Ubisoft has announced that Avatar: Frontiers of Pandora will receive a significant update on December 5, marking the long-awaited inclusion of third-person mode and the addition of the “New Game +” system. This update comes just before the release of the third film in the Avatar saga, demonstrating Ubisoft’s interest in revitalizing public attention towards the open-world game. The gaming community has been requesting a third-person mode since before the game’s launch, and now this wish will come true. An update to make it appealing for […]
Ubisoft has announced that Avatar: Frontiers of Pandora will receive a significant update on December 5, marking the long-awaited inclusion of the third-person mode and the addition of the “New Game +” system. This update comes just before the release of the third film in the Avatar saga, demonstrating Ubisoft’s interest in revitalizing public attention towards the open-world game. The gaming community has been requesting a third-person mode since before the game’s launch, and now this wish will come true.
An update to make it appealing for your next movie
The new mode will allow players to explore and fight in Pandora from a new perspective, seeing themselves as protagonists during the experience. To ensure a smooth and optimized gaming experience, Ubisoft has “reworked” the animations, controls, audio, and camera systems, which promises to significantly improve gameplay in this new format. This update responds to one of the most frequent requests from the community, and many hope it will unify the previously divided opinions about the game.
In addition to the new perspective, the “New Game +” mode will allow players to restart the main campaign while retaining their inventory and previously acquired skills. A new skill tree and more powerful equipment are also introduced, providing additional reasons for players to return to the story of Pandora. Undoubtedly, this replayability option can attract both new players and those who have completed the initial adventure.
On the other hand, the promotion of Avatar: Fire & Ash has officially begun with the release of its first poster. The trailer for Avatar 3 will be presented exclusively in theaters starting this Thursday, coinciding with the premiere of The Fantastic Four: First Steps, which creates even more anticipation around the Avatar universe. This promotional gesture also suggests that Ubisoft is linking its releases to the film saga, encouraging viewers to consider purchasing the video game.
The CEO of Ubisoft, Yves Guillemot, brings good news, although he hasn’t committed much. He mentioned that new versions of Assassin’s Creed Shadows will arrive on other consoles, although he did not confirm if Nintendo’s Switch 2 is among them. The uncertainty about the game’s arrival on Nintendo’s console has generated a mix of speculation and expectations among fans of the saga. I’m not saying yes or no Frédérick Duguet, CFO of Ubisoft, stated that other titles will be announced, in addition to Star Wars Outlaws, which will also be available on Switch 2. This statement suggests that there could be […]
The CEO of Ubisoft, Yves Guillemot, brings good news, although he hasn’t committed much. He mentioned that new versions of Assassin’s Creed Shadows will arrive on other consoles, although he did not confirm if Nintendo’s Switch 2 is among them. The uncertainty about the game’s arrival on Nintendo’s console has generated a mix of speculation and expectations among fans of the saga.
I’m not saying yes or no
Frédérick Duguet, CFO of Ubisoft, stated that other titles will be announced, in addition to Star Wars Outlaws, which will also be available on Switch 2. This statement suggests that there could be more surprises for players looking forward to fresh content on the new console. Duguet assured that Assassin’s Creed Shadows has had a very good start since its launch in March, and that an expansion titled Claws of Awaji is scheduled for the end of the quarter.
Ubisoft has a history of releasing Assassin’s Creed titles on Nintendo platforms, which fuels hope that Assassin’s Creed Shadows will finally come to Switch 2. Previous games in this saga have performed well on Nintendo consoles, such as Assassin’s Creed III and its remaster, which debuted on Wii U and Switch respectively.
The potential of the Switch 2, which has more powerful hardware specifications, is also a key factor. The improvement in graphical capability could allow for the arrival of highly anticipated open-world games by fans of the series. However, Duguet did not provide further details when asked if the new title would be too extensive for the console. We haven’t said what other games, beyond Star Wars Outlaws, will come to the console, he explained.
Finally, Guillemot emphasized that the development of Assassin’s Creed Shadows represented a significant investment, exceeding $100 million, which underscores the magnitude of Ubisoft’s efforts to deliver a product that meets the high expectations of players.
