of the most notable topics was the inclusion of Sir Lora, a quirky squirrel that travels on a dead cat, in the DLC of Divinity: Original Sin 2. Vincke has stated that he considers this to be one of his worst decisions. Although many players, such as journalist Leya Jankowski, have enjoyed the character, he tried to remove it in the Nintendo Switch 2 version due to pressure from the publisher, although he was informed by the quality control team that it was already too late to do so.

In an interview with MeinMMO, Vincke explained that, although his team uses generative artificial intelligence as a support tool in the conceptualization phases, the main content is still created by humans. This technology is used to automate routine tasks, allowing designers to focus more on the player experience. He assured that every decision, dialogue, and interaction within their games is meticulously designed by the creative team, true to the studio’s philosophy of offering RPGs with maximum freedom of choice.

Finally, Vincke emphasized that the vision of the study is not compromised by the use of AI, as its goal is to create an environment where players feel they truly control the game’s narrative. With a clear focus on human creativity, Larian Studios continues to cement its reputation as pioneers in the video game industry.

Steam
Steam DOWNLOAD
Author SoftonicPosted on December 19, 2025December 19, 2025Categories Gaming, NewsTags Baldur's Gate 3, creatividad humana, decisiones de diseño, desarrollo de videojuegos, Divinity: Original Sin 2, experiencia del jugador, inteligencia artificial generativa, narrativa interactiva, RPGs, Swen Vincke

The CEO of Larian Studios, creators of Baldur's Gate 3, promises you that you shouldn't care that they are using AI

Swen Vincke, head of Larian Studios, has shared his perspective on the use of artificial intelligence (AI) in video game development, noting that his company uses it to facilitate certain processes, but not to replace human talent in content creation. In a recent talk with Bloomberg, Vincke explained that generative AI is used to explore ideas, develop presentations, and draft placeholder texts, stating that “everyone is a human actor” in the creative process. They are using AI, but little, really Despite his defense of the use of AI, the statements […]

The CEO of Larian Studios, creators of Baldur's Gate 3, promises you that you shouldn't care that they are using AI

Swen Vincke, head of Larian Studios, has shared his perspective on the use of artificial intelligence (AI) in video game development, noting that his company uses it to facilitate certain processes, but not to replace human talent in content creation. In a recent talk with Bloomberg, Vincke explained that generative AI is used to explore ideas, develop presentations, and draft placeholder texts, stating that “everyone is a human actor” in the creative process.

They are using AI, but very little, really

Despite his defense of the use of AI, Vincke’s statements have received negative responses from some employees, such as artist Selena Tobin, who has expressed her discontent on social media. Tobin, credited as a junior environmental artist on Baldur’s Gate 3, expressed her disappointment by commenting that she enjoyed working at Larian “until AI came along,” urging the company’s management to “show respect to their employees,” who, according to her, do not need the help of AI to generate innovative ideas.

Vincke has defended the use of AI as a tool that accelerates workflows and improves productivity, but he has insisted that the art and voices in his games, including future releases, are products of human work. In response to the criticism, the founder of Larian Studios intends to clarify his position in an upcoming interview with Gamespot, where the implementations of AI in the company for 2025 will be detailed.

With the growing use of AI in the video game industry, the debate about its role in the creative process intensifies, generating different opinions on the balance between technology and human talent in the creation of artistic and entertainment works.

Steam
Steam DOWNLOAD
Author SoftonicPosted on December 18, 2025December 18, 2025Categories NewsTags actores humanos, Baldur's Gate 3, Bloomberg, Divinity, GameStop, Larian Studios, Selena Tobin, Swen Vincke, uso de la IA

A fan has calculated how long all the dialogues in Baldur's Gate 3 last, and the figure is staggering

Baldur’s Gate 3 continues to make an impact on the video game landscape, even as we close out 2025. This acclaimed fantasy RPG has surprised players and critics with the depth of its story, the richness of its characters, and the complexity of its combat mechanics. Recently, the game has been in the spotlight due to an impressive finding related to the total duration of its dialogues, revealed by a user on Reddit. Almost ten days non-stop Everwhite-moonlight conducted a thorough analysis of the game’s sound files, discovering that Baldur’s Gate 3 has 173,642 […]

A fan has calculated how long all the dialogues in Baldur's Gate 3 last, and the figure is staggering

Baldur’s Gate 3 continues to make an impact on the video game landscape, even as we close out 2025.This acclaimed fantasy RPG has surprised players and critics alike with the depth of its story, the richness of its characters, and the complexity of its combat mechanics. Recently, the game has been in the spotlight due to an impressive finding related to the total duration of its dialogues, revealed by a user on Reddit.

