Skip to content

Softonic English

Just another Softonic Sites site

Tag: CEO

The CEO of PlayStation Studios confirms that PlayStation will continue to have exclusives, although with some caveats

Hermen Hulst, CEO of PlayStation Studios, has confirmed that the company will release at least one flagship single-player game each year, starting in 2025. This news comes in a context where the PlayStation 5, launched almost five years ago, has been marked by a strategy focused on games as a service, which has failed on various fronts. This has led to a notable shortage of exclusive single-player titles on the console, raising concerns among fans. Major releases on the horizon Among the upcoming releases, Death Stranding 2 stands out, which will be exclusive to PS5 and […]

The CEO of PlayStation Studios confirms that PlayStation will continue to have exclusives, although with some caveats

Hermen Hulst, CEO of PlayStation Studios, has confirmed that the company will release at least one flagship single-player game each year, starting in 2025. This news comes in a context where the PlayStation 5, launched almost five years ago, has been marked by a strategy focused on games as a service, which has failed on various fronts. This has led to a notable shortage of exclusive single-player titles on the console, raising concerns among fans.

Big Releases on the Horizon

Among the upcoming releases, Death Stranding 2 stands out, which will be exclusive to PS5 and is scheduled to launch soon. Another important game is Ghost of Yotei, set for October 2, 2025. However, not all anticipated titles will arrive in the short term; projects like Insomniac Games’ Marvel’s Wolverine and other developments at Naughty Dog are still in early stages. Fans may have to wait some time before seeing these promising releases in action.

Sony’s strategy has faced criticism, especially after the cancellation of several games-as-a-service projects from studios like Bluepoint Games and Bend Studio. Naughty Dog also chose to halt development on The Last of Us Online to focus on creating high-quality narrative experiences. This decision underscores the importance the company places on single-player games, although recent cancellations have raised doubts about the future of certain studios within PlayStation.

On the other hand, launches like Marathon and Fairgame$ are planned, scheduled for 2026, in an attempt to diversify the game offerings. Despite the cancellation of more than seven titles, Sony continues to bet on games as a service, indicating a clear intention to balance its catalog with titles of different kinds. With several projects in the works, patience seems to be the key for players in this transition phase.

PlayStation App
PlayStation App DOWNLOAD
Author SoftonicPosted on June 23, 2025July 1, 2025Categories Gaming, NewsTags Bend Studio, Bluepoint Games, CEO, Fairgame$, Hermen Hulst, Insomniac Games, Marathon, Marvel's Wolverine, naughty dog, playstation 5, PlayStation Studios, The Last of Us Online

This popular mech game claims that its release was compromised by negative reviews

The launch of Mecha Break, the highly anticipated mech battle game developed by Amazing Seasun, has faced serious difficulties since its open beta period at the end of February. Millions of Chinese players were unable to access the game due to server issues, which triggered a wave of negative reviews on Steam. The situation caused the game’s ratings to drop to “mostly negative,” with hundreds of comments focused on the studio’s lack of preparedness for a global launch. The power of users is undeniable, but not always positive Kris Kwok, CEO of Amazing Seasun, […]

This popular mech game claims that its release was compromised by negative reviews

The launch of Mecha Break, the highly anticipated mech battle game developed by Amazing Seasun, has faced serious difficulties since its open beta period at the end of February. Millions of Chinese players were unable to access the game due to server issues, which triggered a wave of negative reviews on Steam. The situation caused the game’s ratings to drop to “mostly negative,” with hundreds of comments focused on the studio’s lack of preparedness for a global launch.

The power of users is undeniable, but not always positive

Kris Kwok, CEO of Amazing Seasun, has acknowledged that while the criticism reflects a great interest in the game, it can also hinder constructive feedback. “This type of review bomb is quite common in Chinese audiences. We take it as a sign that there are many people interested in our game, but those types of reviews are harmful and can end up being repetitive,” Kwok said in a recent interview.

Fortunately for Amazing Seasun, Steam has implemented new features that separate the beta period page and the game demo from the main page. This means that, after the beta closes, negative reviews will not affect the game’s visibility, allowing new users to approach Mecha Break without being influenced by the previous controversy.