The Stop Killing Games movement, initiated by content creator Ross Scott, has gained relevance in the video game industry following Ubisoft’s decision to shut down the servers of The Crew. This movement seeks to question the legality and ethics of publishers who decide to close games that have already been sold to consumers. During a shareholders’ meeting, Ubisoft’s CEO, Yves Guillemot, was asked about the goals of the movement and stated that games are not meant to “last forever.” Statements that go against consumers Guillemot emphasized that “a service is provided, […]
The Stop Killing Games movement, initiated by content creator Ross Scott, has gained relevance in the video game industry following Ubisoft’s decision to shut down the servers of The Crew. This movement seeks to question the legality and ethics of publishers who decide to close games that have already been sold to consumers. During a shareholders’ meeting, Ubisoft’s CEO, Yves Guillemot, was asked about the goals of the movement and stated that games are not meant to “last forever.”
Statements that go against consumers
Guillemot emphasized that “a service is provided, but nothing is set in stone and, at some point, the service may be discontinued.” The CEO stated that the company is working to minimize the impact on players, but the reality is that “support for all games cannot last indefinitely.” These statements come in a context where Ubisoft is facing a lawsuit over the closure of The Crew servers.
The Stop Killing Games movement has also received criticism from the association Video Games Europe, which warns that proposals to keep older games alive could limit developers’ freedom and increase creation costs. This dilemma resonates throughout the industry, as it is not just Ubisoft that is closing titles. BioWare has announced the closure of Anthem for January 2026, and Sony’s Concord was discontinued shortly after its release.
These server shutdowns and the discussion about their legality and ethics reflect a shift in the perception of the value of video games, raising important questions about the relationship between publishers and consumers in a rapidly evolving market.
Netflix has greenlit the Assassin’s Creed series, almost five years after its initial announcement. The production will be led by creators and showrunners Robert Patino, known for his work on Westworld and Sons of Anarchy, and David Wiener, who has worked on Halo and The Killing. Their vision revitalizes a project that had faced significant challenges, including the departure of the previous showrunner, Jeb Stuart, who left the production due to “creative differences.” A series that promises to be everything Assassin’s Creed is The series is described as a high-octane thriller that addresses […]
Netflix has greenlit the Assassin’s Creed series, nearly five years after its initial announcement. The production will be led by creators and showrunners Robert Patino, known for his work on Westworld and Sons of Anarchy, and David Wiener, who has worked on Halo and The Killing. Their vision revitalizes a project that had faced significant challenges, including the departure of the previous showrunner, Jeb Stuart, who left the production due to “creative differences”.
A series that promises to be everything that Assassin’s Creed is
The series is described as a high-octane thriller that addresses the secret war between two opposing factions. One of these factions seeks to determine the future of humanity through control and manipulation, while the other fights to preserve free will. The creators have expressed their enthusiasm for exploring the deep human narratives that lie behind the action, highlighting themes of purpose, identity, destiny, and connection between cultures over time.
Although production has begun its course, no information has yet been revealed about the cast or the release date of the premiere. Fans will have to wait for more details as the project progresses through its initial stages.
In addition to this live series, Netflix is working on an animated series based on Assassin’s Creed, aiming to expand its narrative universe. Also, Ubisoft announced that it is developing a new Assassin’s Creed game for Netflix Games, which suggests a more comprehensive approach to the franchise by the streaming platform.
It is worth remembering that the 2016 live-action film, produced by 20th Century Fox and starring Michael Fassbender, grossed over $240 million worldwide, indicating the strong popularity of the Assassin’s Creed universe and the expectations placed on this new television adaptation.