Almost ten days non-stop

Everwhite-moonlight conducted a thorough analysis of the game’s sound files, discovering that Baldur’s Gate 3 has 173,642 voice files, with a combined time of 236 hours, 55 minutes, and 45 seconds. This astonishing figure amounts to 9 days and 20 hours of dialogue, spread across 2,068 characters in the title. The most representative voice is that of Amelia Tyler, who narrates the story and contributes over 14 hours of dialogue to the experience, followed by Neil Newbon, who brings the character Astarion to life with 13 hours of recordings.

What is surprising is that the team at Larian Studios, the game’s developer, was not aware of this monumental figure. Swen Vincke, the studio’s director, commented that they did not keep track of the recording time, a decision he considers positive. This highlights the studio’s commitment to creating a detailed and convincing fantasy world, without being overly concerned about the hour count.

This discovery not only highlights Larian Studios’ dedication to the development of Baldur’s Gate 3, but also invites speculation about the total duration of all recordings, including unused takes. Undoubtedly, the success of this title is backed by the investment of resources in creating a rich and vibrant universe that has captured the imagination of players.

Steam
Steam DOWNLOAD
Author SoftonicPosted on December 10, 2025December 10, 2025Categories Gaming, NewsTags 173, 236 horas, 642 archivos de voz, 9 días y 20 horas de diálogos, Baldur's Gate 3, baldurs gate, Larian Studios, RPG, RPG de fantasía, Swen Vincke

This game has gone from being a visual experiment to the game that even the director of Baldur's Gate 3 in a matter of days

In a matter of days, Project Shadowglass has evolved from being a simple visual experiment to one of the most anticipated indie titles on Steam. This proposal from Starhelm Studios combines classic pixel art with modern three-dimensional environments, capturing the attention of the gaming community and Swen Vincke himself, director of Baldur’s Gate 3. A true visual treat The project has reached almost 60,000 additions to wish lists in less than a week, an uncommon phenomenon for a game still in early development. It all started with a viral video on Twitter, showcasing a world of […]

This game has gone from being a visual experiment to the game that even the director of Baldur's Gate 3 in a matter of days

In a matter of days, Project Shadowglass has evolved from a simple visual experiment to one of the most anticipated indie titles on Steam. This proposal from Starhelm Studios combines classic pixel art with modern three-dimensional environments, capturing the attention of the gaming community and Swen Vincke himself, director of Baldur’s Gate 3.

A true visual treat

The project has reached nearly 60,000 additions to wish lists in less than a week, an uncommon phenomenon for a game still in early development. It all started with a viral video on Twitter, showcasing a 3D fantasy world, illuminated with detail and pixelated textures from a first-person perspective. Although many associated this visual style with generative artificial intelligence, Starhelm Studios has emphasized that “everything you see is 100% real and runs in real-time on the engine,” ensuring that there is no AI-generated art.

Vincke’s support, who shared his enthusiasm on social media with the message: “I didn’t see it coming, but I love how it looks! Good luck!”, has increased interest in the title. In terms of gameplay, Project Shadowglass promises to recapture the essence of classics like System Shock, Thief, and Deus Ex, allowing players to take on the role of a thief who must infiltrate realms to steal valuable artifacts, using stealth as their main tool.

Still without a defined release date, a playable demo is planned for early 2026 and early access for 2027. With the leadership of Dom the Space Bard, Project Shadowglass promises to be a celebration of handcrafted creativity in an era dominated by automation.

Steam
Steam DOWNLOAD
Author SoftonicPosted on October 20, 2025October 20, 2025Categories Gaming, NewsTags Baldur's Gate 3, Deus Ex, pixel-art, Project Shadowglass, Starhelm Studios, Swen Vincke, Thief, Twitter, wishlist

Wizards of the Coast is working on the fourth installment of Baldur's Gate, although you shouldn't wait behind the developers of the third one

Wizards of the Coast has confirmed that it is working on a sequel to Baldur’s Gate 3, but clearly, this new installment will not be related to the game developed by Larian Studios. Instead, the new project will be developed by Giant Skull, a studio led by Stig Asmussen, known for his work at Respawn Entertainment. Asmussen and his team are focused on creating a distinct action game, rather than continuing the Baldur’s Gate saga. Larian is doing its own thing John Hight, president of Wizards of the Coast, expressed his enthusiasm by stating that Baldur’s Gate is […]

Wizards of the Coast is working on the fourth installment of Baldur's Gate, although you shouldn't wait behind the developers of the third one

Wizards of the Coast has confirmed that it is working on a sequel to Baldur’s Gate 3, but clearly, this new installment will not be related to the game developed by Larian Studios. Instead, the new project will be developed by Giant Skull, a studio led by Stig Asmussen, known for his work at Respawn Entertainment. Asmussen and his team are focused on creating a distinct action game, rather than continuing the Baldur’s Gate saga.