Despite the initial bad press, the CEO assures that the initial ratings do not define the long-term success of the game. The team has already made adjustments to the server capacity and plans consistent content for multiple seasons following the scheduled launch on July 1. “We believe that the Steam review score in the first month does not define a game,” said Kwok, reaffirming his commitment to a unique gaming experience for users piloting mechs.

Steam
Steam DOWNLOAD
Author SoftonicPosted on June 13, 2025July 1, 2025Categories Gaming, NewsTags Amazing Seasun, CEO, Kris Kwok, Mecha Break, review bomb, Steam

Randy Pitchford, CEO of Gearbox, claims that Borderlands 4 is on track to be a resounding success

Gearbox Software has shared an update on the development of Borderlands 4, revealing that they are “confident” that their upcoming looter shooter will surpass Borderlands 3. Randy Pitchford, the head of the company, has been interacting with fans on Twitter through polls, trying to identify the factors they consider most important in defining a “better” game. However, their findings have sparked an interesting debate within the community. Borderlands 2 is a bigger game, in the minds of players. In the polls, fans expressed that they value “high playtime” above […]

Randy Pitchford, CEO of Gearbox, claims that Borderlands 4 is on track to be a resounding success

Gearbox Software has shared an update on the development of Borderlands 4, revealing that they are “confident” that their upcoming looter shooter will surpass Borderlands 3. Randy Pitchford, the head of the company, has been interacting with fans on Twitter through polls, trying to identify the factors they consider most important in defining a “better” game. However, his findings have sparked an interesting debate within the community.

Borderlands 2 is a bigger game, in the minds of players

In the surveys, fans expressed that they value “high play hours” above other criteria. Despite this, Pitchford noted an interesting point: players considered Borderlands 2 to be a “bigger” game than Borderlands 3, even though statistics show a higher average playtime in the third title. The developer explained that the perception of playtime is influenced by extremes, where some players only spend a few minutes and others hundreds of hours, complicating the evaluation.

“We shouldn’t focus only on time; what matters is relativity,” Pitchford argued, who also acknowledges that individual tastes vary and that the entertainment experience is subjective. However, the results of their surveys suggest that Borderlands 3 could be considered “better” than Borderlands 2 according to the criteria of the respondents.

Regarding Borderlands 4, Pitchford concluded that “by any standard we have considered, we are confident that Borderlands 4 is turning out to be better than Borderlands 3 in all the measurements we have, including the subjective ones.” Franchise fans will have to wait to verify these claims, as Borderlands 4 is scheduled to be released on September 12, arriving 11 days earlier than originally expected.

Steam
Steam DOWNLOAD
Author SoftonicPosted on June 9, 2025July 1, 2025Categories Gaming, NewsTags Borderlands, Borderlands 2, Borderlands 3, Borderlands 4, CEO, looter shooter, Randy Pitchford, Twitter

The CEO of OpenAI is obsessed with the best movie about AI in history

Sam Altman, co-founder and CEO of OpenAI, reveals his deep obsession with the 2013 movie Her, a film that explores the emotional interaction between humans and artificial intelligence. This personal fascination has significantly influenced his vision and direction for OpenAI, generating a dialogue about the ethical and emotional implications that accompany the development of advanced technologies. A brilliant movie that we are not sure Altman understood. During an event held at the Pulitzer Center in New York, technology journalist Karen Hao explained how science fiction plays a fundamental role in imagination and the […]

The CEO of OpenAI is obsessed with the best movie about AI in history

Sam Altman, co-founder and CEO of OpenAI, reveals his deep obsession with the 2013 movie Her, a film that explores the emotional interaction between humans and artificial intelligence. This personal fascination has significantly influenced his vision and direction for OpenAI, generating a dialogue about the ethical and emotional implications that accompany the development of advanced technologies.