The fans of Beyond Good & Evil are probably the most long-suffering in the history of video games. Because yes, Silent Hill has had terrible installments, and F-Zero has disappeared into the oblivion of Nintendo (which only brings it back from time to time, especially as a tribute) and other franchises have suffered the blows of the industry, but at least no one has been promising that they would continue since time immemorial. Since its release in 2003, it has been sworn up and down that they were still making a second part… but one would hardly say that Beyond Good & Evil 2 was going to come out […]
Fans of Beyond Good & Evil are probably the most long-suffering in the history of video games. Because yes, Silent Hill has had terrible installments, and F-Zero has disappeared into Nintendo’s oblivion (which only brings it back occasionally, mainly as a tribute), and other franchises have suffered the industry’s blows, but at least no one has been promising that they would continue since time immemorial. After its release in 2003, it has been sworn up and down that they were still making a sequel… but one could say that Beyond Good & Evil 2 might never come out. After a trailer and many promises, would anyone be surprised, at this point, if they confirmed that 18 years of development is too long and they have decided to put it to rest for good?
On the Other Side of Good and Evil
Over the years and after witnessing how its myth grew, it tends to be thought that Ubisoft ended up happy with the sales of Beyond Good & Evil, but the reality is different: it was a resounding failure, partly because the producer did not properly announce itfocusing its efforts on the new Prince of Persia and allowing the title to sink in an oversaturated market. However, over time it has become a cult classic and has even had remasters in 2011 and 2023.
It’s more! This last remastering had a secondary mission that connected it with the hypothetical second part. And I say “hypothetical” because after a trailer in 2017, released after eight years of development, nothing more has been heard of it beyond a couple of images, as if to say “Hey, do you remember this? Well, it seems it’s still on.” If at the time Duke Nukem Forever became a joke within the industry after 15 years in the making, what will Beyond Good & Evil 2 be if it finally launches, probably crossing the two-decade mark?
Along the way, everything has happened. In fact, when it started to develop, it was during the times of the Wii, PS3, and Xbox 360, just to give us an idea of the graphical changes they had to make as programming progressed. Unfortunately, there has even been a death to mourn, that of Emile Morel, the creative director, who passed away suddenly at the age of 40 in 2023, which added to the departure of the director at that time, Michel Ancel, who said goodbye to Ubisoft in 2020 after several accusations of being disorganized and even abusive. In short, the game is going to be the mix of many parents. If it even comes out. Let’s say it will. Magical realism.
Is it just hot air?
The latest we heard about the game is that it was still being developed, and the team was working on shaping it after many -many- restarts. At this point, I don’t think there is anyone at Ubisoft who believes the game will be profitable, but after being one of the industry’s best-kept secrets for years, we should at least be able to know what is hidden behind the mystery, right? Although, considering that in 2022 it was still in pre-production, it’s unlikely we’ll see it anytime soon.
It is normal that, over the years, the timelines for making a video game grow. Gone are the days of developments lasting a couple of years at most: right now, it is likely that, for example, a sequel is being prepared at the same time as the original, to maximize resources. But… almost 20 years and counting? When it arrives, the strange thing will be that anyone still remembers its existence: think that a 22-year-old player at the launch of Beyond Good & Evil will now be… 44. And counting. Who is this sequel aimed at? Probably, at this point, even its creators do not know. If it comes out, they can consider themselves lucky.
Ubisoft has released an ambitious update for its acclaimed tactical multiplayer FPS, Rainbow Six: Siege, called Rainbow Six: Siege X, on June 10. This renewal promises to revitalize the gaming experience, offering significant improvements and completely free content for players, in an effort to attract both new recruits and veterans. After nearly a decade of success and millions of sales, the developers understood the need to evolve certain aspects of the title. Fans are not happy with the update However, the reception of Rainbow Six: Siege X has been mixed. While some players […]
Ubisoft has launched an ambitious update for its acclaimed tactical multiplayer FPS, Rainbow Six: Siege, called Rainbow Six: Siege X, on June 10th. This overhaul promises to revitalize the gaming experience, offering significant improvements and completely free content for players, in an effort to attract both new recruits and veterans. After nearly a decade of success and millions of sales, the developers understood the need to evolve certain aspects of the title.
Fans are not happy with the update
However, the reception of Rainbow Six: Siege X has been mixed. While some players celebrate the improvements made, others, especially the more experienced ones, have expressed their dissatisfaction with changes to the graphics and sound. Critics point out that the new long-range and environmental shooting effects make it difficult to perceive key sounds, such as the footsteps of nearby enemies. Additionally, there are complaints about the user interface, which many argue does not enhance the gaming experience.