Larian is up to their things

John Hight, president of Wizards of the Coast, expressed his enthusiasm by stating that Baldur’s Gate is an incredible title and that it is natural to continue its legacy. However, the new game is designed to appeal to both Dungeons & Dragons players and fans of action games like God of War and the Jedi franchises. “We are trying to provide an experience that not only resonates with Dungeons & Dragons fans but is also accessible to action lovers,” Hight said.

Wizards of the Coast is in no rush to release this sequel and is planning several other Dungeons & Dragons titles for the next five years. According to Eugene Evans from Hasbro, the company is willing to take its time to find the right partner to continue the legacy of Baldur’s Gate. Meanwhile, Larian Studios, which achieved great success with Baldur’s Gate 3, is working on a completely different project called Excalibur, and will not return to Dungeons & Dragons in the short term. Swen Vincke, CEO of Larian, commented that while they considered developing Baldur’s Gate 4, they did not want to “repeat” what had already been done.

Steam
Steam DOWNLOAD
Author SoftonicPosted on August 14, 2025August 14, 2025Categories Gaming, NewsTags Baldur's Gate 3, baldurs gate, dungeons & dragons, Excalibur, Giant Skull, Larian, Larian Studios, Respawn Entertainment, Star Wars, Stig Asmussen, Swen Vincke, Wizards of the Coast

The creators of Baldur's Gate 3 are hiring writers for their new game

Larian Studios, known for its work on Baldur’s Gate 3, is expanding its team with the opening of a new department dedicated to strengthening the narrative of its upcoming projects. Despite already being recognized for their outstanding writing and world-building, the developer has posted announcements on social media seeking writers to join this new initiative. This includes three new positions: head of the story department, creative partnerships developer, and senior story editor. The team is already working on at least two new games. At this moment, Larian is simultaneously working on two ambitious RPGs, […]

The creators of Baldur's Gate 3 are hiring writers for their new game

Larian Studios, known for its work on Baldur’s Gate 3, is expanding its team with the opening of a new department dedicated to strengthening the narrative of its upcoming projects. Despite already being recognized for their outstanding writing and world-building, the developer has posted announcements on social media seeking writers to join this new initiative. This includes three new positions: head of the story department, creative partnerships developer, and senior story editor.

The team is already working on at least two new games

At this moment, Larian is simultaneously working on two ambitious RPGs, one of which is codenamed Excalibur. However, the company has confirmed that these projects do not include Baldur’s Gate 4. According to the director of Baldur’s Gate 3, Swen Vincke, the team is “deeply immersed” in the development of these new titles, describing them as “insanely ambitious”. Vincke also mentioned the challenges and lessons associated with developing two games at once, expressing his hope that in five years they will be able to share more details about their new developments.

Despite the transition to new projects, Baldur’s Gate 3 has already stopped receiving significant updates, although hotfixes are still being implemented to address minor issues, such as the recent adjustment to the mechanics related to the achievement Punch Drunk. While Larian keeps the details of its upcoming RPGs a secret, its commitment to storytelling remains a priority, leaving fans eagerly awaiting the next chapter in the story of this remarkable developer.

Steam
Steam DOWNLOAD
Author SoftonicPosted on May 2, 2025July 1, 2025Categories Gaming, NewsTags Baldur's Gate 3, Excalibur, Larian Studios, Punk Drunk, RPG, Swen Vincke

Larian comments on what the main aspect they are focusing on in their next game after Baldur's Gate 3 is

Larian Studios has announced the simultaneous development of two new projects, prioritizing narrative in their upcoming releases. In a recent interview with GameSpot, CEO Swen Vincke shared that the company is forming an extensive specialized storytelling team, whose focus will be on creating stories that will serve as the foundation for future games. “We are trying to craft the stories of our upcoming games now to have a great catalog of narratives available when we start the next project,” Vincke indicated. A studio focused on the narrative of its games This new storytelling team will differ from the writers who […]

Larian comments on what the main aspect they are focusing on in their next game after Baldur's Gate 3 is

Larian Studios has announced the simultaneous development of two new projects, prioritizing narrative in their upcoming releases. In a recent interview with GameSpot, CEO Swen Vincke shared that the company is forming an extensive specialized storytelling team, whose focus will be on creating stories that will serve as the foundation for future games. “We are trying to craft the stories of our upcoming games now to have a great catalog of narratives available when we start the next project,” Vincke stated.