A brilliant movie that we are not sure Altman understood

During an event held at the Pulitzer Center in New York, technology journalist Karen Hao explained how science fiction plays a fundamental role in the imagination and future goals of OpenAI. Hao, author of the book Empire of AI, emphasized that science fiction narratives, such as those presented in Her, help shape the direction that artificial intelligence takes, suggesting that these literary and cinematic works can influence technological development paradigms.

In his speech, Hao mentioned that Altman has evoked the aesthetics and concepts of Her by considering how AI can not only serve as a tool but also as an emotional companion, raising questions about the nature of human connection in a machine-dominated environment. This approach not only highlights OpenAI’s ambition to create more advanced technologies but also brings to light the need to consider their effects on society.

The discussion generated considerable interest and provoked reflections on the future of human-AI interactions in a world where these systems are increasingly integrated into our lives. It seems clear that Altman’s fascination with Her and Hao’s perspective on science fiction in technology could be influential factors in the path that OpenAI will take in the coming years.

Sora (OpenAI)
Sora (OpenAI) ACCESS
Author SoftonicPosted on June 5, 2025July 1, 2025Categories NewsTags 2013, CEO, Her, IA, inteligencia artificial, Karen Hao, OpenAI, Pulitzer Center, Sam Altman

The owner of an indie company erupts against Steam for its abusive model against developers

The debate over income distribution in digital video game platforms has once again gained relevance in the industry, especially between Steam and Epic Games Store. While Valve takes 30% of each sale, Epic Games has adopted a more favorable policy by taking only 12%, allowing independent studios to increase their profit margins. An excessive favoritism for those who have the most Thomas Mahler, co-founder of Moon Studios, has pointed out that the Steam model mainly benefits blockbuster games and large publishers, who receive a percentage […]

The owner of an indie company erupts against Steam for its abusive model against developers

The debate over income distribution on digital video game platforms has become relevant again in the industry, especially between Steam and Epic Games Store. While Valve takes 30% of each sale, Epic Games has adopted a more favorable policy by taking only 12%, allowing independent studios to increase their profit margins.

An excessive preferential treatment for those who have the most

Thomas Mahler, co-founder of Moon Studios, has pointed out that the Steam model mainly benefits blockbuster games and large publishers, who receive a more favorable profit percentage due to their sales volume. According to Mahler, this situation creates an unfavorable environment for smaller studios, making it difficult for them to generate significant income. “It’s hard to see the logic,” says Mahler, who also describes the 30% as an “aggressively excessive tax”. He also highlights that large companies enjoy discounts that independent developers do not receive, further increasing the disparity in revenue sharing.

In this context, Tim Sweeney, CEO of Epic Games, has supported Mahler’s criticism, stating that the 30% that Valve takes not only harms small developers but also affects medium-sized studios and consumers. The concern is that while large publishers can negotiate more favorable deals and lower platform fees, indie studios face a complicated landscape where their ability to compete is diminished.

As the developer community continues to debate equity in revenue distribution, these discussions are expected to influence future strategic decisions within the sector. The current market setup may leave many emerging studios at a disadvantage, raising the question of whether this model is sustainable in the long term.

Steam
Steam DOWNLOAD
Author SoftonicPosted on June 2, 2025July 1, 2025Categories Gaming, NewsTags CEO, Epic Games, Epic Games Store, Indie, Moon Studios, Steam, Thomas Mahler, Tim Sweeney, Valve

GTA6 is such a success that it already has a trailer even for PlayStation 2

The second trailer for Grand Theft Auto 6, released by Rockstar Games earlier this month, has caused a digital phenomenon by accumulating over one billion views on YouTube, an event that Strauss Zelnick, CEO of Take-Two, described as having “broken the internet.” This massive projection has led fans to recreate the original trailer in different styles, including a remake that simulates the aesthetic design of the PlayStation 2. GTA 6 looks incredible even on a PlayStation 2. This remake, created by a user named Foosmoke, includes details that evoke the gameplay of past eras, such as […]

GTA6 is such a success that it already has a trailer even for PlayStation 2

The second trailer for Grand Theft Auto 6, released by Rockstar Games earlier this month, has caused a digital phenomenon by accumulating over one billion views on YouTube, an event that Strauss Zelnick, CEO of Take-Two, described as having “broken the internet.” This massive projection has led fans to recreate the original trailer in different styles, including a remake that simulates the aesthetic design of the PlayStation 2.