Concerns do not end there. The community has raised its voice about the presence of cheaters, questioning the effectiveness of anti-cheat measures. A point of great controversy has been the removal of support for Linux in the BattleEye anti-cheat system, something that many players consider a counterproductive measure, making it even harder to clean up the competitive environment.
Currently, recent reviews reflect significant discontent, with only 42% positive ratings. Despite this, there is a part of the community that feels satisfied with the new direction of the game and is willing to continue enjoying the experience that Rainbow Six: Siege X offers. With this update, Ubisoft has launched an exciting challenge to revitalize its franchise and give players a new reason to return to one of its most iconic titles.
Ubisoft has decided to revive the iconic Prince of Persia franchise after several years of inactivity, presenting two promising projects: Prince of Persia: The Lost Crown and The Rogue Prince of Persia. This decision marks a turning point in the history of a saga that gave rise to Assassin’s Creed and had been relegated to oblivion. A game that has had a long early access period, Prince of Persia: The Lost Crown has been well received by critics and players, standing out as a metroidvania that, however, did not meet sales expectations
Ubisoft has decided to revive the iconic Prince of Persia franchise after several years of inactivity, presenting two promising projects: Prince of Persia: The Lost Crown and The Rogue Prince of Persia. This decision marks a turning point in the history of a saga that gave rise to Assassin’s Creed and had been relegated to oblivion.
A game that has had a long early access period
Prince of Persia: The Lost Crown has been well received by critics and players, standing out as a metroidvania that, however, did not meet sales expectations. On the other hand, The Rogue Prince of Persia, a roguelike developed by Evil Empire, has been in early access for over a year, allowing developers to refine its mechanics through various updates and patches.
At the recent PC Gaming Show 2025, Ubisoft revealed that The Rogue Prince of Persia will exit early access in August 2025. This full version will include new content such as biomes, enemies, an additional new act, and improvements to weapons and perks. To date, the game has received over 86% positive reviews on Steam, supporting its emerging success. Additionally, Evil Empire has announced that they plan to increase the price of the game after its full release.
On the other hand, after the multiple issues faced by the remake of Prince of Persia: The Sands of Time, Ubisoft announced that the release window for this project is the first quarter of 2026. The company seems to be showing renewed confidence in its ability to meet this date, following the difficulties experienced in the past.
This revival of the franchise not only generates excitement among fans, but also raises the possibility that Ubisoft is ready to reclaim its legacy within the world of video games.
Ubisoft has announced the release of update 1.0.4 for Assassin’s Creed Shadows, which will be available on May 6. This new update includes a free mission titled The Path He Follows, where players will be able to interact with Luis, a Jesuit priest, in the town of Azuchi. By completing this mission, players will gain access to a new chapter of the story focused on the Works of Luis Frois. A Jesuit at the court of Oda Nobunaga The update also focuses on improving game stability and user experience. Numerous fixes have been implemented
Ubisoft has announced the release of update 1.0.4 for Assassin’s Creed Shadows, which will be available on May 6. This new update includes a free mission titled The Path He Follows, where players will be able to interact with Luis, a Jesuit priest, in the town of Azuchi. By completing this mission, players will gain access to a new chapter of the story focused on the Works of Luis Frois.
A Jesuit at the Court of Oda Nobunaga
The update also focuses on improving game stability and user experience. Numerous bug fixes have been implemented, including optimization of the photo mode and enhancement of animations, as well as solutions for crashing issues that affected players. A highlighted aspect of this patch is the reduction of the excessive appearance of deer near roads, an adjustment that, according to Ubisoft, aims to prevent these animals from becoming victims of traffic.
Additionally, biographies of the characters have been included in the Codex database, allowing players to better follow their allies and enemies during their journey through Japan. This tool promises to enrich the storytelling and make it easier to keep track of the numerous characters that players may encounter.