A study focused on the narrative of its games

This new storytelling team will differ from the writers who have worked on previous games, as their work will focus on long-term planning and the conception of overarching stories during the initial development phase, while the writers will handle specific details, such as dialogues and character arcs. “Video game writing is much more complex than most players imagine,” said Vincke, highlighting the importance of covering all narrative possibilities and ensuring consistency over time and across multiple installments.

The study aims for player decisions to significantly influence the development of the plots, an approach that recalls series like Mass Effect. Vincke also suggested that screenwriters with experience in television or film would be valuable for tackling interactive narratives in these new projects.

It is important to highlight that Larian’s next game will not be Baldur’s Gate 4, but a new RPG in development under the codename Excalibur. This decision seems to be part of an effort to continue improving the narrative quality that Larian has demonstrated in its previous titles, overcoming the criticisms received in past releases such as Divinity: Original Sin 1 and expanding the narrative success seen in Baldur’s Gate 3.

Steam
Steam DOWNLOAD
Author SoftonicPosted on April 28, 2025July 1, 2025Categories Gaming, NewsTags Baldur's Gate 3, baldurs gate, Divinity: original Sin, Excalibur, Larian, Larian Studios, mass effect, narrativa, RPG, Swen Vincke

The creator of the Baldur's Gate 3 mod for Stardew Valley is grateful to the director of Larian Studios

The mod Baldur’s Village, which incorporates characters and elements from Baldur’s Gate 3 into the popular life simulator Stardew Valley, has had a tumultuous path since its release in March 2023. After receiving praise from both players and key figures in the industry, including Larian Studios director Swen Vincke, the mod faced a significant hurdle when Wizards of the Coast issued a copyright takedown request, sparking frustration in the community. Support that made it easier to move forward The mod developer, known as XunHe1145, recently announced […]

The creator of the Baldur's Gate 3 mod for Stardew Valley is grateful to the director of Larian Studios

The Baldur’s Village mod, which incorporates characters and elements from Baldur’s Gate 3 into the popular life simulator Stardew Valley, has had a tumultuous journey since its release in March 2023. After receiving praise from both players and key figures in the industry, including Larian Studios’ director, Swen Vincke, the mod faced a significant hurdle when Wizards of the Coast issued a copyright takedown request, sparking frustration within the community.

Support that made it easier to move forward

The mod developer, known as XunHe1145, recently announced that the situation has been “completely clarified and resolved”. In a statement shared through the X platform, XunHe1145 expressed gratitude to Larian Studios and the community for their support during this contentious period. “On the same day we received the takedown notice, we had completed the Ten Hearts event for Astarion, which was scheduled for the next update,” he commented, adding that progress can now be made on the updates that had been halted.

Although the development of the mod has resumed and an update is anticipated that will include bug fixes and the mentioned event, the controversy highlighted the complications surrounding the use of DMCA requests. While it is acknowledged that Wizards of the Coast has handled the situation appropriately by retracting their initial action, a debate persists about how easily these requests can be issued arbitrarily.

Despite the challenges, XunHe1145 committed to continue refining the mod’s content and thanked the support received throughout the process. “Every update is a gift that we are grateful for, and we will not forget it,” he concluded, expressing hopes that the collaborative approach between creators and companies continues in the future.

Steam
Steam DOWNLOAD
Author SoftonicPosted on April 3, 2025July 1, 2025Categories Gaming, NewsTags Astarion, Baldur's Village, Baldur's Gate 3, DMCA, Larian Studios, Swen Vincke, Ten Hearts, Wizards of the Coast, XunHe1145

Posts pagination

Page 1 Page 2 Next page

Recent Posts

  • Fallout: New Vegas could have had legal issues for the least expected reason: the Rorschach Test in character creation
  • Riot permanently bans the League of Legends account of one of the biggest Twitch streamers
  • Yoko Taro, creator of Nier, didn't want to be a director "it's just that I talk a lot"
  • Morrowind receives a mod that introduces a parry inspired by Sekiro
  • Django Unchained will have a sequel, but it will not be produced by Quentin Tarantino