GTA 6 looks incredible even on a PlayStation 2

This remake, created by a user named Foosmoke, includes details that evoke the gameplay of past eras, such as graphical glitches and the representation of a less populated Vice City. In this clip, the character Jason struggles while robbing a convenience store, a humorous scene that reflects the technological limitations of the 128-bit era. However, the lack of subtleties in the animation and the body language of the characters affects the emotional impact of the trailer, making it less resonant than the original.

Digital Foundry, known for its technical analysis of video games, has indicated that the GTA 6 trailer will not run on Nintendo Switch 2, despite the significant improvements of the new console. However, a game with a retro design inspired by the PS2 could work on the current versions of the Switch. This raises a question about players’ interest in experiencing a downgraded version of GTA 6, especially after enjoying the impressive graphics of the original trailer.

GTA 6 is scheduled for release on Xbox Series X|S and PS5 on May 26, 2026. This delay is estimated to cost the video game industry approximately $2.7 billion in 2025, according to an analysis by Ampere Analysis, highlighting the magnitude of interest and expectations surrounding this title. This situation reflects not only the anticipation of players but also the economic challenges facing the sector.

PlayStation App
PlayStation App DOWNLOAD
Author SoftonicPosted on May 26, 2025July 1, 2025Categories Gaming, NewsTags Ampere Anlysis, CEO, Digital Foundry, GTA6, GTAVI, Nintendo Switch 2, rockstar, Strauss Zelnick, Take-Two, Vice City

The creator of Borderlands says that if you are a true fan, you will find a way to pay WHATEVER for his game

Randy Pitchford, CEO of Gearbox, generated controversy last week after his statements about the price of video games, specifically regarding the Borderlands series. During an exchange on social media, Pitchford suggested that true fans of Borderlands would be willing to pay any price increase that might arise, a comment that sparked a strong negative reaction among fans. So far, his response has garnered 1,600 reactions and only 225 ‘likes’, highlighting widespread discontent. Paying whatever for a game? It doesn’t sound like that implies what it means to be a fan The debate began in […]

The creator of Borderlands says that if you are a true fan, you will find a way to pay WHATEVER for his game

Randy Pitchford, CEO of Gearbox, generated controversy last week after his statements about the price of video games, specifically regarding the Borderlands series. During an exchange on social media, Pitchford suggested that true fans of Borderlands would be willing to pay any price increase that might arise, a comment that sparked a strong negative reaction among fans. So far, his response has garnered 1,600 reactions and only 225 ‘likes’, highlighting widespread discontent.

Paying anything for a game? It doesn’t sound like that implies what it means to be a fan

The debate began in the context of a video about the arrival of Borderlands 4 on the Switch 2 console, where Pitchford was asked about future game prices. He said that price expectations might be changing, citing historical examples like Starflight, which cost 80 dollars at its launch for Sega Genesis. However, many players pointed out that in a world where wages have remained stagnant for decades, suggesting that they should “sacrifice” themselves to be “true fans” is a stance disconnected from the current reality.

Indignation was swift, and several users on platform X lashed out at Pitchford, questioning his approach. A notable response came from @oldgoldsot, who summarized the general sentiment by stating: “Dude, screw you, Randy. ‘True fans’, what the hell?”. Another user, @FaultyOwls, pointed out that times have changed, recalling that in the 1990s it was possible to rent a game for a dollar, emphasizing how current prices do not reflect the financial reality of many players.

Despite the fact that Pitchford likely does not have total control over pricing at his company, his choice to imply that financial commitment is an indicator of loyalty to the product has been considered manipulative by many in the gaming community. And if you are one of those, can we offer you six alternatives to play that are not Borderlands 4?