Regarding the size of the update, it varies by platform: it will be 4.67 GB on PS5, 20 GB on Xbox Series X|S, and 8.5 GB on Steam. The update will be implemented at 4 PM, Spanish mainland time, giving players one more reason to return to the world of Assassin’s Creed Shadows and continue exploring its rich narrative in Japan.
As anticipation grows around the Nintendo Switch 2, it is confirmed that the platform will be a new home for video games from major publishers, such as Ubisoft, which previously could not be released on the original console due to technical limitations. This is a significant turn for fans, who will soon be able to enjoy titles like Cyberpunk 2077, Elden Ring, and Hogwarts Legacy on the new system, among many others that are on the way. Ubisoft could go all out with Nintendo Switch 2 Ubisoft has been actively working on ports of several of its games […]
As anticipation grows around the Nintendo Switch 2, it is confirmed that the platform will be a new home for video games from major publishers, such as Ubisoft, which previously could not be released on the original console due to technical limitations. This is a significant turn for fans, who will soon be able to enjoy titles like Cyberpunk 2077, Elden Ring, and Hogwarts Legacy on the new system, among many others that are on the way.
Ubisoft could go all in with Nintendo Switch 2
Ubisoft has been actively working on ports of several of its standout games for the Nintendo Switch 2. One of the most anticipated announcements is the release of Star Wars Outlaws, scheduled for September 4th. However, the company does not stop there; there have also been leaked hints that Assassin’s Creed Shadows, Rainbow Six Siege, and Assassin’s Creed Mirage could be on the list of future releases for the hybrid console.
Recently, Ubisoft Brazil caused a stir on social media by asking its followers which games they would like to see on the Switch 2, including direct mentions of Rainbow Six Siege and Assassin’s Creed Mirage. Although there are no official confirmations regarding this, these games seem to be ready to make the leap to the new platform in the near future.
The Nintendo Switch 2 seems to have the capability to support demanding multiplayer games, which opens the door to the possibility of receiving traditional industry titles like Call of Duty. Rumors have emerged about the arrival of this popular shooter on the new console, especially after the announcement of the agreement between Microsoft and Nintendo, which could facilitate the incorporation of new titles from Activision Blizzard on the platform.
With the stage set for a robust library of games, Nintendo Switch 2 promises to deliver an enriching experience for players, marking a new era in the history of Nintendo consoles.
XDefiant, Ubisoft’s competitive free-to-play shooter, launched with the promise of offering gameplay focused on fun, avoiding the skill-based matchmaking system. However, after its release, the game faced harsh criticism for a lack of content and technical issues, leading to a rapid decline in its player base. Despite its promising start with 8 million players in the first week, Ubisoft has decided to shut down XDefiant’s servers in July 2025 due to its poor performance. The game that was meant to dethrone Call of Duty is dead […]
XDefiant, the competitive free-to-play shooter from Ubisoft, launched with the promise of offering gameplay focused on fun, avoiding the skill-based matchmaking system. However, after its launch, the game faced harsh criticism for a lack of content and technical issues, leading to a rapid decline in the player base. Despite its promising start with 8 million players in the first week, Ubisoft has decided to shut down the XDefiant servers in July 2025 due to its poor performance.
The game called to dethrone Call of Duty is dead
During its early betas, many players praised XDefiant for its frantic pace and mechanics reminiscent of Call of Duty, suggesting it could be a strong competitor in the genre. However, the lack of significant updates and content after launch tarnished the gaming experience. As time went on, improvements and updates arrived late, contributing to the steady decline in the number of active players.
Mark Rubin, executive producer of XDefiant, has openly criticized Activision’s monetization approaches in its Call of Duty franchise. In a message on Twitter, he emphasized that many games have prioritized maximizing economic gain from players through tactics such as FOMO (fear of missing out) and EOMM (engagement optimized matchmaking). Rubin argued that game quality should be the main priority, suggesting that studios like Larian Studios, creators of Baldur’s Gate 3, have a more quality-focused approach than aggressive marketing.
With the imminent closure of XDefiant, the debate surrounding monetization strategies and content quality in competitive shooters continues, leaving the community with more questions than answers about the future of this type of title.