Archives

  • April 2026
  • March 2026
  • February 2026
  • January 2026
  • December 2025
  • November 2025
  • October 2025
  • September 2025
  • August 2025
  • July 2025
  • June 2025
  • May 2025
  • April 2025
  • March 2025
  • February 2025
  • January 2025
  • December 2024
  • November 2024
  • October 2024
  • September 2024
  • August 2024
  • July 2024
  • June 2024
  • May 2024
  • April 2024
  • March 2024
  • February 2024
  • January 2024
  • December 2023
  • November 2023
  • October 2023
  • September 2023
  • August 2023
  • July 2023
  • June 2023
  • May 2023
  • April 2023
  • March 2023
  • February 2023
  • January 2023
  • December 2022
  • November 2022
  • October 2022
  • September 2022
  • August 2022
  • July 2022
  • June 2022
  • May 2022
  • April 2022
  • March 2022
  • February 2022
  • January 2022
  • December 2021
  • November 2021
  • October 2021
  • September 2021
  • August 2021
  • July 2021
  • June 2021
  • May 2021
  • April 2021
  • March 2021
  • February 2021
  • January 2021
  • December 2020
  • November 2020
  • October 2020
  • September 2020
  • August 2020
  • July 2020
  • June 2020
  • May 2020
  • April 2020
  • March 2020
  • February 2020
  • January 2020
  • December 2019
  • November 2019
  • October 2019
  • September 2019
  • August 2019
  • July 2019
  • June 2019
  • May 2019
  • April 2019
  • March 2019
  • February 2019
  • January 2019
  • December 2018
  • November 2018
  • October 2018
  • September 2018
  • August 2018
  • July 2018
  • June 2018
  • May 2018
  • April 2018
  • March 2018
  • February 2018
  • January 2018
  • December 2017
  • November 2017
  • October 2017
  • September 2017
  • August 2017
  • July 2017
  • June 2017
  • May 2017
  • April 2017
  • March 2017
  • February 2017
  • January 2017
  • December 2016
  • November 2016
  • October 2016
  • September 2016
  • August 2016
  • July 2016
  • June 2016
  • May 2016
  • April 2016
  • March 2016
  • February 2016
  • January 2016
  • December 2015
  • November 2015
  • October 2015
  • September 2015
  • August 2015
  • July 2015
  • June 2015
  • May 2015
  • April 2015
  • March 2015
  • February 2015
  • January 2015
  • December 2014
  • November 2014
  • October 2014
  • September 2014
  • August 2014
  • July 2014
  • June 2014
  • May 2014
  • April 2014
  • March 2014
  • February 2014
  • January 2014
  • December 2013
  • November 2013
  • October 2013
  • September 2013
  • August 2013
  • July 2013
  • June 2013
  • May 2013
  • April 2013
  • March 2013
  • February 2013
  • January 2013
  • December 2012
  • November 2012
  • October 2012
  • September 2012
  • August 2012
  • July 2012
  • June 2012
  • May 2012
  • April 2012
  • March 2012
  • February 2012
  • January 2012
  • December 2011
  • November 2011
  • October 2011
  • September 2011
  • August 2011
  • July 2011
  • June 2011
  • May 2011
  • April 2011
  • March 2011
  • February 2011
  • January 2011
  • December 2010
  • November 2010
  • October 2010
  • September 2010
  • August 2010
  • July 2010
  • June 2010
  • May 2010
  • April 2010
  • March 2010
  • February 2010
  • January 2010
  • December 2009
  • November 2009
  • October 2009
  • September 2009
  • August 2009
  • July 2009
  • June 2009
  • May 2009
  • April 2009
  • March 2009
  • February 2009
  • January 2009
  • December 2008
  • November 2008
  • October 2008
  • September 2008
  • August 2008
  • July 2008
  • June 2008
  • May 2008
  • April 2008
  • March 2008
  • February 2008
  • January 2008
  • December 2007
  • November 2007
  • October 2007
  • September 2007
  • August 2007
  • July 2007
  • June 2007
  • May 2007
  • April 2007
  • March 2007
  • February 2007
  • January 2007
  • December 2006
  • November 2006
  • September 2006
  • August 2006
  • June 2006
  • May 2006
  • July 2001
  • January 2001
  • November 2000
  • September 2000
  • August 2000
  • July 2000
  • April 2000
  • March 2000

Categories

  • Affiliate post
  • Expert Review
  • Gaming
  • Guides
  • How to
  • Legacy how To
  • News
  • Noticias
  • Software>Security
  • Sponsored
  • Trucos y Consejos
  • Uncategorized
  • Windows software

Meta

  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org
Softonic English Proudly powered by WordPress