Steam
Steam DOWNLOAD
Author SoftonicPosted on May 21, 2025July 1, 2025Categories Gaming, NewsTags Borderlands, Borderlands 4, CEO, fan, Gearbox, Randy Pitchford, Starflight, switch 2

Fatal Fury: City of the Wolves is an absolute failure with critics and audiences

The CEO of SNK, Kenji Matsubara, has stepped down just weeks before the launch of Fatal Fury: City of the Wolves, amid a critical context for the company. Although the reason for his departure has not been officially confirmed, it is speculated that the game’s performance and the effectiveness of the advertising campaign have played a significant role in this decision. Neither critics nor the public show interest in the game. Despite receiving good ratings on Steam and an 80 on Metacritic, City of the Wolves has not managed to meet expectations […]

Fatal Fury: City of the Wolves is an absolute failure with critics and audiences

The CEO of SNK, Kenji Matsubara, has stepped down just weeks before the release of Fatal Fury: City of the Wolves, amid a critical context for the company. Although the official reason for his departure has not been confirmed, it is speculated that the game’s performance and the effectiveness of the advertising campaign have played a significant role in this decision.

Neither the critics nor the public are interested in the game

Despite receiving good ratings on Steam and an 80 on Metacritic, City of the Wolves has not met sales expectations. In its first eleven days, the game sold only 6,302 copies in Japan and reached a peak of 4,674 simultaneous players on Steam, figures that fall short of its beta and other competing titles like Tekken 8 and Street Fighter 6. Despite an unprecedented advertising campaign that included high-profile sporting events and a notable collaboration with figures like Cristiano Ronaldo, the game failed to make it into the top 20 bestsellers on PS5 in both North America and Europe.

During his tenure, Matsubara led a transformation at SNK, seeking to expand its development division and strengthening its sales and marketing areas with a global vision. However, the failure of ‘City of the Wolves’ has called into question the effectiveness of these strategies. With Matsubara’s departure, the company now faces the challenge of redefining its strategy in a competitive market.

The current situation of SNK is critical, and its ability to manage this transition and return the company to the path of profitability will be essential for its future. Matsubara, who will continue as an advisor, leaves a mixed legacy in one of the most iconic developers in the world of video games.

Steam
Steam DOWNLOAD
Author SoftonicPosted on May 15, 2025July 1, 2025Categories Gaming, NewsTags CEO, Christiano Ronaldo, Fatal Fury: City of the Wolves, Kenji Matsubara, SNK, Steam, Street Fighter 6, Tekken 8

The new Battlefield is being tested by a group with thousands of hours of gameplay behind them

Electronic Arts has decided to focus its attention on player feedback to develop the next title in the acclaimed Battlefield franchise. As stated by EA’s CEO, Andrew Wilson, this is the “largest testing initiative in the history of the franchise,” an effort aimed at restoring community trust after the criticism received for Battlefield 2042. Wilson revealed that a core group of testers has played thousands of hours of the new game, particularly focusing on the complaints that arose during the launch of its predecessor. “We have always worked closely with the […]

The new Battlefield is being tested by a group with thousands of hours of gameplay behind them

Electronic Arts has decided to focus its attention on player feedback to develop the next title in the acclaimed Battlefield franchise. As stated by EA’s CEO, Andrew Wilson, this is the “largest testing initiative in the history of the franchise,” an effort aimed at restoring the community’s trust after the criticism received for Battlefield 2042.

Wilson revealed that a core group of testers has played thousands of hours of the new game, focusing especially on the complaints that arose during the launch of its predecessor. “We have always worked closely with the community, but not always as we should have,” he stated, emphasizing EA’s commitment to involving players in crucial aspects such as map building and game progression.

This new title, still without a definitive name, will be the first Battlefield game under the direction of Vince Zampella, co-founder of Infinity Ward and Respawn Entertainment. For this project, EA has brought together several studios, including Ripple Effect, which is developing a new experience in Battlefield, and Motive, known for titles like the remake of Dead Space and Star Wars: Squadrons, which will focus on the single-player mode.

Despite the criticism that Battlefield 2042 received, the anticipation for this new title is palpable. Wilson hinted that the game will be the “biggest” in the franchise, although he detailed that this does not necessarily refer to the size of the maps or the number of players, but possibly to the significant investment that has been made in its development. EA plans to open its testing program, known as Battlefield Labs, to more players as the game’s reveal scheduled for summer approaches, thus maintaining an active channel of communication with the gaming community.

Steam
Steam DOWNLOAD
Author SoftonicPosted on May 9, 2025July 1, 2025Categories Gaming, NewsTags Andrew Wilson, battlefield, Battlefield 2042, Battlefield 6, Battlefield Labs, CEO, dead space, EA, Infinity Ward, Motive, Respawn Entertainment, Star Wars: Squadrons

El nuevo Battlefield está siendo testeado por un grupo con miles de horas de juego detrás

El nuevo Battlefield está siendo testeado por un grupo con miles de horas de juego detrás

Electronic Arts ha decidido centrar su atención en la retroalimentación de los jugadores para desarrollar el próximo título de la aclamada franquicia Battlefield. Tal como lo manifestó el CEO de EA, Andrew Wilson, se trata de la “iniciativa de pruebas más grande en la historia de la franquicia”, un esfuerzo que busca restaurar la confianza de la comunidad tras las críticas recibidas por Battlefield 2042.

Wilson reveló que un grupo central de testers ha jugado miles de horas del nuevo juego, enfocándose especialmente en las quejas que surgieron durante el lanzamiento de su predecesor. “Siempre hemos trabajado estrechamente con la comunidad, pero no siempre como debimos hacerlo”, afirmó, subrayando el compromiso de EA por involucrar a los jugadores en aspectos cruciales como la construcción de mapas y progresión del juego.

Este nuevo título, aún sin nombre definitivo, será el primer juego de Battlefield bajo la dirección de Vince Zampella, cofundador de Infinity Ward y Respawn Entertainment. Para este proyecto, EA ha reunido a varios estudios, incluyendo Ripple Effect, que está desarrollando una nueva experiencia en Battlefield, y Motive, conocido por títulos como el remake de Dead Space y Star Wars: Squadrons, que se enfocará en el modo para un solo jugador.

A pesar de las críticas que recibió Battlefield 2042, la expectativa por este nuevo título es palpable. Wilson insinuó que el juego será el “más grande” de la franquicia, aunque detalló que esto no se refiere necesariamente al tamaño de los mapas ni al número de jugadores, sino posiblemente a la inversión significativa que se ha realizado en su desarrollo. EA planea abrir su programa de pruebas, conocido como Battlefield Labs, a más jugadores a medida que se acerca la revelación del juego programada para el verano, manteniendo así un canal activo de comunicación con la comunidad de jugadores.

Steam
Steam DESCARGAR
Author SoftonicPosted on May 8, 2025July 1, 2025Categories Gaming, NewsTags Andrew Wilson, battlefield, Battlefield 2042, Battlefield 6, Battlefield Labs, CEO, dead space, EA, Infinity Ward, Motive, Respawn Entertainment, Star Wars: Squadrons

Posts pagination

Previous page Page 1 … Page 3 Page 4 Page 5 Page 6 Next page

Recent Posts

  • Not only 'Backrooms': 5 other Internet phenomena that had movies (even if they weren't very good)
  • Spider-Noir no fue el único superhéroe de cine negro: Marvel tenía todo un universo noir que ya ha sido olvidado
  • Lorcana has a new expansion that focuses on one important thing: your hype for Toy Story 5
  • If you want a Steam Deck, it will now cost you 200 euros more
  • The new James Bond game sells over one and a half million copies in its first 24 hours

Archives

  • May 2026
  • April 2026
  • March 2026
  • February 2026
  • January 2026
  • December 2025
  • November 2025
  • October 2025
  • September 2025
  • August 2025
  • July 2025
  • June 2025
  • May 2025
  • April 2025
  • March 2025
  • February 2025
  • January 2025
  • December 2024
  • November 2024
  • October 2024
  • September 2024
  • August 2024
  • July 2024
  • June 2024
  • May 2024
  • April 2024
  • March 2024
  • February 2024
  • January 2024
  • December 2023
  • November 2023
  • October 2023
  • September 2023
  • August 2023
  • July 2023
  • June 2023
  • May 2023
  • April 2023
  • March 2023
  • February 2023
  • January 2023
  • December 2022
  • November 2022
  • October 2022
  • September 2022
  • August 2022
  • July 2022
  • June 2022
  • May 2022
  • April 2022
  • March 2022
  • February 2022
  • January 2022
  • December 2021
  • November 2021
  • October 2021
  • September 2021
  • August 2021
  • July 2021
  • June 2021
  • May 2021
  • April 2021
  • March 2021
  • February 2021
  • January 2021
  • December 2020
  • November 2020
  • October 2020
  • September 2020
  • August 2020
  • July 2020
  • June 2020
  • May 2020
  • April 2020
  • March 2020
  • February 2020
  • January 2020
  • December 2019
  • November 2019
  • October 2019
  • September 2019
  • August 2019
  • July 2019
  • June 2019
  • May 2019
  • April 2019
  • March 2019
  • February 2019
  • January 2019
  • December 2018
  • November 2018
  • October 2018
  • September 2018
  • August 2018
  • July 2018
  • June 2018
  • May 2018
  • April 2018
  • March 2018
  • February 2018
  • January 2018
  • December 2017
  • November 2017
  • October 2017
  • September 2017
  • August 2017
  • July 2017
  • June 2017
  • May 2017
  • April 2017
  • March 2017
  • February 2017
  • January 2017
  • December 2016
  • November 2016
  • October 2016
  • September 2016
  • August 2016
  • July 2016
  • June 2016
  • May 2016
  • April 2016
  • March 2016
  • February 2016
  • January 2016
  • December 2015
  • November 2015
  • October 2015
  • September 2015
  • August 2015
  • July 2015
  • June 2015
  • May 2015
  • April 2015
  • March 2015
  • February 2015
  • January 2015
  • December 2014
  • November 2014
  • October 2014
  • September 2014
  • August 2014
  • July 2014
  • June 2014
  • May 2014
  • April 2014
  • March 2014
  • February 2014
  • January 2014
  • December 2013
  • November 2013
  • October 2013
  • September 2013
  • August 2013
  • July 2013
  • June 2013
  • May 2013
  • April 2013
  • March 2013
  • February 2013
  • January 2013
  • December 2012
  • November 2012
  • October 2012
  • September 2012
  • August 2012
  • July 2012
  • June 2012
  • May 2012
  • April 2012
  • March 2012
  • February 2012
  • January 2012
  • December 2011
  • November 2011
  • October 2011
  • September 2011
  • August 2011
  • July 2011
  • June 2011
  • May 2011
  • April 2011
  • March 2011
  • February 2011
  • January 2011
  • December 2010
  • November 2010
  • October 2010
  • September 2010
  • August 2010
  • July 2010
  • June 2010
  • May 2010
  • April 2010
  • March 2010
  • February 2010
  • January 2010
  • December 2009
  • November 2009
  • October 2009
  • September 2009
  • August 2009
  • July 2009
  • June 2009
  • May 2009
  • April 2009
  • March 2009
  • February 2009
  • January 2009
  • December 2008
  • November 2008
  • October 2008
  • September 2008
  • August 2008
  • July 2008
  • June 2008
  • May 2008
  • April 2008
  • March 2008
  • February 2008
  • January 2008
  • December 2007
  • November 2007
  • October 2007
  • September 2007
  • August 2007
  • July 2007
  • June 2007
  • May 2007
  • April 2007
  • March 2007
  • February 2007
  • January 2007
  • December 2006
  • November 2006
  • September 2006
  • August 2006
  • June 2006
  • May 2006
  • July 2001
  • January 2001
  • November 2000
  • September 2000
  • August 2000
  • July 2000
  • April 2000
  • March 2000

Categories

  • Affiliate post
  • Expert Review
  • Gaming
  • Guides
  • How to
  • Legacy how To
  • News
  • Noticias
  • Software>Security
  • Sponsored
  • Trucos y Consejos
  • Uncategorized
  • Windows software

Meta

  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org
Softonic English Proudly powered by WordPress